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authorRémi Verschelde <rverschelde@gmail.com>2019-07-19 16:08:40 +0200
committerRémi Verschelde <rverschelde@gmail.com>2019-07-19 16:08:40 +0200
commit9384b6ab0e3c79dde31f64ac52123a4f54b7bde3 (patch)
treefcf53699e62c89b27162df903bb058873680ce3a /editor/translations/ru.po
parent0d779e7777718989da8e3301966334449e049b2a (diff)
i18n: Sync translation template with current source
Fix a few typos in new strings.
Diffstat (limited to 'editor/translations/ru.po')
-rw-r--r--editor/translations/ru.po185
1 files changed, 134 insertions, 51 deletions
diff --git a/editor/translations/ru.po b/editor/translations/ru.po
index 09018061e9..7e1ca36524 100644
--- a/editor/translations/ru.po
+++ b/editor/translations/ru.po
@@ -1181,7 +1181,6 @@ msgid "Success!"
msgstr "Успех!"
#: editor/editor_asset_installer.cpp editor/editor_node.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Install"
msgstr "Установить"
@@ -2573,6 +2572,11 @@ msgid "Go to previously opened scene."
msgstr "Перейти к предыдущей открытой сцене."
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Copy Text"
+msgstr "Копировать путь"
+
+#: editor/editor_node.cpp
msgid "Next tab"
msgstr "Следующая вкладка"
@@ -4789,6 +4793,11 @@ msgid "Idle"
msgstr "Простой"
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgid "Install..."
+msgstr "Установить"
+
+#: editor/plugins/asset_library_editor_plugin.cpp
msgid "Retry"
msgstr "Повторить"
@@ -4831,8 +4840,9 @@ msgid "Sort:"
msgstr "Сортировать:"
#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Reverse"
-msgstr "Обратно"
+#, fuzzy
+msgid "Reverse sorting."
+msgstr "Запрашиваю..."
#: editor/plugins/asset_library_editor_plugin.cpp
#: editor/project_settings_editor.cpp
@@ -4912,31 +4922,38 @@ msgid "Rotation Step:"
msgstr "Шаг поворота:"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move vertical guide"
+#, fuzzy
+msgid "Move Vertical Guide"
msgstr "Перемещение вертикальной направляющей"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new vertical guide"
+#, fuzzy
+msgid "Create Vertical Guide"
msgstr "Создать вертикальную направляющую"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Remove vertical guide"
+#, fuzzy
+msgid "Remove Vertical Guide"
msgstr "Убрать вертикальную направляющую"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Move horizontal guide"
+#, fuzzy
+msgid "Move Horizontal Guide"
msgstr "Переместить горизонтальную направляющую"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new horizontal guide"
+#, fuzzy
+msgid "Create Horizontal Guide"
msgstr "Создать новую горизонтальную направляющую"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Remove horizontal guide"
+#, fuzzy
+msgid "Remove Horizontal Guide"
msgstr "Удалить горизонтальную направляющую"
#: editor/plugins/canvas_item_editor_plugin.cpp
-msgid "Create new horizontal and vertical guides"
+#, fuzzy
+msgid "Create Horizontal and Vertical Guides"
msgstr "Создание новых горизонтальных и вертикальных направляющих"
#: editor/plugins/canvas_item_editor_plugin.cpp
@@ -7653,14 +7670,6 @@ msgid "Transpose"
msgstr "Транспонировать"
#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror X"
-msgstr "Зеркально по X"
-
-#: editor/plugins/tile_map_editor_plugin.cpp
-msgid "Mirror Y"
-msgstr "Зеркально по Y"
-
-#: editor/plugins/tile_map_editor_plugin.cpp
#, fuzzy
msgid "Disable Autotile"
msgstr "Автотайлы"
@@ -8083,6 +8092,10 @@ msgid "Visual Shader Input Type Changed"
msgstr "Изменен тип ввода Визуального Шейдера"
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "(GLES3 only)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid "Vertex"
msgstr "Вершины"
@@ -8174,6 +8187,22 @@ msgid "Color uniform."
msgstr "Очистить преобразование"
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the boolean result of the %s comparison between two parameters."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Equal (==)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Greater Than (>)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Greater Than or Equal (>=)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
"Returns an associated vector if the provided scalars are equal, greater or "
"less."
@@ -8181,10 +8210,44 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
+"Returns the boolean result of the comparison between INF and a scalar "
+"parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Returns the boolean result of the comparison between NaN and a scalar "
+"parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Less Than (<)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Less Than or Equal (<=)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Not Equal (!=)"
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
"Returns an associated vector if the provided boolean value is true or false."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid "Returns the boolean result of the comparison between two parameters."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+msgid ""
+"Returns the boolean result of the comparison between INF (or NaN) and a "
+"scalar parameter."
+msgstr ""
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
msgid "Boolean constant."
msgstr "Изменить векторную константу"
@@ -8277,7 +8340,7 @@ msgid "Returns the arc-cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic cosine of the parameter."
+msgid "Returns the inverse hyperbolic cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8285,7 +8348,7 @@ msgid "Returns the arc-sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic sine of the parameter."
+msgid "Returns the inverse hyperbolic sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8297,7 +8360,7 @@ msgid "Returns the arc-tangent of the parameters."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the inverse hyperbolic tangent of the parameter."
