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authorRémi Verschelde <rverschelde@gmail.com>2019-11-22 09:21:58 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-11-22 09:21:58 +0100
commitb7ea22c5d203da1b592a743a4c893de25cd34408 (patch)
tree872e3ef3d0e731118ff36432f864f9d299aca0f1 /editor/translations
parentb395d6bd8090dd023aba5ebc1564dd36c3aba91e (diff)
i18n: Sync translation template with current source
Diffstat (limited to 'editor/translations')
-rw-r--r--editor/translations/af.po93
-rw-r--r--editor/translations/ar.po101
-rw-r--r--editor/translations/bg.po98
-rw-r--r--editor/translations/bn.po112
-rw-r--r--editor/translations/ca.po113
-rw-r--r--editor/translations/cs.po113
-rw-r--r--editor/translations/da.po105
-rw-r--r--editor/translations/de.po114
-rw-r--r--editor/translations/de_CH.po92
-rw-r--r--editor/translations/editor.pot87
-rw-r--r--editor/translations/el.po112
-rw-r--r--editor/translations/eo.po93
-rw-r--r--editor/translations/es.po114
-rw-r--r--editor/translations/es_AR.po114
-rw-r--r--editor/translations/et.po90
-rw-r--r--editor/translations/eu.po87
-rw-r--r--editor/translations/fa.po100
-rw-r--r--editor/translations/fi.po114
-rw-r--r--editor/translations/fil.po87
-rw-r--r--editor/translations/fr.po114
-rw-r--r--editor/translations/ga.po89
-rw-r--r--editor/translations/he.po103
-rw-r--r--editor/translations/hi.po91
-rw-r--r--editor/translations/hr.po90
-rw-r--r--editor/translations/hu.po112
-rw-r--r--editor/translations/id.po113
-rw-r--r--editor/translations/is.po90
-rw-r--r--editor/translations/it.po113
-rw-r--r--editor/translations/ja.po113
-rw-r--r--editor/translations/ka.po93
-rw-r--r--editor/translations/ko.po114
-rw-r--r--editor/translations/lt.po92
-rw-r--r--editor/translations/lv.po94
-rw-r--r--editor/translations/mi.po87
-rw-r--r--editor/translations/ml.po90
-rw-r--r--editor/translations/ms.po89
-rw-r--r--editor/translations/nb.po101
-rw-r--r--editor/translations/nl.po113
-rw-r--r--editor/translations/or.po87
-rw-r--r--editor/translations/pl.po114
-rw-r--r--editor/translations/pr.po91
-rw-r--r--editor/translations/pt_BR.po112
-rw-r--r--editor/translations/pt_PT.po114
-rw-r--r--editor/translations/ro.po103
-rw-r--r--editor/translations/ru.po113
-rw-r--r--editor/translations/si.po90
-rw-r--r--editor/translations/sk.po100
-rw-r--r--editor/translations/sl.po100
-rw-r--r--editor/translations/sq.po98
-rw-r--r--editor/translations/sr_Cyrl.po104
-rw-r--r--editor/translations/sr_Latn.po91
-rw-r--r--editor/translations/sv.po105
-rw-r--r--editor/translations/ta.po89
-rw-r--r--editor/translations/te.po87
-rw-r--r--editor/translations/th.po113
-rw-r--r--editor/translations/tr.po112
-rw-r--r--editor/translations/uk.po114
-rw-r--r--editor/translations/ur_PK.po90
-rw-r--r--editor/translations/vi.po101
-rw-r--r--editor/translations/zh_CN.po113
-rw-r--r--editor/translations/zh_HK.po104
-rw-r--r--editor/translations/zh_TW.po104
62 files changed, 5065 insertions, 1224 deletions
diff --git a/editor/translations/af.po b/editor/translations/af.po
index 131ecd5c0d..bbcaf092e7 100644
--- a/editor/translations/af.po
+++ b/editor/translations/af.po
@@ -2919,7 +2919,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3602,6 +3602,11 @@ msgstr "Geërf deur:"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Stoor As"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Open Lêer(s)"
@@ -4360,6 +4365,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Anim Voeg Baan By"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Maak Funksie"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5051,6 +5070,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -5059,6 +5086,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Skaal Verhouding:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -5145,6 +5177,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5286,6 +5332,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5427,7 +5477,7 @@ msgstr "Anim Voeg Sleutel by"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8375,7 +8425,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8970,9 +9020,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9081,6 +9132,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9526,18 +9583,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11278,7 +11323,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11594,11 +11639,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Ongeldige naam."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Ongeldige naam."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Ongeldige naam."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Ongeldige naam."
diff --git a/editor/translations/ar.po b/editor/translations/ar.po
index a4133403a1..6be373b1f1 100644
--- a/editor/translations/ar.po
+++ b/editor/translations/ar.po
@@ -2976,8 +2976,8 @@ msgid "Play"
msgstr "تشغيل"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "إيقاف المشهد مؤقتاً"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3672,6 +3672,11 @@ msgstr "مشهد مورث جديد..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "إختر المشهد الأساسي"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "فتح مشهد"
@@ -4456,6 +4461,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "مقاطع الرسوم المتحركة:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "مقاطع صوتية:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "الإعدادات:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5162,6 +5182,15 @@ msgid "Grid Step:"
msgstr "خطوة الشبكة:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "خطوتان"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "معادل الدوران:"
@@ -5171,6 +5200,11 @@ msgstr "خطوة الدوران:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "تكبير/تصغير:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "تحريك الموجه العمودي"
@@ -5258,6 +5292,20 @@ msgstr "تغيير المرتكزات"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "حدد"
@@ -5407,6 +5455,11 @@ msgid "Use Rotation Snap"
msgstr "إستعمال كبس التدوير"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "إستخدم الكبس"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "نسبية الكبس"
@@ -5557,7 +5610,7 @@ msgstr "أدخل مفتاح (مسارات موجودة بالفعل)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8582,7 +8635,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9179,9 +9232,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9293,6 +9347,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "تصدير المشروع"
@@ -9744,18 +9804,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11531,7 +11579,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11846,11 +11894,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "إسم صنف غير صالح"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "اسم غير صالح."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "اسم غير صالح."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "اسم غير صالح."
@@ -12399,6 +12457,9 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ."
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "إيقاف المشهد مؤقتاً"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "الكبس إلي الشبكة"
diff --git a/editor/translations/bg.po b/editor/translations/bg.po
index 880682ab7c..9f82d5e72d 100644
--- a/editor/translations/bg.po
+++ b/editor/translations/bg.po
@@ -2889,8 +2889,8 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Преустановяване на сцената"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3584,6 +3584,11 @@ msgstr "Нов скрипт"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Изберете главна сцена"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Отваряне на сцена"
@@ -4366,6 +4371,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Добавяне на нови пътечки."
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Отиди на Ред"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5061,6 +5080,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid "Rotation Offset:"
msgstr "Изместване при Завъртане:"
@@ -5071,6 +5098,11 @@ msgstr "Съпка при Завъртане:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Мащаб:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Пемести вертикална помощна линия"
@@ -5158,6 +5190,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Изберете метод"
@@ -5305,6 +5351,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5452,7 +5502,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8439,7 +8489,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9033,9 +9083,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9146,6 +9197,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Изнасяне на проекта"
@@ -9604,18 +9661,6 @@ msgid "Device"
msgstr "Устройство"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11402,7 +11447,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11718,11 +11763,21 @@ msgstr "Неуспешно създаване на папка."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "невалидно име на Група."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "невалидно име на Група."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "невалидно име на Група."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Име:"
@@ -12294,6 +12349,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "Преустановяване на сцената"
+
#, fuzzy
#~ msgid "Methods:"
#~ msgstr "Методи"
diff --git a/editor/translations/bn.po b/editor/translations/bn.po
index fa1842f3a2..da5e8b41ac 100644
--- a/editor/translations/bn.po
+++ b/editor/translations/bn.po
@@ -3070,8 +3070,8 @@ msgid "Play"
msgstr "চালান"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "দৃশ্যটিকে বিরতি দিন"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3826,6 +3826,11 @@ msgstr "নতুন উত্তরাধিকারী দৃশ্য..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "প্রধান দৃশ্য"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "দৃশ্য খুলুন"
@@ -4630,6 +4635,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "ক্লিপসমূহ"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "অডিও শ্রোতা"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "ফাংশনগুলি:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5346,6 +5366,14 @@ msgid "Grid Step:"
msgstr "গ্রিডের পদক্ষেপ:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "ঘূর্ণায়নের অফসেট/ভারসাম্য:"
@@ -5355,6 +5383,11 @@ msgstr "ঘূর্ণায়নের পদক্ষেপ:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "স্কেল/মাপ:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "ভার্টিক্যাল গাইড সরান"
@@ -5450,6 +5483,20 @@ msgstr "অ্যাংকরসমূহ পরিবর্তন করুন"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "নির্বাচন করুন"
@@ -5601,6 +5648,11 @@ msgid "Use Rotation Snap"
msgstr "ঘূর্ণন স্ন্যাপ ব্যবহার করুন"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "স্ন্যাপ ব্যবহার করুন"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "আপেক্ষিক স্ন্যাপ"
@@ -5758,7 +5810,7 @@ msgstr "চাবি সন্নিবেশ করুন (বিদ্যম
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8887,8 +8939,9 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
+#, fuzzy
+msgid "HardLight operator."
+msgstr "স্কেলার অপারেটর পরিবর্তন করুন"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Lighten operator."
@@ -9492,9 +9545,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9615,6 +9669,12 @@ msgid "Add..."
msgstr "সংযোগ..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "এক্সপোর্টের প্রিসেট:"
@@ -10110,18 +10170,6 @@ msgid "Device"
msgstr "ডিভাইস/যন্ত্র"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "কন্ট্রোল+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "যেকোনো কী/চাবি চাপুন..."
@@ -12017,7 +12065,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -12343,10 +12391,20 @@ msgstr "টাইলটি খুঁজে পাওয়া যায়নি:"
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "অগ্রহণযোগ্য ক্লাস নাম"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "একক (অনন্য) নামটি অগ্রহনযোগ্য।"
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "একক (অনন্য) নামটি অগ্রহনযোগ্য।"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "পণ্যের অগ্রহনযোগ্য GUID।"
@@ -12946,6 +13004,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "দৃশ্যটিকে বিরতি দিন"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "কন্ট্রোল+"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "স্ন্যাপ মোড:"
diff --git a/editor/translations/ca.po b/editor/translations/ca.po
index 3c105cd75c..4740b9ac89 100644
--- a/editor/translations/ca.po
+++ b/editor/translations/ca.po
@@ -2930,8 +2930,8 @@ msgid "Play"
msgstr "Reprodueix"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pausa l'escena"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3619,6 +3619,11 @@ msgid "New Inherited Scene"
msgstr "Nova Escena Heretada"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Escena Principal"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Obrir Escenes"
@@ -4355,6 +4360,21 @@ msgstr ""
"que no es poden recuperar els noms de les pistes."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Talls d'Animació:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Talls d'Àudio:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funcions:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Node Reanomenat"
@@ -5047,6 +5067,15 @@ msgid "Grid Step:"
msgstr "Pas de la Graella:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 passos"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "òfset de la Rotació:"
@@ -5055,6 +5084,11 @@ msgid "Rotation Step:"
msgstr "Pas de la Rotació:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Escala:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Moure guia vertical"
@@ -5144,6 +5178,20 @@ msgstr "Modifica Ancoratges"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Bloca el Seleccionat"
@@ -5294,6 +5342,11 @@ msgid "Use Rotation Snap"
msgstr "Utilitzar Ajustament de Rotació"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Utilitzar Ajustament"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Ajustament Relatiu"
@@ -5442,7 +5495,7 @@ msgstr "Inserir claus (basades en mascara)."
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8443,8 +8496,9 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
+#, fuzzy
+msgid "HardLight operator."
+msgstr "Operador Aclarir."
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
@@ -9100,9 +9154,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9216,6 +9271,12 @@ msgid "Add..."
msgstr "Afegeix..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Camí d'exportació"
@@ -9717,18 +9778,6 @@ msgid "Device"
msgstr "Dispositiu"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Maj +"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt +"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Premeu una Tecla..."
@@ -11531,7 +11580,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11879,10 +11928,20 @@ msgid "Using default boot splash image."
msgstr "Utilitzant la imatge de presentació per defecte."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "El nom del paquet no és vàlid:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "El nom únic del paquet no és vàlid."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "El nom únic del paquet no és vàlid."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "GUID del producte no vàlid."
@@ -12541,6 +12600,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Les constants no es poden modificar."
+#~ msgid "Pause the scene"
+#~ msgstr "Pausa l'escena"
+
+#~ msgid "Shift+"
+#~ msgstr "Maj +"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt +"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Ajustar a la Quadrícula"
diff --git a/editor/translations/cs.po b/editor/translations/cs.po
index dc6e69bc0c..d359c22f28 100644
--- a/editor/translations/cs.po
+++ b/editor/translations/cs.po
@@ -2948,8 +2948,8 @@ msgid "Play"
msgstr "Spustit"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pozastavit scénu"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3641,6 +3641,11 @@ msgstr "Nová odvozená scéna..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Hlavní scéna"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Otevřít scénu"
@@ -4379,6 +4384,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Animační klipy:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Audio klipy:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funkce:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Uzel přejmenován"
@@ -5061,6 +5081,15 @@ msgid "Grid Step:"
msgstr "Krok mřížky:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 kroky"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Offset rotace:"
@@ -5070,6 +5099,11 @@ msgstr "Krok rotace:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Zvětšení:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Přesunout svislé vodítko"
@@ -5157,6 +5191,20 @@ msgstr "Upravit kotvy"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Nástroj Výběr"
@@ -5304,6 +5352,11 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Použít přichycování"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5453,7 +5506,7 @@ msgstr "Vložit klíč (existující stopy)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8446,8 +8499,9 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
+#, fuzzy
+msgid "HardLight operator."
