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authorLightning_A <aaronjrecord@gmail.com>2021-06-11 12:37:32 -0600
committerLightning_A <aaronjrecord@gmail.com>2021-08-11 18:15:24 -0600
commit285024e80696899c66599ff4e533ea113d70c9a5 (patch)
tree1516ad018360dff63a257d3af1d8ca1d5dc7ea32 /editor
parent7188cb60127c1f4e900f080adbc47a55645f1645 (diff)
Focus the scene tree dock after hitting one of the "Create Root Node:" buttons
Diffstat (limited to 'editor')
-rw-r--r--editor/scene_tree_dock.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 8994adf112..0b228c2695 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -1143,6 +1143,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
editor_selection->clear();
editor_selection->add_node(new_node);
+ scene_tree->get_scene_tree()->grab_focus();
} break;
default: {
@@ -2279,7 +2280,7 @@ void SceneTreeDock::_create() {
_do_reparent(last_created, -1, nodes, true);
}
- scene_tree->get_scene_tree()->call_deferred(SNAME("grab_focus"));
+ scene_tree->get_scene_tree()->grab_focus();
}
void SceneTreeDock::replace_node(Node *p_node, Node *p_by_node, bool p_keep_properties, bool p_remove_old) {