diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-11-22 09:21:58 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-11-22 09:21:58 +0100 |
commit | b7ea22c5d203da1b592a743a4c893de25cd34408 (patch) | |
tree | 872e3ef3d0e731118ff36432f864f9d299aca0f1 /editor/translations | |
parent | b395d6bd8090dd023aba5ebc1564dd36c3aba91e (diff) |
i18n: Sync translation template with current source
Diffstat (limited to 'editor/translations')
62 files changed, 5065 insertions, 1224 deletions
diff --git a/editor/translations/af.po b/editor/translations/af.po index 131ecd5c0d..bbcaf092e7 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -2919,7 +2919,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3602,6 +3602,11 @@ msgstr "Geërf deur:" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Stoor As" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Open Lêer(s)" @@ -4360,6 +4365,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Anim Voeg Baan By" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Maak Funksie" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5051,6 +5070,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -5059,6 +5086,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Skaal Verhouding:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -5145,6 +5177,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5286,6 +5332,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5427,7 +5477,7 @@ msgstr "Anim Voeg Sleutel by" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8375,7 +8425,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8970,9 +9020,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9081,6 +9132,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9526,18 +9583,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11278,7 +11323,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11594,11 +11639,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Ongeldige naam." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Ongeldige naam." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Ongeldige naam." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Ongeldige naam." diff --git a/editor/translations/ar.po b/editor/translations/ar.po index a4133403a1..6be373b1f1 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -2976,8 +2976,8 @@ msgid "Play" msgstr "تشغيل" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "إيقاف المشهد مؤقتاً" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3672,6 +3672,11 @@ msgstr "مشهد مورث جديد..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "إختر المشهد الأساسي" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "فتح مشهد" @@ -4456,6 +4461,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "مقاطع الرسوم المتحركة:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "مقاطع صوتية:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "الإعدادات:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5162,6 +5182,15 @@ msgid "Grid Step:" msgstr "خطوة الشبكة:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "خطوتان" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "معادل الدوران:" @@ -5171,6 +5200,11 @@ msgstr "خطوة الدوران:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "تكبير/تصغير:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "تحريك الموجه العمودي" @@ -5258,6 +5292,20 @@ msgstr "تغيير المرتكزات" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "حدد" @@ -5407,6 +5455,11 @@ msgid "Use Rotation Snap" msgstr "إستعمال كبس التدوير" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "إستخدم الكبس" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "نسبية الكبس" @@ -5557,7 +5610,7 @@ msgstr "أدخل مفتاح (مسارات موجودة بالفعل)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8582,7 +8635,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9179,9 +9232,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9293,6 +9347,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "تصدير المشروع" @@ -9744,18 +9804,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11531,7 +11579,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11846,11 +11894,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "إسم صنف غير صالح" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "اسم غير صالح." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "اسم غير صالح." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "اسم غير صالح." @@ -12399,6 +12457,9 @@ msgstr "يمكن تعيين المتغيرات فقط في الذروة ." msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "إيقاف المشهد مؤقتاً" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "الكبس إلي الشبكة" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 880682ab7c..9f82d5e72d 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -2889,8 +2889,8 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Преустановяване на сцената" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3584,6 +3584,11 @@ msgstr "Нов скрипт" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Изберете главна сцена" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Отваряне на сцена" @@ -4366,6 +4371,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Добавяне на нови пътечки." + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Отиди на Ред" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5061,6 +5080,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "Rotation Offset:" msgstr "Изместване при Завъртане:" @@ -5071,6 +5098,11 @@ msgstr "Съпка при Завъртане:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Мащаб:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Пемести вертикална помощна линия" @@ -5158,6 +5190,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Изберете метод" @@ -5305,6 +5351,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5452,7 +5502,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8439,7 +8489,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9033,9 +9083,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9146,6 +9197,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Изнасяне на проекта" @@ -9604,18 +9661,6 @@ msgid "Device" msgstr "Устройство" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11402,7 +11447,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11718,11 +11763,21 @@ msgstr "Неуспешно създаване на папка." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "невалидно име на Група." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "невалидно име на Група." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "невалидно име на Група." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Име:" @@ -12294,6 +12349,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "Преустановяване на сцената" + #, fuzzy #~ msgid "Methods:" #~ msgstr "Методи" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index fa1842f3a2..da5e8b41ac 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -3070,8 +3070,8 @@ msgid "Play" msgstr "চালান" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "দৃশ্যটিকে বিরতি দিন" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3826,6 +3826,11 @@ msgstr "নতুন উত্তরাধিকারী দৃশ্য..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "প্রধান দৃশ্য" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "দৃশ্য খুলুন" @@ -4630,6 +4635,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "ক্লিপসমূহ" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "অডিও শ্রোতা" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "ফাংশনগুলি:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5346,6 +5366,14 @@ msgid "Grid Step:" msgstr "গ্রিডের পদক্ষেপ:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "ঘূর্ণায়নের অফসেট/ভারসাম্য:" @@ -5355,6 +5383,11 @@ msgstr "ঘূর্ণায়নের পদক্ষেপ:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "স্কেল/মাপ:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "ভার্টিক্যাল গাইড সরান" @@ -5450,6 +5483,20 @@ msgstr "অ্যাংকরসমূহ পরিবর্তন করুন" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "নির্বাচন করুন" @@ -5601,6 +5648,11 @@ msgid "Use Rotation Snap" msgstr "ঘূর্ণন স্ন্যাপ ব্যবহার করুন" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "স্ন্যাপ ব্যবহার করুন" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "আপেক্ষিক স্ন্যাপ" @@ -5758,7 +5810,7 @@ msgstr "চাবি সন্নিবেশ করুন (বিদ্যম #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8887,8 +8939,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "স্কেলার অপারেটর পরিবর্তন করুন" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -9492,9 +9545,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9615,6 +9669,12 @@ msgid "Add..." msgstr "সংযোগ..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "এক্সপোর্টের প্রিসেট:" @@ -10110,18 +10170,6 @@ msgid "Device" msgstr "ডিভাইস/যন্ত্র" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "কন্ট্রোল+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "যেকোনো কী/চাবি চাপুন..." @@ -12017,7 +12065,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -12343,10 +12391,20 @@ msgstr "টাইলটি খুঁজে পাওয়া যায়নি:" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "অগ্রহণযোগ্য ক্লাস নাম" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "একক (অনন্য) নামটি অগ্রহনযোগ্য।" #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "একক (অনন্য) নামটি অগ্রহনযোগ্য।" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "পণ্যের অগ্রহনযোগ্য GUID।" @@ -12946,6 +13004,18 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "দৃশ্যটিকে বিরতি দিন" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "কন্ট্রোল+" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "স্ন্যাপ মোড:" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index 3c105cd75c..4740b9ac89 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -2930,8 +2930,8 @@ msgid "Play" msgstr "Reprodueix" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Pausa l'escena" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3619,6 +3619,11 @@ msgid "New Inherited Scene" msgstr "Nova Escena Heretada" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Escena Principal" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Obrir Escenes" @@ -4355,6 +4360,21 @@ msgstr "" "que no es poden recuperar els noms de les pistes." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Talls d'Animació:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Talls d'Àudio:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funcions:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Node Reanomenat" @@ -5047,6 +5067,15 @@ msgid "Grid Step:" msgstr "Pas de la Graella:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 passos" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "òfset de la Rotació:" @@ -5055,6 +5084,11 @@ msgid "Rotation Step:" msgstr "Pas de la Rotació:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Escala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Moure guia vertical" @@ -5144,6 +5178,20 @@ msgstr "Modifica Ancoratges" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Bloca el Seleccionat" @@ -5294,6 +5342,11 @@ msgid "Use Rotation Snap" msgstr "Utilitzar Ajustament de Rotació" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Utilitzar Ajustament" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Ajustament Relatiu" @@ -5442,7 +5495,7 @@ msgstr "Inserir claus (basades en mascara)." #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8443,8 +8496,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "Operador Aclarir." #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy @@ -9100,9 +9154,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9216,6 +9271,12 @@ msgid "Add..." msgstr "Afegeix..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Camí d'exportació" @@ -9717,18 +9778,6 @@ msgid "Device" msgstr "Dispositiu" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Maj +" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt +" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Premeu una Tecla..." @@ -11531,7 +11580,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11879,10 +11928,20 @@ msgid "Using default boot splash image." msgstr "Utilitzant la imatge de presentació per defecte." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "El nom del paquet no és vàlid:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "El nom únic del paquet no és vàlid." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "El nom únic del paquet no és vàlid." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "GUID del producte no vàlid." @@ -12541,6 +12600,18 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Les constants no es poden modificar." +#~ msgid "Pause the scene" +#~ msgstr "Pausa l'escena" + +#~ msgid "Shift+" +#~ msgstr "Maj +" + +#~ msgid "Alt+" +#~ msgstr "Alt +" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "Ajustar a la Quadrícula" diff --git a/editor/translations/cs.po b/editor/translations/cs.po index dc6e69bc0c..d359c22f28 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -2948,8 +2948,8 @@ msgid "Play" msgstr "Spustit" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Pozastavit scénu" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3641,6 +3641,11 @@ msgstr "Nová odvozená scéna..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Hlavní scéna" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Otevřít scénu" @@ -4379,6 +4384,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Animační klipy:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Audio klipy:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funkce:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Uzel přejmenován" @@ -5061,6 +5081,15 @@ msgid "Grid Step:" msgstr "Krok mřížky:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 kroky" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Offset rotace:" @@ -5070,6 +5099,11 @@ msgstr "Krok rotace:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Zvětšení:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Přesunout svislé vodítko" @@ -5157,6 +5191,20 @@ msgstr "Upravit kotvy" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Nástroj Výběr" @@ -5304,6 +5352,11 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Použít přichycování" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5453,7 +5506,7 @@ msgstr "Vložit klíč (existující stopy)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8446,8 +8499,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "Změnit skalární operátor" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -9057,9 +9111,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9172,6 +9227,12 @@ msgid "Add..." msgstr "Přidat..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Exportovat cestu" @@ -9624,18 +9685,6 @@ msgid "Device" msgstr "Zařízení" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Ctrl+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Stiskněte klávesu..." @@ -11430,7 +11479,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11752,10 +11801,20 @@ msgstr "Nelze vytvořit složku." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Neplatné jméno třídy" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Neplatný unikátní název." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Neplatný unikátní název." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "Neplatné GUID produktu." @@ -12367,6 +12426,18 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Konstanty není možné upravovat." +#~ msgid "Pause the scene" +#~ msgstr "Pozastavit scénu" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Ctrl+" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "Přichytit k mřížce" diff --git a/editor/translations/da.po b/editor/translations/da.po index b91eec6954..cd37bbc5f9 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -2981,8 +2981,8 @@ msgid "Play" msgstr "Spil" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Sæt scenen på pause" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3678,6 +3678,11 @@ msgstr "Ny Nedarvet Scene..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Vælg en Main Scene" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Åbn Scene" @@ -4459,6 +4464,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Anim klip:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Lydklip:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funktioner:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5161,6 +5181,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -5170,6 +5198,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Skalaforhold:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Fjern vertikal guide" @@ -5258,6 +5291,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Vælg værktøj" @@ -5404,6 +5451,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5549,7 +5600,7 @@ msgstr "Anim Indsæt Nøgle" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8552,7 +8603,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9147,9 +9198,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9261,6 +9313,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Eksporter Projekt" @@ -9718,18 +9776,6 @@ msgid "Device" msgstr "Enhed" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt +" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11517,7 +11563,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11843,11 +11889,21 @@ msgstr "Kan ikke læse boot splash billed fil:\n" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Ugyldigt navn." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Ugyldigt index egenskabsnavn." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Ugyldigt index egenskabsnavn." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Ugyldig skriftstørrelse." @@ -12448,6 +12504,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Konstanter kan ikke ændres." +#~ msgid "Pause the scene" +#~ msgstr "Sæt scenen på pause" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt +" + #, fuzzy #~ msgid "Add input +" #~ msgstr "Tilføj punkt" diff --git a/editor/translations/de.po b/editor/translations/de.po index e214548eb2..d4bfc0ebcc 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -2945,8 +2945,8 @@ msgid "Play" msgstr "Starten" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Szene pausieren" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3640,6 +3640,11 @@ msgid "New Inherited Scene" msgstr "Neue geerbte Szene" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Hauptszene" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Szenen öffnen" @@ -4373,6 +4378,21 @@ msgstr "" "nicht abgerufen werden." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Animationsschnipsel:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Audioschnipsel:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funktionen:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Node umbenannt" @@ -5052,6 +5072,15 @@ msgid "Grid Step:" msgstr "Gitterabstand:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 Schichten" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Rotationsversatz:" @@ -5060,6 +5089,11 @@ msgid "Rotation Step:" msgstr "Rotationsabstand:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Skalierung:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Vertikale Hilfslinie verschieben" @@ -5145,6 +5179,20 @@ msgstr "Ankerpunkte ändern" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Auswahl sperren" @@ -5286,6 +5334,11 @@ msgid "Use Rotation Snap" msgstr "Rotationsraster benutzen" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Kluges Einrasten verwenden" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Relatives Einrasten benutzen" @@ -5425,8 +5478,9 @@ msgid "Insert keys (based on mask)." msgstr "Schlüsselbilder einfügen (basierend auf Maske)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8316,7 +8370,8 @@ msgid "Dodge operator." msgstr "Umgehungsoperator." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Hartlicht-Operator" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8958,10 +9013,12 @@ msgstr "" "Eingänge müssen übergeben werden)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "Ein selbst-erstellter Ausdruck in der Godot-Shader-Sprache, welcher vor dem " "resultierten Shader platziert wird. Hier können beliebige " @@ -9092,6 +9149,12 @@ msgid "Add..." msgstr "Hinzufügen..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Exportpfad" @@ -9587,18 +9650,6 @@ msgid "Device" msgstr "Gerät" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Umschalt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Steuerung+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Drücke eine Taste..." @@ -11342,7 +11393,8 @@ msgstr "" "Eine Nodes-Funktion kann nicht aus Nodes mehrerer Funktionen erstellt werden." #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +#, fuzzy +msgid "Select at least one node with sequence port." msgstr "" "Mindestens ein Node mit einer Sequenz-Schnittstelle muss ausgewählt werden." @@ -11675,10 +11727,20 @@ msgid "Using default boot splash image." msgstr "Verwende Standard-Startbildschirm-Bilddatei." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Ungültiger Paketname:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Ungültiger paket-einzigartiger Name." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Ungültiger paket-einzigartiger Name." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "Ungültige Produkt-GUID." @@ -12357,6 +12419,18 @@ msgstr "Varyings können nur in Vertex-Funktion zugewiesen werden." msgid "Constants cannot be modified." msgstr "Konstanten können nicht verändert werden." +#~ msgid "Pause the scene" +#~ msgstr "Szene pausieren" + +#~ msgid "Shift+" +#~ msgstr "Umschalt+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Steuerung+" + #~ msgid "Snap to Grid" #~ msgstr "Am Gitter einrasten" diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index 8498847001..5b8d7da474 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -2870,7 +2870,7 @@ msgid "Play" msgstr "Abspielen" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3568,6 +3568,11 @@ msgstr "Script hinzufügen" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Neue Szene speichern als..." + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Datei(en) öffnen" @@ -4324,6 +4329,19 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Node erstellen" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5020,6 +5038,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -5029,6 +5055,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "TimeScale-Node" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Ungültige Bilder löschen" @@ -5118,6 +5149,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5261,6 +5306,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5406,7 +5455,7 @@ msgstr "Bilder (innerhalb) einfügen" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8392,7 +8441,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8982,9 +9031,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9095,6 +9145,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Projekt exportieren" @@ -9555,18 +9611,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Taste drücken..." @@ -11335,7 +11379,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11649,11 +11693,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Projektname:" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Projektname:" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Projektname:" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Projektname:" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 47ac024f4d..d2a8b188f4 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -2756,7 +2756,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3421,6 +3421,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4130,6 +4134,18 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Functions" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4796,6 +4812,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4804,6 +4828,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4885,6 +4913,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5019,6 +5061,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5158,7 +5204,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -7985,7 +8031,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8572,9 +8618,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8683,6 +8730,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9119,18 +9172,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10819,7 +10860,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11124,10 +11165,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index 451a24bb00..7aea9126c6 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -2923,8 +2923,8 @@ msgid "Play" msgstr "Αναπαραγωγή" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Παύση της σκηνής" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3620,6 +3620,11 @@ msgid "New Inherited Scene" msgstr "Νέα Κληρονομημένη Σκηνή" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Κύρια σκηνή" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Άνοιγμα Σκηνών" @@ -4358,6 +4363,21 @@ msgstr "" "ανάκτηση των ονομάτων των κομματιών." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Αποσπάσματα Κίνησης:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Αποσπάσματα ήχου:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Συναρτήσεις:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Μετονομασία Κόμβου" @@ -5047,6 +5067,15 @@ msgid "Grid Step:" msgstr "Βήμα πλέγματος:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 βήματα" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Μετατόπιση περιστροφής:" @@ -5055,6 +5084,11 @@ msgid "Rotation Step:" msgstr "Βήμα περιστροφής:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Κλιμάκωση:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Μετακίνηση Κάθετου Οδηγού" @@ -5140,6 +5174,20 @@ msgstr "Αλλαγή αγκυρών" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Κλείδωμα Επιλογής" @@ -5286,6 +5334,11 @@ msgid "Use Rotation Snap" msgstr "Χρήση κουμπώματος περιστροφής" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Χρήση κουμπώματος" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Σχετικό κούμπωμα" @@ -5425,8 +5478,9 @@ msgid "Insert keys (based on mask)." msgstr "Εισαγωγή κλειδιών (βάση μάσκας)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8343,7 +8397,8 @@ msgid "Dodge operator." msgstr "Τελεστής άμβλυνσης." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Τελεστής HardLight" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8989,9 +9044,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9118,6 +9174,12 @@ msgid "Add..." msgstr "Προσθήκη..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Διαδρομή Εξαγωγής" @@ -9615,18 +9677,6 @@ msgid "Device" msgstr "Συσκευή" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Πατήστε ένα κουμπί..." @@ -11421,7 +11471,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11773,10 +11823,20 @@ msgstr "Χρήση προεπιλεγμένης εικόνας εκκίνηση #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Μη έγκυρο όνομα κλάσης" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Άκυρο μοναδικό όνομα." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Άκυρο μοναδικό όνομα." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "Άκυρο GUID προϊόντος." @@ -12448,6 +12508,18 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Οι σταθερές δεν μπορούν να τροποποιηθούν." +#~ msgid "Pause the scene" +#~ msgstr "Παύση της σκηνής" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "Κούμπωμα στο Πλέγμα" diff --git a/editor/translations/eo.po b/editor/translations/eo.po index 4f932974f1..13b053c4f8 100644 --- a/editor/translations/eo.po +++ b/editor/translations/eo.po @@ -2839,7 +2839,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3507,6 +3507,11 @@ msgid "New Inherited Scene" msgstr "Nova heredita sceno" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Konservi ĉiujn scenojn" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4221,6 +4226,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Animado Filmitaĵero:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Aŭdio Filmitaĵero:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funkcioj:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4889,6 +4909,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4897,6 +4925,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Skali Rejŝo:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4980,6 +5013,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5114,6 +5161,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5253,7 +5304,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8091,7 +8142,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8678,9 +8729,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8789,6 +8841,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9239,18 +9297,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10951,7 +10997,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11260,10 +11306,19 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Nevalida grupa nomo." + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/es.po b/editor/translations/es.po index d9d201255b..4bb816dcd8 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -2944,8 +2944,8 @@ msgid "Play" msgstr "Reproducir" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Pausar la escena" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3642,6 +3642,11 @@ msgid "New Inherited Scene" msgstr "Nueva Escena Heredada" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Escena Principal" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Abrir Escenas" @@ -4373,6 +4378,21 @@ msgstr "" "no se pudieron obtener los nombres de las pistas." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Clips de Animación:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Clips de Audio:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funciones:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Nodo Renombrado" @@ -5053,6 +5073,15 @@ msgid "Grid Step:" msgstr "Grid Step:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 pasos" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Offset de Rotación:" @@ -5061,6 +5090,11 @@ msgid "Rotation Step:" msgstr "Step de Rotación:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Escala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Mover Guía Vertical" @@ -5146,6 +5180,20 @@ msgstr "Cambiar Anclas" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Bloqueo Seleccionado" @@ -5287,6 +5335,11 @@ msgid "Use Rotation Snap" msgstr "Usar Snap de Rotación" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Usar Snap Inteligente" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Snap Relativo" @@ -5425,8 +5478,9 @@ msgid "Insert keys (based on mask)." msgstr "Insertar claves (basadas en máscara)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8303,7 +8357,8 @@ msgid "Dodge operator." msgstr "Operador Dodge." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Operador HardLight" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8948,10 +9003,12 @@ msgstr "" "esta)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "Expresión personalizada del lenguaje de shader de Godot, que se coloca " "encima del shader resultante. Puedes colocar varias definiciones de " @@ -9080,6 +9137,12 @@ msgid "Add..." msgstr "Añadir..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Ruta de Exportación" @@ -9573,18 +9636,6 @@ msgid "Device" msgstr "Dispositivo" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Presiona una tecla..." @@ -11326,7 +11377,8 @@ msgstr "" "No se puede crear una función de nodos desde nodos de múltiples funciones." #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +#, fuzzy +msgid "Select at least one node with sequence port." msgstr "Selecciona al menos un nodo con puerto de secuencia." #: modules/visual_script/visual_script_editor.cpp @@ -11660,10 +11712,20 @@ msgid "Using default boot splash image." msgstr "Usando la imagen de carga por defecto." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Nombre de paquete inválido:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Nombre único de paquete inválido." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Nombre único de paquete inválido." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "GUID de producto inválido." @@ -12337,6 +12399,18 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." msgid "Constants cannot be modified." msgstr "Las constantes no pueden modificarse." +#~ msgid "Pause the scene" +#~ msgstr "Pausar la escena" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "Ajustar en Grid" diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index a75b900fd9..b459a85611 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -2905,8 +2905,8 @@ msgid "Play" msgstr "Reproducir" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Pausar la escena" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3604,6 +3604,11 @@ msgid "New Inherited Scene" msgstr "Nueva Escena Heredada" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Escena Principal" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Abrir Escenas" @@ -4336,6 +4341,21 @@ msgstr "" "no se pudieron obtener los nombres de las pistas." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Clips de Anim:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Clips de Audio:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funciones:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Nodo Renombrado" @@ -5016,6 +5036,15 @@ msgid "Grid Step:" msgstr "Step de Grilla:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 pasos" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Offset de Rotación:" @@ -5024,6 +5053,11 @@ msgid "Rotation Step:" msgstr "Step de Rotación:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Escala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Mover Guía Vertical" @@ -5109,6 +5143,20 @@ msgstr "Cambiar Anclas" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Bloqueo Seleccionado" @@ -5249,6 +5297,11 @@ msgid "Use Rotation Snap" msgstr "Usar Snap de Rotación" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Usar Ajuste Inteligente" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Usar Snap Relativo" @@ -5387,8 +5440,9 @@ msgid "Insert keys (based on mask)." msgstr "Insertar claves (basadas en máscara)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8263,7 +8317,8 @@ msgid "Dodge operator." msgstr "Operador Dodge(sobreexponer)." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Operador HardLight(luz fuerte)" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8907,10 +8962,12 @@ msgstr "" "dirección de vista de la camara ( pasale los puntos asociados)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "Expresión personalizada del lenguaje de shader de Godot, que se coloca " "encima del shader resultante. Puedes colocar varias definiciones de " @@ -9041,6 +9098,12 @@ msgid "Add..." msgstr "Agregar..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Ruta de Exportación" @@ -9535,18 +9598,6 @@ msgid "Device" msgstr "Dispositivo" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Presionar una Tecla..." @@ -11287,7 +11338,8 @@ msgstr "" "No se puede crear una función de nodos desde nodos de múltiples funciones." #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +#, fuzzy +msgid "Select at least one node with sequence port." msgstr "Seleccioná por lo menos un nodo con un puerto secuencia." #: modules/visual_script/visual_script_editor.cpp @@ -11621,10 +11673,20 @@ msgid "Using default boot splash image." msgstr "Usando imagen boot splash por defecto." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Nombre de paquete inválido:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Nombre único de paquete inválido." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Nombre único de paquete inválido." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "GUID de producto inválido." @@ -12292,6 +12354,18 @@ msgstr "Solo se pueden asignar variaciones en funciones de vértice." msgid "Constants cannot be modified." msgstr "Las constantes no pueden modificarse." +#~ msgid "Pause the scene" +#~ msgstr "Pausar la escena" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "Ajustar a la Grilla" diff --git a/editor/translations/et.po b/editor/translations/et.po index a7cb86a27f..82bf543b18 100644 --- a/editor/translations/et.po +++ b/editor/translations/et.po @@ -2767,7 +2767,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3432,6 +3432,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4142,6 +4146,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Animatsiooni Klipid:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Heliklipid:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funktsioonid:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4809,6 +4828,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4817,6 +4844,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4900,6 +4931,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5034,6 +5079,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5173,7 +5222,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8004,7 +8053,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8591,9 +8640,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8702,6 +8752,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9138,18 +9194,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10841,7 +10885,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11149,10 +11193,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/eu.po b/editor/translations/eu.po index 6c8834e504..a545199e07 100644 --- a/editor/translations/eu.po +++ b/editor/translations/eu.po @@ -2761,7 +2761,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3426,6 +3426,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4135,6 +4139,18 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Functions" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4801,6 +4817,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4809,6 +4833,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4890,6 +4918,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5024,6 +5066,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5163,7 +5209,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -7990,7 +8036,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8577,9 +8623,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8688,6 +8735,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9124,18 +9177,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10824,7 +10865,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11129,10 +11170,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/fa.po b/editor/translations/fa.po index fe614abe09..6ec85e861e 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -2922,7 +2922,7 @@ msgid "Play" msgstr "پخش" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3622,6 +3622,11 @@ msgstr "وارث جدید" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "ذخیره سازی صحنه" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "باز کردن صحنه" @@ -4388,6 +4393,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "کلیپ های انیمیشن:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "کلیپ های صوتی:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "وظایف:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5091,6 +5111,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -5100,6 +5128,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "نسبت تغییر مقیاس:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "برداشتن متغیر" @@ -5188,6 +5221,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "همهی انتخاب ها" @@ -5334,6 +5381,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5479,7 +5530,7 @@ msgstr "کلید را در انیمیشن درج کن" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8498,7 +8549,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9093,9 +9144,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9210,6 +9262,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "صدور پروژه" @@ -9670,18 +9728,6 @@ msgid "Device" msgstr "دستگاه" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "+Shift" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "+Alt" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11490,7 +11536,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11818,11 +11864,21 @@ msgstr "نمیتواند یک پوشه ایجاد شود." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "نام نامعتبر." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "نام نامعتبر." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "نام نامعتبر." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "اندازهی قلم نامعتبر." @@ -12428,6 +12484,12 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Shift+" +#~ msgstr "+Shift" + +#~ msgid "Alt+" +#~ msgstr "+Alt" + #, fuzzy #~ msgid "Add input +" #~ msgstr "افزودن نقطه" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index 1fb6f37580..01810ca46c 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -2875,8 +2875,8 @@ msgid "Play" msgstr "Pelaa" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Keskeytä skenen suorittaminen hetkellisesti" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3567,6 +3567,11 @@ msgid "New Inherited Scene" msgstr "Uusi periytetty skene" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Pääskene" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Avaa skenejä" @@ -4297,6 +4302,21 @@ msgstr "" "nimien haku ei onnistu." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Animaatioleikkeet:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Äänileikkeet:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funktiot:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Solmu uudelleennimetty" @@ -4976,6 +4996,15 @@ msgid "Grid Step:" msgstr "Ruudukon välistys:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 askelta" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Kierron siirtymä:" @@ -4984,6 +5013,11 @@ msgid "Rotation Step:" msgstr "Kierron välistys:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Skaalaus:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Siirrä pystysuoraa apuviivaa" @@ -5069,6 +5103,20 @@ msgstr "Muuta ankkureita" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Lukitse valitut" @@ -5209,6 +5257,11 @@ msgid "Use Rotation Snap" msgstr "Tartu käännettäessä" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Käytä älykästä tarttumista" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Suhteellinen tarttuminen" @@ -5347,8 +5400,9 @@ msgid "Insert keys (based on mask)." msgstr "Lisää avainruutuja (maskiin perustuen)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8226,7 +8280,8 @@ msgid "Dodge operator." msgstr "Värinväistöoperaattori." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Kovavalo-operaattori" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8863,10 +8918,12 @@ msgstr "" "suuntavektorin pistetuloon (välitä nämä syötteinä)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "Mukautettu Godotin sävytinkielen lauseke, joka sijoitetaan syntyvän " "sävyttimen alkuun. Voit lisätä siihen erilaisia funktiomäärityksiä ja kutsua " @@ -8996,6 +9053,12 @@ msgid "Add..." msgstr "Lisää..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Vie polku" @@ -9487,18 +9550,6 @@ msgid "Device" msgstr "Laite" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Paina näppäintä..." @@ -11240,7 +11291,8 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "Ei voi luoda solmujen funktiota useamman funktion solmuista." #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +#, fuzzy +msgid "Select at least one node with sequence port." msgstr "Valitse ainakin yksi solmu, jolla on sarjaportti." #: modules/visual_script/visual_script_editor.cpp @@ -11564,10 +11616,20 @@ msgid "Using default boot splash image." msgstr "Käytetään oletuskäynnistyskuvaa." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Virheellinen paketin nimi:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Paketin yksilöllinen nimi on virheellinen." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Paketin yksilöllinen nimi on virheellinen." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "Tuotteen GUID (yleisesti yksilöllinen tunniste) on virheellinen." @@ -12221,6 +12283,18 @@ msgstr "Varying tyypin voi sijoittaa vain vertex-funktiossa." msgid "Constants cannot be modified." msgstr "Vakioita ei voi muokata." +#~ msgid "Pause the scene" +#~ msgstr "Keskeytä skenen suorittaminen hetkellisesti" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "Tartu ruudukkoon" diff --git a/editor/translations/fil.po b/editor/translations/fil.po index cdcde04430..6c9950261b 100644 --- a/editor/translations/fil.po +++ b/editor/translations/fil.po @@ -2768,7 +2768,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3434,6 +3434,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4143,6 +4147,18 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Functions" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4810,6 +4826,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4818,6 +4842,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4900,6 +4928,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5034,6 +5076,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5173,7 +5219,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8005,7 +8051,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8593,9 +8639,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8704,6 +8751,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9140,18 +9193,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10844,7 +10885,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11149,10 +11190,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index eeae9d56fe..0fce87ca9f 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -2974,8 +2974,8 @@ msgid "Play" msgstr "Jouer" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Mettre en pause la scène" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3674,6 +3674,11 @@ msgid "New Inherited Scene" msgstr "Nouvelle scène héritée" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Scène principale" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Ouvrir des scènes" @@ -4409,6 +4414,21 @@ msgstr "" "impossible de récupérer les noms des pistes." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Clips d'animation :" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Clips audio :" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Fonctions :" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Nœud renommé" @@ -5090,6 +5110,15 @@ msgid "Grid Step:" msgstr "Pas de la grille :" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 étapes" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Décalage de la rotation :" @@ -5098,6 +5127,11 @@ msgid "Rotation Step:" msgstr "Pas de la rotation :" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Échelle :" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Déplacer le guide vertical" @@ -5183,6 +5217,20 @@ msgstr "Modifier les ancres" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Verrouillage Sélectionné" @@ -5323,6 +5371,11 @@ msgid "Use Rotation Snap" msgstr "Rotation alignée" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Utiliser le magnétisme intelligent" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Alignement relatif" @@ -5461,8 +5514,9 @@ msgid "Insert keys (based on mask)." msgstr "Insérer des clés (en fonction du masque)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8353,7 +8407,8 @@ msgid "Dodge operator." msgstr "Opérateur d'évitement." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Opérateur HardLight" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8999,10 +9054,12 @@ msgstr "" "et de la direction de la caméra (transmettez-lui les entrées associées)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "Expression personnalisée du langage de shader Godot, qui est placée au-" "dessus du shader obtenu. Vous pouvez insérer diverses définitions de " @@ -9133,6 +9190,12 @@ msgid "Add..." msgstr "Ajouter…" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Chemin d'exportation" @@ -9629,18 +9692,6 @@ msgid "Device" msgstr "Périphérique" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Maj+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Contrôle+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Appuyez sur une touche…" @@ -11385,7 +11436,8 @@ msgstr "" "fonctions." #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +#, fuzzy +msgid "Select at least one node with sequence port." msgstr "Sélectionnez au moins un nœud avec un port de séquence." #: modules/visual_script/visual_script_editor.cpp @@ -11723,10 +11775,20 @@ msgid "Using default boot splash image." msgstr "Impossible de lire l'image de démarrage." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Nom de paquet invalide :" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Nom unique de paquet invalide." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Nom unique de paquet invalide." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "GUID produit invalide." @@ -12405,6 +12467,18 @@ msgstr "Les variations ne peuvent être affectées que dans la fonction vertex." msgid "Constants cannot be modified." msgstr "Les constantes ne peuvent être modifiées." +#~ msgid "Pause the scene" +#~ msgstr "Mettre en pause la scène" + +#~ msgid "Shift+" +#~ msgstr "Maj+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Contrôle+" + #~ msgid "Snap to Grid" #~ msgstr "Aimanter à la grille" diff --git a/editor/translations/ga.po b/editor/translations/ga.po index ea55d235b7..0994c769e1 100644 --- a/editor/translations/ga.po +++ b/editor/translations/ga.po @@ -2763,7 +2763,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3428,6 +3428,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4139,6 +4143,19 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Cruthaigh" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4805,6 +4822,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4813,6 +4838,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Scála:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4894,6 +4924,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5028,6 +5072,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5167,7 +5215,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -7998,7 +8046,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8585,9 +8633,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8696,6 +8745,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9132,18 +9187,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10836,7 +10879,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11142,10 +11185,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/he.po b/editor/translations/he.po index 501c0c731e..b438d8656d 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -2923,8 +2923,8 @@ msgid "Play" msgstr "נגינה" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "השהיית הסצנה" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3611,6 +3611,11 @@ msgstr "סצנה חדשה בירושה…" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "נא לבחור סצנה ראשית" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "פתיחת סצנה" @@ -4385,6 +4390,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "קטעי הנפשה:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "מאזין לשמע" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "פונקציות:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5083,6 +5103,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -5091,6 +5119,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "יחס מתיחה:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -5178,6 +5211,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "בחירת מיקוד" @@ -5325,6 +5372,11 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "מצב מרחב מקומי (%s)" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5469,7 +5521,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8474,8 +8526,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "שינוי קנה מידה (יחס):" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -9069,9 +9122,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9182,6 +9236,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "ייצוא מיזם" @@ -9634,18 +9694,6 @@ msgid "Device" msgstr "התקן" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "נא ללחוץ על מקש…" @@ -11414,7 +11462,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11728,11 +11776,21 @@ msgstr "נעשה שימוש בתמונת הפתיח כבררת מחדל." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "שם שגוי." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "שם שגוי." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "שם שגוי." