diff options
author | Haoyu Qiu <timothyqiu32@gmail.com> | 2023-03-27 18:06:07 +0800 |
---|---|---|
committer | Yuri Sizov <yuris@humnom.net> | 2023-03-27 18:02:14 +0200 |
commit | 2ea8dd7232f0ceb191ec961e1e3873a7e0a29791 (patch) | |
tree | f6b66ba067f029f33ea13ab5ac80c9e7eaa100d8 /editor | |
parent | 5e9e95c34c84f4300a109f07b54de6e314ed014b (diff) |
More i18n improvements
* Make placeholder in editor layout dialog translatable.
* Make messages in scene import settings dialog translatable.
* Mark theme override property categories for translation.
(cherry picked from commit 5a5fd33e42239cb59aa34899675ca4e2a2c99106)
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_layouts_dialog.cpp | 2 | ||||
-rw-r--r-- | editor/import/scene_import_settings.cpp | 28 |
2 files changed, 15 insertions, 15 deletions
diff --git a/editor/editor_layouts_dialog.cpp b/editor/editor_layouts_dialog.cpp index 57a0a88810..655ab45099 100644 --- a/editor/editor_layouts_dialog.cpp +++ b/editor/editor_layouts_dialog.cpp @@ -140,7 +140,7 @@ EditorLayoutsDialog::EditorLayoutsDialog() { name = memnew(LineEdit); makevb->add_child(name); - name->set_placeholder("Or enter new layout name"); + name->set_placeholder(TTR("Or enter new layout name")); name->set_offset(SIDE_TOP, 5); name->set_anchor_and_offset(SIDE_LEFT, Control::ANCHOR_BEGIN, 5); name->set_anchor_and_offset(SIDE_RIGHT, Control::ANCHOR_END, -5); diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp index 8471e0d8a3..204a8494e6 100644 --- a/editor/import/scene_import_settings.cpp +++ b/editor/import/scene_import_settings.cpp @@ -329,7 +329,7 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) { if (p_node == scene) { icon = get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons")); - item->set_text(0, "Scene"); + item->set_text(0, TTR("Scene")); } item->set_icon(0, icon); @@ -1032,12 +1032,12 @@ void SceneImportSettings::_save_path_changed(const String &p_path) { save_path_item->set_text(1, p_path); if (FileAccess::exists(p_path)) { - save_path_item->set_text(2, "Warning: File exists"); + save_path_item->set_text(2, TTR("Warning: File exists")); save_path_item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced.")); save_path_item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { - save_path_item->set_text(2, "Will create new File"); + save_path_item->set_text(2, TTR("Will create new file")); save_path_item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } } @@ -1077,7 +1077,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { if (md.has_import_id) { if (md.settings.has("use_external/enabled") && bool(md.settings["use_external/enabled"])) { - item->set_text(2, "Already External"); + item->set_text(2, TTR("Already External")); item->set_tooltip_text(2, TTR("This material already references an external file, no action will be taken.\nDisable the external property for it to be extracted again.")); } else { item->set_metadata(0, E.key); @@ -1092,12 +1092,12 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { item->set_text(1, path); if (FileAccess::exists(path)) { - item->set_text(2, "Warning: File exists"); + item->set_text(2, TTR("Warning: File exists")); item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced.")); item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { - item->set_text(2, "Will create new File"); + item->set_text(2, TTR("Will create new file")); item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } @@ -1105,7 +1105,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { } } else { - item->set_text(2, "No import ID"); + item->set_text(2, TTR("No import ID")); item->set_tooltip_text(2, TTR("Material has no name nor any other way to identify on re-import.\nPlease name it or ensure it is exported with an unique ID.")); item->set_icon(2, get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))); } @@ -1130,7 +1130,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { if (md.has_import_id) { if (md.settings.has("save_to_file/enabled") && bool(md.settings["save_to_file/enabled"])) { - item->set_text(2, "Already Saving"); + item->set_text(2, TTR("Already Saving")); item->set_tooltip_text(2, TTR("This mesh already saves to an external resource, no action will be taken.")); } else { item->set_metadata(0, E.key); @@ -1145,12 +1145,12 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { item->set_text(1, path); if (FileAccess::exists(path)) { - item->set_text(2, "Warning: File exists"); + item->set_text(2, TTR("Warning: File exists")); item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced on import.")); item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { - item->set_text(2, "Will save to new File"); + item->set_text(2, TTR("Will save to new file")); item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } @@ -1158,7 +1158,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { } } else { - item->set_text(2, "No import ID"); + item->set_text(2, TTR("No import ID")); item->set_tooltip_text(2, TTR("Mesh has no name nor any other way to identify on re-import.\nPlease name it or ensure it is exported with an unique ID.")); item->set_icon(2, get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons"))); } @@ -1182,7 +1182,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { item->set_text(0, name); if (ad.settings.has("save_to_file/enabled") && bool(ad.settings["save_to_file/enabled"])) { - item->set_text(2, "Already Saving"); + item->set_text(2, TTR("Already Saving")); item->set_tooltip_text(2, TTR("This animation already saves to an external resource, no action will be taken.")); } else { item->set_metadata(0, E.key); @@ -1197,12 +1197,12 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) { item->set_text(1, path); if (FileAccess::exists(path)) { - item->set_text(2, "Warning: File exists"); + item->set_text(2, TTR("Warning: File exists")); item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced on import.")); item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons"))); } else { - item->set_text(2, "Will save to new File"); + item->set_text(2, TTR("Will save to new file")); item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons"))); } |