summaryrefslogtreecommitdiff
path: root/editor/translations/pt_BR.po
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2021-04-21 09:40:43 +0200
committerRémi Verschelde <rverschelde@gmail.com>2021-04-21 09:52:26 +0200
commite271dba9cb0b52698c23f5d61f3b8e72f2b7d29d (patch)
tree08856d57c6f3c7cd221d96f6639d4e87265621de /editor/translations/pt_BR.po
parenta5bb9e7c8097abad75598965dad46301f7910fef (diff)
i18n: Sync translations with Weblate
(cherry picked from commit 305c364c13d551bb30beb79af2d0c3655861bacb)
Diffstat (limited to 'editor/translations/pt_BR.po')
-rw-r--r--editor/translations/pt_BR.po17
1 files changed, 15 insertions, 2 deletions
diff --git a/editor/translations/pt_BR.po b/editor/translations/pt_BR.po
index 45e2050732..3509d790d8 100644
--- a/editor/translations/pt_BR.po
+++ b/editor/translations/pt_BR.po
@@ -114,12 +114,13 @@
# Diego dos Reis Macedo <diego_dragon97@hotmail.com>, 2021.
# Lucas E. <lukas.ed45@gmail.com>, 2021.
# Gabriel Silveira <gabomfim99@gmail.com>, 2021.
+# Arthur Phillip D. Silva <artphil.dev@gmail.com>, 2021.
msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: 2016-05-30\n"
-"PO-Revision-Date: 2021-04-05 14:28+0000\n"
-"Last-Translator: Gabriel Silveira <gabomfim99@gmail.com>\n"
+"PO-Revision-Date: 2021-04-11 22:02+0000\n"
+"Last-Translator: Arthur Phillip D. Silva <artphil.dev@gmail.com>\n"
"Language-Team: Portuguese (Brazil) <https://hosted.weblate.org/projects/"
"godot-engine/godot/pt_BR/>\n"
"Language: pt_BR\n"
@@ -7664,6 +7665,11 @@ msgstr "Ver Rotação Bloqueada"
#: editor/plugins/spatial_editor_plugin.cpp
msgid ""
+"To zoom further, change the camera's clipping planes (View -> Settings...)"
+msgstr ""
+
+#: editor/plugins/spatial_editor_plugin.cpp
+msgid ""
"Note: The FPS value displayed is the editor's framerate.\n"
"It cannot be used as a reliable indication of in-game performance."
msgstr ""
@@ -11045,6 +11051,13 @@ msgid "Remote"
msgstr "Remoto"
#: editor/scene_tree_dock.cpp
+msgid ""
+"If selected, the Remote scene tree dock will cause the project to stutter "
+"every time it updates.\n"
+"Switch back to the Local scene tree dock to improve performance."
+msgstr ""
+
+#: editor/scene_tree_dock.cpp
msgid "Local"
msgstr "Local"