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "שם שגוי." @@ -12276,6 +12334,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "השהיית הסצנה" + #, fuzzy #~ msgid "Add input +" #~ msgstr "הוספת אירוע" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 567bbd52f4..5ea73e6e98 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -2868,7 +2868,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3548,6 +3548,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp #, fuzzy msgid "Open Scenes" msgstr "खोलो इसे" @@ -4284,6 +4288,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "ट्रैक जोड़ें" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "कार्यों:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4962,6 +4980,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4970,6 +4996,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -5055,6 +5085,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5194,6 +5238,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5333,7 +5381,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8238,7 +8286,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8831,9 +8879,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8942,6 +8991,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9384,18 +9439,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11118,7 +11161,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11429,11 +11472,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "गलत फॉण्ट का आकार |" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "गलत फॉण्ट का आकार |" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "गलत फॉण्ट का आकार |" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "गलत फॉण्ट का आकार |" diff --git a/editor/translations/hr.po b/editor/translations/hr.po index 6322a85090..5467aa1523 100644 --- a/editor/translations/hr.po +++ b/editor/translations/hr.po @@ -2777,7 +2777,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3444,6 +3444,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4154,6 +4158,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Animacijski Klipovi:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Audio Klipovi:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funkcije:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4820,6 +4839,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4828,6 +4855,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4910,6 +4941,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5045,6 +5090,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5184,7 +5233,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8028,7 +8077,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8615,9 +8664,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8726,6 +8776,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9162,18 +9218,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10875,7 +10919,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11183,10 +11227,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index bc1ab1bdd1..0f20323033 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -3020,8 +3020,8 @@ msgid "Play" msgstr "Játék" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Szünetelteti a jelenetet" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3718,6 +3718,11 @@ msgstr "Új örökölt Jelenet..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Válasszon egy Fő Jelenetet" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Scene megnyitás" @@ -4504,6 +4509,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Animáció nyomvonal hozzáadás" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funkciók:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5217,6 +5236,15 @@ msgid "Grid Step:" msgstr "Rács Léptetés:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 lépés" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Forgatási Eltolás:" @@ -5226,6 +5254,11 @@ msgstr "Forgatási Léptetés:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Skála:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Függőleges vezetővonal mozgatása" @@ -5319,6 +5352,20 @@ msgstr "Horgonyok Módosítása" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Kiválaszt" @@ -5471,6 +5518,11 @@ msgid "Use Rotation Snap" msgstr "Forgatási Illesztés Használata" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Illesztés Használata" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Relatív Illesztés" @@ -5621,7 +5673,7 @@ msgstr "Kulcs Beszúrása (Meglévő Nyomvonalakra)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8657,8 +8709,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "Skaláris kezelő változtatás" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -9259,9 +9312,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9374,6 +9428,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Projekt Exportálása" @@ -9825,18 +9885,6 @@ msgid "Device" msgstr "Eszköz" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11612,7 +11660,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11927,11 +11975,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Érvénytelen név." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Érvénytelen név." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Érvénytelen név." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Érvénytelen projektnév." @@ -12477,6 +12535,18 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "Szünetelteti a jelenetet" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "Rácshoz illesztés" diff --git a/editor/translations/id.po b/editor/translations/id.po index dc8e5c10d5..cf2c3bb271 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -2900,8 +2900,8 @@ msgid "Play" msgstr "Mainkan" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Hentikan sementara skena ini" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3593,6 +3593,11 @@ msgid "New Inherited Scene" msgstr "Skena Warisan Baru" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Skena Utama" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Buka Skena" @@ -4319,6 +4324,21 @@ msgstr "" "nama track." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Klip-klip Animasi:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Klip-klip Suara:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Fungsi-fungsi:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Node Telah Diubah Namanya" @@ -4994,6 +5014,15 @@ msgid "Grid Step:" msgstr "Jangkah Kotak-kotak:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 langkah" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Offset Perputaran:" @@ -5002,6 +5031,11 @@ msgid "Rotation Step:" msgstr "Jangkah Perputaran:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Skala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Pindahkan Panduan Vertikal" @@ -5087,6 +5121,20 @@ msgstr "Ubah Jangkar-jangkar" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Kunci yang Dipilih" @@ -5230,6 +5278,11 @@ msgid "Use Rotation Snap" msgstr "Gunakan Snap Rotasi" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Gunakan Snap" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Snap Relatif" @@ -5369,8 +5422,9 @@ msgid "Insert keys (based on mask)." msgstr "Sisipkan Kunci (berdasarkan mask)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8251,7 +8305,8 @@ msgid "Dodge operator." msgstr "Operator dodge." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Operator HardLight" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8897,10 +8952,12 @@ msgstr "" "permukaan dan arah pandangan kamera (berikan masukan yang terkait dengannya)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "Ekspresi Bahasa Kustom Godot Shader, yang ditempatkan di atas shader yang " "dihasilkan. Anda dapat menempatkan berbagai definisi fungsi di dalamnya dan " @@ -9030,6 +9087,12 @@ msgid "Add..." msgstr "Tambahkan..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Lokasi Ekspor" @@ -9521,18 +9584,6 @@ msgid "Device" msgstr "Perangkat" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Kontrol+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Tekan Tombol..." @@ -11280,7 +11331,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11608,11 +11659,21 @@ msgstr "Tidak dapat membuat folder." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Nama tidak sah." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Nama tidak sah." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Nama tidak sah." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Ukuran font tidak sah." @@ -12245,6 +12306,18 @@ msgstr "Variasi hanya bisa ditetapkan dalam fungsi vertex." msgid "Constants cannot be modified." msgstr "Konstanta tidak dapat dimodifikasi." +#~ msgid "Pause the scene" +#~ msgstr "Hentikan sementara skena ini" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Kontrol+" + #~ msgid "Snap to Grid" #~ msgstr "Kancing ke Kisi" diff --git a/editor/translations/is.po b/editor/translations/is.po index 77ca21f932..6f06c5a142 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -2804,7 +2804,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3471,6 +3471,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4188,6 +4192,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Anim bæta við lag" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Val á kvarða" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4860,6 +4878,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4868,6 +4894,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Val á kvarða" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4951,6 +4982,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5089,6 +5134,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5228,7 +5277,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8094,7 +8143,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8684,9 +8733,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8795,6 +8845,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9236,18 +9292,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10952,7 +10996,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11259,10 +11303,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index 5ba8ea3702..642723f8bb 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -2934,8 +2934,8 @@ msgid "Play" msgstr "Esegui" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Metti in pausa la scena" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3632,6 +3632,11 @@ msgid "New Inherited Scene" msgstr "Nuova scena ereditata" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Scena Principale" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Apri scene" @@ -4364,6 +4369,21 @@ msgstr "" "impossibile recuperare i nomi delle tracce." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Clip Anim:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Clip Audio:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funzioni:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Nodo Rinominato" @@ -5044,6 +5064,15 @@ msgid "Grid Step:" msgstr "Step Griglia:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 passaggi" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Offset Rotazione:" @@ -5052,6 +5081,11 @@ msgid "Rotation Step:" msgstr "Step Rotazione:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Scala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Muovi Guida Verticale" @@ -5137,6 +5171,20 @@ msgstr "Cambia Ancore" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Blocca selezionato" @@ -5281,6 +5329,11 @@ msgid "Use Rotation Snap" msgstr "Usa lo Snap di Rotazione" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Usa lo Snap" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Snap Relativo" @@ -5420,8 +5473,9 @@ msgid "Insert keys (based on mask)." msgstr "Inserisci chiavi (in base alla maschera)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8312,7 +8366,8 @@ msgid "Dodge operator." msgstr "Operatore schivata." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Operatore HardLight" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8952,10 +9007,12 @@ msgstr "" "superfice e direzione della telecamera (passa gli input associati ad essa)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "L'espresione Custom Godot Shader Language è piazzata al di sopra dello " "shader risultante. Puoi posizionare varie definizioni di fuzioni e chiamarle " @@ -9086,6 +9143,12 @@ msgid "Add..." msgstr "Aggiungi..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Percorso di Esportazione" @@ -9581,18 +9644,6 @@ msgid "Device" msgstr "Dispositivo" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Premi un tasto..." @@ -11333,7 +11384,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11674,10 +11725,20 @@ msgid "Using default boot splash image." msgstr "Utilizzando l'immagine di splash di avvio predefinita." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Nome del pacchetto non valido:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Nome univoco del pacchetto non valido." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Nome univoco del pacchetto non valido." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "GUID prodotto invalido." @@ -12348,6 +12409,18 @@ msgstr "Varyings può essere assegnato soltanto nella funzione del vertice." msgid "Constants cannot be modified." msgstr "Le constanti non possono essere modificate." +#~ msgid "Pause the scene" +#~ msgstr "Metti in pausa la scena" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "Snap alla griglia" diff --git a/editor/translations/ja.po b/editor/translations/ja.po index eae74ec8b8..de6d6822ca 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -2904,8 +2904,8 @@ msgid "Play" msgstr "実行" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "シーンを一時停止" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3597,6 +3597,11 @@ msgid "New Inherited Scene" msgstr "新しい継承したシーン" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "メインシーン" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "シーンを開く" @@ -4320,6 +4325,21 @@ msgstr "" "得できません。" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "アニメーションクリップ:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "オーディオクリップ:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "関数:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "ノードの名前が変更されました" @@ -4999,6 +5019,15 @@ msgid "Grid Step:" msgstr "グリッドのステップ:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2ステップ" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "回転のオフセット:" @@ -5007,6 +5036,11 @@ msgid "Rotation Step:" msgstr "回転のステップ:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "スケール:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "垂直ガイドを移動" @@ -5091,6 +5125,20 @@ msgstr "アンカーを変更" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "選択をロック" @@ -5230,6 +5278,11 @@ msgid "Use Rotation Snap" msgstr "回転スナップを使う" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "スマートスナップを使う" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "相対スナップ" @@ -5368,8 +5421,9 @@ msgid "Insert keys (based on mask)." msgstr "(マスクに基づいて)キーを挿入。" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8265,7 +8319,8 @@ msgid "Dodge operator." msgstr "Dodge演算子。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "HardLight演算子" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8916,9 +8971,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp #, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "カスタムGodotシェーダー言語の表現は、シェーディング結果の最後に位置します。" "様々な関数をその中で定義し、表現の中で呼び出すことができます。またvarying変" @@ -9048,6 +9104,12 @@ msgid "Add..." msgstr "追加..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "エクスポート先のパス" @@ -9539,18 +9601,6 @@ msgid "Device" msgstr "デバイス" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "キーを押してください..." @@ -11322,7 +11372,8 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "複数の関数を持つノードから、ノードの関数を作ることができません。" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +#, fuzzy +msgid "Select at least one node with sequence port." msgstr "シーケンスポートでは最低でも一つのノードを選択してください。" #: modules/visual_script/visual_script_editor.cpp @@ -11647,10 +11698,20 @@ msgid "Using default boot splash image." msgstr "デフォルトのブートスプラッシュ画像を使用します。" #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "無効なパッケージ名:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "パッケージの一意の名前が無効です。" #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "パッケージの一意の名前が無効です。" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "無効なプロダクト GUIDです。" @@ -12314,6 +12375,18 @@ msgstr "Varyingは頂点関数にのみ割り当てることができます。" msgid "Constants cannot be modified." msgstr "定数は変更できません。" +#~ msgid "Pause the scene" +#~ msgstr "シーンを一時停止" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "グリッドにスナップ" diff --git a/editor/translations/ka.po b/editor/translations/ka.po index f703153803..839ad533f5 100644 --- a/editor/translations/ka.po +++ b/editor/translations/ka.po @@ -2880,7 +2880,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3554,6 +3554,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp #, fuzzy msgid "Open Scenes" msgstr "გახსნილი" @@ -4293,6 +4297,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "ანიმაციის მონაკვეთები:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "ხმოვანი მონაკვეთები:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "ფუნქციები:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4972,6 +4991,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4980,6 +5007,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "მასშტაბის თანაფარდობა:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -5065,6 +5097,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5206,6 +5252,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5347,7 +5397,7 @@ msgstr "ანიმ გასაღების ჩაყენება" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8269,7 +8319,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8864,9 +8914,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8975,6 +9026,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9414,18 +9471,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11155,7 +11200,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11466,11 +11511,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "არასწორი ფონტის ზომა." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "არასწორი ფონტის ზომა." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "არასწორი ფონტის ზომა." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "არასწორი ფონტის ზომა." diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 445043812a..cea7f6b895 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -2868,8 +2868,8 @@ msgid "Play" msgstr "실행하기" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "씬 일시 정지" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3555,6 +3555,11 @@ msgid "New Inherited Scene" msgstr "새 상속 씬" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "메인 씬" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "씬 열기" @@ -4278,6 +4283,21 @@ msgstr "" "할 수 없어요." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "애니메이션 클립:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "오디오 클립:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "함수:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "노드 이름 바뀜" @@ -4952,6 +4972,15 @@ msgid "Grid Step:" msgstr "격자 단계:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2단계" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "회전 오프셋:" @@ -4960,6 +4989,11 @@ msgid "Rotation Step:" msgstr "회전 단계:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "크기:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "수직 가이드 이동하기" @@ -5041,6 +5075,20 @@ msgstr "앵커 바꾸기" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "선택 항목 잠그기" @@ -5177,6 +5225,11 @@ msgid "Use Rotation Snap" msgstr "회전 스냅 사용하기" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "스마트 스냅 사용하기" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "상대적인 스냅" @@ -5315,8 +5368,9 @@ msgid "Insert keys (based on mask)." msgstr "키 삽입하기 (마스크 기준)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8184,7 +8238,8 @@ msgid "Dodge operator." msgstr "닷지 연산자." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "하드 라이트 연산자" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8810,10 +8865,12 @@ msgstr "" "(폴오프와 관련된 입력을 전달함)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "결과 셰이더 위에 배치된, 맞춤 Godot 셰이더 언어 명령문. 다양한 함수 선언을 놓" "은 뒤 나중에 명령문에서 호출할 수 있어요. 변화, Uniform, 상수도 정의할 수 있" @@ -8931,6 +8988,12 @@ msgid "Add..." msgstr "추가하기..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "경로 내보내기" @@ -9413,18 +9476,6 @@ msgid "Device" msgstr "기기" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "키를 눌러주세요..." @@ -11148,7 +11199,8 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "많은 함수의 노드에서 노드의 함수를 만들 수 없어요." #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +#, fuzzy +msgid "Select at least one node with sequence port." msgstr "Sequence 포트에서 적어도 하나의 노드를 선택하세요." #: modules/visual_script/visual_script_editor.cpp @@ -11465,10 +11517,20 @@ msgid "Using default boot splash image." msgstr "기본 부트 스플래시 이미지 사용하기." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "잘못된 패키지 이름:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "잘못된 패키지 고유 이름." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "잘못된 패키지 고유 이름." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "잘못된 제품 GUID." @@ -12098,6 +12160,18 @@ msgstr "Varying은 꼭짓점 함수에만 지정할 수 있어요." msgid "Constants cannot be modified." msgstr "상수는 수정할 수 없어요." +#~ msgid "Pause the scene" +#~ msgstr "씬 일시 정지" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "격자에 스냅" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index 3d9a7bdd68..681bae9d5a 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -2847,7 +2847,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3531,6 +3531,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp #, fuzzy msgid "Open Scenes" msgstr "Atidaryti Skriptų Editorių" @@ -4269,6 +4273,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Animacija: Pridėti Takelį" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "(Esama)" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -4959,6 +4977,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4967,6 +4993,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Skalė:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -5052,6 +5083,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5193,6 +5238,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5332,7 +5381,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8255,7 +8304,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8848,9 +8897,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8960,6 +9010,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Importuoti iš Nodo:" @@ -9405,18 +9461,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11145,7 +11189,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11456,11 +11500,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Netinkamas šrifto dydis." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Netinkamas šrifto dydis." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Netinkamas šrifto dydis." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Netinkamas šrifto dydis." diff --git a/editor/translations/lv.po b/editor/translations/lv.po index 26a3d6d7d1..a0b68a3a64 100644 --- a/editor/translations/lv.po +++ b/editor/translations/lv.po @@ -2847,7 +2847,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3521,6 +3521,11 @@ msgstr "" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Saglabāt Kā" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Atjaunina Ainu" @@ -4258,6 +4263,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Animācijas klipi:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Audio klipi:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funkcijas:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4935,6 +4955,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4943,6 +4971,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Mēroga Attiecība:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -5028,6 +5061,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5168,6 +5215,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5307,7 +5358,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8228,7 +8279,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8820,9 +8871,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8931,6 +8983,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9369,18 +9427,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11108,7 +11154,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11419,11 +11465,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Nederīgs nosaukums." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Nederīgs nosaukums." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Nederīgs nosaukums." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Nederīgs nosaukums." diff --git a/editor/translations/mi.po b/editor/translations/mi.po index f78d6f5259..dbd85cdd3a 100644 --- a/editor/translations/mi.po +++ b/editor/translations/mi.po @@ -2754,7 +2754,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3419,6 +3419,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4128,6 +4132,18 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Functions" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4794,6 +4810,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4802,6 +4826,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4883,6 +4911,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5017,6 +5059,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5156,7 +5202,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -7983,7 +8029,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8570,9 +8616,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8681,6 +8728,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9117,18 +9170,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10817,7 +10858,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11122,10 +11163,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/ml.po b/editor/translations/ml.po index 0f5a68dd8c..255a961ea7 100644 --- a/editor/translations/ml.po +++ b/editor/translations/ml.po @@ -2764,7 +2764,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3429,6 +3429,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4138,6 +4142,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "ചലനരേഖകൾ:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "ശബ്ദരേഖകൾ:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "പ്രവൃത്തികൾ:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4804,6 +4823,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4812,6 +4839,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4893,6 +4924,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5027,6 +5072,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5166,7 +5215,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -7993,7 +8042,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8580,9 +8629,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8691,6 +8741,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9127,18 +9183,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10827,7 +10871,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11132,10 +11176,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/ms.po b/editor/translations/ms.po index 74ade07fc8..7ff31a456c 100644 --- a/editor/translations/ms.po +++ b/editor/translations/ms.po @@ -2786,7 +2786,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3451,6 +3451,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4165,6 +4169,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Anim Tambah Trek" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Semua Pilihan" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4835,6 +4853,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4843,6 +4869,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4925,6 +4955,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5063,6 +5107,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5202,7 +5250,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8048,7 +8096,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8637,9 +8685,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8748,6 +8797,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9184,18 +9239,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10897,7 +10940,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11202,10 +11245,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index d7a63a7f8c..b7422a2f92 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -3041,8 +3041,8 @@ msgid "Play" msgstr "Spill" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Pause scenen" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3770,6 +3770,11 @@ msgstr "Ny Arvet Scene..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Velg en HovedScene" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Åpne Scene" @@ -4565,6 +4570,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Anim-klipp:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Lydklipp:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funksjoner:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5281,6 +5301,15 @@ msgid "Grid Step:" msgstr "Rutenett Steg:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 steg" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Rotasjon Offset:" @@ -5290,6 +5319,11 @@ msgstr "Rotasjon Steg:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Skala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Flytt vertikal veileder" @@ -5383,6 +5417,20 @@ msgstr "Endre Anker" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Slett Valgte" @@ -5536,6 +5584,11 @@ msgid "Use Rotation Snap" msgstr "Bruk Rotasjons-Snap" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Bruk Snap" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Snap Relativt" @@ -5689,7 +5742,7 @@ msgstr "Sett inn Nøkkel (Eksisterende Spor)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8739,7 +8792,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9335,9 +9388,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9449,6 +9503,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Eksporter Prosjekt" @@ -9914,18 +9974,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11734,7 +11782,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -12056,11 +12104,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Ugyldig navn." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Ugyldig navn." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Ugyldig navn." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Prosjektnavn:" @@ -12599,6 +12657,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Konstanter kan ikke endres." +#~ msgid "Pause the scene" +#~ msgstr "Pause scenen" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "Snap til rutenett" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 5db1835b37..001f9c16ae 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -3014,8 +3014,8 @@ msgid "Play" msgstr "Speel" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Pauzeer de scene" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3714,6 +3714,11 @@ msgstr "Nieuwe Geërfde Scene..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Hoofdscène" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Scene Openen" @@ -4481,6 +4486,21 @@ msgstr "" "niet worden gevonden." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Animatieclips:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Audioclips:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Functies:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5182,6 +5202,15 @@ msgid "Grid Step:" msgstr "Raster Stap:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 stappen" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Rotatie Verplaatsing:" @@ -5191,6 +5220,11 @@ msgstr "Rotatie Stap:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Schaal:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Verplaats vertical gids" @@ -5282,6 +5316,20 @@ msgstr "Wijzig Ankers" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Gereedschappen" @@ -5434,6 +5482,11 @@ msgid "Use Rotation Snap" msgstr "Gebruik Rotatie Snap" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Gebruik Uitlijnen" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Snap Relatief" @@ -5591,7 +5644,7 @@ msgstr "Voeg Sleutel in (Bestaande Banen)" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8696,8 +8749,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "Verander Scalar Operator" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -9301,9 +9355,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9423,6 +9478,12 @@ msgid "Add..." msgstr "Toevoegen..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Project Exporteren" @@ -9939,18 +10000,6 @@ msgid "Device" msgstr "Apparaat" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Druk op een toets..." @@ -11800,7 +11849,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -12126,10 +12175,20 @@ msgstr "Map kon niet gemaakt worden." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Ongeldige klassenaam" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Ongeldige unieke naam." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Ongeldige unieke naam." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "Ongeldig product GUID." @@ -12747,6 +12806,18 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "Pauzeer de scene" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "Uitlijnen op raster" diff --git a/editor/translations/or.po b/editor/translations/or.po index 19fbf71453..6b52bb709a 100644 --- a/editor/translations/or.po +++ b/editor/translations/or.po @@ -2760,7 +2760,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3425,6 +3425,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4134,6 +4138,18 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Functions" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4800,6 +4816,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4808,6 +4832,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4889,6 +4917,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5023,6 +5065,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5162,7 +5208,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -7989,7 +8035,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8576,9 +8622,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8687,6 +8734,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9123,18 +9176,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10823,7 +10864,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11128,10 +11169,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 57c6759197..161dbd58f9 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -2907,8 +2907,8 @@ msgid "Play" msgstr "Uruchom" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Zapauzuj scenę" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3601,6 +3601,11 @@ msgid "New Inherited Scene" msgstr "Nowa scena dziedzicząca" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Scena główna" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Otwórz sceny" @@ -4331,6 +4336,21 @@ msgstr "" "uzyskać nazw ścieżek." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Klipy animacji:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Klipy dźwiękowe:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funkcje:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Węzeł przemianowany" @@ -5011,6 +5031,15 @@ msgid "Grid Step:" msgstr "Krok siatki:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 kroki" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Offset obrotu:" @@ -5019,6 +5048,11 @@ msgid "Rotation Step:" msgstr "Krok obrotu:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Skala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Przesuń pionową prowadnicę" @@ -5105,6 +5139,20 @@ msgstr "Zmień zakotwiczenie" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Zablokuj wybrane" @@ -5245,6 +5293,11 @@ msgid "Use Rotation Snap" msgstr "Użyj kroków obrotu" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Użyj inteligentnego przyciągania" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Przyciągaj względnie" @@ -5383,8 +5436,9 @@ msgid "Insert keys (based on mask)." msgstr "Wstaw klucze (w oparciu o maskę)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8257,7 +8311,8 @@ msgid "Dodge operator." msgstr "Operator uniku." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Operator twardego światła" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8898,10 +8953,12 @@ msgstr "" "kierunku widoku kamery (podaj tu powiązane wejście)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "Własne wyrażenie w języku shaderów Godota, znajdujące się na górze " "wynikowego shadera. Możesz wewnątrz utworzyć różne definicje funkcji i " @@ -9031,6 +9088,12 @@ msgid "Add..." msgstr "Dodaj..