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authorRĂ©mi Verschelde <rverschelde@gmail.com>2017-07-25 08:40:39 +0200
committerGitHub <noreply@github.com>2017-07-25 08:40:39 +0200
commit303370d03d71ad7ea194250fdfc94f7f1928fb47 (patch)
tree02abe8e99ffa0d91ee765258bf241b49f5cb43b9 /editor
parente00630bfcaef58a8e6d1454e2eaae35bf2848bf4 (diff)
parentcb3fbf7d3286cb14768957e5b990afe403c85dc9 (diff)
Merge pull request #9702 from groud/canvas_editor_update
[WIP] Canvas editor code clean-up (and improvements)
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp315
-rw-r--r--editor/plugins/canvas_item_editor_plugin.h8
2 files changed, 114 insertions, 209 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index 4f07fdba2b..4c4cd88dfb 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -35,10 +35,10 @@
#include "editor/plugins/animation_player_editor_plugin.h"
#include "editor/plugins/script_editor_plugin.h"
#include "editor/script_editor_debugger.h"
-#include "project_settings.h"
#include "os/input.h"
#include "os/keyboard.h"
#include "print_string.h"
+#include "project_settings.h"
#include "scene/2d/light_2d.h"
#include "scene/2d/particles_2d.h"
#include "scene/2d/polygon_2d.h"
@@ -241,7 +241,6 @@ void CanvasItemEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
} else if (!Input::get_singleton()->is_mouse_button_pressed(0)) {
List<Node *> &selection = editor_selection->get_selected_node_list();
-
Vector2 mouse_pos = viewport->get_local_mouse_pos();
if (selection.size() && viewport->get_rect().has_point(mouse_pos)) {
//just in case, make it work if over viewport
@@ -258,7 +257,6 @@ void CanvasItemEditor::_tool_select(int p_index) {
ToolButton *tb[TOOL_MAX] = { select_button, list_select_button, move_button, rotate_button, pivot_button, pan_button };
for (int i = 0; i < TOOL_MAX; i++) {
-
tb[i]->set_pressed(i == p_index);
}
@@ -449,44 +447,7 @@ bool CanvasItemEditor::_is_part_of_subscene(CanvasItem *p_item) {
return item_owner && item_owner != scene_node && p_item != scene_node && item_owner->get_filename() != "";
}
-// slow but modern computers should have no problem
-CanvasItem *CanvasItemEditor::_select_canvas_item_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform) {
-
- if (!p_node)
- return NULL;
- if (p_node->cast_to<Viewport>())
- return NULL;
-
- CanvasItem *c = p_node->cast_to<CanvasItem>();
-
- for (int i = p_node->get_child_count() - 1; i >= 0; i--) {
-
- CanvasItem *r = NULL;
-
- if (c && !c->is_set_as_toplevel())
- r = _select_canvas_item_at_pos(p_pos, p_node->get_child(i), p_parent_xform * c->get_transform(), p_canvas_xform);
- else {
- CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
- r = _select_canvas_item_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform); //use base transform
- }
-
- if (r)
- return r;
- }
-
- if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !_is_part_of_subscene(c) && !c->cast_to<CanvasLayer>()) {
-
- Rect2 rect = c->get_item_rect();
- Point2 local_pos = (p_parent_xform * p_canvas_xform * c->get_transform()).affine_inverse().xform(p_pos);
-
- if (rect.has_point(local_pos))
- return c;
- }
-
- return NULL;
-}
-
-void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items) {
+void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, unsigned int limit) {
if (!p_node)
return;
if (p_node->cast_to<Viewport>())
@@ -502,6 +463,9 @@ void CanvasItemEditor::_find_canvas_items_at_pos(const Point2 &p_pos, Node *p_no
CanvasLayer *cl = p_node->cast_to<CanvasLayer>();
_find_canvas_items_at_pos(p_pos, p_node->get_child(i), transform, cl ? cl->get_transform() : p_canvas_xform, r_items); //use base transform
}
+
+ if (limit != 0 && r_items.size() >= limit)
+ return;
}
if (c && c->is_visible_in_tree() && !c->has_meta("_edit_lock_") && !c->cast_to<CanvasLayer>()) {
@@ -565,72 +529,50 @@ void CanvasItemEditor::_find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_n
}
}
-bool CanvasItemEditor::_select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) {
-
- if (p_append) {
- //additive selection
-
- if (!item) {
-
- if (p_drag) {
- drag_from = transform.affine_inverse().xform(p_click_pos);
-
- box_selecting = true;
- box_selecting_to = drag_from;
- }
+void CanvasItemEditor::_select_click_on_empty_area(Point2 p_click_pos, bool p_append, bool p_box_selection) {
+ if (!p_append) {
+ editor_selection->clear();
+ viewport->update();
