diff options
author | foxydevloper <12120644+foxydevloper@users.noreply.github.com> | 2021-07-19 12:18:35 -0400 |
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committer | foxydevloper <12120644+foxydevloper@users.noreply.github.com> | 2022-07-31 10:56:32 -0400 |
commit | 1ff9a09e2c975bc897184d427d69614f6dc4716b (patch) | |
tree | 720c8f2a56bb01bf50875769e7cce5216f464a04 /editor | |
parent | 475592a3bc2d2150dcbd9179fff653e3c55505a1 (diff) |
Improve tooltips for grouping/ungrouping nodes
Diffstat (limited to 'editor')
-rw-r--r-- | editor/plugins/canvas_item_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/plugins/node_3d_editor_plugin.cpp | 4 | ||||
-rw-r--r-- | editor/scene_tree_editor.cpp | 4 |
3 files changed, 6 insertions, 6 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp index 964570e1bd..a2b9c84992 100644 --- a/editor/plugins/canvas_item_editor_plugin.cpp +++ b/editor/plugins/canvas_item_editor_plugin.cpp @@ -5215,7 +5215,7 @@ CanvasItemEditor::CanvasItemEditor() { group_button->set_flat(true); main_menu_hbox->add_child(group_button); group_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(GROUP_SELECTED)); - group_button->set_tooltip(TTR("Makes sure the object's children are not selectable.")); + group_button->set_tooltip(TTR("Make selected node's children not selectable.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. group_button->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD | Key::G)); @@ -5223,7 +5223,7 @@ CanvasItemEditor::CanvasItemEditor() { ungroup_button->set_flat(true); main_menu_hbox->add_child(ungroup_button); ungroup_button->connect("pressed", callable_mp(this, &CanvasItemEditor::_popup_callback).bind(UNGROUP_SELECTED)); - ungroup_button->set_tooltip(TTR("Restores the object's children's ability to be selected.")); + ungroup_button->set_tooltip(TTR("Make selected node's children selectable.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. ungroup_button->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::G)); diff --git a/editor/plugins/node_3d_editor_plugin.cpp b/editor/plugins/node_3d_editor_plugin.cpp index 7628a95310..ba505a9abb 100644 --- a/editor/plugins/node_3d_editor_plugin.cpp +++ b/editor/plugins/node_3d_editor_plugin.cpp @@ -7796,7 +7796,7 @@ Node3DEditor::Node3DEditor() { main_menu_hbox->add_child(tool_button[TOOL_GROUP_SELECTED]); tool_button[TOOL_GROUP_SELECTED]->set_flat(true); tool_button[TOOL_GROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_GROUP_SELECTED)); - tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Makes sure the object's children are not selectable.")); + tool_button[TOOL_GROUP_SELECTED]->set_tooltip(TTR("Make selected node's children not selectable.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. tool_button[TOOL_GROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/group_selected_nodes", TTR("Group Selected Node(s)"), KeyModifierMask::CMD | Key::G)); @@ -7804,7 +7804,7 @@ Node3DEditor::Node3DEditor() { main_menu_hbox->add_child(tool_button[TOOL_UNGROUP_SELECTED]); tool_button[TOOL_UNGROUP_SELECTED]->set_flat(true); tool_button[TOOL_UNGROUP_SELECTED]->connect("pressed", callable_mp(this, &Node3DEditor::_menu_item_pressed).bind(MENU_UNGROUP_SELECTED)); - tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip(TTR("Restores the object's children's ability to be selected.")); + tool_button[TOOL_UNGROUP_SELECTED]->set_tooltip(TTR("Make selected node's children selectable.")); // Define the shortcut globally (without a context) so that it works if the Scene tree dock is currently focused. tool_button[TOOL_UNGROUP_SELECTED]->set_shortcut(ED_SHORTCUT("editor/ungroup_selected_nodes", TTR("Ungroup Selected Node(s)"), KeyModifierMask::CMD | KeyModifierMask::SHIFT | Key::G)); diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp index c74a4c884d..a77687677b 100644 --- a/editor/scene_tree_editor.cpp +++ b/editor/scene_tree_editor.cpp @@ -375,7 +375,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { } if (p_node->has_meta("_edit_group_")) { - item->add_button(0, get_theme_icon(SNAME("Group"), SNAME("EditorIcons")), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable.")); + item->add_button(0, get_theme_icon(SNAME("Group"), SNAME("EditorIcons")), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make them selectable.")); } bool v = p_node->call("is_visible"); @@ -407,7 +407,7 @@ void SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) { } if (p_node->has_meta("_edit_group_")) { - item->add_button(0, get_theme_icon(SNAME("Group"), SNAME("EditorIcons")), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make selectable.")); + item->add_button(0, get_theme_icon(SNAME("Group"), SNAME("EditorIcons")), BUTTON_GROUP, false, TTR("Children are not selectable.\nClick to make them selectable.")); } bool v = p_node->call("is_visible"); |