diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-18 21:37:17 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-18 22:01:42 +0100 |
commit | 9f479f096cb50fa8d1215e68c262f110116114ef (patch) | |
tree | f115332a8e73ab059c16b077873ca2f3faab9cb1 /editor/translations | |
parent | a1c08b71091c47d626410406f36a4bb6fca40953 (diff) |
Fix typos in code and docs with codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
Diffstat (limited to 'editor/translations')
45 files changed, 135 insertions, 135 deletions
diff --git a/editor/translations/af.po b/editor/translations/af.po index e65c382344..1faa6a59e8 100644 --- a/editor/translations/af.po +++ b/editor/translations/af.po @@ -7766,7 +7766,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7870,8 +7870,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/ar.po b/editor/translations/ar.po index ddc278bc3a..6d979653b8 100644 --- a/editor/translations/ar.po +++ b/editor/translations/ar.po @@ -7850,7 +7850,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7954,8 +7954,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 4945d495c5..0513664cba 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -7852,7 +7852,7 @@ msgstr "PathFollow2D работи само когато е наследник н #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7958,8 +7958,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/bn.po b/editor/translations/bn.po index 3dd9818d46..f23b20f4a5 100644 --- a/editor/translations/bn.po +++ b/editor/translations/bn.po @@ -8265,7 +8265,7 @@ msgstr "PathFollow2D একমাত্র Path2D এর অংশ হিসে #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8387,8 +8387,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/ca.po b/editor/translations/ca.po index 487355629d..1ab1197774 100644 --- a/editor/translations/ca.po +++ b/editor/translations/ca.po @@ -7982,7 +7982,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8108,8 +8108,8 @@ msgstr "Res és visible perquè no s'ha assignat cap Malla a cap pas de Dibuix." #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "El motor de físiques sobreescriurà els canvis en la mida dels nodes " diff --git a/editor/translations/cs.po b/editor/translations/cs.po index 9b1cc3ab9b..354db0ba3a 100644 --- a/editor/translations/cs.po +++ b/editor/translations/cs.po @@ -7972,7 +7972,7 @@ msgstr "PathFollow2D funguje pouze když je dítětem uzlu Path2D." #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8089,8 +8089,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/da.po b/editor/translations/da.po index cb0876cc3a..851f6994f3 100644 --- a/editor/translations/da.po +++ b/editor/translations/da.po @@ -7932,7 +7932,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8050,8 +8050,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/de.po b/editor/translations/de.po index d3ab8a6fb8..6bed65ef55 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -8028,7 +8028,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8160,8 +8160,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Größenänderungen von RigidBody (in Character- oder Rigid-Modus) werden " diff --git a/editor/translations/de_CH.po b/editor/translations/de_CH.po index da7576e855..05462b4c09 100644 --- a/editor/translations/de_CH.po +++ b/editor/translations/de_CH.po @@ -7904,7 +7904,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8013,8 +8013,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/editor.pot b/editor/translations/editor.pot index 2fd3bc8f99..ba53722b29 100644 --- a/editor/translations/editor.pot +++ b/editor/translations/editor.pot @@ -7704,7 +7704,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7808,8 +7808,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/el.po b/editor/translations/el.po index b4c5b06eaa..bc7c9bc76f 100644 --- a/editor/translations/el.po +++ b/editor/translations/el.po @@ -7993,7 +7993,7 @@ msgstr "Το PathFollow2D δουλεύει μόνο όταν κληρονομε #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8123,8 +8123,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Αλλαγές στο μέγεθος του RigidBody (στις λειτουργίες character ή rigid) θα " diff --git a/editor/translations/es.po b/editor/translations/es.po index 142f52c18a..2591426382 100644 --- a/editor/translations/es.po +++ b/editor/translations/es.po @@ -8346,7 +8346,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp #, fuzzy msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8481,8 +8481,8 @@ msgstr "" #: scene/3d/physics_body.cpp #, fuzzy msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Los cambios en el tamaño del RigidBody (en el personaje o modos rígidos) " diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index 8bfcd5b4fb..33f408080d 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -7984,7 +7984,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8108,8 +8108,8 @@ msgstr "Nada visible ya que no se asigno pasadas de dibujado a los meshes." #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Los cambios de tamaño a RigidBody (en modo character o rigid) seran " diff --git a/editor/translations/fa.po