+ };
- return false; //nothing to add
- }
+ if (p_box_selection) {
+ // Start a box selection
+ drag_from = transform.affine_inverse().xform(p_click_pos);
+ box_selecting = true;
+ box_selecting_to = drag_from;
+ }
+}
+bool CanvasItemEditor::_select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag) {
+ bool still_selected = true;
+ if (p_append) {
if (editor_selection->is_selected(item)) {
- //already in here, erase it
+ // Already in the selection, remove it from the selected nodes
editor_selection->remove_node(item);
- //_remove_canvas_item(c);
-
- viewport->update();
- return false;
+ still_selected = false;
+ } else {
+ // Add the item to the selection
+ _append_canvas_item(item);
}
- _append_canvas_item(item);
- viewport->update();
-
- return true;
-
} else {
- //regular selection
-
- if (!item) {
- //clear because nothing clicked
- editor_selection->clear();
-
- if (p_drag) {
- drag_from = transform.affine_inverse().xform(p_click_pos);
-
- box_selecting = true;
- box_selecting_to = drag_from;
- }
-
- viewport->update();
- return false;
- }
-
if (!editor_selection->is_selected(item)) {
- //select a new one and clear previous selection
+ // Select a new one and clear previous selection
editor_selection->clear();
editor_selection->add_node(item);
- //reselect
+ // Reselect
if (get_tree()->is_editor_hint()) {
editor->call("edit_node", item);
}
}
+ }
- if (p_drag) {
- _prepare_drag(p_click_pos);
- }
-
- viewport->update();
-
- return true;
+ if (still_selected && p_drag) {
+ // Drag the node(s) if requested
+ _prepare_drag(p_click_pos);
}
+
+ viewport->update();
+ return still_selected;
}
void CanvasItemEditor::_key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode) {
@@ -766,7 +708,7 @@ CanvasItem *CanvasItemEditor::get_single_item() {
return single_item;
}
-CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D &p_xform, const Rect2 &p_local_rect, const Point2 &p_click, Vector2 &r_point) {
+CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Point2 &p_click, Vector2 &r_point) {
CanvasItem *canvas_item = get_single_item();
@@ -805,8 +747,6 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D &
float radius = (select_handle->get_size().width / 2) * 1.5;
- //try draggers
-
for (int i = 0; i < 4; i++) {
int prev = (i + 3) % 4;
@@ -831,14 +771,6 @@ CanvasItemEditor::DragType CanvasItemEditor::_find_drag_type(const Transform2D &
return dragger[i * 2 + 1];
}
- /*
- if (rect.has_point(xform.affine_inverse().xform(p_click))) {
- r_point=_find_topleftmost_point();
- return DRAG_ALL;
- }*/
-
- //try draggers
-
return DRAG_NONE;
}
@@ -966,7 +898,7 @@ void CanvasItemEditor::_selection_result_pressed(int p_result) {
CanvasItem *item = selection_results[p_result].item;
if (item)
- _select(item, Point2(), additive_selection, false);
+ _select_click_on_item(item, Point2(), additive_selection, false);
}
void CanvasItemEditor::_selection_menu_hide() {
@@ -1006,7 +938,8 @@ void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) {
selection_results.clear();
additive_selection = b->get_shift();
- if (!_select(item, click, additive_selection, false))
+
+ if (!_select_click_on_item(item, click, additive_selection, false))
return;
} else if (!selection_results.empty()) {
@@ -1048,7 +981,6 @@ void CanvasItemEditor::_list_select(const Ref<InputEventMouseButton> &b) {
void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
{
-
EditorNode *en = editor;
EditorPluginList *over_plugin_list = en->get_editor_plugins_over();
@@ -1062,11 +994,11 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
Ref<InputEventMouseButton> b = p_event;
-
if (b.is_valid()) {
+ // Button event
if (b->get_button_index() == BUTTON_WHEEL_DOWN) {
-
+ // Scroll or pan down
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
v_scroll->set_value(v_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
@@ -1092,7 +1024,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (b->get_button_index() == BUTTON_WHEEL_UP) {
-
+ // Scroll or pan up
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
v_scroll->set_value(v_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
@@ -1116,7 +1048,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (b->get_button_index() == BUTTON_WHEEL_LEFT) {
-
+ // Pan left
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
h_scroll->set_value(h_scroll->get_value() - int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
