diff options
author | qarmin <mikrutrafal54@gmail.com> | 2019-03-13 11:19:51 +0100 |
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committer | qarmin <mikrutrafal54@gmail.com> | 2019-03-13 11:19:51 +0100 |
commit | 2bc6ad670bb806886ed7fb93f89c78426902f434 (patch) | |
tree | 272043ed1eb715b1df9706a1d99a36a32a54ee6d /editor | |
parent | 7b67c5857fd7715774c7a2e07a05ff1fb7304ed1 (diff) |
Fix toggle visibility in SceneTreeDialog
Diffstat (limited to 'editor')
-rw-r--r-- | editor/scene_tree_editor.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index 8cfc6d4e8e..c023c41747 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -244,7 +244,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { item->set_tooltip(0, String(p_node->get_name()) + "\n" + TTR("Type:") + " " + p_node->get_class()); } - if (can_open_instance) { + if (can_open_instance && undo_redo) { //Show buttons only when necessary(SceneTreeDock) to avoid crashes if (!p_node->is_connected("script_changed", this, "_node_script_changed")) p_node->connect("script_changed", this, "_node_script_changed", varray(p_node)); |