b/editor/translations/fa.po index 203c60da01..7ca94dda79 100644 --- a/editor/translations/fa.po +++ b/editor/translations/fa.po @@ -7910,7 +7910,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8028,8 +8028,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/fi.po b/editor/translations/fi.po index 8efc80b6ed..ebb95e2cb7 100644 --- a/editor/translations/fi.po +++ b/editor/translations/fi.po @@ -8124,7 +8124,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8228,8 +8228,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/fr.po b/editor/translations/fr.po index 008dfef6fb..cd7ab47044 100644 --- a/editor/translations/fr.po +++ b/editor/translations/fr.po @@ -8070,7 +8070,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8200,8 +8200,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Les changements de taille pour RigidBody (dans les modes caractère ou " diff --git a/editor/translations/he.po b/editor/translations/he.po index 869e9fe5fc..d81f7fea22 100644 --- a/editor/translations/he.po +++ b/editor/translations/he.po @@ -7711,7 +7711,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7815,8 +7815,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/hi.po b/editor/translations/hi.po index 18c47a913b..801b84a8b9 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -7765,7 +7765,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7869,8 +7869,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/hu.po b/editor/translations/hu.po index bf50a786cf..f0e6fbe0f6 100644 --- a/editor/translations/hu.po +++ b/editor/translations/hu.po @@ -7735,7 +7735,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7839,8 +7839,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/id.po b/editor/translations/id.po index 547cc54d41..fe098bb3a9 100644 --- a/editor/translations/id.po +++ b/editor/translations/id.po @@ -8126,7 +8126,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8247,8 +8247,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/is.po b/editor/translations/is.po index e27d2710c2..58e19d12a3 100644 --- a/editor/translations/is.po +++ b/editor/translations/is.po @@ -7713,7 +7713,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7817,8 +7817,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/it.po b/editor/translations/it.po index ab11d241d6..348bc853ba 100644 --- a/editor/translations/it.po +++ b/editor/translations/it.po @@ -8151,7 +8151,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp #, fuzzy msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8283,8 +8283,8 @@ msgstr "Nulla é visibile perché le mesh non sono state assegnate ai draw pass. #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "I cambiamenti di dimensione a RigidBody (nel personaggio o nelle modalità " diff --git a/editor/translations/ja.po b/editor/translations/ja.po index b31113a7a0..74d95e50ef 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -8832,7 +8832,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8957,8 +8957,8 @@ msgstr "描画パスのためのメッシュが指定されていませんので #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/ko.po b/editor/translations/ko.po index 3d282de6b0..bd31f9f93c 100644 --- a/editor/translations/ko.po +++ b/editor/translations/ko.po @@ -7918,7 +7918,7 @@ msgstr "PathFollow2D는 Path2D 노드의 자식노드로 있을 때만 동작합 #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8040,8 +8040,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/lt.po b/editor/translations/lt.po index ba5470a974..7019289641 100644 --- a/editor/translations/lt.po +++ b/editor/translations/lt.po @@ -7735,7 +7735,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7841,8 +7841,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/nb.po b/editor/translations/nb.po index 4bb49b4fc9..59b5215cd0 100644 --- a/editor/translations/nb.po +++ b/editor/translations/nb.po @@ -7956,7 +7956,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8060,8 +8060,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 94c06f46c5..60774a32b1 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -8038,7 +8038,7 @@ msgstr "PathFollow2D werkt alleen wanneer het een kind van een Path2D node is." #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8157,8 +8157,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/pl.po b/editor/translations/pl.po index 27cfb1f0ea..e0f8afda80 100644 --- a/editor/translations/pl.po +++ b/editor/translations/pl.po @@ -8141,7 +8141,7 @@ msgstr "PathFollow2D zadziała tylko wtedy, gdy będzie dzieckiem węzeł Path2D #: scene/2d/physics_body_2d.cpp #, fuzzy msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8266,8 +8266,8 @@ msgstr "" #: scene/3d/physics_body.cpp #, fuzzy msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Zmiany rozmiaru w RigidBody (w trybach character i rigid) zostaną nadpisane " diff --git a/editor/translations/pr.po b/editor/translations/pr.po index ef1a830945..ab142a63bf 100644 --- a/editor/translations/pr.po +++ b/editor/translations/pr.po @@ -7817,7 +7817,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7921,8 +7921,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po index 