+msgstr "Změnit skalární operátor"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Lighten operator."
@@ -9057,9 +9111,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9172,6 +9227,12 @@ msgid "Add..."
msgstr "Přidat..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Exportovat cestu"
@@ -9624,18 +9685,6 @@ msgid "Device"
msgstr "Zařízení"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Ctrl+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Stiskněte klávesu..."
@@ -11430,7 +11479,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11752,10 +11801,20 @@ msgstr "Nelze vytvořit složku."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Neplatné jméno třídy"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Neplatný unikátní název."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Neplatný unikátní název."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "Neplatné GUID produktu."
@@ -12367,6 +12426,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstanty není možné upravovat."
+#~ msgid "Pause the scene"
+#~ msgstr "Pozastavit scénu"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Ctrl+"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "Přichytit k mřížce"
diff --git a/editor/translations/da.po b/editor/translations/da.po
index b91eec6954..cd37bbc5f9 100644
--- a/editor/translations/da.po
+++ b/editor/translations/da.po
@@ -2981,8 +2981,8 @@ msgid "Play"
msgstr "Spil"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Sæt scenen på pause"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3678,6 +3678,11 @@ msgstr "Ny Nedarvet Scene..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Vælg en Main Scene"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Åbn Scene"
@@ -4459,6 +4464,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Anim klip:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Lydklip:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funktioner:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5161,6 +5181,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -5170,6 +5198,11 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Skalaforhold:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Fjern vertikal guide"
@@ -5258,6 +5291,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Vælg værktøj"
@@ -5404,6 +5451,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5549,7 +5600,7 @@ msgstr "Anim Indsæt Nøgle"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8552,7 +8603,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9147,9 +9198,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9261,6 +9313,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Eksporter Projekt"
@@ -9718,18 +9776,6 @@ msgid "Device"
msgstr "Enhed"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt +"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11517,7 +11563,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11843,11 +11889,21 @@ msgstr "Kan ikke læse boot splash billed fil:\n"
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Ugyldigt navn."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Ugyldigt index egenskabsnavn."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Ugyldigt index egenskabsnavn."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Ugyldig skriftstørrelse."
@@ -12448,6 +12504,15 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstanter kan ikke ændres."
+#~ msgid "Pause the scene"
+#~ msgstr "Sæt scenen på pause"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt +"
+
#, fuzzy
#~ msgid "Add input +"
#~ msgstr "Tilføj punkt"
diff --git a/editor/translations/de.po b/editor/translations/de.po
index e214548eb2..d4bfc0ebcc 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -2945,8 +2945,8 @@ msgid "Play"
msgstr "Starten"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Szene pausieren"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3640,6 +3640,11 @@ msgid "New Inherited Scene"
msgstr "Neue geerbte Szene"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Hauptszene"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Szenen öffnen"
@@ -4373,6 +4378,21 @@ msgstr ""
"nicht abgerufen werden."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Animationsschnipsel:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Audioschnipsel:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funktionen:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Node umbenannt"
@@ -5052,6 +5072,15 @@ msgid "Grid Step:"
msgstr "Gitterabstand:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 Schichten"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Rotationsversatz:"
@@ -5060,6 +5089,11 @@ msgid "Rotation Step:"
msgstr "Rotationsabstand:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Skalierung:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Vertikale Hilfslinie verschieben"
@@ -5145,6 +5179,20 @@ msgstr "Ankerpunkte ändern"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Auswahl sperren"
@@ -5286,6 +5334,11 @@ msgid "Use Rotation Snap"
msgstr "Rotationsraster benutzen"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Kluges Einrasten verwenden"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Relatives Einrasten benutzen"
@@ -5425,8 +5478,9 @@ msgid "Insert keys (based on mask)."
msgstr "Schlüsselbilder einfügen (basierend auf Maske)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8316,7 +8370,8 @@ msgid "Dodge operator."
msgstr "Umgehungsoperator."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Hartlicht-Operator"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8958,10 +9013,12 @@ msgstr ""
"Eingänge müssen übergeben werden)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"Ein selbst-erstellter Ausdruck in der Godot-Shader-Sprache, welcher vor dem "
"resultierten Shader platziert wird. Hier können beliebige "
@@ -9092,6 +9149,12 @@ msgid "Add..."
msgstr "Hinzufügen..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Exportpfad"
@@ -9587,18 +9650,6 @@ msgid "Device"
msgstr "Gerät"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Umschalt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Steuerung+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Drücke eine Taste..."
@@ -11342,7 +11393,8 @@ msgstr ""
"Eine Nodes-Funktion kann nicht aus Nodes mehrerer Funktionen erstellt werden."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+#, fuzzy
+msgid "Select at least one node with sequence port."
msgstr ""
"Mindestens ein Node mit einer Sequenz-Schnittstelle muss ausgewählt werden."
@@ -11675,10 +11727,20 @@ msgid "Using default boot splash image."
msgstr "Verwende Standard-Startbildschirm-Bilddatei."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Ungültiger Paketname:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Ungültiger paket-einzigartiger Name."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Ungültiger paket-einzigartiger Name."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "Ungültige Produkt-GUID."
@@ -12357,6 +12419,18 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden."
msgid "Constants cannot be modified."
msgstr "Konstanten können nicht verändert werden."
+#~ msgid "Pause the scene"
+#~ msgstr "Szene pausieren"
+
+#~ msgid "Shift+"
+#~ msgstr "Umschalt+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Steuerung+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Am Gitter einrasten"
diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po
index 8498847001..5b8d7da474 100644
--- a/editor/translations/de_CH.po
+++ b/editor/translations/de_CH.po
@@ -2870,7 +2870,7 @@ msgid "Play"
msgstr "Abspielen"
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3568,6 +3568,11 @@ msgstr "Script hinzufügen"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Neue Szene speichern als..."
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Datei(en) öffnen"
@@ -4324,6 +4329,19 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Audio Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Node erstellen"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5020,6 +5038,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -5029,6 +5055,11 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "TimeScale-Node"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Ungültige Bilder löschen"
@@ -5118,6 +5149,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5261,6 +5306,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5406,7 +5455,7 @@ msgstr "Bilder (innerhalb) einfügen"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8392,7 +8441,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8982,9 +9031,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9095,6 +9145,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Projekt exportieren"
@@ -9555,18 +9611,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Taste drücken..."
@@ -11335,7 +11379,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11649,11 +11693,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Projektname:"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Projektname:"
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Projektname:"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Projektname:"
diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot
index 47ac024f4d..d2a8b188f4 100644
--- a/editor/translations/editor.pot
+++ b/editor/translations/editor.pot
@@ -2756,7 +2756,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3421,6 +3421,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4130,6 +4134,18 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Audio Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Functions"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4796,6 +4812,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4804,6 +4828,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4885,6 +4913,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5019,6 +5061,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5158,7 +5204,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -7985,7 +8031,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8572,9 +8618,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8683,6 +8730,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9119,18 +9172,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10819,7 +10860,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11124,10 +11165,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/el.po b/editor/translations/el.po
index 451a24bb00..7aea9126c6 100644
--- a/editor/translations/el.po
+++ b/editor/translations/el.po
@@ -2923,8 +2923,8 @@ msgid "Play"
msgstr "Αναπαραγωγή"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Παύση της σκηνής"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3620,6 +3620,11 @@ msgid "New Inherited Scene"
msgstr "Νέα Κληρονομημένη Σκηνή"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Κύρια σκηνή"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Άνοιγμα Σκηνών"
@@ -4358,6 +4363,21 @@ msgstr ""
"ανάκτηση των ονομάτων των κομματιών."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Αποσπάσματα Κίνησης:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Αποσπάσματα ήχου:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Συναρτήσεις:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Μετονομασία Κόμβου"
@@ -5047,6 +5067,15 @@ msgid "Grid Step:"
msgstr "Βήμα πλέγματος:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 βήματα"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Μετατόπιση περιστροφής:"
@@ -5055,6 +5084,11 @@ msgid "Rotation Step:"
msgstr "Βήμα περιστροφής:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Κλιμάκωση:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Μετακίνηση Κάθετου Οδηγού"
@@ -5140,6 +5174,20 @@ msgstr "Αλλαγή αγκυρών"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Κλείδωμα Επιλογής"
@@ -5286,6 +5334,11 @@ msgid "Use Rotation Snap"
msgstr "Χρήση κουμπώματος περιστροφής"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Χρήση κουμπώματος"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Σχετικό κούμπωμα"
@@ -5425,8 +5478,9 @@ msgid "Insert keys (based on mask)."
msgstr "Εισαγωγή κλειδιών (βάση μάσκας)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8343,7 +8397,8 @@ msgid "Dodge operator."
msgstr "Τελεστής άμβλυνσης."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Τελεστής HardLight"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8989,9 +9044,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9118,6 +9174,12 @@ msgid "Add..."
msgstr "Προσθήκη..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Διαδρομή Εξαγωγής"
@@ -9615,18 +9677,6 @@ msgid "Device"
msgstr "Συσκευή"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Πατήστε ένα κουμπί..."
@@ -11421,7 +11471,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11773,10 +11823,20 @@ msgstr "Χρήση προεπιλεγμένης εικόνας εκκίνηση
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Μη έγκυρο όνομα κλάσης"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Άκυρο μοναδικό όνομα."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Άκυρο μοναδικό όνομα."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "Άκυρο GUID προϊόντος."
@@ -12448,6 +12508,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Οι σταθερές δεν μπορούν να τροποποιηθούν."
+#~ msgid "Pause the scene"
+#~ msgstr "Παύση της σκηνής"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Κούμπωμα στο Πλέγμα"
diff --git a/editor/translations/eo.po b/editor/translations/eo.po
index 4f932974f1..13b053c4f8 100644
--- a/editor/translations/eo.po
+++ b/editor/translations/eo.po
@@ -2839,7 +2839,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3507,6 +3507,11 @@ msgid "New Inherited Scene"
msgstr "Nova heredita sceno"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Konservi ĉiujn scenojn"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4221,6 +4226,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Animado Filmitaĵero:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Aŭdio Filmitaĵero:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funkcioj:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4889,6 +4909,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4897,6 +4925,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Skali Rejŝo:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4980,6 +5013,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5114,6 +5161,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5253,7 +5304,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8091,7 +8142,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8678,9 +8729,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8789,6 +8841,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9239,18 +9297,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10951,7 +10997,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11260,10 +11306,19 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nevalida grupa nomo."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/es.po b/editor/translations/es.po
index d9d201255b..4bb816dcd8 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -2944,8 +2944,8 @@ msgid "Play"
msgstr "Reproducir"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pausar la escena"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3642,6 +3642,11 @@ msgid "New Inherited Scene"
msgstr "Nueva Escena Heredada"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Escena Principal"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Abrir Escenas"
@@ -4373,6 +4378,21 @@ msgstr ""
"no se pudieron obtener los nombres de las pistas."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Clips de Animación:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Clips de Audio:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funciones:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Nodo Renombrado"
@@ -5053,6 +5073,15 @@ msgid "Grid Step:"
msgstr "Grid Step:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 pasos"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Offset de Rotación:"
@@ -5061,6 +5090,11 @@ msgid "Rotation Step:"
msgstr "Step de Rotación:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Escala:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Mover Guía Vertical"
@@ -5146,6 +5180,20 @@ msgstr "Cambiar Anclas"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Bloqueo Seleccionado"
@@ -5287,6 +5335,11 @@ msgid "Use Rotation Snap"
msgstr "Usar Snap de Rotación"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Usar Snap Inteligente"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Snap Relativo"
@@ -5425,8 +5478,9 @@ msgid "Insert keys (based on mask)."
msgstr "Insertar claves (basadas en máscara)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8303,7 +8357,8 @@ msgid "Dodge operator."
msgstr "Operador Dodge."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Operador HardLight"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8948,10 +9003,12 @@ msgstr ""
"esta)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"Expresión personalizada del lenguaje de shader de Godot, que se coloca "
"encima del shader resultante. Puedes colocar varias definiciones de "
@@ -9080,6 +9137,12 @@ msgid "Add..."
msgstr "Añadir..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Ruta de Exportación"
@@ -9573,18 +9636,6 @@ msgid "Device"
msgstr "Dispositivo"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Presiona una tecla..."
@@ -11326,7 +11377,8 @@ msgstr ""
"No se puede crear una función de nodos desde nodos de múltiples funciones."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+#, fuzzy
+msgid "Select at least one node with sequence port."
msgstr "Selecciona al menos un nodo con puerto de secuencia."
#: modules/visual_script/visual_script_editor.cpp
@@ -11660,10 +11712,20 @@ msgid "Using default boot splash image."
msgstr "Usando la imagen de carga por defecto."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nombre de paquete inválido:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Nombre único de paquete inválido."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nombre único de paquete inválido."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "GUID de producto inválido."
@@ -12337,6 +12399,18 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
msgid "Constants cannot be modified."
msgstr "Las constantes no pueden modificarse."
