diff options
author | Rémi Verschelde <rverschelde@gmail.com> | 2021-04-21 09:40:43 +0200 |
---|---|---|
committer | Rémi Verschelde <rverschelde@gmail.com> | 2021-04-21 09:52:26 +0200 |
commit | e271dba9cb0b52698c23f5d61f3b8e72f2b7d29d (patch) | |
tree | 08856d57c6f3c7cd221d96f6639d4e87265621de /editor/translations/ja.po | |
parent | a5bb9e7c8097abad75598965dad46301f7910fef (diff) |
i18n: Sync translations with Weblate
(cherry picked from commit 305c364c13d551bb30beb79af2d0c3655861bacb)
Diffstat (limited to 'editor/translations/ja.po')
-rw-r--r-- | editor/translations/ja.po | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 6c6340e9b8..2d694989fc 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -7559,6 +7559,11 @@ msgstr "ビューの回転を固定中" #: editor/plugins/spatial_editor_plugin.cpp msgid "" +"To zoom further, change the camera's clipping planes (View -> Settings...)" +msgstr "" + +#: editor/plugins/spatial_editor_plugin.cpp +msgid "" "Note: The FPS value displayed is the editor's framerate.\n" "It cannot be used as a reliable indication of in-game performance." msgstr "" @@ -10933,6 +10938,13 @@ msgid "Remote" msgstr "リモート" #: editor/scene_tree_dock.cpp +msgid "" +"If selected, the Remote scene tree dock will cause the project to stutter " +"every time it updates.\n" +"Switch back to the Local scene tree dock to improve performance." +msgstr "" + +#: editor/scene_tree_dock.cpp msgid "Local" msgstr "ローカル" |