@@ -1124,7 +1056,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (b->get_button_index() == BUTTON_WHEEL_RIGHT) {
-
+ // Pan right
if (bool(EditorSettings::get_singleton()->get("editors/2d/scroll_to_pan"))) {
h_scroll->set_value(h_scroll->get_value() + int(EditorSettings::get_singleton()->get("editors/2d/pan_speed")) / zoom * b->get_factor());
@@ -1134,29 +1066,24 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
if (b->get_button_index() == BUTTON_RIGHT) {
if (b->is_pressed() && (tool == TOOL_SELECT && b->get_alt())) {
-
+ // Open the selection list
_list_select(b);
return;
}
if (get_item_count() > 0 && drag != DRAG_NONE) {
- //cancel drag
-
+ // Cancel a drag
if (bone_ik_list.size()) {
-
for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) {
-
E->get().node->edit_set_state(E->get().orig_state);
}
bone_ik_list.clear();
} else {
-
List<Node *> &selection = editor_selection->get_selected_node_list();
for (List<Node *>::Element *E = selection.front(); E; E = E->next()) {
-
CanvasItem *canvas_item = E->get()->cast_to<CanvasItem>();
if (!canvas_item || !canvas_item->is_visible_in_tree())
continue;
@@ -1180,33 +1107,23 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
can_move_pivot = false;
} else if (box_selecting) {
+ // Cancel box selection
box_selecting = false;
viewport->update();
- } else if (b->is_pressed()) {
-#if 0
- ref_item = NULL;
- Node* scene = get_scene()->get_root_node()->cast_to<EditorNode>()->get_edited_scene();
- if ( scene ) ref_item =_select_canvas_item_at_pos( Point2( b.x, b.y ), scene, transform );
-#endif
- //popup->set_position(Point2(b.x,b.y));
- //popup->popup();
}
return;
}
- /*
- if (!canvas_items.size())
- return;
- */
if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_LIST_SELECT) {
if (b->is_pressed())
+ // Open the selection list
_list_select(b);
return;
}
if (b->get_button_index() == BUTTON_LEFT && tool == TOOL_EDIT_PIVOT) {
if (b->is_pressed()) {
-
+ // Set the pivot point
Point2 mouse_pos = b->get_position();
mouse_pos = transform.affine_inverse().xform(mouse_pos);
mouse_pos = snap_point(mouse_pos);
@@ -1216,16 +1133,18 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (tool == TOOL_PAN || b->get_button_index() != BUTTON_LEFT || Input::get_singleton()->is_key_pressed(KEY_SPACE))
+ // Pan the view
return;
+ // -- From now we consider that the button is BUTTON_LEFT --
+
if (!b->is_pressed()) {
if (drag != DRAG_NONE) {
-
+ // Stop dragging
if (undo_redo) {
if (bone_ik_list.size()) {
-
undo_redo->create_action(TTR("Edit IK Chain"));
for (List<BoneIK>::Element *E = bone_ik_list.back(); E; E = E->prev()) {
@@ -1241,7 +1160,6 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
undo_redo->commit_action();
} else {
-
undo_redo->create_action(TTR("Edit CanvasItem"));
List<Node *> &selection = editor_selection->get_selected_node_list();
@@ -1285,11 +1203,7 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
if (box_selecting) {
-#if 0
- if ( ! b->get_shift() ) _clear_canvas_items();
- if ( box_selection_end() ) return;
-#endif
-
+ // Stop box selection
Node *scene = editor->get_edited_scene();
if (scene) {
@@ -1316,6 +1230,8 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
return;
}
+ // -- From now we consider that the button is BUTTON_LEFT and that it is pressed --
+
Map<ObjectID, BoneList>::Element *Cbone = NULL; //closest
{
@@ -1390,19 +1306,16 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
}
- CanvasItem *single_item = get_single_item();
-
- if (single_item) {
- //try single canvas_item edit
-
- CanvasItem *canvas_item = single_item;
+ // Single selected item
+ CanvasItem *canvas_item = get_single_item();
+ if (canvas_item) {
CanvasItemEditorSelectedItem *se = editor_selection->get_node_editor_data<CanvasItemEditorSelectedItem>(canvas_item);
ERR_FAIL_COND(!se);
Point2 click = b->get_position();
+ // Rotation
if ((b->get_control() && tool == TOOL_SELECT) || tool == TOOL_ROTATE) {
-
drag = DRAG_ROTATE;
drag_from = transform.affine_inverse().xform(click);
se->undo_state = canvas_item->edit_get_state();
@@ -1413,72 +1326,59 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
return;
}
- Transform2D xform = transform * canvas_item->get_global_transform_with_canvas();
- Rect2 rect = canvas_item->get_item_rect();
- //float handle_radius = handle_len * 1.4144; //magic number, guess what it means!
