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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-03-08 17:40:29 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-03-08 17:51:58 +0100 |
commit | b6e97c10adeccbad99e0acdd93d93de3057c0ea6 (patch) | |
tree | 7a2ec68e568d64977edfaa7e462e65701e7db6fa /editor/translations/zh_CN.po | |
parent | b3506bc63b58e5eb55f3a8a8daaca20affe44870 (diff) |
i18n: Sync translations with Weblate
(cherry picked from commit f1f472439ed8043ab6b625c42ff2682476e56b5d)
Diffstat (limited to 'editor/translations/zh_CN.po')
-rw-r--r-- | editor/translations/zh_CN.po | 71 |
1 files changed, 45 insertions, 26 deletions
diff --git a/editor/translations/zh_CN.po b/editor/translations/zh_CN.po index 3b0394b1d7..ac2d4a61f6 100644 --- a/editor/translations/zh_CN.po +++ b/editor/translations/zh_CN.po @@ -43,7 +43,7 @@ # Song DongHui <14729626293@163.com>, 2019. # simano clio <sim2cle@gmail.com>, 2019. # ByonkoGalilei <byonko@qq.com>, 2019. -# qjyqjyqjyqjy <qjyqjyqjyqjy@sina.com.cn>, 2019. +# qjyqjyqjyqjy <qjyqjyqjyqjy@sina.com.cn>, 2019, 2021. # liushuyu011 <liushuyu011@gmail.com>, 2019. # DS <dseqrasd@126.com>, 2019. # ZeroAurora <zeroaurora@qq.com>, 2019. @@ -76,11 +76,12 @@ # twoBornottwoB <305766341@qq.com>, 2021. # Magian <magian1127@gmail.com>, 2021. # Weiduo Xie <xwditfr@gmail.com>, 2021. +# suplife <2634557184@qq.com>, 2021. msgid "" msgstr "" "Project-Id-Version: Chinese (Simplified) (Godot Engine)\n" "POT-Creation-Date: 2018-01-20 12:15+0200\n" -"PO-Revision-Date: 2021-02-21 10:51+0000\n" +"PO-Revision-Date: 2021-03-08 15:33+0000\n" "Last-Translator: Haoyu Qiu <timothyqiu32@gmail.com>\n" "Language-Team: Chinese (Simplified) <https://hosted.weblate.org/projects/" "godot-engine/godot/zh_Hans/>\n" @@ -89,7 +90,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=1; plural=0;\n" -"X-Generator: Weblate 4.5\n" +"X-Generator: Weblate 4.5.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -98,13 +99,13 @@ msgstr "convert() 的参数类型无效,请使用 TYPE_* 常量。" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp msgid "Expected a string of length 1 (a character)." -msgstr "应为长度 1 的字符串(1 字符)。" +msgstr "应为长度为 1 的字符串(1 字符)。" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/mono/glue/gd_glue.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp msgid "Not enough bytes for decoding bytes, or invalid format." -msgstr "没有足够的字节可解码或格式无效。" +msgstr "解码字节数不够,或格式无效。" #: core/math/expression.cpp msgid "Invalid input %i (not passed) in expression" @@ -1898,8 +1899,8 @@ msgid "Open a File or Directory" msgstr "打开文件或目录" #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/editor_properties.cpp editor/inspector_dock.cpp -#: editor/plugins/animation_player_editor_plugin.cpp +#: editor/editor_properties.cpp editor/import_defaults_editor.cpp +#: editor/inspector_dock.cpp editor/plugins/animation_player_editor_plugin.cpp #: editor/plugins/script_editor_plugin.cpp scene/gui/file_dialog.cpp msgid "Save" msgstr "保存" @@ -2554,9 +2555,8 @@ msgid "Unable to enable addon plugin at: '%s' parsing of config failed." msgstr "无法在 “%s” 上启用加载项插件:配置解析失败。" #: editor/editor_node.cpp -#, fuzzy msgid "Unable to find script field for addon plugin at: '%s'." -msgstr "无法在 “res://addons/%s” 中找到加载项插件的脚本字段。" +msgstr "无法在 “%s” 上找到加载项的 script 字段。" #: editor/editor_node.cpp msgid "Unable to load addon script from path: '%s'." @@ -4044,6 +4044,21 @@ msgstr "有在 `post_import()` 方法中返回继承了 Node 的对象吗?" msgid "Saving..." msgstr "保存中..." +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Select Importer" +msgstr "选择模式" + +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Importer:" +msgstr "导入" + +#: editor/import_defaults_editor.cpp +#, fuzzy +msgid "Reset to Defaults" +msgstr "使用默认sRGB" + #: editor/import_dock.cpp msgid "%d Files" msgstr "%d 个文件" @@ -4704,7 +4719,7 @@ msgstr "过渡已存在!" #: editor/plugins/animation_state_machine_editor.cpp msgid "Add Transition" -msgstr "添加转换" +msgstr "添加过渡" #: editor/plugins/animation_state_machine_editor.cpp #: modules/visual_script/visual_script_editor.cpp @@ -4745,7 +4760,7 @@ msgstr "节点已移除" #: editor/plugins/animation_state_machine_editor.cpp msgid "Transition Removed" -msgstr "转换已移除" +msgstr "过渡已移除" #: editor/plugins/animation_state_machine_editor.cpp msgid "Set Start Node (Autoplay)" @@ -4968,7 +4983,7 @@ msgstr "无法将响应保存到:" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Write error." -msgstr "写错误。" +msgstr "写入错误。" #: editor/plugins/asset_library_editor_plugin.cpp msgid "Request failed, too many redirects" @@ -4999,7 +5014,6 @@ msgid "Got:" msgstr "获得:" #: editor/plugins/asset_library_editor_plugin.cpp -#, fuzzy msgid "Failed SHA-256 hash check" msgstr "SHA-256 哈希值校验失败" @@ -5104,7 +5118,6 @@ msgid "Sort:" msgstr "排序:" #: editor/plugins/asset_library_editor_plugin.cpp -#: editor/project_settings_editor.cpp msgid "Category:" msgstr "分类:" @@ -10274,6 +10287,11 @@ msgstr "自动加载" msgid "Plugins" msgstr "插件" +#: editor/project_settings_editor.cpp +#, fuzzy +msgid "Import Defaults" +msgstr "加载默认" + #: editor/property_editor.cpp msgid "Preset..." msgstr "预设..." @@ -10521,12 +10539,10 @@ msgid "Instance Child Scene" msgstr "实例化子场景" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Can't paste root node into the same scene." -msgstr "无法操作外部场景的节点!" +msgstr "不能将根节点粘贴进相同场景。" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Paste Node(s)" msgstr "粘贴节点" @@ -10653,7 +10669,6 @@ msgid "Attach Script" msgstr "添加脚本" #: editor/scene_tree_dock.cpp -#, fuzzy msgid "Cut Node(s)" msgstr "剪切节点" @@ -12269,6 +12284,14 @@ msgstr "" msgid "An empty CollisionPolygon2D has no effect on collision." msgstr "空的 CollisionPolygon2D 不起任何碰撞检测作用。" +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 3 points are needed in 'Solids' build mode." +msgstr "" + +#: scene/2d/collision_polygon_2d.cpp +msgid "Invalid polygon. At least 2 points are needed in 'Segments' build mode." +msgstr "" + #: scene/2d/collision_shape_2d.cpp msgid "" "CollisionShape2D only serves to provide a collision shape to a " @@ -12555,11 +12578,6 @@ msgstr "" "GLES2 视频驱动程序不支持 GIProbes。\n" "请改用 BakedLightmap。" -#: scene/3d/interpolated_camera.cpp -msgid "" -"InterpolatedCamera has been deprecated and will be removed in Godot 4.0." -msgstr "InterpolatedCamera 已废弃,将在 Godot 4.0 中删除。" - #: scene/3d/light.cpp msgid "A SpotLight with an angle wider than 90 degrees cannot cast shadows." msgstr "角度宽于 90 度的 SpotLight 无法投射出阴影。" @@ -12884,6 +12902,10 @@ msgstr "变量只能在顶点函数中指定。" msgid "Constants cannot be modified." msgstr "不允许修改常量。" +#~ msgid "" +#~ "InterpolatedCamera has been deprecated and will be removed in Godot 4.0." +#~ msgstr "InterpolatedCamera 已废弃,将在 Godot 4.0 中删除。" + #~ msgid "No" #~ msgstr "否" @@ -14531,9 +14553,6 @@ msgstr "不允许修改常量。" #~ msgid "Use Default Light" #~ msgstr "使用默认光照" -#~ msgid "Use Default sRGB" -#~ msgstr "使用默认sRGB" - #~ msgid "Default Light Normal:" #~ msgstr "默认光照法线:" |