+#~ msgid "Pause the scene"
+#~ msgstr "Pausar la escena"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Ajustar en Grid"
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index a75b900fd9..b459a85611 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -2905,8 +2905,8 @@ msgid "Play"
msgstr "Reproducir"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pausar la escena"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3604,6 +3604,11 @@ msgid "New Inherited Scene"
msgstr "Nueva Escena Heredada"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Escena Principal"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Abrir Escenas"
@@ -4336,6 +4341,21 @@ msgstr ""
"no se pudieron obtener los nombres de las pistas."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Clips de Anim:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Clips de Audio:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funciones:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Nodo Renombrado"
@@ -5016,6 +5036,15 @@ msgid "Grid Step:"
msgstr "Step de Grilla:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 pasos"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Offset de Rotación:"
@@ -5024,6 +5053,11 @@ msgid "Rotation Step:"
msgstr "Step de Rotación:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Escala:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Mover Guía Vertical"
@@ -5109,6 +5143,20 @@ msgstr "Cambiar Anclas"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Bloqueo Seleccionado"
@@ -5249,6 +5297,11 @@ msgid "Use Rotation Snap"
msgstr "Usar Snap de Rotación"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Usar Ajuste Inteligente"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Usar Snap Relativo"
@@ -5387,8 +5440,9 @@ msgid "Insert keys (based on mask)."
msgstr "Insertar claves (basadas en máscara)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8263,7 +8317,8 @@ msgid "Dodge operator."
msgstr "Operador Dodge(sobreexponer)."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Operador HardLight(luz fuerte)"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8907,10 +8962,12 @@ msgstr ""
"dirección de vista de la camara ( pasale los puntos asociados)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"Expresión personalizada del lenguaje de shader de Godot, que se coloca "
"encima del shader resultante. Puedes colocar varias definiciones de "
@@ -9041,6 +9098,12 @@ msgid "Add..."
msgstr "Agregar..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Ruta de Exportación"
@@ -9535,18 +9598,6 @@ msgid "Device"
msgstr "Dispositivo"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Presionar una Tecla..."
@@ -11287,7 +11338,8 @@ msgstr ""
"No se puede crear una función de nodos desde nodos de múltiples funciones."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+#, fuzzy
+msgid "Select at least one node with sequence port."
msgstr "Seleccioná por lo menos un nodo con un puerto secuencia."
#: modules/visual_script/visual_script_editor.cpp
@@ -11621,10 +11673,20 @@ msgid "Using default boot splash image."
msgstr "Usando imagen boot splash por defecto."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nombre de paquete inválido:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Nombre único de paquete inválido."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nombre único de paquete inválido."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "GUID de producto inválido."
@@ -12292,6 +12354,18 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice."
msgid "Constants cannot be modified."
msgstr "Las constantes no pueden modificarse."
+#~ msgid "Pause the scene"
+#~ msgstr "Pausar la escena"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Ajustar a la Grilla"
diff --git a/editor/translations/et.po b/editor/translations/et.po
index a7cb86a27f..82bf543b18 100644
--- a/editor/translations/et.po
+++ b/editor/translations/et.po
@@ -2767,7 +2767,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3432,6 +3432,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4142,6 +4146,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Animatsiooni Klipid:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Heliklipid:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funktsioonid:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4809,6 +4828,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4817,6 +4844,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4900,6 +4931,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5034,6 +5079,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5173,7 +5222,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8004,7 +8053,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8591,9 +8640,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8702,6 +8752,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9138,18 +9194,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10841,7 +10885,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11149,10 +11193,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/eu.po b/editor/translations/eu.po
index 6c8834e504..a545199e07 100644
--- a/editor/translations/eu.po
+++ b/editor/translations/eu.po
@@ -2761,7 +2761,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3426,6 +3426,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4135,6 +4139,18 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Audio Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Functions"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4801,6 +4817,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4809,6 +4833,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4890,6 +4918,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5024,6 +5066,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5163,7 +5209,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -7990,7 +8036,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8577,9 +8623,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8688,6 +8735,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9124,18 +9177,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10824,7 +10865,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11129,10 +11170,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/fa.po b/editor/translations/fa.po
index fe614abe09..6ec85e861e 100644
--- a/editor/translations/fa.po
+++ b/editor/translations/fa.po
@@ -2922,7 +2922,7 @@ msgid "Play"
msgstr "پخش"
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3622,6 +3622,11 @@ msgstr "وارث جدید"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "ذخیره سازی صحنه"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "باز کردن صحنه"
@@ -4388,6 +4393,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "کلیپ های انیمیشن:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "کلیپ های صوتی:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "وظایف:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5091,6 +5111,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -5100,6 +5128,11 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "نسبت تغییر مقیاس:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "برداشتن متغیر"
@@ -5188,6 +5221,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "همه‌ی انتخاب ها"
@@ -5334,6 +5381,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5479,7 +5530,7 @@ msgstr "کلید را در انیمیشن درج کن"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8498,7 +8549,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9093,9 +9144,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9210,6 +9262,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "صدور پروژه"
@@ -9670,18 +9728,6 @@ msgid "Device"
msgstr "دستگاه"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "+Shift"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "+Alt"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11490,7 +11536,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11818,11 +11864,21 @@ msgstr "نمی‌تواند یک پوشه ایجاد شود."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "نام نامعتبر."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "نام نامعتبر."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "نام نامعتبر."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "اندازه‌ی قلم نامعتبر."
@@ -12428,6 +12484,12 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Shift+"
+#~ msgstr "+Shift"
+
+#~ msgid "Alt+"
+#~ msgstr "+Alt"
+
#, fuzzy
#~ msgid "Add input +"
#~ msgstr "افزودن نقطه"
diff --git a/editor/translations/fi.po b/editor/translations/fi.po
index 1fb6f37580..01810ca46c 100644
--- a/editor/translations/fi.po
+++ b/editor/translations/fi.po
@@ -2875,8 +2875,8 @@ msgid "Play"
msgstr "Pelaa"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Keskeytä skenen suorittaminen hetkellisesti"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3567,6 +3567,11 @@ msgid "New Inherited Scene"
msgstr "Uusi periytetty skene"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Pääskene"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Avaa skenejä"
@@ -4297,6 +4302,21 @@ msgstr ""
"nimien haku ei onnistu."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Animaatioleikkeet:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Äänileikkeet:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funktiot:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Solmu uudelleennimetty"
@@ -4976,6 +4996,15 @@ msgid "Grid Step:"
msgstr "Ruudukon välistys:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 askelta"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Kierron siirtymä:"
@@ -4984,6 +5013,11 @@ msgid "Rotation Step:"
msgstr "Kierron välistys:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Skaalaus:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Siirrä pystysuoraa apuviivaa"
@@ -5069,6 +5103,20 @@ msgstr "Muuta ankkureita"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Lukitse valitut"
@@ -5209,6 +5257,11 @@ msgid "Use Rotation Snap"
msgstr "Tartu käännettäessä"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Käytä älykästä tarttumista"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Suhteellinen tarttuminen"
@@ -5347,8 +5400,9 @@ msgid "Insert keys (based on mask)."
msgstr "Lisää avainruutuja (maskiin perustuen)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8226,7 +8280,8 @@ msgid "Dodge operator."
msgstr "Värinväistöoperaattori."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Kovavalo-operaattori"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8863,10 +8918,12 @@ msgstr ""
"suuntavektorin pistetuloon (välitä nämä syötteinä)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"Mukautettu Godotin sävytinkielen lauseke, joka sijoitetaan syntyvän "
"sävyttimen alkuun. Voit lisätä siihen erilaisia funktiomäärityksiä ja kutsua "
@@ -8996,6 +9053,12 @@ msgid "Add..."
msgstr "Lisää..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Vie polku"
@@ -9487,18 +9550,6 @@ msgid "Device"
msgstr "Laite"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Paina näppäintä..."
@@ -11240,7 +11291,8 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr "Ei voi luoda solmujen funktiota useamman funktion solmuista."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+#, fuzzy
+msgid "Select at least one node with sequence port."
msgstr "Valitse ainakin yksi solmu, jolla on sarjaportti."
#: modules/visual_script/visual_script_editor.cpp
@@ -11564,10 +11616,20 @@ msgid "Using default boot splash image."
msgstr "Käytetään oletuskäynnistyskuvaa."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Virheellinen paketin nimi:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Paketin yksilöllinen nimi on virheellinen."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Paketin yksilöllinen nimi on virheellinen."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "Tuotteen GUID (yleisesti yksilöllinen tunniste) on virheellinen."
@@ -12221,6 +12283,18 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa."
msgid "Constants cannot be modified."
msgstr "Vakioita ei voi muokata."
+#~ msgid "Pause the scene"
+#~ msgstr "Keskeytä skenen suorittaminen hetkellisesti"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Tartu ruudukkoon"
diff --git a/editor/translations/fil.po b/editor/translations/fil.po
index cdcde04430..6c9950261b 100644
--- a/editor/translations/fil.po
+++ b/editor/translations/fil.po
@@ -2768,7 +2768,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3434,6 +3434,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4143,6 +4147,18 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Audio Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Functions"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4810,6 +4826,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4818,6 +4842,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4900,6 +4928,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5034,6 +5076,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5173,7 +5219,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8005,7 +8051,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8593,9 +8639,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8704,6 +8751,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9140,18 +9193,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10844,7 +10885,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11149,10 +11190,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index eeae9d56fe..0fce87ca9f 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -2974,8 +2974,8 @@ msgid "Play"
msgstr "Jouer"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Mettre en pause la scène"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3674,6 +3674,11 @@ msgid "New Inherited Scene"
msgstr "Nouvelle scène héritée"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Scène principale"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Ouvrir des scènes"
@@ -4409,6 +4414,21 @@ msgstr ""
"impossible de récupérer les noms des pistes."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Clips d'animation :"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Clips audio :"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Fonctions :"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Nœud renommé"
@@ -5090,6 +5110,15 @@ msgid "Grid Step:"
msgstr "Pas de la grille :"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 étapes"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Décalage de la rotation :"
@@ -5098,6 +5127,11 @@ msgid "Rotation Step:"
msgstr "Pas de la rotation :"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Échelle :"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Déplacer le guide vertical"
@@ -5183,6 +5217,20 @@ msgstr "Modifier les ancres"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Verrouillage Sélectionné"
@@ -5323,6 +5371,11 @@ msgid "Use Rotation Snap"
msgstr "Rotation alignée"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Utiliser le magnétisme intelligent"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Alignement relatif"
@@ -5461,8 +5514,9 @@ msgid "Insert keys (based on mask)."
msgstr "Insérer des clés (en fonction du masque)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8353,7 +8407,8 @@ msgid "Dodge operator."
msgstr "Opérateur d'évitement."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Opérateur HardLight"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8999,10 +9054,12 @@ msgstr ""
"et de la direction de la caméra (transmettez-lui les entrées associées)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"Expression personnalisée du langage de shader Godot, qui est placée au-"
"dessus du shader obtenu. Vous pouvez insérer diverses définitions de "
@@ -9133,6 +9190,12 @@ msgid "Add..."
msgstr "Ajouter…"
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Chemin d'exportation"
@@ -9629,18 +9692,6 @@ msgid "Device"
msgstr "Périphérique"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Maj+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Contrôle+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Appuyez sur une touche…"
@@ -11385,7 +11436,8 @@ msgstr ""
"fonctions."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+#, fuzzy
+msgid "Select at least one node with sequence port."
msgstr "Sélectionnez au moins un nœud avec un port de séquence."
#: modules/visual_script/visual_script_editor.cpp
@@ -11723,10 +11775,20 @@ msgid "Using default boot splash image."
msgstr "Impossible de lire l'image de démarrage."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nom de paquet invalide :"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Nom unique de paquet invalide."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nom unique de paquet invalide."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "GUID produit invalide."
@@ -12405,6 +12467,18 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex."
msgid "Constants cannot be modified."
msgstr "Les constantes ne peuvent être modifiées."
+#~ msgid "Pause the scene"
+#~ msgstr "Mettre en pause la scène"
+
+#~ msgid "Shift+"
+#~ msgstr "Maj+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Contrôle+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Aimanter à la grille"
diff --git a/editor/translations/ga.po b/editor/translations/ga.po
index ea55d235b7..0994c769e1 100644
--- a/editor/translations/ga.po
+++ b/editor/translations/ga.po
@@ -2763,7 +2763,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3428,6 +3428,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4139,6 +4143,19 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Audio Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Cruthaigh"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4805,6 +4822,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4813,6 +4838,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Scála:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4894,6 +4924,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5028,6 +5072,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5167,7 +5215,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -7998,7 +8046,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8585,9 +8633,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8696,6 +8745,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9132,18 +9187,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10836,7 +10879,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11142,10 +11185,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/he.po b/editor/translations/he.po
index 501c0c731e..b438d8656d 100644
--- a/editor/translations/he.po
+++ b/editor/translations/he.po
@@ -2923,8 +2923,8 @@ msgid "Play"
msgstr "נגינה"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "השהיית הסצנה"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3611,6 +3611,11 @@ msgstr "סצנה חדשה בירושה…"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "נא לבחור סצנה ראשית"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "פתיחת סצנה"
@@ -4385,6 +4390,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "קטעי הנפשה:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "מאזין לשמע"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "פונקציות:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5083,6 +5103,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -5091,6 +5119,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "יחס מתיחה:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -5178,6 +5211,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "בחירת מיקוד"
@@ -5325,6 +5372,11 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "מצב מרחב מקומי (%s)"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5469,7 +5521,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8474,8 +8526,9 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
+#, fuzzy
+msgid "HardLight operator."
+msgstr "שינוי קנה מידה (יחס):"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Lighten operator."
@@ -9069,9 +9122,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9182,6 +9236,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "ייצוא מיזם"
@@ -9634,18 +9694,6 @@ msgid "Device"
msgstr "התקן"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "נא ללחוץ על מקש…"
@@ -11414,7 +11462,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11728,11 +11776,21 @@ msgstr "נעשה שימוש בתמונת הפתיח כבררת מחדל."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "שם שגוי."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "שם שגוי."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "שם שגוי."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "שם שגוי."