-
if (tool == TOOL_SELECT) {
- drag = _find_drag_type(xform, rect, click, drag_point_from);
-
+ // Open a sub-scene on double-click
if (b->is_doubleclick()) {
-
if (canvas_item->get_filename() != "" && canvas_item != editor->get_edited_scene()) {
-
editor->open_request(canvas_item->get_filename());
return;
}
}
- if (drag != DRAG_NONE && (!Cbone || drag != DRAG_ALL)) {
+ // Drag
+ drag = _find_drag_type(click, drag_point_from);
+ if (drag != DRAG_NONE) {
drag_from = transform.affine_inverse().xform(click);
se->undo_state = canvas_item->edit_get_state();
if (canvas_item->cast_to<Node2D>())
se->undo_pivot = canvas_item->cast_to<Node2D>()->edit_get_pivot();
if (canvas_item->cast_to<Control>())
se->undo_pivot = canvas_item->cast_to<Control>()->get_pivot_offset();
-
return;
}
- } else {
-
- drag = DRAG_NONE;
}
}
- //multi canvas_item edit
-
+ // Multiple selected items
Point2 click = b->get_position();
if ((b->get_alt() || tool == TOOL_MOVE) && get_item_count()) {
+ // Drag the nodes
_prepare_drag(click);
viewport->update();
return;
}
- Node *scene = editor->get_edited_scene();
- if (!scene)
- return;
-
- /*
- if (current_window) {
- //no window.... ?
- click-=current_window->get_scroll();
- }*/
CanvasItem *c = NULL;
-
if (Cbone) {
-
Object *obj = ObjectDB::get_instance(Cbone->get().bone);
if (obj)
c = obj->cast_to<CanvasItem>();
if (c)
c = c->get_parent_item();
}
+
+ Node *scene = editor->get_edited_scene();
+ if (!scene)
+ return;
+ // Find the item to select
if (!c) {
- c = _select_canvas_item_at_pos(click, scene, transform, Transform2D());
+ Vector<_SelectResult> selection;
+ _find_canvas_items_at_pos(click, scene, transform, Transform2D(), selection, 1);
+ if (!selection.empty())
+ c = selection[0].item;
CanvasItem *cn = c;
-
while (cn) {
if (cn->has_meta("_edit_group_")) {
c = cn;
@@ -1488,28 +1388,29 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
}
Node *n = c;
-
while ((n && n != scene && n->get_owner() != scene) || (n && !n->is_class("CanvasItem"))) {
n = n->get_parent();
};
c = n->cast_to<CanvasItem>();
-#if 0
- if ( b->is_pressed() ) box_selection_start( click );
-#endif
+ // Select the item
additive_selection = b->get_shift();
- if (!_select(c, click, additive_selection))
+ if (!c) {
+ _select_click_on_empty_area(click, additive_selection, true);
+ } else if (!_select_click_on_item(c, click, additive_selection, true)) {
return;
+ }
}
Ref<InputEventMouseMotion> m = p_event;
if (m.is_valid()) {
+ // Mouse motion event
if (!viewport->has_focus() && (!get_focus_owner() || !get_focus_owner()->is_text_field()))
viewport->call_deferred("grab_focus");
if (box_selecting) {
-
+ // Update box selection
box_selecting_to = transform.affine_inverse().xform(m->get_position());
viewport->update();
return;
@@ -1618,8 +1519,21 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
Vector2 minsize = canvas_item->edit_get_minimum_size();
if (uniform) {
+ // Keep the height/width ratio of the item
float aspect = local_rect.size.aspect();
switch (drag) {
+ case DRAG_LEFT: {
+ drag_vector.y = -drag_vector.x / aspect;
+ } break;
+ case DRAG_RIGHT: {
+ drag_vector.y = drag_vector.x / aspect;
+ } break;
+ case DRAG_TOP: {
+ drag_vector.x = -drag_vector.y * aspect;
+ } break;
