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author | Rémi Verschelde <rverschelde@gmail.com> | 2021-08-12 16:54:52 +0200 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-08-12 17:10:01 +0200 |
commit | d10bfe8e24ce3d59d9b4f4fe1d60cff745a2303e (patch) | |
tree | 1f907c246dd34fdcab57124418efa28314b99dab /editor/translations/km.po | |
parent | 09198bf9e2a718ae834ad512cc65416a58da7a85 (diff) |
i18n: Sync translations with Weblate
And sync template with current 3.x codebase.
(cherry picked from commit f3441fcff068b0f064723acfdb0c3588e0ad66cf)
Diffstat (limited to 'editor/translations/km.po')
-rw-r--r-- | editor/translations/km.po | 97 |
1 files changed, 92 insertions, 5 deletions
diff --git a/editor/translations/km.po b/editor/translations/km.po index e18a778132..187307bc17 100644 --- a/editor/translations/km.po +++ b/editor/translations/km.po @@ -337,6 +337,7 @@ msgstr "" msgid "Remove Anim Track" msgstr "" +#. TRANSLATORS: %s will be replaced by a phrase describing the target of track. #: editor/animation_track_editor.cpp msgid "Create NEW track for %s and insert key?" msgstr "" @@ -361,10 +362,25 @@ msgstr "" msgid "Anim Insert" msgstr "" +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +msgid "node '%s'" +msgstr "" + +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +msgid "animation" +msgstr "" + #: editor/animation_track_editor.cpp msgid "AnimationPlayer can't animate itself, only other players." msgstr "" +#. TRANSLATORS: This describes the target of new animation track, will be inserted into another string. +#: editor/animation_track_editor.cpp +msgid "property '%s'" +msgstr "" + #: editor/animation_track_editor.cpp msgid "Anim Create & Insert" msgstr "" @@ -919,7 +935,7 @@ msgstr "" msgid "No results for \"%s\"." msgstr "" -#: editor/create_dialog.cpp +#: editor/create_dialog.cpp editor/property_selector.cpp msgid "No description available for %s." msgstr "" @@ -2210,6 +2226,17 @@ msgid "New Window" msgstr "" #: editor/editor_node.cpp +msgid "" +"Spins when the editor window redraws.\n" +"Update Continuously is enabled, which can increase power usage. Click to " +"disable it." +msgstr "" + +#: editor/editor_node.cpp +msgid "Spins when the editor window redraws." +msgstr "" + +#: editor/editor_node.cpp msgid "Imported resources can't be saved." msgstr "" @@ -2989,10 +3016,6 @@ msgid "Save & Restart" msgstr "" #: editor/editor_node.cpp -msgid "Spins when the editor window redraws." -msgstr "" - -#: editor/editor_node.cpp msgid "Update Continuously" msgstr "" @@ -3597,6 +3620,14 @@ msgid "Download from:" msgstr "" #: editor/export_template_manager.cpp +msgid "Open in Web Browser" +msgstr "" + +#: editor/export_template_manager.cpp +msgid "Copy Mirror URL" +msgstr "" + +#: editor/export_template_manager.cpp msgid "Download and Install" msgstr "" @@ -8277,6 +8308,12 @@ msgid "" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "" +"Select a theme type from the list to edit its items.\n" +"You can add a custom type or import a type with its items from another theme." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Remove All Color Items" msgstr "" @@ -8301,6 +8338,12 @@ msgid "Remove All StyleBox Items" msgstr "" #: editor/plugins/theme_editor_plugin.cpp +msgid "" +"This theme type is empty.\n" +"Add more items to it manually or by importing from another theme." +msgstr "" + +#: editor/plugins/theme_editor_plugin.cpp msgid "Add Color Item" msgstr "" @@ -11708,6 +11751,14 @@ msgstr "" msgid "Change Ray Shape Length" msgstr "" +#: editor/spatial_editor_gizmos.cpp +msgid "Set Room Point Position" +msgstr "" + +#: editor/spatial_editor_gizmos.cpp +msgid "Set Portal Point Position" +msgstr "" + #: modules/csg/csg_gizmos.cpp msgid "Change Cylinder Radius" msgstr "" @@ -13302,6 +13353,42 @@ msgstr "" msgid "There should only be one RoomManager in the SceneTree." msgstr "" +#: scene/3d/room_manager.cpp +msgid "" +"RoomList path is invalid.\n" +"Please check the RoomList branch has been assigned in the RoomManager." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "RoomList contains no Rooms, aborting." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "Misnamed nodes detected, check output log for details. Aborting." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "Portal link room not found, check output log for details." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Portal autolink failed, check output log for details.\n" +"Check the portal is facing outwards from the source room." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Room overlap detected, cameras may work incorrectly in overlapping area.\n" +"Check output log for details." +msgstr "" + +#: scene/3d/room_manager.cpp +msgid "" +"Error calculating room bounds.\n" +"Ensure all rooms contain geometry or manual bounds." +msgstr "" + #: scene/3d/soft_body.cpp msgid "This body will be ignored until you set a mesh." msgstr "" |