@@ -12276,6 +12334,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "השהיית הסצנה"
+
#, fuzzy
#~ msgid "Add input +"
#~ msgstr "הוספת אירוע"
diff --git a/editor/translations/hi.po b/editor/translations/hi.po
index 567bbd52f4..5ea73e6e98 100644
--- a/editor/translations/hi.po
+++ b/editor/translations/hi.po
@@ -2868,7 +2868,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3548,6 +3548,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Open Scenes"
msgstr "खोलो इसे"
@@ -4284,6 +4288,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "ट्रैक जोड़ें"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "कार्यों:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4962,6 +4980,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4970,6 +4996,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -5055,6 +5085,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5194,6 +5238,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5333,7 +5381,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8238,7 +8286,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8831,9 +8879,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8942,6 +8991,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9384,18 +9439,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11118,7 +11161,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11429,11 +11472,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "गलत फॉण्ट का आकार |"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "गलत फॉण्ट का आकार |"
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "गलत फॉण्ट का आकार |"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "गलत फॉण्ट का आकार |"
diff --git a/editor/translations/hr.po b/editor/translations/hr.po
index 6322a85090..5467aa1523 100644
--- a/editor/translations/hr.po
+++ b/editor/translations/hr.po
@@ -2777,7 +2777,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3444,6 +3444,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4154,6 +4158,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Animacijski Klipovi:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Audio Klipovi:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funkcije:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4820,6 +4839,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4828,6 +4855,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4910,6 +4941,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5045,6 +5090,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5184,7 +5233,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8028,7 +8077,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8615,9 +8664,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8726,6 +8776,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9162,18 +9218,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10875,7 +10919,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11183,10 +11227,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/hu.po b/editor/translations/hu.po
index bc1ab1bdd1..0f20323033 100644
--- a/editor/translations/hu.po
+++ b/editor/translations/hu.po
@@ -3020,8 +3020,8 @@ msgid "Play"
msgstr "Játék"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Szünetelteti a jelenetet"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3718,6 +3718,11 @@ msgstr "Új örökölt Jelenet..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Válasszon egy Fő Jelenetet"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Scene megnyitás"
@@ -4504,6 +4509,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Animáció nyomvonal hozzáadás"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funkciók:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5217,6 +5236,15 @@ msgid "Grid Step:"
msgstr "Rács Léptetés:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 lépés"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Forgatási Eltolás:"
@@ -5226,6 +5254,11 @@ msgstr "Forgatási Léptetés:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Skála:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Függőleges vezetővonal mozgatása"
@@ -5319,6 +5352,20 @@ msgstr "Horgonyok Módosítása"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Kiválaszt"
@@ -5471,6 +5518,11 @@ msgid "Use Rotation Snap"
msgstr "Forgatási Illesztés Használata"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Illesztés Használata"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Relatív Illesztés"
@@ -5621,7 +5673,7 @@ msgstr "Kulcs Beszúrása (Meglévő Nyomvonalakra)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8657,8 +8709,9 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
+#, fuzzy
+msgid "HardLight operator."
+msgstr "Skaláris kezelő változtatás"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Lighten operator."
@@ -9259,9 +9312,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9374,6 +9428,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Projekt Exportálása"
@@ -9825,18 +9885,6 @@ msgid "Device"
msgstr "Eszköz"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11612,7 +11660,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11927,11 +11975,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Érvénytelen név."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Érvénytelen név."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Érvénytelen név."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Érvénytelen projektnév."
@@ -12477,6 +12535,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "Szünetelteti a jelenetet"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "Rácshoz illesztés"
diff --git a/editor/translations/id.po b/editor/translations/id.po
index dc8e5c10d5..cf2c3bb271 100644
--- a/editor/translations/id.po
+++ b/editor/translations/id.po
@@ -2900,8 +2900,8 @@ msgid "Play"
msgstr "Mainkan"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Hentikan sementara skena ini"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3593,6 +3593,11 @@ msgid "New Inherited Scene"
msgstr "Skena Warisan Baru"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Skena Utama"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Buka Skena"
@@ -4319,6 +4324,21 @@ msgstr ""
"nama track."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Klip-klip Animasi:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Klip-klip Suara:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Fungsi-fungsi:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Node Telah Diubah Namanya"
@@ -4994,6 +5014,15 @@ msgid "Grid Step:"
msgstr "Jangkah Kotak-kotak:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 langkah"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Offset Perputaran:"
@@ -5002,6 +5031,11 @@ msgid "Rotation Step:"
msgstr "Jangkah Perputaran:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Skala:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Pindahkan Panduan Vertikal"
@@ -5087,6 +5121,20 @@ msgstr "Ubah Jangkar-jangkar"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Kunci yang Dipilih"
@@ -5230,6 +5278,11 @@ msgid "Use Rotation Snap"
msgstr "Gunakan Snap Rotasi"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Gunakan Snap"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Snap Relatif"
@@ -5369,8 +5422,9 @@ msgid "Insert keys (based on mask)."
msgstr "Sisipkan Kunci (berdasarkan mask)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8251,7 +8305,8 @@ msgid "Dodge operator."
msgstr "Operator dodge."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Operator HardLight"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8897,10 +8952,12 @@ msgstr ""
"permukaan dan arah pandangan kamera (berikan masukan yang terkait dengannya)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"Ekspresi Bahasa Kustom Godot Shader, yang ditempatkan di atas shader yang "
"dihasilkan. Anda dapat menempatkan berbagai definisi fungsi di dalamnya dan "
@@ -9030,6 +9087,12 @@ msgid "Add..."
msgstr "Tambahkan..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Lokasi Ekspor"
@@ -9521,18 +9584,6 @@ msgid "Device"
msgstr "Perangkat"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Kontrol+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Tekan Tombol..."
@@ -11280,7 +11331,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11608,11 +11659,21 @@ msgstr "Tidak dapat membuat folder."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nama tidak sah."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Nama tidak sah."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nama tidak sah."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Ukuran font tidak sah."
@@ -12245,6 +12306,18 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex."
msgid "Constants cannot be modified."
msgstr "Konstanta tidak dapat dimodifikasi."
+#~ msgid "Pause the scene"
+#~ msgstr "Hentikan sementara skena ini"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Kontrol+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Kancing ke Kisi"
diff --git a/editor/translations/is.po b/editor/translations/is.po
index 77ca21f932..6f06c5a142 100644
--- a/editor/translations/is.po
+++ b/editor/translations/is.po
@@ -2804,7 +2804,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3471,6 +3471,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4188,6 +4192,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Anim bæta við lag"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Val á kvarða"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4860,6 +4878,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4868,6 +4894,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Val á kvarða"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4951,6 +4982,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5089,6 +5134,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5228,7 +5277,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8094,7 +8143,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8684,9 +8733,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8795,6 +8845,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9236,18 +9292,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10952,7 +10996,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11259,10 +11303,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/it.po b/editor/translations/it.po
index 5ba8ea3702..642723f8bb 100644
--- a/editor/translations/it.po
+++ b/editor/translations/it.po
@@ -2934,8 +2934,8 @@ msgid "Play"
msgstr "Esegui"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Metti in pausa la scena"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3632,6 +3632,11 @@ msgid "New Inherited Scene"
msgstr "Nuova scena ereditata"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Scena Principale"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Apri scene"
@@ -4364,6 +4369,21 @@ msgstr ""
"impossibile recuperare i nomi delle tracce."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Clip Anim:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Clip Audio:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funzioni:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Nodo Rinominato"
@@ -5044,6 +5064,15 @@ msgid "Grid Step:"
msgstr "Step Griglia:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 passaggi"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Offset Rotazione:"
@@ -5052,6 +5081,11 @@ msgid "Rotation Step:"
msgstr "Step Rotazione:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Scala:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Muovi Guida Verticale"
@@ -5137,6 +5171,20 @@ msgstr "Cambia Ancore"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Blocca selezionato"
@@ -5281,6 +5329,11 @@ msgid "Use Rotation Snap"
msgstr "Usa lo Snap di Rotazione"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Usa lo Snap"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Snap Relativo"
@@ -5420,8 +5473,9 @@ msgid "Insert keys (based on mask)."
msgstr "Inserisci chiavi (in base alla maschera)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8312,7 +8366,8 @@ msgid "Dodge operator."
msgstr "Operatore schivata."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Operatore HardLight"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8952,10 +9007,12 @@ msgstr ""
"superfice e direzione della telecamera (passa gli input associati ad essa)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"L'espresione Custom Godot Shader Language è piazzata al di sopra dello "
"shader risultante. Puoi posizionare varie definizioni di fuzioni e chiamarle "
@@ -9086,6 +9143,12 @@ msgid "Add..."
msgstr "Aggiungi..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Percorso di Esportazione"
@@ -9581,18 +9644,6 @@ msgid "Device"
msgstr "Dispositivo"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Premi un tasto..."
@@ -11333,7 +11384,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11674,10 +11725,20 @@ msgid "Using default boot splash image."
msgstr "Utilizzando l'immagine di splash di avvio predefinita."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nome del pacchetto non valido:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Nome univoco del pacchetto non valido."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nome univoco del pacchetto non valido."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "GUID prodotto invalido."
@@ -12348,6 +12409,18 @@ msgstr "Varyings può essere assegnato soltanto nella funzione del vertice."
msgid "Constants cannot be modified."
msgstr "Le constanti non possono essere modificate."
+#~ msgid "Pause the scene"
+#~ msgstr "Metti in pausa la scena"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Snap alla griglia"
diff --git a/editor/translations/ja.po b/editor/translations/ja.po
index eae74ec8b8..de6d6822ca 100644
--- a/editor/translations/ja.po
+++ b/editor/translations/ja.po
@@ -2904,8 +2904,8 @@ msgid "Play"
msgstr "実行"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "シーンを一時停止"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3597,6 +3597,11 @@ msgid "New Inherited Scene"
msgstr "新しい継承したシーン"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "メインシーン"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "シーンを開く"
@@ -4320,6 +4325,21 @@ msgstr ""
"得できません。"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "アニメーションクリップ:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "オーディオクリップ:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "関数:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "ノードの名前が変更されました"
@@ -4999,6 +5019,15 @@ msgid "Grid Step:"
msgstr "グリッドのステップ:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2ステップ"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "回転のオフセット:"
@@ -5007,6 +5036,11 @@ msgid "Rotation Step:"
msgstr "回転のステップ:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "スケール:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "垂直ガイドを移動"
@@ -5091,6 +5125,20 @@ msgstr "アンカーを変更"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "選択をロック"
@@ -5230,6 +5278,11 @@ msgid "Use Rotation Snap"
msgstr "回転スナップを使う"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "スマートスナップを使う"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "相対スナップ"
@@ -5368,8 +5421,9 @@ msgid "Insert keys (based on mask)."
msgstr "(マスクに基づいて)キーを挿入。"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8265,7 +8319,8 @@ msgid "Dodge operator."
msgstr "Dodge演算子。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "HardLight演算子"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8916,9 +8971,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"カスタムGodotシェーダー言語の表現は、シェーディング結果の最後に位置します。"
"様々な関数をその中で定義し、表現の中で呼び出すことができます。またvarying変"
@@ -9048,6 +9104,12 @@ msgid "Add..."
msgstr "追加..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "エクスポート先のパス"
@@ -9539,18 +9601,6 @@ msgid "Device"
msgstr "デバイス"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "キーを押してください..."
@@ -11322,7 +11372,8 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr "複数の関数を持つノードから、ノードの関数を作ることができません。"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+#, fuzzy
+msgid "Select at least one node with sequence port."
msgstr "シーケンスポートでは最低でも一つのノードを選択してください。"
#: modules/visual_script/visual_script_editor.cpp
@@ -11647,10 +11698,20 @@ msgid "Using default boot splash image."
msgstr "デフォルトのブートスプラッシュ画像を使用します。"
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "無効なパッケージ名:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "パッケージの一意の名前が無効です。"
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "パッケージの一意の名前が無効です。"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "無効なプロダクト GUIDです。"
@@ -12314,6 +12375,18 @@ msgstr "Varyingは頂点関数にのみ割り当てることができます。"
msgid "Constants cannot be modified."
msgstr "定数は変更できません。"
+#~ msgid "Pause the scene"
+#~ msgstr "シーンを一時停止"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "グリッドにスナップ"
diff --git a/editor/translations/ka.po b/editor/translations/ka.po
index f703153803..839ad533f5 100644
--- a/editor/translations/ka.po
+++ b/editor/translations/ka.po
@@ -2880,7 +2880,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3554,6 +3554,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Open Scenes"
msgstr "გახსნილი"
@@ -4293,6 +4297,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "ანიმაციის მონაკვეთები:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "ხმოვანი მონაკვეთები:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "ფუნქციები:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4972,6 +4991,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4980,6 +5007,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "მასშტაბის თანაფარდობა:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -5065,6 +5097,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5206,6 +5252,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5347,7 +5397,7 @@ msgstr "ანიმ გასაღების ჩაყენება"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8269,7 +8319,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8864,9 +8914,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8975,6 +9026,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9414,18 +9471,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11155,7 +11200,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11466,11 +11511,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "არასწორი ფონტის ზომა."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "არასწორი ფონტის ზომა."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "არასწორი ფონტის ზომა."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "არასწორი ფონტის ზომა."
diff --git a/editor/translations/ko.po b/editor/translations/ko.po
index 445043812a..cea7f6b895 100644
--- a/editor/translations/ko.po
+++ b/editor/translations/ko.po
@@ -2868,8 +2868,8 @@ msgid "Play"
msgstr "실행하기"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "씬 일시 정지"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3555,6 +3555,11 @@ msgid "New Inherited Scene"
msgstr "새 상속 씬"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "메인 씬"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "씬 열기"
@@ -4278,6 +4283,21 @@ msgstr ""
"할 수 없어요."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "애니메이션 클립:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "오디오 클립:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "함수:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "노드 이름 바뀜"
@@ -4952,6 +4972,15 @@ msgid "Grid Step:"
msgstr "격자 단계:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2단계"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "회전 오프셋:"
@@ -4960,6 +4989,11 @@ msgid "Rotation Step:"
msgstr "회전 단계:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "크기:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "수직 가이드 이동하기"
@@ -5041,6 +5075,20 @@ msgstr "앵커 바꾸기"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "선택 항목 잠그기"
@@ -5177,6 +5225,11 @@ msgid "Use Rotation Snap"
msgstr "회전 스냅 사용하기"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "스마트 스냅 사용하기"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "상대적인 스냅"
@@ -5315,8 +5368,9 @@ msgid "Insert keys (based on mask)."
msgstr "키 삽입하기 (마스크 기준)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8184,7 +8238,8 @@ msgid "Dodge operator."
msgstr "닷지 연산자."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "하드 라이트 연산자"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8810,10 +8865,12 @@ msgstr ""
"(폴오프와 관련된 입력을 전달함)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"결과 셰이더 위에 배치된, 맞춤 Godot 셰이더 언어 명령문. 다양한 함수 선언을 놓"
"은 뒤 나중에 명령문에서 호출할 수 있어요. 변화, Uniform, 상수도 정의할 수 있"
@@ -8931,6 +8988,12 @@ msgid "Add..."
msgstr "추가하기..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "경로 내보내기"
@@ -9413,18 +9476,6 @@ msgid "Device"
msgstr "기기"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "키를 눌러주세요..."