+ case DRAG_BOTTOM: {
+ drag_vector.x = drag_vector.y * aspect;
+ } break;
case DRAG_BOTTOM_LEFT:
case DRAG_TOP_RIGHT: {
if (aspect > 1.0) { // width > height, take x as reference
@@ -1636,7 +1550,17 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
drag_vector.x = drag_vector.y * aspect;
}
} break;
- default: {}
+ }
+ } else {
+ switch (drag) {
+ case DRAG_RIGHT:
+ case DRAG_LEFT: {
+ drag_vector.y = 0;
+ } break;
+ case DRAG_TOP:
+ case DRAG_BOTTOM: {
+ drag_vector.x = 0;
+ } break;
}
}
@@ -1645,44 +1569,25 @@ void CanvasItemEditor::_viewport_gui_input(const Ref<InputEvent> &p_event) {
begin += drag_vector;
end += drag_vector;
} break;
- case DRAG_RIGHT: {
-
- incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
-
- } break;
- case DRAG_BOTTOM: {
-
- incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
-
- } break;
+ case DRAG_RIGHT:
+ case DRAG_BOTTOM:
case DRAG_BOTTOM_RIGHT: {
-
incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
- case DRAG_TOP_LEFT: {
+ case DRAG_TOP_LEFT: {
incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
- case DRAG_TOP: {
- incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
-
- } break;
- case DRAG_LEFT: {
-
- incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
-
- } break;
+ case DRAG_TOP:
case DRAG_TOP_RIGHT: {
-
incbeg(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
incend(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
-
} break;
+ case DRAG_LEFT:
case DRAG_BOTTOM_LEFT: {
-
incbeg(begin.x, end.x, drag_vector.x, minsize.x, symmetric);
incend(begin.y, end.y, drag_vector.y, minsize.y, symmetric);
} break;
diff --git a/editor/plugins/canvas_item_editor_plugin.h b/editor/plugins/canvas_item_editor_plugin.h
index f40a7cbc4a..4383be251c 100644
--- a/editor/plugins/canvas_item_editor_plugin.h
+++ b/editor/plugins/canvas_item_editor_plugin.h
@@ -303,11 +303,11 @@ class CanvasItemEditor : public VBoxContainer {
int handle_len;
bool _is_part_of_subscene(CanvasItem *p_item);
- CanvasItem *_select_canvas_item_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform);
- void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items);
+ void _find_canvas_items_at_pos(const Point2 &p_pos, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, Vector<_SelectResult> &r_items, unsigned int limit = 0);
void _find_canvas_items_at_rect(const Rect2 &p_rect, Node *p_node, const Transform2D &p_parent_xform, const Transform2D &p_canvas_xform, List<CanvasItem *> *r_items);
- bool _select(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag = true);
+ void _select_click_on_empty_area(Point2 p_click_pos, bool p_append, bool p_box_selection);
+ bool _select_click_on_item(CanvasItem *item, Point2 p_click_pos, bool p_append, bool p_drag);
ConfirmationDialog *snap_dialog;
@@ -325,7 +325,7 @@ class CanvasItemEditor : public VBoxContainer {
void _key_move(const Vector2 &p_dir, bool p_snap, KeyMoveMODE p_move_mode);
void _list_select(const Ref<InputEventMouseButton> &b);
- DragType _find_drag_type(const Transform2D &p_xform, const Rect2 &p_local_rect, const Point2 &p_click, Vector2 &r_point);
+ DragType _find_drag_type(const Point2 &p_click, Vector2 &r_point);
void _prepare_drag(const Point2 &p_click_pos);
void _popup_callback(int p_op);