600775f68e..7095a66ae5 100644 --- a/editor/translations/pt_BR.po +++ b/editor/translations/pt_BR.po @@ -7979,7 +7979,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8107,8 +8107,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Mudanças de tamanho no RigidBody (nos modos Character e Rigid) serão " diff --git a/editor/translations/pt_PT.po b/editor/translations/pt_PT.po index 3483815fd6..a8954d7e69 100644 --- a/editor/translations/pt_PT.po +++ b/editor/translations/pt_PT.po @@ -7983,7 +7983,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8114,8 +8114,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Mudanças no tamanho do RigidBody (em modos caráter ou rígido) serão " diff --git a/editor/translations/ru.po b/editor/translations/ru.po index 54a350fab5..d4252db41a 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -7959,7 +7959,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8085,8 +8085,8 @@ msgstr "Ничего не видно, потому что полисетки н #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "Изменения размера RigidBody (в режиме character или rigid) будут " diff --git a/editor/translations/sk.po b/editor/translations/sk.po index e0f0fa14b1..be41dc5921 100644 --- a/editor/translations/sk.po +++ b/editor/translations/sk.po @@ -7810,7 +7810,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7914,8 +7914,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/sl.po b/editor/translations/sl.po index 89f734648c..3428d3a07e 100644 --- a/editor/translations/sl.po +++ b/editor/translations/sl.po @@ -7804,7 +7804,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7908,8 +7908,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/sr_Cyrl.po b/editor/translations/sr_Cyrl.po index c168421518..99f128f6f0 100644 --- a/editor/translations/sr_Cyrl.po +++ b/editor/translations/sr_Cyrl.po @@ -7896,7 +7896,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8000,8 +8000,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/sv.po b/editor/translations/sv.po index 4ab3f5eb96..6647f45cf0 100644 --- a/editor/translations/sv.po +++ b/editor/translations/sv.po @@ -8383,7 +8383,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8499,8 +8499,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/ta.po b/editor/translations/ta.po index d7362178a4..def1db720f 100644 --- a/editor/translations/ta.po +++ b/editor/translations/ta.po @@ -7713,7 +7713,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7817,8 +7817,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/th.po b/editor/translations/th.po index fac87388a4..246261f64a 100644 --- a/editor/translations/th.po +++ b/editor/translations/th.po @@ -7845,7 +7845,7 @@ msgstr "PathFollow2D จะทำงานได้ต้องเป็นโ #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7957,8 +7957,8 @@ msgstr "ไม่มีการแสดงผลเนื่องจากไ #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "ระบบฟิสิกส์จะจัดการขนาดของ RigidBody (ในโหมด character หรือ rigid) เมื่อรันเกม\n" diff --git a/editor/translations/tr.po b/editor/translations/tr.po index 60cd32b132..13b1b70941 100644 --- a/editor/translations/tr.po +++ b/editor/translations/tr.po @@ -7974,7 +7974,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8104,8 +8104,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "RigidBody boyut değişikliği(karakter yada rigid kipleri) fizik motoru " diff --git a/editor/translations/uk.po b/editor/translations/uk.po index b3da859893..990a7a628f 100644 --- a/editor/translations/uk.po +++ b/editor/translations/uk.po @@ -7872,7 +7872,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7978,8 +7978,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/ur_PK.po b/editor/translations/ur_PK.po index f834e4a105..3db2f08d1a 100644 --- a/editor/translations/ur_PK.po +++ b/editor/translations/ur_PK.po @@ -7776,7 +7776,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7880,8 +7880,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/vi.po b/editor/translations/vi.po index 94e42d6464..360e9a4944 100644 --- a/editor/translations/vi.po +++ b/editor/translations/vi.po @@ -7718,7 +7718,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7822,8 +7822,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index db4e616527..b077e11302 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -7869,7 +7869,7 @@ msgstr "PathFollow2D类型的节点只有放在Path2D节点下才能正常工作 #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7986,8 +7986,8 @@ msgstr "粒子不可见,因为没有网格(meshes)指定到绘制通道(draw p #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" "运行时,修改RigidBody(character或rigid模式)的尺寸,会修改物理引擎的大小尺" diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po index f9ebeb54a2..768f975cc2 100644 --- a/editor/translations/zh_HK.po +++ b/editor/translations/zh_HK.po @@ -8051,7 +8051,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -8155,8 +8155,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 4a399d0e6a..e2a3c29d76 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -7863,7 +7863,7 @@ msgstr "" #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7967,8 +7967,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" |