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author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2020-06-06 16:11:11 +0200 |
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committer | GitHub <noreply@github.com> | 2020-06-06 16:11:11 +0200 |
commit | 17af0104785eac9c416bb89989d82e2968f8ab8f (patch) | |
tree | 70004f6bfeac9dc7d7bc84477fbfae5bda52f238 /editor | |
parent | f54eda121d975127f68db624265271d39d8dabf3 (diff) | |
parent | 01802074a01c41d8672664751f80b80069796f12 (diff) |
Merge pull request #38967 from nekomatata/remote-inspector-builtin-res
Fix dialog spam when inspecting MeshInstance from model file
Diffstat (limited to 'editor')
-rw-r--r-- | editor/debugger/editor_debugger_inspector.cpp | 10 | ||||
-rw-r--r-- | editor/debugger/editor_debugger_inspector.h | 1 |
2 files changed, 5 insertions, 6 deletions
diff --git a/editor/debugger/editor_debugger_inspector.cpp b/editor/debugger/editor_debugger_inspector.cpp index 125439d09b..dcd7220ed0 100644 --- a/editor/debugger/editor_debugger_inspector.cpp +++ b/editor/debugger/editor_debugger_inspector.cpp @@ -153,12 +153,9 @@ ObjectID EditorDebuggerInspector::add_object(const Array &p_arr) { if (path.find("::") != -1) { // built-in resource String base_path = path.get_slice("::", 0); - if (ResourceLoader::get_resource_type(base_path) == "PackedScene") { - if (!EditorNode::get_singleton()->is_scene_open(base_path)) { - EditorNode::get_singleton()->load_scene(base_path); - } - } else { - EditorNode::get_singleton()->load_resource(base_path); + RES dependency = ResourceLoader::load(base_path); + if (dependency.is_valid()) { + remote_dependencies.insert(dependency); } } var = ResourceLoader::load(path); @@ -211,6 +208,7 @@ void EditorDebuggerInspector::clear_cache() { memdelete(E->value()); } remote_objects.clear(); + remote_dependencies.clear(); } Object *EditorDebuggerInspector::get_object(ObjectID p_id) { diff --git a/editor/debugger/editor_debugger_inspector.h b/editor/debugger/editor_debugger_inspector.h index 638dee3c3f..7d13a4c362 100644 --- a/editor/debugger/editor_debugger_inspector.h +++ b/editor/debugger/editor_debugger_inspector.h @@ -69,6 +69,7 @@ class EditorDebuggerInspector : public EditorInspector { private: ObjectID inspected_object_id; Map<ObjectID, EditorDebuggerRemoteObject *> remote_objects; + Set<RES> remote_dependencies; EditorDebuggerRemoteObject *variables; void _object_selected(ObjectID p_object); |