@@ -11148,7 +11199,8 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr "많은 함수의 노드에서 노드의 함수를 만들 수 없어요."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+#, fuzzy
+msgid "Select at least one node with sequence port."
msgstr "Sequence 포트에서 적어도 하나의 노드를 선택하세요."
#: modules/visual_script/visual_script_editor.cpp
@@ -11465,10 +11517,20 @@ msgid "Using default boot splash image."
msgstr "기본 부트 스플래시 이미지 사용하기."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "잘못된 패키지 이름:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "잘못된 패키지 고유 이름."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "잘못된 패키지 고유 이름."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "잘못된 제품 GUID."
@@ -12098,6 +12160,18 @@ msgstr "Varying은 꼭짓점 함수에만 지정할 수 있어요."
msgid "Constants cannot be modified."
msgstr "상수는 수정할 수 없어요."
+#~ msgid "Pause the scene"
+#~ msgstr "씬 일시 정지"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "격자에 스냅"
diff --git a/editor/translations/lt.po b/editor/translations/lt.po
index 3d9a7bdd68..681bae9d5a 100644
--- a/editor/translations/lt.po
+++ b/editor/translations/lt.po
@@ -2847,7 +2847,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3531,6 +3531,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
#, fuzzy
msgid "Open Scenes"
msgstr "Atidaryti Skriptų Editorių"
@@ -4269,6 +4273,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Animacija: Pridėti Takelį"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "(Esama)"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -4959,6 +4977,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4967,6 +4993,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Skalė:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -5052,6 +5083,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5193,6 +5238,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5332,7 +5381,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8255,7 +8304,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8848,9 +8897,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8960,6 +9010,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Importuoti iš Nodo:"
@@ -9405,18 +9461,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11145,7 +11189,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11456,11 +11500,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Netinkamas šrifto dydis."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Netinkamas šrifto dydis."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Netinkamas šrifto dydis."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Netinkamas šrifto dydis."
diff --git a/editor/translations/lv.po b/editor/translations/lv.po
index 26a3d6d7d1..a0b68a3a64 100644
--- a/editor/translations/lv.po
+++ b/editor/translations/lv.po
@@ -2847,7 +2847,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3521,6 +3521,11 @@ msgstr ""
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Saglabāt Kā"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Atjaunina Ainu"
@@ -4258,6 +4263,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Animācijas klipi:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Audio klipi:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funkcijas:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4935,6 +4955,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4943,6 +4971,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Mēroga Attiecība:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -5028,6 +5061,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5168,6 +5215,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5307,7 +5358,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8228,7 +8279,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8820,9 +8871,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8931,6 +8983,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9369,18 +9427,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11108,7 +11154,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11419,11 +11465,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nederīgs nosaukums."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Nederīgs nosaukums."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nederīgs nosaukums."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Nederīgs nosaukums."
diff --git a/editor/translations/mi.po b/editor/translations/mi.po
index f78d6f5259..dbd85cdd3a 100644
--- a/editor/translations/mi.po
+++ b/editor/translations/mi.po
@@ -2754,7 +2754,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3419,6 +3419,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4128,6 +4132,18 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Audio Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Functions"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4794,6 +4810,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4802,6 +4826,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4883,6 +4911,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5017,6 +5059,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5156,7 +5202,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -7983,7 +8029,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8570,9 +8616,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8681,6 +8728,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9117,18 +9170,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10817,7 +10858,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11122,10 +11163,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/ml.po b/editor/translations/ml.po
index 0f5a68dd8c..255a961ea7 100644
--- a/editor/translations/ml.po
+++ b/editor/translations/ml.po
@@ -2764,7 +2764,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3429,6 +3429,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4138,6 +4142,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "ചലനരേഖകൾ:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "ശബ്ദരേഖകൾ:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "പ്രവൃത്തികൾ:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4804,6 +4823,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4812,6 +4839,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4893,6 +4924,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5027,6 +5072,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5166,7 +5215,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -7993,7 +8042,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8580,9 +8629,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8691,6 +8741,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9127,18 +9183,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10827,7 +10871,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11132,10 +11176,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/ms.po b/editor/translations/ms.po
index 74ade07fc8..7ff31a456c 100644
--- a/editor/translations/ms.po
+++ b/editor/translations/ms.po
@@ -2786,7 +2786,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3451,6 +3451,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4165,6 +4169,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Anim Tambah Trek"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Semua Pilihan"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4835,6 +4853,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4843,6 +4869,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4925,6 +4955,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5063,6 +5107,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5202,7 +5250,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8048,7 +8096,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8637,9 +8685,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8748,6 +8797,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9184,18 +9239,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10897,7 +10940,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11202,10 +11245,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/nb.po b/editor/translations/nb.po
index d7a63a7f8c..b7422a2f92 100644
--- a/editor/translations/nb.po
+++ b/editor/translations/nb.po
@@ -3041,8 +3041,8 @@ msgid "Play"
msgstr "Spill"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pause scenen"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3770,6 +3770,11 @@ msgstr "Ny Arvet Scene..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Velg en HovedScene"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Åpne Scene"
@@ -4565,6 +4570,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Anim-klipp:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Lydklipp:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funksjoner:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5281,6 +5301,15 @@ msgid "Grid Step:"
msgstr "Rutenett Steg:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 steg"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Rotasjon Offset:"
@@ -5290,6 +5319,11 @@ msgstr "Rotasjon Steg:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Skala:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Flytt vertikal veileder"
@@ -5383,6 +5417,20 @@ msgstr "Endre Anker"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Slett Valgte"
@@ -5536,6 +5584,11 @@ msgid "Use Rotation Snap"
msgstr "Bruk Rotasjons-Snap"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Bruk Snap"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Snap Relativt"
@@ -5689,7 +5742,7 @@ msgstr "Sett inn Nøkkel (Eksisterende Spor)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8739,7 +8792,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9335,9 +9388,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9449,6 +9503,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Eksporter Prosjekt"
@@ -9914,18 +9974,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11734,7 +11782,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -12056,11 +12104,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Ugyldig navn."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Ugyldig navn."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Ugyldig navn."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Prosjektnavn:"
@@ -12599,6 +12657,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstanter kan ikke endres."
+#~ msgid "Pause the scene"
+#~ msgstr "Pause scenen"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "Snap til rutenett"
diff --git a/editor/translations/nl.po b/editor/translations/nl.po
index 5db1835b37..001f9c16ae 100644
--- a/editor/translations/nl.po
+++ b/editor/translations/nl.po
@@ -3014,8 +3014,8 @@ msgid "Play"
msgstr "Speel"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pauzeer de scene"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3714,6 +3714,11 @@ msgstr "Nieuwe Geërfde Scene..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Hoofdscène"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Scene Openen"
@@ -4481,6 +4486,21 @@ msgstr ""
"niet worden gevonden."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Animatieclips:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Audioclips:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Functies:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5182,6 +5202,15 @@ msgid "Grid Step:"
msgstr "Raster Stap:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 stappen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Rotatie Verplaatsing:"
@@ -5191,6 +5220,11 @@ msgstr "Rotatie Stap:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Schaal:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Verplaats vertical gids"
@@ -5282,6 +5316,20 @@ msgstr "Wijzig Ankers"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Gereedschappen"
@@ -5434,6 +5482,11 @@ msgid "Use Rotation Snap"
msgstr "Gebruik Rotatie Snap"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Gebruik Uitlijnen"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Snap Relatief"
@@ -5591,7 +5644,7 @@ msgstr "Voeg Sleutel in (Bestaande Banen)"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8696,8 +8749,9 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
+#, fuzzy
+msgid "HardLight operator."
+msgstr "Verander Scalar Operator"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Lighten operator."
@@ -9301,9 +9355,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9423,6 +9478,12 @@ msgid "Add..."
msgstr "Toevoegen..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Project Exporteren"
@@ -9939,18 +10000,6 @@ msgid "Device"
msgstr "Apparaat"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Druk op een toets..."
@@ -11800,7 +11849,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -12126,10 +12175,20 @@ msgstr "Map kon niet gemaakt worden."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Ongeldige klassenaam"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Ongeldige unieke naam."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Ongeldige unieke naam."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "Ongeldig product GUID."
@@ -12747,6 +12806,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "Pauzeer de scene"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "Uitlijnen op raster"
diff --git a/editor/translations/or.po b/editor/translations/or.po
index 19fbf71453..6b52bb709a 100644
--- a/editor/translations/or.po
+++ b/editor/translations/or.po
@@ -2760,7 +2760,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3425,6 +3425,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4134,6 +4138,18 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Audio Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Functions"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4800,6 +4816,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4808,6 +4832,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4889,6 +4917,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5023,6 +5065,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5162,7 +5208,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -7989,7 +8035,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8576,9 +8622,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8687,6 +8734,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9123,18 +9176,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10823,7 +10864,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11128,10 +11169,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/pl.po b/editor/translations/pl.po
index 57c6759197..161dbd58f9 100644
--- a/editor/translations/pl.po
+++ b/editor/translations/pl.po
@@ -2907,8 +2907,8 @@ msgid "Play"
msgstr "Uruchom"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Zapauzuj scenę"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3601,6 +3601,11 @@ msgid "New Inherited Scene"
msgstr "Nowa scena dziedzicząca"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Scena główna"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Otwórz sceny"
@@ -4331,6 +4336,21 @@ msgstr ""
"uzyskać nazw ścieżek."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Klipy animacji:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Klipy dźwiękowe:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funkcje:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Węzeł przemianowany"
@@ -5011,6 +5031,15 @@ msgid "Grid Step:"
msgstr "Krok siatki:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 kroki"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Offset obrotu:"
@@ -5019,6 +5048,11 @@ msgid "Rotation Step:"
msgstr "Krok obrotu:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Skala:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Przesuń pionową prowadnicę"
@@ -5105,6 +5139,20 @@ msgstr "Zmień zakotwiczenie"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Zablokuj wybrane"
@@ -5245,6 +5293,11 @@ msgid "Use Rotation Snap"
msgstr "Użyj kroków obrotu"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Użyj inteligentnego przyciągania"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Przyciągaj względnie"
@@ -5383,8 +5436,9 @@ msgid "Insert keys (based on mask)."
msgstr "Wstaw klucze (w oparciu o maskę)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8257,7 +8311,8 @@ msgid "Dodge operator."
msgstr "Operator uniku."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Operator twardego światła"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8898,10 +8953,12 @@ msgstr ""
"kierunku widoku kamery (podaj tu powiązane wejście)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"Własne wyrażenie w języku shaderów Godota, znajdujące się na górze "
"wynikowego shadera. Możesz wewnątrz utworzyć różne definicje funkcji i "
@@ -9031,6 +9088,12 @@ msgid "Add..."
msgstr "Dodaj..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Ścieżka eksportu"
@@ -9523,18 +9586,6 @@ msgid "Device"
msgstr "Urządzenie"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Naciśnij klawisz..."
@@ -11269,7 +11320,8 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr "Nie można utworzyć funkcji węzłów z węzłów wielu funkcji."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+#, fuzzy
+msgid "Select at least one node with sequence port."
msgstr "Wybierz co najmniej jeden węzeł z portem sekwencyjnym."
#: modules/visual_script/visual_script_editor.cpp
@@ -11593,10 +11645,20 @@ msgid "Using default boot splash image."
msgstr "Używam domyślnego obrazka powitalnego."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Niepoprawna nazwa paczki:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Niewłaściwa unikalna nazwa paczki."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Niewłaściwa unikalna nazwa paczki."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "Nieprawidłowy GUID produktu."
@@ -12257,6 +12319,18 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchołków."
msgid "Constants cannot be modified."
msgstr "Stałe nie mogą być modyfikowane."