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Ścieżka eksportu" @@ -9523,18 +9586,6 @@ msgid "Device" msgstr "Urządzenie" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Naciśnij klawisz..." @@ -11269,7 +11320,8 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "Nie można utworzyć funkcji węzłów z węzłów wielu funkcji." #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +#, fuzzy +msgid "Select at least one node with sequence port." msgstr "Wybierz co najmniej jeden węzeł z portem sekwencyjnym." #: modules/visual_script/visual_script_editor.cpp @@ -11593,10 +11645,20 @@ msgid "Using default boot splash image." msgstr "Używam domyślnego obrazka powitalnego." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Niepoprawna nazwa paczki:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Niewłaściwa unikalna nazwa paczki." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Niewłaściwa unikalna nazwa paczki." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "Nieprawidłowy GUID produktu." @@ -12257,6 +12319,18 @@ msgstr "Varying może być przypisane tylko w funkcji wierzchołków." msgid "Constants cannot be modified." msgstr "Stałe nie mogą być modyfikowane." +#~ msgid "Pause the scene" +#~ msgstr "Zapauzuj scenę" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "Przyciągaj do siatki" diff --git a/editor/translations/pr.po b/editor/translations/pr.po index 7f3761e68d..f20178f8bb 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -2846,7 +2846,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3532,6 +3532,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4277,6 +4281,19 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Yer functions:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4952,6 +4969,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4961,6 +4986,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Slit th' Node" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Discharge ye' Variable" @@ -5048,6 +5078,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Yar, Blow th' Selected Down!" @@ -5192,6 +5236,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5333,7 +5381,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8281,7 +8329,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8871,9 +8919,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8985,6 +9034,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9427,18 +9482,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11210,7 +11253,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11528,10 +11571,20 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Yer unique name be evil." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Yer unique name be evil." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Yer unique name be evil." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "Yer product GUID be evil." diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 0e7d98608c..88953ef6e5 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -2951,8 +2951,8 @@ msgid "Play" msgstr "Tocar" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Pausar a cena" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3644,6 +3644,11 @@ msgid "New Inherited Scene" msgstr "Nova Cena Herdada" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Cena Principal" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Abrir Cenas" @@ -4375,6 +4380,21 @@ msgstr "" "possível obter os nomes das trilhas." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Clipes de Animação:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Clipes de Áudio:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funções:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Nó Renomeado" @@ -5056,6 +5076,15 @@ msgid "Grid Step:" msgstr "Passo de grade:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 passos" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Deslocamento de rotação:" @@ -5064,6 +5093,11 @@ msgid "Rotation Step:" msgstr "Passo de Rotação:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Escala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Mover Guia Vertical" @@ -5150,6 +5184,20 @@ msgstr "Alterar Âncoras" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Fixar Seleção" @@ -5295,6 +5343,11 @@ msgid "Use Rotation Snap" msgstr "Usar Snap de Rotação" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Usar Snap" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Snap Relativo" @@ -5434,8 +5487,9 @@ msgid "Insert keys (based on mask)." msgstr "Inserir Chaves (baseado na máscara)" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8327,7 +8381,8 @@ msgid "Dodge operator." msgstr "Operador de desvio." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Operador HardLight" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9002,9 +9057,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9120,6 +9176,12 @@ msgid "Add..." msgstr "Adicionar..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Caminho de Exportação" @@ -9619,18 +9681,6 @@ msgid "Device" msgstr "Dispositivo" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Pressione uma Tecla..." @@ -11428,7 +11478,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11758,10 +11808,20 @@ msgid "Using default boot splash image." msgstr "Usando imagem boot splash padrão." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Nome de pacote inválido:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Nome único de pacote inválido." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Nome único de pacote inválido." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "GUID de produto inválido." @@ -12436,6 +12496,18 @@ msgstr "Variáveis só podem ser atribuídas na função de vértice." msgid "Constants cannot be modified." msgstr "Constantes não podem serem modificadas." +#~ msgid "Pause the scene" +#~ msgstr "Pausar a cena" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "Encaixar na grade" diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index 7ec9eb3159..de00b85e4a 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -2894,8 +2894,8 @@ msgid "Play" msgstr "Executar" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Pausa a cena" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3588,6 +3588,11 @@ msgid "New Inherited Scene" msgstr "Nova Cena Herdada" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Cena principal" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Abrir Cenas" @@ -4315,6 +4320,21 @@ msgstr "" "de recolher nome das faixas." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Clips Anim:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Clips Áudio:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funções:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Nó Renomeado" @@ -4991,6 +5011,15 @@ msgid "Grid Step:" msgstr "Passo da grelha:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 passos" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Compensação da rotação:" @@ -4999,6 +5028,11 @@ msgid "Rotation Step:" msgstr "Passo da rotação:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Escala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Mover Guia Vertical" @@ -5084,6 +5118,20 @@ msgstr "Mudar âncoras" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Bloquear Seleção" @@ -5223,6 +5271,11 @@ msgid "Use Rotation Snap" msgstr "Usar Ajuste de rotação" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Usar Ajuste Inteligente" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Ajuste relativo" @@ -5361,8 +5414,9 @@ msgid "Insert keys (based on mask)." msgstr "Inserir chaves (baseado na máscara)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8231,7 +8285,8 @@ msgid "Dodge operator." msgstr "Operador Desvio." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Operador HardLight" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8869,10 +8924,12 @@ msgstr "" "da câmara (passa entradas associadas)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "Expressão personalizada em Linguagem Godot Shader, colocada sobre o shader " "resultante. Pode colocar várias definições de função e chamá-las depois nas " @@ -8999,6 +9056,12 @@ msgid "Add..." msgstr "Adicionar..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Exportar Caminho" @@ -9491,18 +9554,6 @@ msgid "Device" msgstr "Dispositivo" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Pressione uma tecla..." @@ -11233,7 +11284,8 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "Impossível criar função de nós com nós de várias funções." #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +#, fuzzy +msgid "Select at least one node with sequence port." msgstr "Selecione pelo menos um nó com porta de sequência." #: modules/visual_script/visual_script_editor.cpp @@ -11563,10 +11615,20 @@ msgid "Using default boot splash image." msgstr "A usar imagem padrão de inicialização." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Nome de pacote inválido:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Nome único de pacote inválido." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Nome único de pacote inválido." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "GUID do produto inválido." @@ -12221,6 +12283,18 @@ msgstr "Variações só podem ser atribuídas na função vértice." msgid "Constants cannot be modified." msgstr "Constantes não podem ser modificadas." +#~ msgid "Pause the scene" +#~ msgstr "Pausa a cena" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "Ajustar à Grelha" diff --git a/editor/translations/ro.po b/editor/translations/ro.po index 369a9087c8..266f95691e 100644 --- a/editor/translations/ro.po +++ b/editor/translations/ro.po @@ -3012,8 +3012,8 @@ msgid "Play" msgstr "Rulează" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Întrerupe scena" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3710,6 +3710,11 @@ msgstr "Scenă Derivată Nouă..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Alege o Scenă Principală" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Deschide o scenă" @@ -4496,6 +4501,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Anim Adăugați Pistă" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Faceți Funcția" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5205,6 +5224,15 @@ msgid "Grid Step:" msgstr "Pas Grilă:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 pași" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Compensare Rotație:" @@ -5214,6 +5242,11 @@ msgstr "Pas Rotație:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Dimensiune:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Mută ghidul vertical" @@ -5307,6 +5340,20 @@ msgstr "Modifică Ancorele" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Selectează" @@ -5459,6 +5506,11 @@ msgid "Use Rotation Snap" msgstr "Folosește Rotația Snap" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Utilizează Snap" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Snap Relativ" @@ -5609,7 +5661,7 @@ msgstr "Inserează Notă (Melodii existente)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8632,8 +8684,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "Dimensiune (raport):" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -9229,9 +9282,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9342,6 +9396,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Exportă Proiectul" @@ -9800,18 +9860,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11581,7 +11629,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11895,11 +11943,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Nume nevalid." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Nume nevalid." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Nume nevalid." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Nume de Proiect Nevalid." @@ -12436,6 +12494,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "Întrerupe scena" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "Snap pe grilă" diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 65fa369ba8..62e597ca25 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -2938,8 +2938,8 @@ msgid "Play" msgstr "Воспроизвести" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Приостановить сцену" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3632,6 +3632,11 @@ msgid "New Inherited Scene" msgstr "Новая вложенная сцена" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Главная сцена" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Открыть сцены" @@ -4357,6 +4362,21 @@ msgstr "" "удается получить отслеживаемые имена." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Дорожки Анимации:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Аудиодорожки:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Функции:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Узел переименован" @@ -5038,6 +5058,15 @@ msgid "Grid Step:" msgstr "Шаг сетки:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 шага" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Отступ поворота:" @@ -5046,6 +5075,11 @@ msgid "Rotation Step:" msgstr "Шаг поворота:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Масштаб:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Перемещать вертикальную направляющую" @@ -5130,6 +5164,20 @@ msgstr "Изменить привязку" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Заблокировать выбранное" @@ -5270,6 +5318,11 @@ msgid "Use Rotation Snap" msgstr "Использовать привязку вращения" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Использовать умную привязку" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Относительная привязка" @@ -5409,8 +5462,9 @@ msgid "Insert keys (based on mask)." msgstr "Вставить ключи (на основе маски)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8301,7 +8355,8 @@ msgid "Dodge operator." msgstr "Оператор выцветания." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Оператор жёсткого света" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8942,10 +8997,12 @@ msgid "" msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "Пользовательское выражение языка шейдеров Godot, которое помещается поверх " "шейдера. Вы можете разместить внутри различные объявления функций и вызвать " @@ -9075,6 +9132,12 @@ msgid "Add..." msgstr "Добавить..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Путь экспорта" @@ -9566,18 +9629,6 @@ msgid "Device" msgstr "Устройство" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Нажмите любую клавишу..." @@ -11321,7 +11372,7 @@ msgstr "" #: modules/visual_script/visual_script_editor.cpp #, fuzzy -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "Выберите по крайней мере один узел с последовательным портом." #: modules/visual_script/visual_script_editor.cpp @@ -11648,10 +11699,20 @@ msgid "Using default boot splash image." msgstr "Использовать изображения заставки по умолчанию." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Недопустимое имя пакета:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Неверное уникальное имя пакета." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Неверное уникальное имя пакета." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "Неверный GUID продукта." @@ -12322,6 +12383,18 @@ msgstr "Изменения могут быть назначены только msgid "Constants cannot be modified." msgstr "Константы не могут быть изменены." +#~ msgid "Pause the scene" +#~ msgstr "Приостановить сцену" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #~ msgid "Snap to Grid" #~ msgstr "Привязка к сетке" diff --git a/editor/translations/si.po b/editor/translations/si.po index a5775be438..85973b455c 100644 --- a/editor/translations/si.po +++ b/editor/translations/si.po @@ -2783,7 +2783,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3449,6 +3449,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4165,6 +4169,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Anim පසුරු:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "ශ්රව්ය පසුරු:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "ශ්රිත:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4832,6 +4851,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4840,6 +4867,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4923,6 +4954,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5060,6 +5105,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5199,7 +5248,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8048,7 +8097,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8639,9 +8688,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8750,6 +8800,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9186,18 +9242,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10897,7 +10941,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11205,10 +11249,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/sk.po b/editor/translations/sk.po index 88eddf57db..62811488f9 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -2856,7 +2856,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3539,6 +3539,11 @@ msgstr "Popis:" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Uložiť súbor" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Otvoriť súbor(y)" @@ -4284,6 +4289,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Klipy Animácie:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Zvukové Klipy:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funkcie:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4966,6 +4986,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4975,6 +5003,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Zmeniť veľkosť výberu" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Popis:" @@ -5063,6 +5096,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Všetky vybrané" @@ -5204,6 +5251,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5345,7 +5396,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8305,7 +8356,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8898,9 +8949,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9010,6 +9062,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9455,18 +9513,6 @@ msgid "Device" msgstr "Zariadenie" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11215,7 +11261,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11532,11 +11578,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Nesprávna veľkosť písma." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Nesprávna veľkosť písma." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Nesprávna veľkosť písma." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Nesprávna veľkosť písma." @@ -12086,6 +12142,12 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + #, fuzzy #~ msgid "Theme Properties:" #~ msgstr "Filter:" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index 8b9ed3f61a..238d4da365 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -3006,8 +3006,8 @@ msgid "Play" msgstr "Zaženi" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Zaustavi prizor" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3702,6 +3702,11 @@ msgstr "Nov Podedovan Prizor..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Izberi Glavno Sceno" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Odpri Sceno" @@ -4489,6 +4494,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Animacija Dodaj sled" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funkcije:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5198,6 +5217,15 @@ msgid "Grid Step:" msgstr "Mrežni Korak:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 koraka" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Rotacijski Odmik:" @@ -5207,6 +5235,11 @@ msgstr "Rotacijski Korak:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Prilagodi Velikost:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Premakni navpični vodnik" @@ -5300,6 +5333,20 @@ msgstr "Spremeni Sidrišča" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Izbira Orodja" @@ -5453,6 +5500,11 @@ msgid "Use Rotation Snap" msgstr "Uporabi Rotacijsko Pripenjanje" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Uporabi Pripenjanje" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Pripni Relativno" @@ -5602,7 +5654,7 @@ msgstr "V Animacijo Vstavi Ključ" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8608,7 +8660,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9204,9 +9256,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9318,6 +9371,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Izvozi Projekt" @@ -9774,18 +9833,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11560,7 +11607,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11878,11 +11925,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Neveljavno ime." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Neveljaven indeks lastnosti imena." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Neveljaven indeks lastnosti imena." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Neveljavno Ime Projekta." @@ -12448,6 +12505,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Konstante ni možno spreminjati." +#~ msgid "Pause the scene" +#~ msgstr "Zaustavi prizor" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "Pripni na mrežo" diff --git a/editor/translations/sq.po b/editor/translations/sq.po index dbea1057fc..49b45241ed 100644 --- a/editor/translations/sq.po +++ b/editor/translations/sq.po @@ -2930,8 +2930,8 @@ msgid "Play" msgstr "Luaj" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Pusho skenën" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3628,6 +3628,11 @@ msgstr "Skenë e Re e Trashëguar..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Zgjidh një Skenë Kryesore" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Hap Skenën" @@ -4360,6 +4365,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Klipe Audio:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Klipe Audio:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funksionet:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -5035,6 +5055,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -5043,6 +5071,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -5128,6 +5160,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Zgjidh" @@ -5267,6 +5313,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5406,7 +5456,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8292,7 +8342,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8881,9 +8931,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8992,6 +9043,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9436,18 +9493,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11178,7 +11223,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11487,10 +11532,20 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Emër i palejuar." + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Emër i palejuar." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" @@ -12020,6 +12075,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "Pusho skenën" + #~ msgid "Properties:" #~ msgstr "Vetitë:" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index fd8f5d95b3..e868067d39 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -3015,8 +3015,8 @@ msgid "Play" msgstr "Покрени" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Паузирај сцену" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3727,6 +3727,11 @@ msgstr "Нова наслеђена сцена..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Одабери главну сцену" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Отвори сцену" @@ -4515,6 +4520,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Звучни слушалац" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Звучни слушалац" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Промени векторску функцију" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5217,6 +5237,15 @@ msgid "Grid Step:" msgstr "Корак мреже:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 корака" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Ротација офсета:" @@ -5226,6 +5255,11 @@ msgstr "Ротације корака:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "Скала:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "Помери вертикални водич" @@ -5319,6 +5353,20 @@ msgstr "Промени сидра" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Избор алатки" @@ -5471,6 +5519,11 @@ msgid "Use Rotation Snap" msgstr "Користи лепљење ротације" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Користи лепљење" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Залепи релативно" @@ -5623,7 +5676,7 @@ msgstr "Убаци кључ (постојеће траке)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8703,8 +8756,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "Промени скаларни оператор" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -9308,9 +9362,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9426,6 +9481,12 @@ msgid "Add..." msgstr "Додај..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Извези пројекат" @@ -9888,18 +9949,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11684,7 +11733,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -12004,11 +12053,21 @@ msgstr "Неуспех при учитавању датотеке са слич #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Неважеће име." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Неважеће име." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Неважеће име." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Неважеће име." @@ -12548,6 +12607,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "Паузирај сцену" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "Залепи за мрежу" diff --git a/editor/translations/sr_Latn.po b/editor/translations/sr_Latn.po index 5a1d545141..e4298b2aa5 100644 --- a/editor/translations/sr_Latn.po +++ b/editor/translations/sr_Latn.po @@ -2799,7 +2799,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3466,6 +3466,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4185,6 +4189,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Anim Klipovi:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Audio Klipovi:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funkcije:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4857,6 +4876,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4865,6 +4892,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Skaliraj Selekciju" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4949,6 +4981,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5087,6 +5133,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5227,7 +5277,7 @@ msgstr "Animacija dodaj ključ" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8116,7 +8166,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8710,9 +8760,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8821,6 +8872,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9259,18 +9316,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10981,7 +11026,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11289,10 +11334,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index ec899ec358..b18d4ac96e 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -2985,8 +2985,8 @@ msgid "Play" msgstr "Spela" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Pausa scenen" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3683,6 +3683,11 @@ msgstr "Ny Ärvd Scen..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "Välj en Huvudscen" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "Öppna Scen" @@ -4466,6 +4471,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Animklipp:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Ljudklipp:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Funktioner:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5167,6 +5187,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -5175,6 +5203,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Skala:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -5262,6 +5295,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "Välj" @@ -5406,6 +5453,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5548,7 +5599,7 @@ msgstr "Anim Infoga Nyckel" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8550,7 +8601,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9145,9 +9196,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9259,6 +9311,12 @@ msgid "Add..." msgstr "Lägg till..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Exportera Projekt" @@ -9717,18 +9775,6 @@ msgid "Device" msgstr "Enhet" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Skift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp #, fuzzy msgid "Press a Key..." msgstr "Tryck på en Knapp..." @@ -11506,7 +11552,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11825,11 +11871,21 @@ msgstr "" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Ogiltigt namn." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Ogiltigt namn." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Ogiltigt namn." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Projektnamn:" @@ -12396,6 +12452,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "Pausa scenen" + +#~ msgid "Shift+" +#~ msgstr "Skift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + #, fuzzy #~ msgid "Add input +" #~ msgstr "Lägg till Signal" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index 08faf73931..5035e886c5 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -2788,7 +2788,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3454,6 +3454,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4169,6 +4173,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "அசைவூட்டு பாதை சேர்" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "அனைத்து தேர்வுகள்" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4840,6 +4858,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4848,6 +4874,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4930,6 +4960,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5068,6 +5112,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5207,7 +5255,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8055,7 +8103,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8644,9 +8692,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8755,6 +8804,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9191,18 +9246,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10905,7 +10948,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11210,10 +11253,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/te.po b/editor/translations/te.po index 617809b62d..4ad5ae8777 100644 --- a/editor/translations/te.po +++ b/editor/translations/te.po @@ -2762,7 +2762,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3427,6 +3427,10 @@ msgid "New Inherited Scene" msgstr "" #: editor/filesystem_dock.cpp +msgid "Set As Main Scene" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "" @@ -4136,6 +4140,18 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Functions" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4802,6 +4818,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4810,6 +4834,10 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Scale Step:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -4891,6 +4919,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "" @@ -5025,6 +5067,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5164,7 +5210,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -7992,7 +8038,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8579,9 +8625,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8690,6 +8737,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9126,18 +9179,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -10826,7 +10867,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11131,10 +11172,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index 2bd671a4f4..af1bb53b9e 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -2981,8 +2981,8 @@ msgid "Play" msgstr "เล่น" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "หยุดชั่วคราว" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3678,6 +3678,11 @@ msgstr "สืบทอดฉากใหม่..." #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "ฉากหลัก" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "เปิดไฟล์ฉาก" @@ -4468,6 +4473,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "คลิป" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "ตัวรับเสียง" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "ฟังก์ชัน:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5174,6 +5194,15 @@ msgid "Grid Step:" msgstr "ระยะห่างเส้น:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 ระดับ" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "องศาเริ่มต้น:" @@ -5183,6 +5212,11 @@ msgstr "ช่วงองศา:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "อัตราส่วน:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "เลื่อนเส้นนำแนวตั้ง" @@ -5276,6 +5310,20 @@ msgstr "แก้ไขการตรึง" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "เครื่องมือเลือก" @@ -5427,6 +5475,11 @@ msgid "Use Rotation Snap" msgstr "จำกัดการหมุน" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "จำกัดการเคลื่อนย้าย" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "จำกัดโดยใช้ตำแหน่งปัจจุบัน" @@ -5580,7 +5633,7 @@ msgstr "เพิ่มคีย์ (แทร็กที่มีอยู่ #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8654,8 +8707,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "แก้ไขเครื่องหมายสเกลาร์" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -9259,9 +9313,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9376,6 +9431,12 @@ msgid "Add..." msgstr "เพิ่ม..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "ส่งออกโปรเจกต์" @@ -9846,18 +9907,6 @@ msgid "Device" msgstr "อุปกรณ์" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Control+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "กดปุ่ม..." @@ -11666,7 +11715,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11983,10 +12032,20 @@ msgstr "ใช้ภาพขณะเริ่มเกมปริยาย" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "ชื่อคลาสไม่ถูกต้อง" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "ชื่อเฉพาะไม่ถูกต้อง" #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "ชื่อเฉพาะไม่ถูกต้อง" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "GUID ของโปรแกรมไม่ถูกต้อง" @@ -12586,6 +12645,18 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "หยุดชั่วคราว" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Control+" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "จำกัดด้วยเส้นตาราง" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index d377296330..6ef831b3be 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -2913,8 +2913,8 @@ msgid "Play" msgstr "Oynat" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Sahneyi duraklat" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3603,6 +3603,11 @@ msgid "New Inherited Scene" msgstr "Yeni Miras Alınmış Sahne" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Ana Sahne" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Sahneleri Aç" @@ -4331,6 +4336,21 @@ msgstr "" "alınamadı." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Animasyon Klipleri:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Ses Parçası:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "İşlevler:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Düğüm Yeniden Adlandırıldı" @@ -5011,6 +5031,15 @@ msgid "Grid Step:" msgstr "Izgara Adımı:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 kademe" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Dönme Kayması:" @@ -5019,6 +5048,11 @@ msgid "Rotation Step:" msgstr "Dönme Adımı:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Ölçekle:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Dikey kılavuzu taşı" @@ -5104,6 +5138,20 @@ msgstr "Çapaları Değiştir" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Seçimi Kilitle" @@ -5244,6 +5292,11 @@ msgid "Use Rotation Snap" msgstr "Döndürme Yapışması Kullan" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Akıllı Hizalama Kullan" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Göreceli Yapış" @@ -5382,8 +5435,9 @@ msgid "Insert keys (based on mask)." msgstr "Anahtar Gir (maskeye dayalı olarak)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8258,7 +8312,8 @@ msgid "Dodge operator." msgstr "Dodge operatörü." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "HardLight opeartörü" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8888,9 +8943,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9008,6 +9064,12 @@ msgid "Add..." msgstr "Ekle..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Ön Ayarları Dışa Aktar:" @@ -9487,18 +9549,6 @@ msgid "Device" msgstr "Aygıt" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Denetim+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Bir Dokunaca Basın..." @@ -11320,7 +11370,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11640,10 +11690,20 @@ msgstr "Açılış ekranı resim dosyası okunamadı." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Geçersiz sınıf ismi" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Benzersiz Ad Geçersiz." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Benzersiz Ad Geçersiz." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "Geçersiz ürün GUID'i." @@ -12294,6 +12354,18 @@ msgstr "Değişkenler yalnızca tepe işlevinde atanabilir." msgid "Constants cannot be modified." msgstr "Sabit değerler değiştirilemez." +#~ msgid "Pause the scene" +#~ msgstr "Sahneyi duraklat" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Denetim+" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "Izgaraya yapış" diff --git a/editor/translations/uk.po b/editor/translations/uk.po index 96a4ab0106..e3ec09367a 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -2897,8 +2897,8 @@ msgid "Play" msgstr "Відтворити" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Призупинити сцену" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3591,6 +3591,11 @@ msgid "New Inherited Scene" msgstr "Нова успадкована сцена" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Головна сцена" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Відкрити сцени" @@ -4323,6 +4328,21 @@ msgstr "" "неможливо отримати назви доріжок." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Кліпи анімації:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Звукові кліпи:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Функції:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Перейменовано вузол" @@ -5002,6 +5022,15 @@ msgid "Grid Step:" msgstr "Крок сітки:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 кроки" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "Відступ повороту:" @@ -5010,6 +5039,11 @@ msgid "Rotation Step:" msgstr "Крок повороту:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Масштаб:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "Перемістити вертикальну напрямну" @@ -5095,6 +5129,20 @@ msgstr "Змінити прив'язки" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Заблокувати позначене" @@ -5235,6 +5283,11 @@ msgid "Use Rotation Snap" msgstr "Використання обертання прив'язки" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Використати кмітливе прив'язування" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "Відносна прив'язка" @@ -5373,8 +5426,9 @@ msgid "Insert keys (based on mask)." msgstr "Вставити ключові кадри (на основі маски)." #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8256,7 +8310,8 @@ msgid "Dodge operator." msgstr "Оператор висвітлення." #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "Оператор яскравого світла" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8898,10 +8953,12 @@ msgstr "" "напрямку погляду камери (функції слід передати відповіді вхідні дані)." #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "Нетиповий вираз мовою шейдерів Godot, який буде додано над отриманим " "шейдером. Ви можете розташовувати різні визначення функцій всередині коду і " @@ -9031,6 +9088,12 @@ msgid "Add..." msgstr "Додати..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "Шлях експорту" @@ -9522,18 +9585,6 @@ msgid "Device" msgstr "Пристрій" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Ctrl+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "Натисніть клавішу,..." @@ -11273,7 +11324,8 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "Неможливо створити функцію вузлів на основі вузлів декількох функцій." #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +#, fuzzy +msgid "Select at least one node with sequence port." msgstr "ВИберіть принаймні один вузол і портом послідовності." #: modules/visual_script/visual_script_editor.cpp @@ -11607,10 +11659,20 @@ msgid "Using default boot splash image." msgstr "Використання типового файлу зображення заставки." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "Некоректна назва пакунка:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "Некоректна унікальна назва пакунка." #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "Некоректна унікальна назва пакунка." + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "Некоректний GUID продукту." @@ -12275,6 +12337,18 @@ msgstr "Змінні величини можна пов'язувати лише msgid "Constants cannot be modified." msgstr "Сталі не можна змінювати." +#~ msgid "Pause the scene" +#~ msgstr "Призупинити сцену" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Ctrl+" + #~ msgid "Snap to Grid" #~ msgstr "Прилипання до сітки" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index c68843bd77..74a0013d39 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -2813,7 +2813,7 @@ msgid "Play" msgstr "" #: editor/editor_node.cpp -msgid "Pause the scene" +msgid "Pause the scene execution for debugging." msgstr "" #: editor/editor_node.cpp @@ -3490,6 +3490,11 @@ msgstr "سب سکریپشن بنائیں" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "ایک مینو منظر چنیں" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "سب سکریپشن بنائیں" @@ -4221,6 +4226,19 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Audio Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr ".تمام کا انتخاب" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "" @@ -4896,6 +4914,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4905,6 +4931,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "ایکشن منتقل کریں" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "سب سکریپشن بنائیں" @@ -4994,6 +5025,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr ".تمام کا انتخاب" @@ -5137,6 +5182,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5277,7 +5326,7 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8197,7 +8246,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8788,9 +8837,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8899,6 +8949,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "" @@ -9343,18 +9399,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11089,7 +11133,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11400,10 +11444,18 @@ msgid "Using default boot splash image." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package short name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "" #: platform/uwp/export/export.cpp +msgid "Invalid package publisher display name." +msgstr "" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index f3570ad0ff..d92251b862 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -2866,8 +2866,8 @@ msgid "Play" msgstr "Chạy" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "Tạm dừng cảnh" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3542,6 +3542,11 @@ msgid "New Inherited Scene" msgstr "Tạo Cảnh kế thừa mới" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "Chọn một Scene chính" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "Mở cảnh" @@ -4274,6 +4279,21 @@ msgstr "" "Trính phát hoạt ảnh không có đường dẫn nút Gốc, không thể truy xuất tên." #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "Âm thanh:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "Âm thanh:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "Hàm:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "Nút đã đổi tên" @@ -4956,6 +4976,15 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2 bước" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -4964,6 +4993,11 @@ msgid "Rotation Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "Tỷ lệ:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "" @@ -5053,6 +5087,20 @@ msgstr "Đổi các Neo" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "Khoá lựa chọn" @@ -5193,6 +5241,11 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "Sử dụng Snap" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5334,7 +5387,7 @@ msgstr "Chèn Key Anim" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8288,7 +8341,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8883,9 +8936,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8994,6 +9048,12 @@ msgid "Add..." msgstr "" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "Xuất Tile Set" @@ -9445,18 +9505,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11202,7 +11250,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11514,11 +11562,21 @@ msgstr "Sử dụng hình khởi động mặc định." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "Kích thước font không hợp lệ." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "Kích thước font không hợp lệ." #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "Kích thước font không hợp lệ." + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "Kích thước font không hợp lệ." @@ -12057,6 +12115,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "Không thể chỉnh sửa hằng số." +#~ msgid "Pause the scene" +#~ msgstr "Tạm dừng cảnh" + #~ msgid "Snap to Grid" #~ msgstr "Snap dạng lưới" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 7277ce7364..9d1e283851 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -2869,8 +2869,8 @@ msgid "Play" msgstr "播放" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "暂停运行场景" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3546,6 +3546,11 @@ msgid "New Inherited Scene" msgstr "新继承的场景" #: editor/filesystem_dock.cpp +#, fuzzy +msgid "Set As Main Scene" +msgstr "主场景" + +#: editor/filesystem_dock.cpp msgid "Open Scenes" msgstr "打开场景" @@ -4262,6 +4267,21 @@ msgid "" msgstr "动画播放器没有合法的根节点路径,因此无法获取轨道名称。" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "动画剪辑:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "音频剪辑:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "函数:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp msgid "Node Renamed" msgstr "节点已重命名" @@ -4934,6 +4954,15 @@ msgid "Grid Step:" msgstr "网格大小:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2步" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "旋转偏移量:" @@ -4942,6 +4971,11 @@ msgid "Rotation Step:" msgstr "旋转步长:" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Scale Step:" +msgstr "缩放:" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Move Vertical Guide" msgstr "移动垂直参考线" @@ -5023,6 +5057,20 @@ msgstr "编辑锚点" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp msgid "Lock Selected" msgstr "锁定选定" @@ -5157,6 +5205,11 @@ msgid "Use Rotation Snap" msgstr "使用旋转吸附" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "Use Scale Snap" +msgstr "使用吸附" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "相对吸附" @@ -5295,8 +5348,9 @@ msgid "Insert keys (based on mask)." msgstr "插入帧(基于遮罩)。" #: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8156,7 +8210,8 @@ msgid "Dodge operator." msgstr "Dodge 运算符。" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +#, fuzzy +msgid "HardLight operator." msgstr "HardLight 操作" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -8769,10 +8824,12 @@ msgid "" msgstr "根据表面法线和相机视图方向的点积返回衰减(将相关输入传递给它)。" #: editor/plugins/visual_shader_editor_plugin.cpp +#, fuzzy msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" "自定义的Godot着色器语言表达式,位于生成的着色器顶部。您可以在其中放置各种函数" "定义,然后在表达式中调用它。您还可以声明变化,统一和常量。" @@ -8887,6 +8944,12 @@ msgid "Add..." msgstr "添加..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "导出路径" @@ -9352,18 +9415,6 @@ msgid "Device" msgstr "设备" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "Ctrl+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "按下一个键..." @@ -11064,7 +11115,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11376,10 +11427,20 @@ msgid "Using default boot splash image." msgstr "使用默认启动图片。" #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package short name." +msgstr "无效的包名称:" + +#: platform/uwp/export/export.cpp msgid "Invalid package unique name." msgstr "包名唯一性无效。" #: platform/uwp/export/export.cpp +#, fuzzy +msgid "Invalid package publisher display name." +msgstr "包名唯一性无效。" + +#: platform/uwp/export/export.cpp msgid "Invalid product GUID." msgstr "产品GUID非法。" @@ -11969,6 +12030,18 @@ msgstr "变量只能在顶点函数中指定。" msgid "Constants cannot be modified." msgstr "不允许修改常量。" +#~ msgid "Pause the scene" +#~ msgstr "暂停运行场景" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + +#~ msgid "Control+" +#~ msgstr "Ctrl+" + #~ msgid "Snap to Grid" #~ msgstr "吸附到网格" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index 2a343a6590..c05494212b 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -3009,8 +3009,8 @@ msgid "Play" msgstr "運行" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "暫停場景" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3728,6 +3728,11 @@ msgstr "下一個腳本" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "選擇主場景" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "開啓場景" @@ -4510,6 +4515,20 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +msgid "Anim Clips" +msgstr "" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "新增動畫軌跡" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "行為" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5219,6 +5238,14 @@ msgid "Grid Step:" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "steps" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "" @@ -5228,6 +5255,11 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "縮放比例:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "新增" @@ -5317,6 +5349,20 @@ msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "所有選項" @@ -5462,6 +5508,10 @@ msgid "Use Rotation Snap" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Use Scale Snap" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Snap Relative" msgstr "" @@ -5607,7 +5657,7 @@ msgstr "動晝插入關鍵幀?" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8628,7 +8678,7 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" +msgid "HardLight operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9221,9 +9271,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9339,6 +9390,12 @@ msgid "Add..." msgstr "添加..." #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp #, fuzzy msgid "Export Path" msgstr "匯出" @@ -9802,18 +9859,6 @@ msgid "Device" msgstr "設備" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "Shift+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "Alt+" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11614,7 +11659,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11938,11 +11983,21 @@ msgstr "無法新增資料夾" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "無效名稱" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "無效名稱" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "無效名稱" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "無效字型" @@ -12481,6 +12536,15 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "暫停場景" + +#~ msgid "Shift+" +#~ msgstr "Shift+" + +#~ msgid "Alt+" +#~ msgstr "Alt+" + #~ msgid "Language" #~ msgstr "語言" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index c00c57f09b..622e04b34f 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -3003,8 +3003,8 @@ msgid "Play" msgstr "運行" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "暫停此場景" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3705,6 +3705,11 @@ msgstr "從現有場景中建立…" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "選取主要場景" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "開啟場景" @@ -4477,6 +4482,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "動畫剪輯:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "音訊剪輯:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "函數:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5176,6 +5196,15 @@ msgid "Grid Step:" msgstr "網格大小:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2步" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "旋轉偏移量:" @@ -5185,6 +5214,11 @@ msgstr "旋轉步驟:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "縮放:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "垂直移動尺標" @@ -5273,6 +5307,20 @@ msgstr "改變錨點" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "工具選擇" @@ -5422,6 +5470,11 @@ msgstr "使用旋轉吸附" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Use Scale Snap" +msgstr "使用吸附" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Snap Relative" msgstr "相對吸附" @@ -5574,7 +5627,7 @@ msgstr "插入幀 (現有軌道)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8589,8 +8642,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "縮放(比例):" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -9186,9 +9240,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9298,6 +9353,12 @@ msgid "Add..." msgstr "添加…" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "導出路徑" @@ -9765,18 +9826,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11584,7 +11633,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11903,11 +11952,21 @@ msgstr "無法新增資料夾" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "不能使用的名稱。" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "不能使用的名稱。" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "不能使用的名稱。" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "不能使用的名稱。" @@ -12465,6 +12524,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "暫停此場景" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "吸附到網格" |