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authorNiko Abeler <me@h4kor.de>2017-08-12 13:23:08 +0200
committerNiko Abeler <me@h4kor.de>2017-08-13 17:35:59 +0200
commit07809c162f90ae77c9cf6f0662dbb4b288f82a07 (patch)
tree0925b2c19e13b6e15c5784b74e52ca4cc1fb37da /editor
parent23f6d3fa69935c90c6cdcee342ae99d226e9b4ab (diff)
Showing anchor icon in editor if control-node is hidden (fixes #9542)
Diffstat (limited to 'editor')
-rw-r--r--editor/plugins/canvas_item_editor_plugin.cpp11
1 files changed, 4 insertions, 7 deletions
diff --git a/editor/plugins/canvas_item_editor_plugin.cpp b/editor/plugins/canvas_item_editor_plugin.cpp
index a35d7a9a50..c19f0ff4db 100644
--- a/editor/plugins/canvas_item_editor_plugin.cpp
+++ b/editor/plugins/canvas_item_editor_plugin.cpp
@@ -2079,13 +2079,10 @@ void CanvasItemEditor::_notification(int p_what) {
}
}
- bool show_anchor = all_control && has_control;
- if (show_anchor != anchor_menu->is_visible()) {
- if (show_anchor)
- anchor_menu->show();
- else
- anchor_menu->hide();
- }
+ if (all_control && has_control)
+ anchor_menu->show();
+ else
+ anchor_menu->hide();
for (Map<ObjectID, BoneList>::Element *E = bone_list.front(); E; E = E->next()) {