+#~ msgid "Pause the scene"
+#~ msgstr "Zapauzuj scenę"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Przyciągaj do siatki"
diff --git a/editor/translations/pr.po b/editor/translations/pr.po
index 7f3761e68d..f20178f8bb 100644
--- a/editor/translations/pr.po
+++ b/editor/translations/pr.po
@@ -2846,7 +2846,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3532,6 +3532,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4277,6 +4281,19 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Audio Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Yer functions:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4952,6 +4969,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4961,6 +4986,11 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Slit th' Node"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Discharge ye' Variable"
@@ -5048,6 +5078,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Yar, Blow th' Selected Down!"
@@ -5192,6 +5236,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5333,7 +5381,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8281,7 +8329,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8871,9 +8919,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8985,6 +9034,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9427,18 +9482,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11210,7 +11253,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11528,10 +11571,20 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Yer unique name be evil."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Yer unique name be evil."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Yer unique name be evil."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "Yer product GUID be evil."
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 0e7d98608c..88953ef6e5 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -2951,8 +2951,8 @@ msgid "Play"
msgstr "Tocar"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pausar a cena"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3644,6 +3644,11 @@ msgid "New Inherited Scene"
msgstr "Nova Cena Herdada"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Cena Principal"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Abrir Cenas"
@@ -4375,6 +4380,21 @@ msgstr ""
"possível obter os nomes das trilhas."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Clipes de Animação:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Clipes de Áudio:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funções:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Nó Renomeado"
@@ -5056,6 +5076,15 @@ msgid "Grid Step:"
msgstr "Passo de grade:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 passos"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Deslocamento de rotação:"
@@ -5064,6 +5093,11 @@ msgid "Rotation Step:"
msgstr "Passo de Rotação:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Escala:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Mover Guia Vertical"
@@ -5150,6 +5184,20 @@ msgstr "Alterar Âncoras"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Fixar Seleção"
@@ -5295,6 +5343,11 @@ msgid "Use Rotation Snap"
msgstr "Usar Snap de Rotação"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Usar Snap"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Snap Relativo"
@@ -5434,8 +5487,9 @@ msgid "Insert keys (based on mask)."
msgstr "Inserir Chaves (baseado na máscara)"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8327,7 +8381,8 @@ msgid "Dodge operator."
msgstr "Operador de desvio."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Operador HardLight"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9002,9 +9057,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9120,6 +9176,12 @@ msgid "Add..."
msgstr "Adicionar..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Caminho de Exportação"
@@ -9619,18 +9681,6 @@ msgid "Device"
msgstr "Dispositivo"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Pressione uma Tecla..."
@@ -11428,7 +11478,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11758,10 +11808,20 @@ msgid "Using default boot splash image."
msgstr "Usando imagem boot splash padrão."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nome de pacote inválido:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Nome único de pacote inválido."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nome único de pacote inválido."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "GUID de produto inválido."
@@ -12436,6 +12496,18 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice."
msgid "Constants cannot be modified."
msgstr "Constantes não podem serem modificadas."
+#~ msgid "Pause the scene"
+#~ msgstr "Pausar a cena"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Encaixar na grade"
diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po
index 7ec9eb3159..de00b85e4a 100644
--- a/editor/translations/pt_PT.po
+++ b/editor/translations/pt_PT.po
@@ -2894,8 +2894,8 @@ msgid "Play"
msgstr "Executar"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pausa a cena"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3588,6 +3588,11 @@ msgid "New Inherited Scene"
msgstr "Nova Cena Herdada"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Cena principal"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Abrir Cenas"
@@ -4315,6 +4320,21 @@ msgstr ""
"de recolher nome das faixas."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Clips Anim:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Clips Áudio:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funções:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Nó Renomeado"
@@ -4991,6 +5011,15 @@ msgid "Grid Step:"
msgstr "Passo da grelha:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 passos"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Compensação da rotação:"
@@ -4999,6 +5028,11 @@ msgid "Rotation Step:"
msgstr "Passo da rotação:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Escala:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Mover Guia Vertical"
@@ -5084,6 +5118,20 @@ msgstr "Mudar âncoras"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Bloquear Seleção"
@@ -5223,6 +5271,11 @@ msgid "Use Rotation Snap"
msgstr "Usar Ajuste de rotação"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Usar Ajuste Inteligente"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Ajuste relativo"
@@ -5361,8 +5414,9 @@ msgid "Insert keys (based on mask)."
msgstr "Inserir chaves (baseado na máscara)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8231,7 +8285,8 @@ msgid "Dodge operator."
msgstr "Operador Desvio."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Operador HardLight"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8869,10 +8924,12 @@ msgstr ""
"da câmara (passa entradas associadas)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"Expressão personalizada em Linguagem Godot Shader, colocada sobre o shader "
"resultante. Pode colocar várias definições de função e chamá-las depois nas "
@@ -8999,6 +9056,12 @@ msgid "Add..."
msgstr "Adicionar..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Exportar Caminho"
@@ -9491,18 +9554,6 @@ msgid "Device"
msgstr "Dispositivo"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Pressione uma tecla..."
@@ -11233,7 +11284,8 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr "Impossível criar função de nós com nós de várias funções."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+#, fuzzy
+msgid "Select at least one node with sequence port."
msgstr "Selecione pelo menos um nó com porta de sequência."
#: modules/visual_script/visual_script_editor.cpp
@@ -11563,10 +11615,20 @@ msgid "Using default boot splash image."
msgstr "A usar imagem padrão de inicialização."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nome de pacote inválido:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Nome único de pacote inválido."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nome único de pacote inválido."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "GUID do produto inválido."
@@ -12221,6 +12283,18 @@ msgstr "Variações só podem ser atribuídas na função vértice."
msgid "Constants cannot be modified."
msgstr "Constantes não podem ser modificadas."
+#~ msgid "Pause the scene"
+#~ msgstr "Pausa a cena"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Ajustar à Grelha"
diff --git a/editor/translations/ro.po b/editor/translations/ro.po
index 369a9087c8..266f95691e 100644
--- a/editor/translations/ro.po
+++ b/editor/translations/ro.po
@@ -3012,8 +3012,8 @@ msgid "Play"
msgstr "Rulează"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Întrerupe scena"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3710,6 +3710,11 @@ msgstr "Scenă Derivată Nouă..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Alege o Scenă Principală"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Deschide o scenă"
@@ -4496,6 +4501,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Anim Adăugați Pistă"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Faceți Funcția"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5205,6 +5224,15 @@ msgid "Grid Step:"
msgstr "Pas Grilă:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 pași"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Compensare Rotație:"
@@ -5214,6 +5242,11 @@ msgstr "Pas Rotație:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Dimensiune:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Mută ghidul vertical"
@@ -5307,6 +5340,20 @@ msgstr "Modifică Ancorele"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Selectează"
@@ -5459,6 +5506,11 @@ msgid "Use Rotation Snap"
msgstr "Folosește Rotația Snap"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Utilizează Snap"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Snap Relativ"
@@ -5609,7 +5661,7 @@ msgstr "Inserează Notă (Melodii existente)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8632,8 +8684,9 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
+#, fuzzy
+msgid "HardLight operator."
+msgstr "Dimensiune (raport):"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Lighten operator."
@@ -9229,9 +9282,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9342,6 +9396,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Exportă Proiectul"
@@ -9800,18 +9860,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11581,7 +11629,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11895,11 +11943,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nume nevalid."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Nume nevalid."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nume nevalid."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Nume de Proiect Nevalid."
@@ -12436,6 +12494,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "Întrerupe scena"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "Snap pe grilă"
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 65fa369ba8..62e597ca25 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -2938,8 +2938,8 @@ msgid "Play"
msgstr "Воспроизвести"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Приостановить сцену"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3632,6 +3632,11 @@ msgid "New Inherited Scene"
msgstr "Новая вложенная сцена"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Главная сцена"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Открыть сцены"
@@ -4357,6 +4362,21 @@ msgstr ""
"удается получить отслеживаемые имена."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Дорожки Анимации:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Аудиодорожки:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Функции:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Узел переименован"
@@ -5038,6 +5058,15 @@ msgid "Grid Step:"
msgstr "Шаг сетки:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 шага"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Отступ поворота:"
@@ -5046,6 +5075,11 @@ msgid "Rotation Step:"
msgstr "Шаг поворота:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Масштаб:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Перемещать вертикальную направляющую"
@@ -5130,6 +5164,20 @@ msgstr "Изменить привязку"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Заблокировать выбранное"
@@ -5270,6 +5318,11 @@ msgid "Use Rotation Snap"
msgstr "Использовать привязку вращения"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Использовать умную привязку"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Относительная привязка"
@@ -5409,8 +5462,9 @@ msgid "Insert keys (based on mask)."
msgstr "Вставить ключи (на основе маски)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8301,7 +8355,8 @@ msgid "Dodge operator."
msgstr "Оператор выцветания."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Оператор жёсткого света"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8942,10 +8997,12 @@ msgid ""
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"Пользовательское выражение языка шейдеров Godot, которое помещается поверх "
"шейдера. Вы можете разместить внутри различные объявления функций и вызвать "
@@ -9075,6 +9132,12 @@ msgid "Add..."
msgstr "Добавить..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Путь экспорта"
@@ -9566,18 +9629,6 @@ msgid "Device"
msgstr "Устройство"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Нажмите любую клавишу..."
@@ -11321,7 +11372,7 @@ msgstr ""
#: modules/visual_script/visual_script_editor.cpp
#, fuzzy
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr "Выберите по крайней мере один узел с последовательным портом."
#: modules/visual_script/visual_script_editor.cpp
@@ -11648,10 +11699,20 @@ msgid "Using default boot splash image."
msgstr "Использовать изображения заставки по умолчанию."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Недопустимое имя пакета:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Неверное уникальное имя пакета."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Неверное уникальное имя пакета."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "Неверный GUID продукта."
@@ -12322,6 +12383,18 @@ msgstr "Изменения могут быть назначены только
msgid "Constants cannot be modified."
msgstr "Константы не могут быть изменены."
+#~ msgid "Pause the scene"
+#~ msgstr "Приостановить сцену"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Привязка к сетке"
diff --git a/editor/translations/si.po b/editor/translations/si.po
index a5775be438..85973b455c 100644
--- a/editor/translations/si.po
+++ b/editor/translations/si.po
@@ -2783,7 +2783,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3449,6 +3449,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4165,6 +4169,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Anim පසුරු:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "ශ්‍රව්‍ය පසුරු:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "ශ්‍රිත:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4832,6 +4851,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4840,6 +4867,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4923,6 +4954,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5060,6 +5105,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5199,7 +5248,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8048,7 +8097,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8639,9 +8688,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8750,6 +8800,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9186,18 +9242,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10897,7 +10941,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11205,10 +11249,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/sk.po b/editor/translations/sk.po
index 88eddf57db..62811488f9 100644
--- a/editor/translations/sk.po
+++ b/editor/translations/sk.po
@@ -2856,7 +2856,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3539,6 +3539,11 @@ msgstr "Popis:"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Uložiť súbor"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Otvoriť súbor(y)"
@@ -4284,6 +4289,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Klipy Animácie:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Zvukové Klipy:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funkcie:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4966,6 +4986,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4975,6 +5003,11 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Zmeniť veľkosť výberu"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Popis:"
@@ -5063,6 +5096,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Všetky vybrané"
@@ -5204,6 +5251,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5345,7 +5396,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8305,7 +8356,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8898,9 +8949,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9010,6 +9062,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9455,18 +9513,6 @@ msgid "Device"
msgstr "Zariadenie"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11215,7 +11261,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11532,11 +11578,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Nesprávna veľkosť písma."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Nesprávna veľkosť písma."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Nesprávna veľkosť písma."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Nesprávna veľkosť písma."
@@ -12086,6 +12142,12 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
#, fuzzy
#~ msgid "Theme Properties:"
#~ msgstr "Filter:"
diff --git a/editor/translations/sl.po b/editor/translations/sl.po
index 8b9ed3f61a..238d4da365 100644
--- a/editor/translations/sl.po
+++ b/editor/translations/sl.po
@@ -3006,8 +3006,8 @@ msgid "Play"
msgstr "Zaženi"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Zaustavi prizor"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3702,6 +3702,11 @@ msgstr "Nov Podedovan Prizor..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Izberi Glavno Sceno"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Odpri Sceno"
@@ -4489,6 +4494,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Animacija Dodaj sled"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funkcije:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5198,6 +5217,15 @@ msgid "Grid Step:"
msgstr "Mrežni Korak:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 koraka"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Rotacijski Odmik:"
@@ -5207,6 +5235,11 @@ msgstr "Rotacijski Korak:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Prilagodi Velikost:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Premakni navpični vodnik"
@@ -5300,6 +5333,20 @@ msgstr "Spremeni Sidrišča"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Izbira Orodja"
@@ -5453,6 +5500,11 @@ msgid "Use Rotation Snap"
msgstr "Uporabi Rotacijsko Pripenjanje"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Uporabi Pripenjanje"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Pripni Relativno"
@@ -5602,7 +5654,7 @@ msgstr "V Animacijo Vstavi Ključ"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8608,7 +8660,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9204,9 +9256,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9318,6 +9371,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Izvozi Projekt"
@@ -9774,18 +9833,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11560,7 +11607,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11878,11 +11925,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Neveljavno ime."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Neveljaven indeks lastnosti imena."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Neveljaven indeks lastnosti imena."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Neveljavno Ime Projekta."
@@ -12448,6 +12505,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Konstante ni možno spreminjati."
