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author | RĂ©mi Verschelde <remi@verschelde.fr> | 2022-05-22 19:28:13 +0200 |
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committer | GitHub <noreply@github.com> | 2022-05-22 19:28:13 +0200 |
commit | 2bb3c97a52b1729e6acf00e9c4d0233a79fd1585 (patch) | |
tree | 8b4227c0e91fe524d06e3b2792239f3e0108f436 /editor | |
parent | a80793fcb855404261163d6b2b0b7cb2c957e46f (diff) | |
parent | 33b29704926f623f97402e0cfbf2591a163b8ab6 (diff) |
Merge pull request #61282 from kleonc/inspector_array_reorder_crash_fix
`EditorPropertyArray` Fix crash when drag-reordering array elements in the inspector
Diffstat (limited to 'editor')
-rw-r--r-- | editor/editor_properties_array_dict.cpp | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/editor/editor_properties_array_dict.cpp b/editor/editor_properties_array_dict.cpp index 25016c7f82..608121d806 100644 --- a/editor/editor_properties_array_dict.cpp +++ b/editor/editor_properties_array_dict.cpp @@ -607,11 +607,16 @@ void EditorPropertyArray::_reorder_button_gui_input(const Ref<InputEvent> &p_eve Variant array = object->get_array(); int size = array.call("size"); - if ((reorder_to_index == 0 && mm->get_relative().y < 0.0f) || (reorder_to_index == size - 1 && mm->get_relative().y > 0.0f)) { + // Cumulate the mouse delta, many small changes (dragging slowly) should result in reordering at some point. + reorder_mouse_y_delta += mm->get_relative().y; + + // Reordering is done by moving the dragged element by +1/-1 index at a time based on the cumulated mouse delta so if + // already at the array bounds make sure to ignore the remaining out of bounds drag (by resetting the cumulated delta). + if ((reorder_to_index == 0 && reorder_mouse_y_delta < 0.0f) || (reorder_to_index == size - 1 && reorder_mouse_y_delta > 0.0f)) { + reorder_mouse_y_delta = 0.0f; return; } - reorder_mouse_y_delta += mm->get_relative().y; float required_y_distance = 20.0f * EDSCALE; if (ABS(reorder_mouse_y_delta) > required_y_distance) { int direction = reorder_mouse_y_delta > 0.0f ? 1 : -1; |