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authorRĂ©mi Verschelde <remi@verschelde.fr>2022-04-27 07:56:07 +0200
committerGitHub <noreply@github.com>2022-04-27 07:56:07 +0200
commit16468ea2e1474e416a210a6b7f87caee8670bf47 (patch)
tree0659c48ed13c190256e91585015ff6fdefe6ef40 /editor
parent8121db871ad038444bd77ef2918cfc5b731e45f3 (diff)
parentfb1d4be7bd200f7cca8d9a769c11854ad10e8c1c (diff)
Merge pull request #59337 from fire-forge/raycast2d-editor
Add an editor handle for `RayCast2D.target_position`
Diffstat (limited to 'editor')
-rw-r--r--editor/editor_node.cpp2
-rw-r--r--editor/plugins/ray_cast_2d_editor_plugin.cpp151
-rw-r--r--editor/plugins/ray_cast_2d_editor_plugin.h79
3 files changed, 232 insertions, 0 deletions
diff --git a/editor/editor_node.cpp b/editor/editor_node.cpp
index 6f3c45727a..2da871582a 100644
--- a/editor/editor_node.cpp
+++ b/editor/editor_node.cpp
@@ -172,6 +172,7 @@
#include "editor/plugins/physical_bone_3d_editor_plugin.h"
#include "editor/plugins/polygon_2d_editor_plugin.h"
#include "editor/plugins/polygon_3d_editor_plugin.h"
+#include "editor/plugins/ray_cast_2d_editor_plugin.h"
#include "editor/plugins/replication_editor_plugin.h"
#include "editor/plugins/resource_preloader_editor_plugin.h"
#include "editor/plugins/root_motion_editor_plugin.h"
@@ -7068,6 +7069,7 @@ EditorNode::EditorNode() {
add_editor_plugin(memnew(ControlEditorPlugin));
add_editor_plugin(memnew(GradientTexture2DEditorPlugin));
add_editor_plugin(memnew(BitMapEditorPlugin));
+ add_editor_plugin(memnew(RayCast2DEditorPlugin));
for (int i = 0; i < EditorPlugins::get_plugin_count(); i++) {
add_editor_plugin(EditorPlugins::create(i));
diff --git a/editor/plugins/ray_cast_2d_editor_plugin.cpp b/editor/plugins/ray_cast_2d_editor_plugin.cpp
new file mode 100644
index 0000000000..6f247a37ef
--- /dev/null
+++ b/editor/plugins/ray_cast_2d_editor_plugin.cpp
@@ -0,0 +1,151 @@
+/*************************************************************************/
+/* ray_cast_2d_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "ray_cast_2d_editor_plugin.h"
+
+#include "canvas_item_editor_plugin.h"
+#include "editor/editor_node.h"
+
+void RayCast2DEditor::_notification(int p_what) {
+ switch (p_what) {
+ case NOTIFICATION_ENTER_TREE: {
+ get_tree()->connect("node_removed", callable_mp(this, &RayCast2DEditor::_node_removed));
+ } break;
+
+ case NOTIFICATION_EXIT_TREE: {
+ get_tree()->disconnect("node_removed", callable_mp(this, &RayCast2DEditor::_node_removed));
+ } break;
+ }
+}
+
+void RayCast2DEditor::_node_removed(Node *p_node) {
+ if (p_node == node) {
+ node = nullptr;
+ }
+}
+
+bool RayCast2DEditor::forward_canvas_gui_input(const Ref<InputEvent> &p_event) {
+ if (!node || !node->is_visible_in_tree()) {
+ return false;
+ }
+
+ Transform2D xform = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+ Ref<InputEventMouseButton> mb = p_event;
+ if (mb.is_valid() && mb->get_button_index() == MouseButton::LEFT) {
+ if (mb->is_pressed()) {
+ if (xform.xform(node->get_target_position()).distance_to(mb->get_position()) < 8) {
+ pressed = true;
+ original_target_position = node->get_target_position();
+
+ return true;
+ } else {
+ pressed = false;
+
+ return false;
+ }
+ } else if (pressed) {
+ undo_redo->create_action(TTR("Set target_position"));
+ undo_redo->add_do_method(node, "set_target_position", node->get_target_position());
+ undo_redo->add_do_method(canvas_item_editor, "update_viewport");
+ undo_redo->add_undo_method(node, "set_target_position", original_target_position);
+ undo_redo->add_undo_method(canvas_item_editor, "update_viewport");
+ undo_redo->commit_action();
+
+ pressed = false;
+
+ return true;