+#~ msgid "Pause the scene"
+#~ msgstr "Zaustavi prizor"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "Pripni na mrežo"
diff --git a/editor/translations/sq.po b/editor/translations/sq.po
index dbea1057fc..49b45241ed 100644
--- a/editor/translations/sq.po
+++ b/editor/translations/sq.po
@@ -2930,8 +2930,8 @@ msgid "Play"
msgstr "Luaj"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pusho skenën"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3628,6 +3628,11 @@ msgstr "Skenë e Re e Trashëguar..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Zgjidh një Skenë Kryesore"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Hap Skenën"
@@ -4360,6 +4365,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Klipe Audio:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Klipe Audio:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funksionet:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -5035,6 +5055,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -5043,6 +5071,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -5128,6 +5160,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Zgjidh"
@@ -5267,6 +5313,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5406,7 +5456,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8292,7 +8342,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8881,9 +8931,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8992,6 +9043,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9436,18 +9493,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11178,7 +11223,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11487,10 +11532,20 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Emër i palejuar."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Emër i palejuar."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
@@ -12020,6 +12075,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "Pusho skenën"
+
#~ msgid "Properties:"
#~ msgstr "Vetitë:"
diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po
index fd8f5d95b3..e868067d39 100644
--- a/editor/translations/sr_Cyrl.po
+++ b/editor/translations/sr_Cyrl.po
@@ -3015,8 +3015,8 @@ msgid "Play"
msgstr "Покрени"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Паузирај сцену"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3727,6 +3727,11 @@ msgstr "Нова наслеђена сцена..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Одабери главну сцену"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Отвори сцену"
@@ -4515,6 +4520,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Звучни слушалац"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Звучни слушалац"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Промени векторску функцију"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5217,6 +5237,15 @@ msgid "Grid Step:"
msgstr "Корак мреже:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 корака"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Ротација офсета:"
@@ -5226,6 +5255,11 @@ msgstr "Ротације корака:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "Скала:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "Помери вертикални водич"
@@ -5319,6 +5353,20 @@ msgstr "Промени сидра"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Избор алатки"
@@ -5471,6 +5519,11 @@ msgid "Use Rotation Snap"
msgstr "Користи лепљење ротације"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Користи лепљење"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Залепи релативно"
@@ -5623,7 +5676,7 @@ msgstr "Убаци кључ (постојеће траке)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8703,8 +8756,9 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
+#, fuzzy
+msgid "HardLight operator."
+msgstr "Промени скаларни оператор"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Lighten operator."
@@ -9308,9 +9362,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9426,6 +9481,12 @@ msgid "Add..."
msgstr "Додај..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Извези пројекат"
@@ -9888,18 +9949,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11684,7 +11733,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -12004,11 +12053,21 @@ msgstr "Неуспех при учитавању датотеке са слич
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Неважеће име."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Неважеће име."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Неважеће име."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Неважеће име."
@@ -12548,6 +12607,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "Паузирај сцену"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "Залепи за мрежу"
diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po
index 5a1d545141..e4298b2aa5 100644
--- a/editor/translations/sr_Latn.po
+++ b/editor/translations/sr_Latn.po
@@ -2799,7 +2799,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3466,6 +3466,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4185,6 +4189,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Anim Klipovi:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Audio Klipovi:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funkcije:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4857,6 +4876,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4865,6 +4892,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Skaliraj Selekciju"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4949,6 +4981,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5087,6 +5133,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5227,7 +5277,7 @@ msgstr "Animacija dodaj ključ"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8116,7 +8166,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8710,9 +8760,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8821,6 +8872,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9259,18 +9316,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10981,7 +11026,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11289,10 +11334,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/sv.po b/editor/translations/sv.po
index ec899ec358..b18d4ac96e 100644
--- a/editor/translations/sv.po
+++ b/editor/translations/sv.po
@@ -2985,8 +2985,8 @@ msgid "Play"
msgstr "Spela"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Pausa scenen"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3683,6 +3683,11 @@ msgstr "Ny Ärvd Scen..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Välj en Huvudscen"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "Öppna Scen"
@@ -4466,6 +4471,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Animklipp:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Ljudklipp:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Funktioner:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5167,6 +5187,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -5175,6 +5203,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Skala:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -5262,6 +5295,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "Välj"
@@ -5406,6 +5453,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5548,7 +5599,7 @@ msgstr "Anim Infoga Nyckel"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8550,7 +8601,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9145,9 +9196,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9259,6 +9311,12 @@ msgid "Add..."
msgstr "Lägg till..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Exportera Projekt"
@@ -9717,18 +9775,6 @@ msgid "Device"
msgstr "Enhet"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Skift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
#, fuzzy
msgid "Press a Key..."
msgstr "Tryck på en Knapp..."
@@ -11506,7 +11552,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11825,11 +11871,21 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Ogiltigt namn."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Ogiltigt namn."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Ogiltigt namn."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Projektnamn:"
@@ -12396,6 +12452,15 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "Pausa scenen"
+
+#~ msgid "Shift+"
+#~ msgstr "Skift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
#, fuzzy
#~ msgid "Add input +"
#~ msgstr "Lägg till Signal"
diff --git a/editor/translations/ta.po b/editor/translations/ta.po
index 08faf73931..5035e886c5 100644
--- a/editor/translations/ta.po
+++ b/editor/translations/ta.po
@@ -2788,7 +2788,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3454,6 +3454,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4169,6 +4173,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "அசைவூட்டு பாதை சேர்"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "அனைத்து தேர்வுகள்"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4840,6 +4858,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4848,6 +4874,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4930,6 +4960,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5068,6 +5112,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5207,7 +5255,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8055,7 +8103,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8644,9 +8692,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8755,6 +8804,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9191,18 +9246,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10905,7 +10948,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11210,10 +11253,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/te.po b/editor/translations/te.po
index 617809b62d..4ad5ae8777 100644
--- a/editor/translations/te.po
+++ b/editor/translations/te.po
@@ -2762,7 +2762,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3427,6 +3427,10 @@ msgid "New Inherited Scene"
msgstr ""
#: editor/filesystem_dock.cpp
+msgid "Set As Main Scene"
+msgstr ""
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr ""
@@ -4136,6 +4140,18 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Audio Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Functions"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4802,6 +4818,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4810,6 +4834,10 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Scale Step:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -4891,6 +4919,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr ""
@@ -5025,6 +5067,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5164,7 +5210,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -7992,7 +8038,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8579,9 +8625,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8690,6 +8737,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9126,18 +9179,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -10826,7 +10867,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11131,10 +11172,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/th.po b/editor/translations/th.po
index 2bd671a4f4..af1bb53b9e 100644
--- a/editor/translations/th.po
+++ b/editor/translations/th.po
@@ -2981,8 +2981,8 @@ msgid "Play"
msgstr "เล่น"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "หยุดชั่วคราว"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3678,6 +3678,11 @@ msgstr "สืบทอดฉากใหม่..."
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "ฉากหลัก"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "เปิดไฟล์ฉาก"
@@ -4468,6 +4473,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "คลิป"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "ตัวรับเสียง"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "ฟังก์ชัน:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5174,6 +5194,15 @@ msgid "Grid Step:"
msgstr "ระยะห่างเส้น:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 ระดับ"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "องศาเริ่มต้น:"
@@ -5183,6 +5212,11 @@ msgstr "ช่วงองศา:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "อัตราส่วน:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "เลื่อนเส้นนำแนวตั้ง"
@@ -5276,6 +5310,20 @@ msgstr "แก้ไขการตรึง"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "เครื่องมือเลือก"
@@ -5427,6 +5475,11 @@ msgid "Use Rotation Snap"
msgstr "จำกัดการหมุน"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "จำกัดการเคลื่อนย้าย"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "จำกัดโดยใช้ตำแหน่งปัจจุบัน"
@@ -5580,7 +5633,7 @@ msgstr "เพิ่มคีย์ (แทร็กที่มีอยู่
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8654,8 +8707,9 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
+#, fuzzy
+msgid "HardLight operator."
+msgstr "แก้ไขเครื่องหมายสเกลาร์"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Lighten operator."
@@ -9259,9 +9313,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9376,6 +9431,12 @@ msgid "Add..."
msgstr "เพิ่ม..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "ส่งออกโปรเจกต์"
@@ -9846,18 +9907,6 @@ msgid "Device"
msgstr "อุปกรณ์"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Control+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "กดปุ่ม..."
@@ -11666,7 +11715,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11983,10 +12032,20 @@ msgstr "ใช้ภาพขณะเริ่มเกมปริยาย"
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "ชื่อคลาสไม่ถูกต้อง"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "ชื่อเฉพาะไม่ถูกต้อง"
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "ชื่อเฉพาะไม่ถูกต้อง"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "GUID ของโปรแกรมไม่ถูกต้อง"
@@ -12586,6 +12645,18 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "หยุดชั่วคราว"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Control+"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "จำกัดด้วยเส้นตาราง"
diff --git a/editor/translations/tr.po b/editor/translations/tr.po
index d377296330..6ef831b3be 100644
--- a/editor/translations/tr.po
+++ b/editor/translations/tr.po
@@ -2913,8 +2913,8 @@ msgid "Play"
msgstr "Oynat"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Sahneyi duraklat"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3603,6 +3603,11 @@ msgid "New Inherited Scene"
msgstr "Yeni Miras Alınmış Sahne"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Ana Sahne"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Sahneleri Aç"
@@ -4331,6 +4336,21 @@ msgstr ""
"alınamadı."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Animasyon Klipleri:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Ses Parçası:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "İşlevler:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Düğüm Yeniden Adlandırıldı"
@@ -5011,6 +5031,15 @@ msgid "Grid Step:"
msgstr "Izgara Adımı:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 kademe"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Dönme Kayması:"
@@ -5019,6 +5048,11 @@ msgid "Rotation Step:"
msgstr "Dönme Adımı:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Ölçekle:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Dikey kılavuzu taşı"
@@ -5104,6 +5138,20 @@ msgstr "Çapaları Değiştir"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Seçimi Kilitle"
@@ -5244,6 +5292,11 @@ msgid "Use Rotation Snap"
msgstr "Döndürme Yapışması Kullan"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Akıllı Hizalama Kullan"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Göreceli Yapış"
@@ -5382,8 +5435,9 @@ msgid "Insert keys (based on mask)."
msgstr "Anahtar Gir (maskeye dayalı olarak)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8258,7 +8312,8 @@ msgid "Dodge operator."
msgstr "Dodge operatörü."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "HardLight opeartörü"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8888,9 +8943,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9008,6 +9064,12 @@ msgid "Add..."
msgstr "Ekle..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Ön Ayarları Dışa Aktar:"
@@ -9487,18 +9549,6 @@ msgid "Device"
msgstr "Aygıt"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Denetim+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Bir Dokunaca Basın..."
@@ -11320,7 +11370,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11640,10 +11690,20 @@ msgstr "Açılış ekranı resim dosyası okunamadı."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Geçersiz sınıf ismi"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Benzersiz Ad Geçersiz."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Benzersiz Ad Geçersiz."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "Geçersiz ürün GUID'i."
@@ -12294,6 +12354,18 @@ msgstr "Değişkenler yalnızca tepe işlevinde atanabilir."
msgid "Constants cannot be modified."
msgstr "Sabit değerler değiştirilemez."
+#~ msgid "Pause the scene"
+#~ msgstr "Sahneyi duraklat"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Denetim+"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "Izgaraya yapış"
diff --git a/editor/translations/uk.po b/editor/translations/uk.po
index 96a4ab0106..e3ec09367a 100644
--- a/editor/translations/uk.po
+++ b/editor/translations/uk.po
@@ -2897,8 +2897,8 @@ msgid "Play"
msgstr "Відтворити"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Призупинити сцену"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3591,6 +3591,11 @@ msgid "New Inherited Scene"
msgstr "Нова успадкована сцена"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Головна сцена"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Відкрити сцени"
@@ -4323,6 +4328,21 @@ msgstr ""
"неможливо отримати назви доріжок."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Кліпи анімації:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Звукові кліпи:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Функції:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Перейменовано вузол"
@@ -5002,6 +5022,15 @@ msgid "Grid Step:"
msgstr "Крок сітки:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 кроки"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "Відступ повороту:"
@@ -5010,6 +5039,11 @@ msgid "Rotation Step:"
msgstr "Крок повороту:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Масштаб:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "Перемістити вертикальну напрямну"
@@ -5095,6 +5129,20 @@ msgstr "Змінити прив'язки"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Заблокувати позначене"
@@ -5235,6 +5283,11 @@ msgid "Use Rotation Snap"
msgstr "Використання обертання прив'язки"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Використати кмітливе прив'язування"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "Відносна прив'язка"
@@ -5373,8 +5426,9 @@ msgid "Insert keys (based on mask)."
msgstr "Вставити ключові кадри (на основі маски)."
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8256,7 +8310,8 @@ msgid "Dodge operator."
msgstr "Оператор висвітлення."
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "Оператор яскравого світла"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8898,10 +8953,12 @@ msgstr ""
"напрямку погляду камери (функції слід передати відповіді вхідні дані)."
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"Нетиповий вираз мовою шейдерів Godot, який буде додано над отриманим "
"шейдером. Ви можете розташовувати різні визначення функцій всередині коду і "
@@ -9031,6 +9088,12 @@ msgid "Add..."
msgstr "Додати..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "Шлях експорту"
@@ -9522,18 +9585,6 @@ msgid "Device"
msgstr "Пристрій"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Ctrl+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "Натисніть клавішу,..."
@@ -11273,7 +11324,8 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr "Неможливо створити функцію вузлів на основі вузлів декількох функцій."
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+#, fuzzy
+msgid "Select at least one node with sequence port."
msgstr "ВИберіть принаймні один вузол і портом послідовності."
#: modules/visual_script/visual_script_editor.cpp
@@ -11607,10 +11659,20 @@ msgid "Using default boot splash image."
msgstr "Використання типового файлу зображення заставки."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "Некоректна назва пакунка:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "Некоректна унікальна назва пакунка."
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Некоректна унікальна назва пакунка."
