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authorRémi Verschelde <rverschelde@gmail.com>2022-06-29 12:08:19 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-06-29 12:12:43 +0200
commit5235ce43790029c64b74e296f50bcf8e7c7e55ff (patch)
tree46b5cd190d3a86bea31c9abdb562dcc020745a37 /editor/translations/zh_HK.po
parentd631ee3307990a94c75d687fe2269af031886f4b (diff)
i18n: Sync editor translations with Weblate
(cherry picked from commit f29241fa1eed5899604e6b8c8fc3b4c84e4f4641)
Diffstat (limited to 'editor/translations/zh_HK.po')
-rw-r--r--editor/translations/zh_HK.po46
1 files changed, 37 insertions, 9 deletions
diff --git a/editor/translations/zh_HK.po b/editor/translations/zh_HK.po
index 01c72c6ee1..114f6b0a45 100644
--- a/editor/translations/zh_HK.po
+++ b/editor/translations/zh_HK.po
@@ -8183,11 +8183,20 @@ msgid "New Anim"
msgstr "新增動畫"
#: editor/plugins/animation_player_editor_plugin.cpp
+msgid "Create New Animation"
+msgstr ""
+
+#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Change Animation Name:"
msgstr "更改動畫名稱:"
#: editor/plugins/animation_player_editor_plugin.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp
+msgid "Rename Animation"
+msgstr "重新命名動畫"
+
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp
msgid "Delete Animation?"
msgstr "刪除動畫?"
@@ -8207,11 +8216,6 @@ msgid "Animation name already exists!"
msgstr "錯誤:動畫名稱已存在!"
#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp
-msgid "Rename Animation"
-msgstr "重新命名動畫"
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Duplicate Animation"
msgstr ""
@@ -8363,10 +8367,6 @@ msgid "Pin AnimationPlayer"
msgstr "貼上動畫"
#: editor/plugins/animation_player_editor_plugin.cpp
-msgid "Create New Animation"
-msgstr ""
-
-#: editor/plugins/animation_player_editor_plugin.cpp
msgid "Animation Name:"
msgstr ""
@@ -21801,6 +21801,18 @@ msgstr ""
msgid "Edge Connection Margin"
msgstr "編輯連接"
+#: scene/2d/navigation_2d.cpp
+msgid ""
+"'Navigation2D' node and 'Navigation2D.get_simple_path()' are deprecated and "
+"will be removed in a future version. Use 'Navigation2DServer.map_get_path()' "
+"instead."
+msgstr ""
+
+#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
+#, fuzzy
+msgid "Path Desired Distance"
+msgstr "選擇主場景"
+
#: scene/2d/navigation_agent_2d.cpp scene/3d/navigation_agent.cpp
msgid "Target Desired Distance"
msgstr ""
@@ -22988,6 +23000,13 @@ msgstr ""
msgid "Transform Normals"
msgstr "縮放selection"
+#: scene/3d/navigation.cpp
+msgid ""
+"'Navigation' node and 'Navigation.get_simple_path()' are deprecated and will "
+"be removed in a future version. Use 'NavigationServer.map_get_path()' "
+"instead."
+msgstr ""
+
#: scene/3d/navigation.cpp scene/resources/curve.cpp
#, fuzzy
msgid "Up Vector"
@@ -27170,6 +27189,15 @@ msgstr ""
msgid "Walkable Low Height Spans"
msgstr ""
+#: scene/resources/navigation_mesh.cpp
+msgid "Baking AABB"
+msgstr ""
+
+#: scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Baking AABB Offset"
+msgstr "移除選項"
+
#: scene/resources/occluder_shape.cpp
msgid "Spheres"
msgstr ""