+ }
+ }
+
+ Ref<InputEventMouseMotion> mm = p_event;
+ if (mm.is_valid() && pressed) {
+ Vector2 point = canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(mm->get_position()));
+ point = node->get_global_transform().affine_inverse().xform(point);
+
+ node->set_target_position(point);
+ canvas_item_editor->update_viewport();
+ node->notify_property_list_changed();
+
+ return true;
+ }
+
+ return false;
+}
+
+void RayCast2DEditor::forward_canvas_draw_over_viewport(Control *p_overlay) {
+ if (!node || !node->is_visible_in_tree()) {
+ return;
+ }
+
+ Transform2D gt = canvas_item_editor->get_canvas_transform() * node->get_global_transform();
+
+ const Ref<Texture2D> handle = get_theme_icon(SNAME("EditorHandle"), SNAME("EditorIcons"));
+ p_overlay->draw_texture(handle, gt.xform(node->get_target_position()) - handle->get_size() / 2);
+}
+
+void RayCast2DEditor::edit(Node *p_node) {
+ if (!canvas_item_editor) {
+ canvas_item_editor = CanvasItemEditor::get_singleton();
+ }
+
+ if (p_node) {
+ node = Object::cast_to<RayCast2D>(p_node);
+ } else {
+ node = nullptr;
+ }
+
+ canvas_item_editor->update_viewport();
+}
+
+RayCast2DEditor::RayCast2DEditor() {
+ undo_redo = EditorNode::get_singleton()->get_undo_redo();
+}
+
+///////////////////////
+
+void RayCast2DEditorPlugin::edit(Object *p_object) {
+ ray_cast_2d_editor->edit(Object::cast_to<RayCast2D>(p_object));
+}
+
+bool RayCast2DEditorPlugin::handles(Object *p_object) const {
+ return Object::cast_to<RayCast2D>(p_object) != nullptr;
+}
+
+void RayCast2DEditorPlugin::make_visible(bool p_visible) {
+ if (!p_visible) {
+ edit(nullptr);
+ }
+}
+
+RayCast2DEditorPlugin::RayCast2DEditorPlugin() {
+ ray_cast_2d_editor = memnew(RayCast2DEditor);
+ EditorNode::get_singleton()->get_gui_base()->add_child(ray_cast_2d_editor);
+}
diff --git a/editor/plugins/ray_cast_2d_editor_plugin.h b/editor/plugins/ray_cast_2d_editor_plugin.h
new file mode 100644
index 0000000000..74628da0e4
--- /dev/null
+++ b/editor/plugins/ray_cast_2d_editor_plugin.h
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* ray_cast_2d_editor_plugin.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef RAY_CAST_2D_EDITOR_PLUGIN_H
+#define RAY_CAST_2D_EDITOR_PLUGIN_H
+
+#include "editor/editor_plugin.h"
+#include "scene/2d/ray_cast_2d.h"
+
+class CanvasItemEditor;
+
+class RayCast2DEditor : public Control {
+ GDCLASS(RayCast2DEditor, Control);
+
+ UndoRedo *undo_redo = nullptr;
+ CanvasItemEditor *canvas_item_editor = nullptr;
+ RayCast2D *node;
+
+ bool pressed = false;
+ Point2 original_target_position;
+
+protected:
+ void _notification(int p_what);
+ void _node_removed(Node *p_node);
+
+public:
+ bool forward_canvas_gui_input(const Ref<InputEvent> &p_event);
+ void forward_canvas_draw_over_viewport(Control *p_overlay);
+ void edit(Node *p_node);
+
+ RayCast2DEditor();
+};
+
+class RayCast2DEditorPlugin : public EditorPlugin {
+ GDCLASS(RayCast2DEditorPlugin, EditorPlugin);
+
+ RayCast2DEditor *ray_cast_2d_editor = nullptr;
+
+public:
+ virtual bool forward_canvas_gui_input(const Ref<InputEvent> &p_event) override { return ray_cast_2d_editor->forward_canvas_gui_input(p_event); }
+ virtual void forward_canvas_draw_over_viewport(Control *p_overlay) override { ray_cast_2d_editor->forward_canvas_draw_over_viewport(p_overlay); }
+
+ virtual String get_name() const override { return "RayCast2D"; }
+ bool has_main_screen() const override { return false; }
+ virtual void edit(Object *p_object) override;
+ virtual bool handles(Object *p_object) const override;
+ virtual void make_visible(bool visible) override;
+
+ RayCast2DEditorPlugin();
+};
+
+#endif // RAY_CAST_2D_EDITOR_PLUGIN_H