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authorHugo Locurcio <hugo.locurcio@hugo.pro>2020-08-05 17:25:41 +0200
committerHugo Locurcio <hugo.locurcio@hugo.pro>2020-08-05 17:25:41 +0200
commit2427a9cafcfba050b951d0a21e60b08b6a9d17f7 (patch)
tree361d9840693ad9558f42f66f12c9bd76c4f773af /editor
parent6831da630f5609e1b659d65425d9da07e25df616 (diff)
Make the SpriteFrames animation speed SpinBox take less vertical space
This makes it possible to display one more animation with the same vertical space.
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/sprite_frames_editor_plugin.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/editor/plugins/sprite_frames_editor_plugin.cpp b/editor/plugins/sprite_frames_editor_plugin.cpp
index 1073da7d8c..94acc9ad49 100644
--- a/editor/plugins/sprite_frames_editor_plugin.cpp
+++ b/editor/plugins/sprite_frames_editor_plugin.cpp
@@ -892,11 +892,16 @@ SpriteFramesEditor::SpriteFramesEditor() {
animations->connect("item_edited", callable_mp(this, &SpriteFramesEditor::_animation_name_edited));
animations->set_allow_reselect(true);
+ HBoxContainer *hbc_anim_speed = memnew(HBoxContainer);
+ hbc_anim_speed->add_child(memnew(Label(TTR("Speed:"))));
+ vbc_animlist->add_child(hbc_anim_speed);
anim_speed = memnew(SpinBox);
- vbc_animlist->add_margin_child(TTR("Speed (FPS):"), anim_speed);
+ anim_speed->set_suffix(TTR("FPS"));
anim_speed->set_min(0);
anim_speed->set_max(100);
anim_speed->set_step(0.01);
+ anim_speed->set_h_size_flags(SIZE_EXPAND_FILL);
+ hbc_anim_speed->add_child(anim_speed);
anim_speed->connect("value_changed", callable_mp(this, &SpriteFramesEditor::_animation_fps_changed));
anim_loop = memnew(CheckButton);