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authorHaoyu Qiu <timothyqiu32@gmail.com>2023-03-27 18:06:07 +0800
committerYuri Sizov <yuris@humnom.net>2023-03-27 18:02:14 +0200
commit2ea8dd7232f0ceb191ec961e1e3873a7e0a29791 (patch)
treef6b66ba067f029f33ea13ab5ac80c9e7eaa100d8 /editor
parent5e9e95c34c84f4300a109f07b54de6e314ed014b (diff)
More i18n improvements
* Make placeholder in editor layout dialog translatable. * Make messages in scene import settings dialog translatable. * Mark theme override property categories for translation. (cherry picked from commit 5a5fd33e42239cb59aa34899675ca4e2a2c99106)
Diffstat (limited to 'editor')
-rw-r--r--editor/editor_layouts_dialog.cpp2
-rw-r--r--editor/import/scene_import_settings.cpp28
2 files changed, 15 insertions, 15 deletions
diff --git a/editor/editor_layouts_dialog.cpp b/editor/editor_layouts_dialog.cpp
index 57a0a88810..655ab45099 100644
--- a/editor/editor_layouts_dialog.cpp
+++ b/editor/editor_layouts_dialog.cpp
@@ -140,7 +140,7 @@ EditorLayoutsDialog::EditorLayoutsDialog() {
name = memnew(LineEdit);
makevb->add_child(name);
- name->set_placeholder("Or enter new layout name");
+ name->set_placeholder(TTR("Or enter new layout name"));
name->set_offset(SIDE_TOP, 5);
name->set_anchor_and_offset(SIDE_LEFT, Control::ANCHOR_BEGIN, 5);
name->set_anchor_and_offset(SIDE_RIGHT, Control::ANCHOR_END, -5);
diff --git a/editor/import/scene_import_settings.cpp b/editor/import/scene_import_settings.cpp
index 8471e0d8a3..204a8494e6 100644
--- a/editor/import/scene_import_settings.cpp
+++ b/editor/import/scene_import_settings.cpp
@@ -329,7 +329,7 @@ void SceneImportSettings::_fill_scene(Node *p_node, TreeItem *p_parent_item) {
if (p_node == scene) {
icon = get_theme_icon(SNAME("PackedScene"), SNAME("EditorIcons"));
- item->set_text(0, "Scene");
+ item->set_text(0, TTR("Scene"));
}
item->set_icon(0, icon);
@@ -1032,12 +1032,12 @@ void SceneImportSettings::_save_path_changed(const String &p_path) {
save_path_item->set_text(1, p_path);
if (FileAccess::exists(p_path)) {
- save_path_item->set_text(2, "Warning: File exists");
+ save_path_item->set_text(2, TTR("Warning: File exists"));
save_path_item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced."));
save_path_item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")));
} else {
- save_path_item->set_text(2, "Will create new File");
+ save_path_item->set_text(2, TTR("Will create new file"));
save_path_item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons")));
}
}
@@ -1077,7 +1077,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
if (md.has_import_id) {
if (md.settings.has("use_external/enabled") && bool(md.settings["use_external/enabled"])) {
- item->set_text(2, "Already External");
+ item->set_text(2, TTR("Already External"));
item->set_tooltip_text(2, TTR("This material already references an external file, no action will be taken.\nDisable the external property for it to be extracted again."));
} else {
item->set_metadata(0, E.key);
@@ -1092,12 +1092,12 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
item->set_text(1, path);
if (FileAccess::exists(path)) {
- item->set_text(2, "Warning: File exists");
+ item->set_text(2, TTR("Warning: File exists"));
item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced."));
item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")));
} else {
- item->set_text(2, "Will create new File");
+ item->set_text(2, TTR("Will create new file"));
item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons")));
}
@@ -1105,7 +1105,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
}
} else {
- item->set_text(2, "No import ID");
+ item->set_text(2, TTR("No import ID"));
item->set_tooltip_text(2, TTR("Material has no name nor any other way to identify on re-import.\nPlease name it or ensure it is exported with an unique ID."));
item->set_icon(2, get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons")));
}
@@ -1130,7 +1130,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
if (md.has_import_id) {
if (md.settings.has("save_to_file/enabled") && bool(md.settings["save_to_file/enabled"])) {
- item->set_text(2, "Already Saving");
+ item->set_text(2, TTR("Already Saving"));
item->set_tooltip_text(2, TTR("This mesh already saves to an external resource, no action will be taken."));
} else {
item->set_metadata(0, E.key);
@@ -1145,12 +1145,12 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
item->set_text(1, path);
if (FileAccess::exists(path)) {
- item->set_text(2, "Warning: File exists");
+ item->set_text(2, TTR("Warning: File exists"));
item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced on import."));
item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")));
} else {
- item->set_text(2, "Will save to new File");
+ item->set_text(2, TTR("Will save to new file"));
item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons")));
}
@@ -1158,7 +1158,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
}
} else {
- item->set_text(2, "No import ID");
+ item->set_text(2, TTR("No import ID"));
item->set_tooltip_text(2, TTR("Mesh has no name nor any other way to identify on re-import.\nPlease name it or ensure it is exported with an unique ID."));
item->set_icon(2, get_theme_icon(SNAME("StatusError"), SNAME("EditorIcons")));
}
@@ -1182,7 +1182,7 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
item->set_text(0, name);
if (ad.settings.has("save_to_file/enabled") && bool(ad.settings["save_to_file/enabled"])) {
- item->set_text(2, "Already Saving");
+ item->set_text(2, TTR("Already Saving"));
item->set_tooltip_text(2, TTR("This animation already saves to an external resource, no action will be taken."));
} else {
item->set_metadata(0, E.key);
@@ -1197,12 +1197,12 @@ void SceneImportSettings::_save_dir_callback(const String &p_path) {
item->set_text(1, path);
if (FileAccess::exists(path)) {
- item->set_text(2, "Warning: File exists");
+ item->set_text(2, TTR("Warning: File exists"));
item->set_tooltip_text(2, TTR("Existing file with the same name will be replaced on import."));
item->set_icon(2, get_theme_icon(SNAME("StatusWarning"), SNAME("EditorIcons")));
} else {
- item->set_text(2, "Will save to new File");
+ item->set_text(2, TTR("Will save to new file"));
item->set_icon(2, get_theme_icon(SNAME("StatusSuccess"), SNAME("EditorIcons")));
}