+msgid "Returns the inverse hyperbolic tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8314,7 +8377,7 @@ msgid "Returns the cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic cosine of the parameter."
+msgid "Returns the hyperbolic cosine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8383,11 +8446,11 @@ msgid "1.0 / scalar"
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the nearest integer to the parameter."
+msgid "Finds the nearest integer to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the nearest even integer to the parameter."
+msgid "Finds the nearest even integer to the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8403,7 +8466,7 @@ msgid "Returns the sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic sine of the parameter."
+msgid "Returns the hyperbolic sine of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8431,11 +8494,11 @@ msgid "Returns the tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Returns the hyperbolic tangent of the parameter."
+msgid "Returns the hyperbolic tangent of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Finds the truncated value of the parameter."
+msgid "Finds the truncated value of the parameter."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8478,12 +8541,17 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
-msgid "Cubic texture uniform."
+msgid "Cubic texture uniform lookup."
+msgstr "Изменить текстурную единицу"
+
+#: editor/plugins/visual_shader_editor_plugin.cpp
+#, fuzzy
+msgid "2D texture uniform lookup."
msgstr "Изменить текстурную единицу"
#: editor/plugins/visual_shader_editor_plugin.cpp
#, fuzzy
-msgid "2D texture uniform."
+msgid "2D texture uniform lookup with triplanar."
msgstr "Изменить текстурную единицу"
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8493,7 +8561,7 @@ msgstr "Окно преобразования..."
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) Calculate the outer product of a pair of vectors.\n"
+"Calculate the outer product of a pair of vectors.\n"
"\n"
"OuterProduct treats the first parameter 'c' as a column vector (matrix with "
"one column) and the second parameter 'r' as a row vector (matrix with one "
@@ -8511,15 +8579,15 @@ msgid "Decomposes transform to four vectors."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the determinant of a transform."
+msgid "Calculates the determinant of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the inverse of a transform."
+msgid "Calculates the inverse of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) Calculates the transpose of a transform."
+msgid "Calculates the transpose of a transform."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8572,7 +8640,7 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Returns a vector that points in the same direction as a reference vector. "
+"Returns the vector that points in the same direction as a reference vector. "
"The function has three vector parameters : N, the vector to orient, I, the "
"incident vector, and Nref, the reference vector. If the dot product of I and "
"Nref is smaller than zero the return value is N. Otherwise -N is returned."
@@ -8600,12 +8668,12 @@ msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"Returns a vector that points in the direction of reflection ( a : incident "
+"Returns the vector that points in the direction of reflection ( a : incident "
"vector, b : normal vector )."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "Returns a vector that points in the direction of refraction."
+msgid "Returns the vector that points in the direction of refraction."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -8684,47 +8752,47 @@ msgid ""
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) (Fragment/Light mode only) Scalar derivative function."
+msgid "(Fragment/Light mode only) Scalar derivative function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
-msgid "(GLES3 only) (Fragment/Light mode only) Vector derivative function."
+msgid "(Fragment/Light mode only) Vector derivative function."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'x' using "
-"local differencing."
+"(Fragment/Light mode only) (Vector) Derivative in 'x' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'x' using "
-"local differencing."
+"(Fragment/Light mode only) (Scalar) Derivative in 'x' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Derivative in 'y' using "
-"local differencing."
+"(Fragment/Light mode only) (Vector) Derivative in 'y' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Derivative in 'y' using "
-"local differencing."
+"(Fragment/Light mode only) (Scalar) Derivative in 'y' using local "
+"differencing."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Vector) Sum of absolute derivative "
-"in 'x' and 'y'."
+"(Fragment/Light mode only) (Vector) Sum of absolute derivative in 'x' and "
+"'y'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
msgid ""
-"(GLES3 only) (Fragment/Light mode only) (Scalar) Sum of absolute derivative "
-"in 'x' and 'y'."
+"(Fragment/Light mode only) (Scalar) Sum of absolute derivative in 'x' and "
+"'y'."
msgstr ""
#: editor/plugins/visual_shader_editor_plugin.cpp
@@ -10200,7 +10268,8 @@ msgid "Script is valid."
msgstr "Скрипт корректен"
#: editor/script_create_dialog.cpp
-msgid "Allowed: a-z, A-Z, 0-9 and _"
+#, fuzzy
+msgid "Allowed: a-z, A-Z, 0-9, _ and ."
msgstr "Допускаются: a-z, A-Z, 0-9 и _"
#: editor/script_create_dialog.cpp
@@ -11888,6 +11957,11 @@ msgstr "Недействительный источник шейдера."
msgid "Invalid source for shader."
msgstr "Недействительный источник шейдера."
+#: scene/resources/visual_shader_nodes.cpp
+#, fuzzy
+msgid "Invalid comparison function for that type."
+msgstr "Недействительный источник шейдера."
+
#: servers/visual/shader_language.cpp
msgid "Assignment to function."
msgstr "Назначение функции."
@@ -11904,6 +11978,15 @@ msgstr "Изменения могут быть назначены только
msgid "Constants cannot be modified."
msgstr "Константы не могут быть изменены."
+#~ msgid "Reverse"
+#~ msgstr "Обратно"
+
+#~ msgid "Mirror X"
+#~ msgstr "Зеркально по X"
+
+#~ msgid "Mirror Y"
+#~ msgstr "Зеркально по Y"
+
#~ msgid "Generating solution..."
#~ msgstr "Генерация решения..."