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authorgeequlim <geequlim@gmail.com>2019-07-06 12:03:17 +0800
committergeequlim <geequlim@gmail.com>2019-07-06 12:03:17 +0800
commit253cd73f1d7aa032193c1b6ad87a5f2c3efc4128 (patch)
treedb585adbf1b1928db66c6ad6e49b2422454fb556 /editor
parentd897131ac555de84afe9ca6845abf87c26957895 (diff)
Fix code completion for shader editor
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/shader_editor_plugin.cpp2
-rw-r--r--editor/plugins/shader_editor_plugin.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/editor/plugins/shader_editor_plugin.cpp b/editor/plugins/shader_editor_plugin.cpp
index 04d13f0027..994c542187 100644
--- a/editor/plugins/shader_editor_plugin.cpp
+++ b/editor/plugins/shader_editor_plugin.cpp
@@ -190,7 +190,7 @@ void ShaderTextEditor::_check_shader_mode() {
}
}
-void ShaderTextEditor::_code_complete_script(const String &p_code, List<String> *r_options) {
+void ShaderTextEditor::_code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options) {
_check_shader_mode();
diff --git a/editor/plugins/shader_editor_plugin.h b/editor/plugins/shader_editor_plugin.h
index f01e39189f..8e55a1ad70 100644
--- a/editor/plugins/shader_editor_plugin.h
+++ b/editor/plugins/shader_editor_plugin.h
@@ -53,7 +53,7 @@ protected:
static void _bind_methods();
virtual void _load_theme_settings();
- virtual void _code_complete_script(const String &p_code, List<String> *r_options);
+ virtual void _code_complete_script(const String &p_code, List<ScriptCodeCompletionOption> *r_options);
public:
virtual void _validate_script();