diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2019-02-10 13:19:03 +0100 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-02-10 13:19:03 +0100 |
commit | ba0a4a942e9997f9238c4f6a0fb141702316788e (patch) | |
tree | 0a1dd9cc0eeea8dcd58c6f08402e25ae701fb3c9 /editor/translations/zh_TW.po | |
parent | dc239b47b3c09a0f2900151bcdaeca38ddcb7595 (diff) |
i18n: Sync translation template with current source
Diffstat (limited to 'editor/translations/zh_TW.po')
-rw-r--r-- | editor/translations/zh_TW.po | 90 |
1 files changed, 68 insertions, 22 deletions
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index 79755bb4c2..5b9aeb74be 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -559,22 +559,14 @@ msgstr "縮小" msgid "Reset Zoom" msgstr "重設縮放大小" -#: editor/code_editor.cpp -msgid "Warnings:" +#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +msgid "Warnings" msgstr "" #: editor/code_editor.cpp -msgid "Font Size:" +msgid "Line and column numbers" msgstr "" -#: editor/code_editor.cpp -msgid "Line:" -msgstr "行:" - -#: editor/code_editor.cpp -msgid "Col:" -msgstr "列:" - #: editor/connections_dialog.cpp msgid "Method in target Node must be specified!" msgstr "必須指定對目標節點的行為!" @@ -879,8 +871,8 @@ msgstr "確定刪除所選擇的檔案嗎?" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "刪除" @@ -4334,6 +4326,16 @@ msgid "Move CanvasItem" msgstr "" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Presets for the anchors and margins values of a Control node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "" @@ -6374,7 +6376,7 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Name-less gizmo" +msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6454,8 +6456,14 @@ msgid "(empty)" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" -msgstr "" +#, fuzzy +msgid "Animations:" +msgstr "動畫空間。" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "New Animation" +msgstr "動畫最佳化" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Speed (FPS):" @@ -6466,8 +6474,9 @@ msgid "Loop" msgstr "" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" -msgstr "" +#, fuzzy +msgid "Animation Frames:" +msgstr "動畫空間。" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "Insert Empty (Before)" @@ -7289,6 +7298,19 @@ msgstr "" #: editor/project_manager.cpp msgid "" +"The following project settings file does not specify the version of Godot " +"through which it was created.\n" +"\n" +"%s\n" +"\n" +"If you proceed with opening it, it will be converted to Godot's current " +"configuration file format.\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "The following project settings file was generated by an older engine " "version, and needs to be converted for this version:\n" "\n" @@ -8828,10 +8850,6 @@ msgid "Build Project" msgstr "專案設定" #: modules/mono/editor/mono_bottom_panel.cpp -msgid "Warnings" -msgstr "" - -#: modules/mono/editor/mono_bottom_panel.cpp #, fuzzy msgid "View log" msgstr "過濾檔案..." @@ -9484,6 +9502,13 @@ msgid "" "ParallaxLayer node only works when set as child of a ParallaxBackground node." msgstr "" +#: scene/2d/particles_2d.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles2D node instead. You can use the \"Convert to " +"CPUParticles\" option for this purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp msgid "" "A material to process the particles is not assigned, so no behavior is " @@ -9639,6 +9664,13 @@ msgstr "" #: scene/3d/particles.cpp msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" +"\" option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp +msgid "" "Nothing is visible because meshes have not been assigned to draw passes." msgstr "" @@ -9752,10 +9784,18 @@ msgid "This node has been deprecated. Use AnimationTree instead." msgstr "" #: scene/gui/color_picker.cpp +msgid "Pick a color from the screen." +msgstr "" + +#: scene/gui/color_picker.cpp msgid "Raw Mode" msgstr "" #: scene/gui/color_picker.cpp +msgid "Switch between hexadecimal and code values." +msgstr "" + +#: scene/gui/color_picker.cpp msgid "Add current color as a preset" msgstr "將目前顏色設為預設" @@ -9842,6 +9882,12 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Line:" +#~ msgstr "行:" + +#~ msgid "Col:" +#~ msgstr "列:" + #, fuzzy #~ msgid "Split already exists." #~ msgstr "Autoload「%s」已經存在!" |