diff options
author | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-10-28 01:39:28 +0200 |
---|---|---|
committer | Markus Sauermann <6299227+Sauermann@users.noreply.github.com> | 2022-11-21 08:43:36 +0100 |
commit | 28af8707505a6bd33a83a3fbaa88bac88d9c414b (patch) | |
tree | 6d6022c854f04caf73271a4d36ad5bc40782f08c /editor | |
parent | dce1602edacd8ad96a70f29e4f524d7b7c231e3f (diff) |
Code simplifications found by cppcheck
They are based on:
- Boolean arithmetic simplifications
- setting variables that are not accessed
- constant variables
Diffstat (limited to 'editor')
-rw-r--r-- | editor/animation_bezier_editor.cpp | 4 | ||||
-rw-r--r-- | editor/import/audio_stream_import_settings.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/bone_map_editor_plugin.cpp | 2 | ||||
-rw-r--r-- | editor/plugins/tiles/tile_data_editors.cpp | 3 |
4 files changed, 2 insertions, 11 deletions
diff --git a/editor/animation_bezier_editor.cpp b/editor/animation_bezier_editor.cpp index af0c3fca5c..da75bf1f3b 100644 --- a/editor/animation_bezier_editor.cpp +++ b/editor/animation_bezier_editor.cpp @@ -944,9 +944,7 @@ void AnimationBezierTrackEdit::gui_input(const Ref<InputEvent> &p_event) { Vector2 popup_pos = get_screen_position() + mb->get_position(); menu->clear(); - if (!locked_tracks.has(selected_track) || locked_tracks.has(selected_track)) { - menu->add_icon_item(bezier_icon, TTR("Insert Key Here"), MENU_KEY_INSERT); - } + menu->add_icon_item(bezier_icon, TTR("Insert Key Here"), MENU_KEY_INSERT); if (selection.size()) { menu->add_separator(); menu->add_icon_item(get_theme_icon(SNAME("Duplicate"), SNAME("EditorIcons")), TTR("Duplicate Selected Key(s)"), MENU_KEY_DUPLICATE); diff --git a/editor/import/audio_stream_import_settings.cpp b/editor/import/audio_stream_import_settings.cpp index a8cd4c3e49..f635c74547 100644 --- a/editor/import/audio_stream_import_settings.cpp +++ b/editor/import/audio_stream_import_settings.cpp @@ -288,17 +288,15 @@ void AudioStreamImportSettings::_draw_indicator() { float preview_len = zoom_bar->get_page(); float beat_size = 60 / float(stream->get_bpm()); int prev_beat = 0; - int last_text_end_x = 0; for (int i = 0; i < rect.size.width; i++) { float ofs = preview_offset + i * preview_len / rect.size.width; int beat = int(ofs / beat_size); if (beat != prev_beat) { String text = itos(beat); int text_w = beat_font->get_string_size(text).width; - if (i - text_w / 2 > last_text_end_x + 2 * EDSCALE && beat == _hovering_beat) { + if (i - text_w / 2 > 2 * EDSCALE && beat == _hovering_beat) { int x_ofs = i - text_w / 2; _indicator->draw_string(beat_font, Point2(x_ofs, 2 * EDSCALE + beat_font->get_ascent(main_size)), text, HORIZONTAL_ALIGNMENT_LEFT, rect.size.width - x_ofs, Font::DEFAULT_FONT_SIZE, color); - last_text_end_x = i + text_w / 2; break; } prev_beat = beat; diff --git a/editor/plugins/bone_map_editor_plugin.cpp b/editor/plugins/bone_map_editor_plugin.cpp index 22c30c9af8..9ceedb18b3 100644 --- a/editor/plugins/bone_map_editor_plugin.cpp +++ b/editor/plugins/bone_map_editor_plugin.cpp @@ -742,7 +742,6 @@ void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) { } else { p_bone_map->_set_skeleton_bone_name("LeftEye", skeleton->get_bone_name(bone_idx)); } - bone_idx = -1; bone_idx = search_bone_by_name(skeleton, picklist, BONE_SEGREGATION_RIGHT, neck_or_head); if (bone_idx == -1) { @@ -750,7 +749,6 @@ void BoneMapper::auto_mapping_process(Ref<BoneMap> &p_bone_map) { } else { p_bone_map->_set_skeleton_bone_name("RightEye", skeleton->get_bone_name(bone_idx)); } - bone_idx = -1; picklist.clear(); // 4-2. Guess Jaw diff --git a/editor/plugins/tiles/tile_data_editors.cpp b/editor/plugins/tiles/tile_data_editors.cpp index ce176e3a99..42eceb82ab 100644 --- a/editor/plugins/tiles/tile_data_editors.cpp +++ b/editor/plugins/tiles/tile_data_editors.cpp @@ -2481,9 +2481,6 @@ void TileDataTerrainsEditor::forward_painting_alternatives_gui_input(TileAtlasVi if (terrain_set == -1 || !tile_data || tile_data->get_terrain_set() != terrain_set) { // Paint terrain sets. - if (mb->get_button_index() == MouseButton::RIGHT) { - terrain_set = -1; - } drag_type = DRAG_TYPE_PAINT_TERRAIN_SET; drag_modified.clear(); drag_painted_value = int(dummy_object->get("terrain_set")); |