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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2019-09-19 20:32:05 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-19 20:32:05 +0200 |
commit | 2add51d0823fe2ef7cb439a6f3fae17e8dd4717f (patch) | |
tree | a91c6beea8e3de36bc7e912514f95e0000e76bdc /editor | |
parent | c3d5c964941cc8ed4c1b4ba796e2cb990feb0442 (diff) | |
parent | b01d07e0496397697c904db71d58f248c30d1123 (diff) |
Merge pull request #31964 from nekomatata/fix-animation-player-error
Fixed switching back to AnimationPlayerEditor with empty animation list
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/animation_player_editor_plugin.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/editor/plugins/animation_player_editor_plugin.cpp b/editor/plugins/animation_player_editor_plugin.cpp index 0991832eff..d7451849a1 100644 --- a/editor/plugins/animation_player_editor_plugin.cpp +++ b/editor/plugins/animation_player_editor_plugin.cpp @@ -690,8 +690,10 @@ void AnimationPlayerEditor::set_state(const Dictionary &p_state) { if (p_state.has("animation")) { String anim = p_state["animation"]; - _select_anim_by_name(anim); - _animation_edit(); + if (!anim.empty() && player->has_animation(anim)) { + _select_anim_by_name(anim); + _animation_edit(); + } } } } |