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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-11-22 09:21:58 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-11-22 09:21:58 +0100 |
commit | b7ea22c5d203da1b592a743a4c893de25cd34408 (patch) | |
tree | 872e3ef3d0e731118ff36432f864f9d299aca0f1 /editor/translations/zh_TW.po | |
parent | b395d6bd8090dd023aba5ebc1564dd36c3aba91e (diff) |
i18n: Sync translation template with current source
Diffstat (limited to 'editor/translations/zh_TW.po')
-rw-r--r-- | editor/translations/zh_TW.po | 104 |
1 files changed, 83 insertions, 21 deletions
diff --git a/editor/translations/zh_TW.po b/editor/translations/zh_TW.po index c00c57f09b..622e04b34f 100644 --- a/editor/translations/zh_TW.po +++ b/editor/translations/zh_TW.po @@ -3003,8 +3003,8 @@ msgid "Play" msgstr "運行" #: editor/editor_node.cpp -msgid "Pause the scene" -msgstr "暫停此場景" +msgid "Pause the scene execution for debugging." +msgstr "" #: editor/editor_node.cpp msgid "Pause Scene" @@ -3705,6 +3705,11 @@ msgstr "從現有場景中建立…" #: editor/filesystem_dock.cpp #, fuzzy +msgid "Set As Main Scene" +msgstr "選取主要場景" + +#: editor/filesystem_dock.cpp +#, fuzzy msgid "Open Scenes" msgstr "開啟場景" @@ -4477,6 +4482,21 @@ msgid "" msgstr "" #: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Anim Clips" +msgstr "動畫剪輯:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Audio Clips" +msgstr "音訊剪輯:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp +#, fuzzy +msgid "Functions" +msgstr "函數:" + +#: editor/plugins/animation_blend_tree_editor_plugin.cpp #: editor/plugins/animation_state_machine_editor.cpp #, fuzzy msgid "Node Renamed" @@ -5176,6 +5196,15 @@ msgid "Grid Step:" msgstr "網格大小:" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Primary Line Every:" +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy +msgid "steps" +msgstr "2步" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Rotation Offset:" msgstr "旋轉偏移量:" @@ -5185,6 +5214,11 @@ msgstr "旋轉步驟:" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Scale Step:" +msgstr "縮放:" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Move Vertical Guide" msgstr "垂直移動尺標" @@ -5273,6 +5307,20 @@ msgstr "改變錨點" #: editor/plugins/canvas_item_editor_plugin.cpp #: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"Overrides game camera with editor viewport camera." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" +"Game Camera Override\n" +"No game instance running." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#: editor/plugins/spatial_editor_plugin.cpp #, fuzzy msgid "Lock Selected" msgstr "工具選擇" @@ -5422,6 +5470,11 @@ msgstr "使用旋轉吸附" #: editor/plugins/canvas_item_editor_plugin.cpp #, fuzzy +msgid "Use Scale Snap" +msgstr "使用吸附" + +#: editor/plugins/canvas_item_editor_plugin.cpp +#, fuzzy msgid "Snap Relative" msgstr "相對吸附" @@ -5574,7 +5627,7 @@ msgstr "插入幀 (現有軌道)" #: editor/plugins/canvas_item_editor_plugin.cpp msgid "" -"Auto insert keys when objects are translated, rotated on scaled (based on " +"Auto insert keys when objects are translated, rotated or scaled (based on " "mask).\n" "Keys are only added to existing tracks, no new tracks will be created.\n" "Keys must be inserted manually for the first time." @@ -8589,8 +8642,9 @@ msgid "Dodge operator." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp -msgid "HardLight operator" -msgstr "" +#, fuzzy +msgid "HardLight operator." +msgstr "縮放(比例):" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "Lighten operator." @@ -9186,9 +9240,10 @@ msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp msgid "" -"Custom Godot Shader Language expression, which placed on top of the resulted " -"shader. You can place various function definitions inside and call it later " -"in the Expressions. You can also declare varyings, uniforms and constants." +"Custom Godot Shader Language expression, which is placed on top of the " +"resulted shader. You can place various function definitions inside and call " +"it later in the Expressions. You can also declare varyings, uniforms and " +"constants." msgstr "" #: editor/plugins/visual_shader_editor_plugin.cpp @@ -9298,6 +9353,12 @@ msgid "Add..." msgstr "添加…" #: editor/project_export.cpp +msgid "" +"If checked, the preset will be available for use in one-click deploy.\n" +"Only one preset per platform may be marked as runnable." +msgstr "" + +#: editor/project_export.cpp msgid "Export Path" msgstr "導出路徑" @@ -9765,18 +9826,6 @@ msgid "Device" msgstr "" #: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Shift+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Alt+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp -msgid "Control+" -msgstr "" - -#: editor/project_settings_editor.cpp editor/settings_config_dialog.cpp msgid "Press a Key..." msgstr "" @@ -11584,7 +11633,7 @@ msgid "Can't create function of nodes from nodes of multiple functions." msgstr "" #: modules/visual_script/visual_script_editor.cpp -msgid "Select atleast one node with sequence port." +msgid "Select at least one node with sequence port." msgstr "" #: modules/visual_script/visual_script_editor.cpp @@ -11903,11 +11952,21 @@ msgstr "無法新增資料夾" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package short name." +msgstr "不能使用的名稱。" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid package unique name." msgstr "不能使用的名稱。" #: platform/uwp/export/export.cpp #, fuzzy +msgid "Invalid package publisher display name." +msgstr "不能使用的名稱。" + +#: platform/uwp/export/export.cpp +#, fuzzy msgid "Invalid product GUID." msgstr "不能使用的名稱。" @@ -12465,6 +12524,9 @@ msgstr "" msgid "Constants cannot be modified." msgstr "" +#~ msgid "Pause the scene" +#~ msgstr "暫停此場景" + #, fuzzy #~ msgid "Snap to Grid" #~ msgstr "吸附到網格" |