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "Некоректний GUID продукту."
@@ -12275,6 +12337,18 @@ msgstr "Змінні величини можна пов'язувати лише
msgid "Constants cannot be modified."
msgstr "Сталі не можна змінювати."
+#~ msgid "Pause the scene"
+#~ msgstr "Призупинити сцену"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Ctrl+"
+
#~ msgid "Snap to Grid"
#~ msgstr "Прилипання до сітки"
diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po
index c68843bd77..74a0013d39 100644
--- a/editor/translations/ur_PK.po
+++ b/editor/translations/ur_PK.po
@@ -2813,7 +2813,7 @@ msgid "Play"
msgstr ""
#: editor/editor_node.cpp
-msgid "Pause the scene"
+msgid "Pause the scene execution for debugging."
msgstr ""
#: editor/editor_node.cpp
@@ -3490,6 +3490,11 @@ msgstr "سب سکریپشن بنائیں"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "ایک مینو منظر چنیں"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "سب سکریپشن بنائیں"
@@ -4221,6 +4226,19 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Audio Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr ".تمام کا انتخاب"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr ""
@@ -4896,6 +4914,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4905,6 +4931,11 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "ایکشن منتقل کریں"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "سب سکریپشن بنائیں"
@@ -4994,6 +5025,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr ".تمام کا انتخاب"
@@ -5137,6 +5182,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5277,7 +5326,7 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8197,7 +8246,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8788,9 +8837,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8899,6 +8949,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr ""
@@ -9343,18 +9399,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11089,7 +11133,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11400,10 +11444,18 @@ msgid "Using default boot splash image."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package short name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr ""
#: platform/uwp/export/export.cpp
+msgid "Invalid package publisher display name."
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr ""
diff --git a/editor/translations/vi.po b/editor/translations/vi.po
index f3570ad0ff..d92251b862 100644
--- a/editor/translations/vi.po
+++ b/editor/translations/vi.po
@@ -2866,8 +2866,8 @@ msgid "Play"
msgstr "Chạy"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "Tạm dừng cảnh"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3542,6 +3542,11 @@ msgid "New Inherited Scene"
msgstr "Tạo Cảnh kế thừa mới"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "Chọn một Scene chính"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "Mở cảnh"
@@ -4274,6 +4279,21 @@ msgstr ""
"Trính phát hoạt ảnh không có đường dẫn nút Gốc, không thể truy xuất tên."
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "Âm thanh:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "Âm thanh:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "Hàm:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "Nút đã đổi tên"
@@ -4956,6 +4976,15 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2 bước"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -4964,6 +4993,11 @@ msgid "Rotation Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "Tỷ lệ:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr ""
@@ -5053,6 +5087,20 @@ msgstr "Đổi các Neo"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "Khoá lựa chọn"
@@ -5193,6 +5241,11 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "Sử dụng Snap"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5334,7 +5387,7 @@ msgstr "Chèn Key Anim"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8288,7 +8341,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8883,9 +8936,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8994,6 +9048,12 @@ msgid "Add..."
msgstr ""
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "Xuất Tile Set"
@@ -9445,18 +9505,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11202,7 +11250,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11514,11 +11562,21 @@ msgstr "Sử dụng hình khởi động mặc định."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "Kích thước font không hợp lệ."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "Kích thước font không hợp lệ."
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "Kích thước font không hợp lệ."
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "Kích thước font không hợp lệ."
@@ -12057,6 +12115,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr "Không thể chỉnh sửa hằng số."
+#~ msgid "Pause the scene"
+#~ msgstr "Tạm dừng cảnh"
+
#~ msgid "Snap to Grid"
#~ msgstr "Snap dạng lưới"
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po
index 7277ce7364..9d1e283851 100644
--- a/editor/translations/zh_CN.po
+++ b/editor/translations/zh_CN.po
@@ -2869,8 +2869,8 @@ msgid "Play"
msgstr "播放"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "暂停运行场景"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3546,6 +3546,11 @@ msgid "New Inherited Scene"
msgstr "新继承的场景"
#: editor/filesystem_dock.cpp
+#, fuzzy
+msgid "Set As Main Scene"
+msgstr "主场景"
+
+#: editor/filesystem_dock.cpp
msgid "Open Scenes"
msgstr "打开场景"
@@ -4262,6 +4267,21 @@ msgid ""
msgstr "动画播放器没有合法的根节点路径,因此无法获取轨道名称。"
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "动画剪辑:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "音频剪辑:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "函数:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
msgid "Node Renamed"
msgstr "节点已重命名"
@@ -4934,6 +4954,15 @@ msgid "Grid Step:"
msgstr "网格大小:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2步"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "旋转偏移量:"
@@ -4942,6 +4971,11 @@ msgid "Rotation Step:"
msgstr "旋转步长:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Scale Step:"
+msgstr "缩放:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Move Vertical Guide"
msgstr "移动垂直参考线"
@@ -5023,6 +5057,20 @@ msgstr "编辑锚点"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
msgid "Lock Selected"
msgstr "锁定选定"
@@ -5157,6 +5205,11 @@ msgid "Use Rotation Snap"
msgstr "使用旋转吸附"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "Use Scale Snap"
+msgstr "使用吸附"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr "相对吸附"
@@ -5295,8 +5348,9 @@ msgid "Insert keys (based on mask)."
msgstr "插入帧(基于遮罩)。"
#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8156,7 +8210,8 @@ msgid "Dodge operator."
msgstr "Dodge 运算符。"
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+#, fuzzy
+msgid "HardLight operator."
msgstr "HardLight 操作"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8769,10 +8824,12 @@ msgid ""
msgstr "根据表面法线和相机视图方向的点积返回衰减(将相关输入传递给它)。"
#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
"自定义的Godot着色器语言表达式,位于生成的着色器顶部。您可以在其中放置各种函数"
"定义,然后在表达式中调用它。您还可以声明变化,统一和常量。"
@@ -8887,6 +8944,12 @@ msgid "Add..."
msgstr "添加..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "导出路径"
@@ -9352,18 +9415,6 @@ msgid "Device"
msgstr "设备"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr "Ctrl+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr "按下一个键..."
@@ -11064,7 +11115,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11376,10 +11427,20 @@ msgid "Using default boot splash image."
msgstr "使用默认启动图片。"
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package short name."
+msgstr "无效的包名称:"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package unique name."
msgstr "包名唯一性无效。"
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "包名唯一性无效。"
+
+#: platform/uwp/export/export.cpp
msgid "Invalid product GUID."
msgstr "产品GUID非法。"
@@ -11969,6 +12030,18 @@ msgstr "变量只能在顶点函数中指定。"
msgid "Constants cannot be modified."
msgstr "不允许修改常量。"
+#~ msgid "Pause the scene"
+#~ msgstr "暂停运行场景"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
+#~ msgid "Control+"
+#~ msgstr "Ctrl+"
+
#~ msgid "Snap to Grid"
#~ msgstr "吸附到网格"
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 2a343a6590..c05494212b 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -3009,8 +3009,8 @@ msgid "Play"
msgstr "運行"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "暫停場景"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3728,6 +3728,11 @@ msgstr "下一個腳本"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "選擇主場景"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "開啓場景"
@@ -4510,6 +4515,20 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+msgid "Anim Clips"
+msgstr ""
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "新增動畫軌跡"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "行為"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5219,6 +5238,14 @@ msgid "Grid Step:"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "steps"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr ""
@@ -5228,6 +5255,11 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "縮放比例:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "新增"
@@ -5317,6 +5349,20 @@ msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "所有選項"
@@ -5462,6 +5508,10 @@ msgid "Use Rotation Snap"
msgstr ""
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Use Scale Snap"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Snap Relative"
msgstr ""
@@ -5607,7 +5657,7 @@ msgstr "動晝插入關鍵幀?"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8628,7 +8678,7 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
+msgid "HardLight operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9221,9 +9271,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9339,6 +9390,12 @@ msgid "Add..."
msgstr "添加..."
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
#, fuzzy
msgid "Export Path"
msgstr "匯出"
@@ -9802,18 +9859,6 @@ msgid "Device"
msgstr "設備"
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr "Shift+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr "Alt+"
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11614,7 +11659,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11938,11 +11983,21 @@ msgstr "無法新增資料夾"
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "無效名稱"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "無效名稱"
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "無效名稱"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "無效字型"
@@ -12481,6 +12536,15 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "暫停場景"
+
+#~ msgid "Shift+"
+#~ msgstr "Shift+"
+
+#~ msgid "Alt+"
+#~ msgstr "Alt+"
+
#~ msgid "Language"
#~ msgstr "語言"
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po
index c00c57f09b..622e04b34f 100644
--- a/editor/translations/zh_TW.po
+++ b/editor/translations/zh_TW.po
@@ -3003,8 +3003,8 @@ msgid "Play"
msgstr "運行"
#: editor/editor_node.cpp
-msgid "Pause the scene"
-msgstr "暫停此場景"
+msgid "Pause the scene execution for debugging."
+msgstr ""
#: editor/editor_node.cpp
msgid "Pause Scene"
@@ -3705,6 +3705,11 @@ msgstr "從現有場景中建立…"
#: editor/filesystem_dock.cpp
#, fuzzy
+msgid "Set As Main Scene"
+msgstr "選取主要場景"
+
+#: editor/filesystem_dock.cpp
+#, fuzzy
msgid "Open Scenes"
msgstr "開啟場景"
@@ -4477,6 +4482,21 @@ msgid ""
msgstr ""
#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Anim Clips"
+msgstr "動畫剪輯:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Audio Clips"
+msgstr "音訊剪輯:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
+#, fuzzy
+msgid "Functions"
+msgstr "函數:"
+
+#: editor/plugins/animation_blend_tree_editor_plugin.cpp
#: editor/plugins/animation_state_machine_editor.cpp
#, fuzzy
msgid "Node Renamed"
@@ -5176,6 +5196,15 @@ msgid "Grid Step:"
msgstr "網格大小:"
#: editor/plugins/canvas_item_editor_plugin.cpp
+msgid "Primary Line Every:"
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
+msgid "steps"
+msgstr "2步"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
msgid "Rotation Offset:"
msgstr "旋轉偏移量:"
@@ -5185,6 +5214,11 @@ msgstr "旋轉步驟:"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Scale Step:"
+msgstr "縮放:"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Move Vertical Guide"
msgstr "垂直移動尺標"
@@ -5273,6 +5307,20 @@ msgstr "改變錨點"
#: editor/plugins/canvas_item_editor_plugin.cpp
#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"Overrides game camera with editor viewport camera."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
+"Game Camera Override\n"
+"No game instance running."
+msgstr ""
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/spatial_editor_plugin.cpp
#, fuzzy
msgid "Lock Selected"
msgstr "工具選擇"
@@ -5422,6 +5470,11 @@ msgstr "使用旋轉吸附"
#: editor/plugins/canvas_item_editor_plugin.cpp
#, fuzzy
+msgid "Use Scale Snap"
+msgstr "使用吸附"
+
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#, fuzzy
msgid "Snap Relative"
msgstr "相對吸附"
@@ -5574,7 +5627,7 @@ msgstr "插入幀 (現有軌道)"
#: editor/plugins/canvas_item_editor_plugin.cpp
msgid ""
-"Auto insert keys when objects are translated, rotated on scaled (based on "
+"Auto insert keys when objects are translated, rotated or scaled (based on "
"mask).\n"
"Keys are only added to existing tracks, no new tracks will be created.\n"
"Keys must be inserted manually for the first time."
@@ -8589,8 +8642,9 @@ msgid "Dodge operator."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "HardLight operator"
-msgstr ""
+#, fuzzy
+msgid "HardLight operator."
+msgstr "縮放(比例):"
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Lighten operator."
@@ -9186,9 +9240,10 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Custom Godot Shader Language expression, which placed on top of the resulted "
-"shader. You can place various function definitions inside and call it later "
-"in the Expressions. You can also declare varyings, uniforms and constants."
+"Custom Godot Shader Language expression, which is placed on top of the "
+"resulted shader. You can place various function definitions inside and call "
+"it later in the Expressions. You can also declare varyings, uniforms and "
+"constants."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -9298,6 +9353,12 @@ msgid "Add..."
msgstr "添加…"
#: editor/project_export.cpp
+msgid ""
+"If checked, the preset will be available for use in one-click deploy.\n"
+"Only one preset per platform may be marked as runnable."
+msgstr ""
+
+#: editor/project_export.cpp
msgid "Export Path"
msgstr "導出路徑"
@@ -9765,18 +9826,6 @@ msgid "Device"
msgstr ""
#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Shift+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Alt+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
-msgid "Control+"
-msgstr ""
-
-#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp
msgid "Press a Key..."
msgstr ""
@@ -11584,7 +11633,7 @@ msgid "Can't create function of nodes from nodes of multiple functions."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
-msgid "Select atleast one node with sequence port."
+msgid "Select at least one node with sequence port."
msgstr ""
#: modules/visual_script/visual_script_editor.cpp
@@ -11903,11 +11952,21 @@ msgstr "無法新增資料夾"
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package short name."
+msgstr "不能使用的名稱。"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid package unique name."
msgstr "不能使用的名稱。"
#: platform/uwp/export/export.cpp
#, fuzzy
+msgid "Invalid package publisher display name."
+msgstr "不能使用的名稱。"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
msgid "Invalid product GUID."
msgstr "不能使用的名稱。"
@@ -12465,6 +12524,9 @@ msgstr ""
msgid "Constants cannot be modified."
msgstr ""
+#~ msgid "Pause the scene"
+#~ msgstr "暫停此場景"
+
#, fuzzy
#~ msgid "Snap to Grid"
#~ msgstr "吸附到網格"