diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2022-03-09 10:33:03 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2022-03-09 10:44:18 +0100 |
commit | e78f9da476e3020c56ebd0510ae69a7f60efbec2 (patch) | |
tree | 2e2f3d3fcba4a6edf273cbdd4e85a6fdbdf58bb7 /editor/translations/zh_TW.po | |
parent | 70c5e7b0b80c3885928c8b839c3a2d42d679b88e (diff) |
i18n: Sync editor translations with Weblate
(cherry picked from commit 751769ed45f835e96eedb7cf1aa47733b342d969)
Diffstat (limited to 'editor/translations/zh_TW.po')
-rw-r--r-- | editor/translations/zh_TW.po | 75 |
1 files changed, 57 insertions, 18 deletions
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index e58704257e..15a32eaec6 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -1486,6 +1486,11 @@ msgstr "載入預設匯流排配置。" msgid "Create a new Bus Layout." msgstr "建立新匯流排配置。" +#: editor/editor_audio_buses.cpp +#, fuzzy +msgid "Audio Bus Layout" +msgstr "開啟音訊匯流排配置" + #: editor/editor_autoload_settings.cpp msgid "Invalid name." msgstr "無效的名稱。" @@ -2885,7 +2890,7 @@ msgstr "切換/取消專注模式。" msgid "Add a new scene." msgstr "新增場景。" -#: editor/editor_node.cpp +#: editor/editor_node.cpp editor/plugins/theme_editor_plugin.cpp msgid "Scene" msgstr "場景" @@ -5592,6 +5597,10 @@ msgid "Bake Lightmaps" msgstr "烘焙光照圖" #: editor/plugins/baked_lightmap_editor_plugin.cpp +msgid "LightMap Bake" +msgstr "" + +#: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Select lightmap bake file:" msgstr "選擇光照圖烘焙檔案:" @@ -8054,7 +8063,13 @@ msgid "Cinematic Preview" msgstr "效果預覽" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Not available when using the GLES2 renderer." +msgid "(Not in GLES2)" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "" +"Debug draw modes are only available when using the GLES3 renderer, not GLES2." msgstr "使用 GLES2 算繪引擎時無法使用。" #: editor/plugins/spatial_editor_plugin.cpp @@ -8943,6 +8958,11 @@ msgid "Select Another Theme Resource:" msgstr "選擇其他主題資源:" #: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Theme Resource" +msgstr "重新命名資源" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Another Theme" msgstr "其他主題" @@ -8993,6 +9013,20 @@ msgstr "" "釘選該樣式盒為主要樣式。編輯其屬性將更新所有其他同類別的樣式盒之相同屬性。" #: editor/plugins/theme_editor_plugin.cpp +msgid "Add Item Type" +msgstr "新增項目類型" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Set Variation Base Type" +msgstr "設定變數型別" + +#: editor/plugins/theme_editor_plugin.cpp +#, fuzzy +msgid "Set Base Type" +msgstr "更改基礎型別" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Show Default" msgstr "顯示預設" @@ -9009,8 +9043,19 @@ msgid "Override all default type items." msgstr "複寫所有預設類別項目。" #: editor/plugins/theme_editor_plugin.cpp -msgid "Add Item Type" -msgstr "新增項目類型" +#, fuzzy +msgid "Base Type" +msgstr "更改基礎型別" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "Select the variation base type from a list of available types." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp +msgid "" +"A type associated with a built-in class cannot be marked as a variation of " +"another type." +msgstr "" #: editor/plugins/theme_editor_plugin.cpp msgid "Theme:" @@ -9718,18 +9763,6 @@ msgid "Commit list size" msgstr "" #: editor/plugins/version_control_editor_plugin.cpp -msgid "10" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "20" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp -msgid "30" -msgstr "" - -#: editor/plugins/version_control_editor_plugin.cpp #, fuzzy msgid "Branches" msgstr "符合條件:" @@ -12401,6 +12434,11 @@ msgid "Stack Frames" msgstr "堆疊框" #: editor/script_editor_debugger.cpp +#, fuzzy +msgid "Filter stack variables" +msgstr "篩選圖塊" + +#: editor/script_editor_debugger.cpp msgid "Profiler" msgstr "分析工具" @@ -13725,9 +13763,10 @@ msgstr "無效的套件名稱:" msgid "" "Invalid \"GodotPaymentV3\" module included in the \"android/modules\" " "project setting (changed in Godot 3.2.2).\n" +"Replace it with the first-party \"GodotGooglePlayBilling\" plugin.\n" +"Note that the singleton was also renamed from \"GodotPayments\" to " +"\"GodotGooglePlayBilling\"." msgstr "" -"「andoird/modules」專案設定中包含了無效的「GodotPaymentV3」模組(更改於 " -"Godot 3.2.2)。\n" #: platform/android/export/export_plugin.cpp msgid "\"Use Custom Build\" must be enabled to use the plugins." |