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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-08-03 10:26:08 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-08-03 11:07:40 +0200 |
commit | f618e7cf061de0242467e19d37752c3378581a68 (patch) | |
tree | 16f15e2006be6a516d5cb6b1558bd212d2c472b6 /editor/translations/ru.po | |
parent | 52aad9d665d8eb2d50707d58231e82df1f590ca3 (diff) |
i18n: Sync translations with Weblate
Last POT sync with the `3.3` branch, we'll now switch Weblate to track
`3.x` to prepare for the 3.4 release.
(cherry picked from commit dec840452d5986ec8099b92ebabf454757da8b04)
Diffstat (limited to 'editor/translations/ru.po')
-rw-r--r-- | editor/translations/ru.po | 52 |
1 files changed, 40 insertions, 12 deletions
diff --git a/editor/translations/ru.po b/editor/translations/ru.po index e02b70b16d..e89012177f 100644 --- a/editor/translations/ru.po +++ b/editor/translations/ru.po @@ -102,8 +102,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2021-07-19 09:34+0000\n" -"Last-Translator: Anna Malinovskaia <tacitcoast@gmail.com>\n" +"PO-Revision-Date: 2021-07-29 02:33+0000\n" +"Last-Translator: Danil Alexeev <danil@alexeev.xyz>\n" "Language-Team: Russian <https://hosted.weblate.org/projects/godot-engine/" "godot/ru/>\n" "Language: ru\n" @@ -5287,13 +5287,12 @@ msgstr "" "Сохраните сцену и попробуйте ещё раз." #: editor/plugins/baked_lightmap_editor_plugin.cpp -#, fuzzy msgid "" "No meshes to bake. Make sure they contain an UV2 channel and that the 'Use " "In Baked Light' and 'Generate Lightmap' flags are on." msgstr "" "Нет полисеток для запекания. Убедитесь, что они содержат канал UV2 и что " -"флаг «Запекание света» включён." +"флаги «Запекание света» и «Генерировать карту освещения» включены." #: editor/plugins/baked_lightmap_editor_plugin.cpp msgid "Failed creating lightmap images, make sure path is writable." @@ -7426,6 +7425,28 @@ msgid "View Plane Transform." msgstr "Вид преобразования плоскости." #: editor/plugins/spatial_editor_plugin.cpp +#: editor/plugins/texture_region_editor_plugin.cpp +#: scene/resources/visual_shader.cpp +msgid "None" +msgstr "Пусто" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Rotate" +msgstr "Государство" + +#. TRANSLATORS: This refers to the movement that changes the position of an object. +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Translate" +msgstr "Перемещение:" + +#: editor/plugins/spatial_editor_plugin.cpp +#, fuzzy +msgid "Scale" +msgstr "Масштаб:" + +#: editor/plugins/spatial_editor_plugin.cpp msgid "Scaling: " msgstr "Масштаб: " @@ -8083,11 +8104,6 @@ msgid "Snap Mode:" msgstr "Режим привязки:" #: editor/plugins/texture_region_editor_plugin.cpp -#: scene/resources/visual_shader.cpp -msgid "None" -msgstr "Пусто" - -#: editor/plugins/texture_region_editor_plugin.cpp msgid "Pixel Snap" msgstr "Попиксельная привязка" @@ -11646,6 +11662,11 @@ msgid "GridMap Paint" msgstr "Рисование сетки" #: modules/gridmap/grid_map_editor_plugin.cpp +#, fuzzy +msgid "GridMap Selection" +msgstr "Залить выделенную GridMap" + +#: modules/gridmap/grid_map_editor_plugin.cpp msgid "Grid Map" msgstr "Сеточная карта" @@ -11895,6 +11916,16 @@ msgid "Add Output Port" msgstr "Добавить выходной порт" #: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Port Type" +msgstr "Изменить тип" + +#: modules/visual_script/visual_script_editor.cpp +#, fuzzy +msgid "Change Port Name" +msgstr "Изменить имя входного порта" + +#: modules/visual_script/visual_script_editor.cpp msgid "Override an existing built-in function." msgstr "Переопределить существующую встроенную функцию." @@ -15011,9 +15042,6 @@ msgstr "Константы не могут быть изменены." #~ msgid "City" #~ msgstr "Город" -#~ msgid "State" -#~ msgstr "Государство" - #~ msgid "2 letter country code" #~ msgstr "Двух буквенный код страны" |