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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-04-28 20:32:37 +0200 |
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committer | GitHub <noreply@github.com> | 2020-04-28 20:32:37 +0200 |
commit | 2497740a4eb70683639f9225e9ac9ecb5e7da52a (patch) | |
tree | 8dcc9f0534a43b605fb4e5a11da2f3e07d193c75 /editor | |
parent | abf5132a32bec9d80ce711b22476170fd18edfdc (diff) | |
parent | 0034c88c579dc736a6366a957b4107d62e85468b (diff) |
Merge pull request #37273 from akien-mga/gltf-tangent-fix-32712
glTF: Fix tangent generation for non-blend shapes
Diffstat (limited to 'editor')
-rw-r--r-- | editor/import/editor_scene_importer_gltf.cpp | 16 |
1 files changed, 3 insertions, 13 deletions
diff --git a/editor/import/editor_scene_importer_gltf.cpp b/editor/import/editor_scene_importer_gltf.cpp index 6ad2aa4142..45e376a2aa 100644 --- a/editor/import/editor_scene_importer_gltf.cpp +++ b/editor/import/editor_scene_importer_gltf.cpp @@ -1075,24 +1075,15 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { array[Mesh::ARRAY_INDEX] = indices; } - bool generated_tangents = false; - Variant erased_indices; + bool generate_tangents = (primitive == Mesh::PRIMITIVE_TRIANGLES && !a.has("TANGENT") && a.has("TEXCOORD_0") && a.has("NORMAL")); - if (primitive == Mesh::PRIMITIVE_TRIANGLES && !a.has("TANGENT") && a.has("TEXCOORD_0") && a.has("NORMAL")) { + if (generate_tangents) { //must generate mikktspace tangents.. ergh.. Ref<SurfaceTool> st; st.instance(); st->create_from_triangle_arrays(array); - if (!p.has("targets")) { - //morph targets should not be reindexed, as array size might differ - //removing indices is the best bet here - st->deindex(); - erased_indices = a[Mesh::ARRAY_INDEX]; - a[Mesh::ARRAY_INDEX] = Variant(); - } st->generate_tangents(); array = st->commit_to_arrays(); - generated_tangents = true; } Array morphs; @@ -1207,10 +1198,9 @@ Error EditorSceneImporterGLTF::_parse_meshes(GLTFState &state) { array_copy[Mesh::ARRAY_TANGENT] = tangents_v4; } - if (generated_tangents) { + if (generate_tangents) { Ref<SurfaceTool> st; st.instance(); - array_copy[Mesh::ARRAY_INDEX] = erased_indices; //needed for tangent generation, erased by deindex st->create_from_triangle_arrays(array_copy); st->deindex(); st->generate_tangents(); |