diff options
author | RĂ©mi Verschelde <rverschelde@gmail.com> | 2018-08-24 15:02:26 +0200 |
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committer | GitHub <noreply@github.com> | 2018-08-24 15:02:26 +0200 |
commit | 571dab7d1e45168237041cb7814c6b2c176db2a1 (patch) | |
tree | 23b21944f1f49366c08448c2f907fecd3bb58beb /editor/translations/nl.po | |
parent | cad24adb977982a776a3ff3246ed9a47268da38e (diff) | |
parent | e22f0515c9ecfc64027b98feb35f1493d468679b (diff) |
Merge pull request #21356 from akien-mga/drop-shadergraph
Drop old ShaderGraph code, obsoleted by VisualShader
Diffstat (limited to 'editor/translations/nl.po')
-rw-r--r-- | editor/translations/nl.po | 226 |
1 files changed, 97 insertions, 129 deletions
diff --git a/editor/translations/nl.po b/editor/translations/nl.po index 9807fc11e4..5c0aa6546c 100644 --- a/editor/translations/nl.po +++ b/editor/translations/nl.po @@ -5865,135 +5865,6 @@ msgstr "Contextuele Hulp" msgid "Shader" msgstr "Shader" -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Constant" -msgstr "Verander Shalar Constante" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Constant" -msgstr "Verander Vec Constante" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Constant" -msgstr "Verander RGB Constante" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Operator" -msgstr "Verander Scalar Operator" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Operator" -msgstr "Verander Vec Operator" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Scalar Operator" -msgstr "Verander Vec Scalar Operator" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Operator" -msgstr "Verander RGB Operator" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Toggle Rot Only" -msgstr "Aan/Uit Alleen Rot" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Function" -msgstr "Verander Scalar Functie" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Function" -msgstr "Verander Vec Functie" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Scalar Uniform" -msgstr "Verander Scalar Uniform" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Vec Uniform" -msgstr "Verander Vec Uniform" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change RGB Uniform" -msgstr "Verander RGB Uniform" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Default Value" -msgstr "Verander Standaardwaarde" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change XForm Uniform" -msgstr "Verander XForm Uniform" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Texture Uniform" -msgstr "Verander Textuur Uniform" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Cubemap Uniform" -msgstr "Verander Cubemap Uniform" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Comment" -msgstr "Verander Commentaar" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Color Ramp" -msgstr "Voeg Toe/Verwijder van Kleur Helling" - -#: editor/plugins/shader_graph_editor_plugin.cpp -#, fuzzy -msgid "Modify Color Ramp" -msgstr "Wijzig Kleuren Helling" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add/Remove to Curve Map" -msgstr "Voeg Toe/Verwijder van Curve Map" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Modify Curve Map" -msgstr "Wijzig Curve Map" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Change Input Name" -msgstr "Verander Input Naam" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Connect Graph Nodes" -msgstr "Verbind Graaf Knooppunten" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Disconnect Graph Nodes" -msgstr "Ontkoppel Graaf Knooppunten" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Remove Shader Graph Node" -msgstr "Verwijder Shader Graaf Knooppunten" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Move Shader Graph Node" -msgstr "Verplaats Shader Graaf Knooppunten" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Duplicate Graph Node(s)" -msgstr "Dupliceer Graaf Knooppunt(en)" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Delete Shader Graph Node(s)" -msgstr "Verwijder Shader Graaf Knooppunt(en)" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Cyclic Connection Link" -msgstr "Fout: Cyclische Connectie Link" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Error: Missing Input Connections" -msgstr "Fout: Ontbrekende Input Connecties" - -#: editor/plugins/shader_graph_editor_plugin.cpp -msgid "Add Shader Graph Node" -msgstr "Voeg Shader Graaf Knooppunt Toe" - #: editor/plugins/skeleton_2d_editor_plugin.cpp msgid "This skeleton has no bones, create some children Bone2D nodes." msgstr "" @@ -9629,6 +9500,103 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Change Scalar Constant" +#~ msgstr "Verander Shalar Constante" + +#~ msgid "Change Vec Constant" +#~ msgstr "Verander Vec Constante" + +#~ msgid "Change RGB Constant" +#~ msgstr "Verander RGB Constante" + +#~ msgid "Change Scalar Operator" +#~ msgstr "Verander Scalar Operator" + +#~ msgid "Change Vec Operator" +#~ msgstr "Verander Vec Operator" + +#~ msgid "Change Vec Scalar Operator" +#~ msgstr "Verander Vec Scalar Operator" + +#~ msgid "Change RGB Operator" +#~ msgstr "Verander RGB Operator" + +#~ msgid "Toggle Rot Only" +#~ msgstr "Aan/Uit Alleen Rot" + +#~ msgid "Change Scalar Function" +#~ msgstr "Verander Scalar Functie" + +#~ msgid "Change Vec Function" +#~ msgstr "Verander Vec Functie" + +#~ msgid "Change Scalar Uniform" +#~ msgstr "Verander Scalar Uniform" + +#~ msgid "Change Vec Uniform" +#~ msgstr "Verander Vec Uniform" + +#~ msgid "Change RGB Uniform" +#~ msgstr "Verander RGB Uniform" + +#~ msgid "Change Default Value" +#~ msgstr "Verander Standaardwaarde" + +#~ msgid "Change XForm Uniform" +#~ msgstr "Verander XForm Uniform" + +#~ msgid "Change Texture Uniform" +#~ msgstr "Verander Textuur Uniform" + +#~ msgid "Change Cubemap Uniform" +#~ msgstr "Verander Cubemap Uniform" + +#~ msgid "Change Comment" +#~ msgstr "Verander Commentaar" + +#~ msgid "Add/Remove to Color Ramp" +#~ msgstr "Voeg Toe/Verwijder van Kleur Helling" + +#, fuzzy +#~ msgid "Modify Color Ramp" +#~ msgstr "Wijzig Kleuren Helling" + +#~ msgid "Add/Remove to Curve Map" +#~ msgstr "Voeg Toe/Verwijder van Curve Map" + +#~ msgid "Modify Curve Map" +#~ msgstr "Wijzig Curve Map" + +#~ msgid "Change Input Name" +#~ msgstr "Verander Input Naam" + +#~ msgid "Connect Graph Nodes" +#~ msgstr "Verbind Graaf Knooppunten" + +#~ msgid "Disconnect Graph Nodes" +#~ msgstr "Ontkoppel Graaf Knooppunten" + +#~ msgid "Remove Shader Graph Node" +#~ msgstr "Verwijder Shader Graaf Knooppunten" + +#~ msgid "Move Shader Graph Node" +#~ msgstr "Verplaats Shader Graaf Knooppunten" + +#~ msgid "Duplicate Graph Node(s)" +#~ msgstr "Dupliceer Graaf Knooppunt(en)" + +#~ msgid "Delete Shader Graph Node(s)" +#~ msgstr "Verwijder Shader Graaf Knooppunt(en)" + +#~ msgid "Error: Cyclic Connection Link" +#~ msgstr "Fout: Cyclische Connectie Link" + +#~ msgid "Error: Missing Input Connections" +#~ msgstr "Fout: Ontbrekende Input Connecties" + +#~ msgid "Add Shader Graph Node" +#~ msgstr "Voeg Shader Graaf Knooppunt Toe" + #~ msgid "Disabled" #~ msgstr "Uitgeschakeld" |