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author | Rémi Verschelde <rverschelde@gmail.com> | 2019-02-10 13:19:03 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2019-02-10 13:19:03 +0100 |
commit | ba0a4a942e9997f9238c4f6a0fb141702316788e (patch) | |
tree | 0a1dd9cc0eeea8dcd58c6f08402e25ae701fb3c9 /editor/translations/ja.po | |
parent | dc239b47b3c09a0f2900151bcdaeca38ddcb7595 (diff) |
i18n: Sync translation template with current source
Diffstat (limited to 'editor/translations/ja.po')
-rw-r--r-- | editor/translations/ja.po | 96 |
1 files changed, 74 insertions, 22 deletions
diff --git a/editor/translations/ja.po b/editor/translations/ja.po index 20966bda3a..9d5319d09a 100644 --- a/editor/translations/ja.po +++ b/editor/translations/ja.po @@ -560,21 +560,13 @@ msgstr "ズームアウト" msgid "Reset Zoom" msgstr "ズームをリセット" -#: editor/code_editor.cpp -msgid "Warnings:" -msgstr "警告:" - -#: editor/code_editor.cpp -msgid "Font Size:" -msgstr "フォントサイズ:" - -#: editor/code_editor.cpp -msgid "Line:" -msgstr "行:" +#: editor/code_editor.cpp modules/mono/editor/mono_bottom_panel.cpp +msgid "Warnings" +msgstr "警告" #: editor/code_editor.cpp -msgid "Col:" -msgstr "列:" +msgid "Line and column numbers" +msgstr "" #: editor/connections_dialog.cpp msgid "Method in target Node must be specified!" @@ -875,8 +867,8 @@ msgstr "選択したファイルを削除しますか?" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp #: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp -#: editor/project_export.cpp editor/project_settings_editor.cpp -#: editor/scene_tree_dock.cpp +#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp +#: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" msgstr "削除" @@ -4297,6 +4289,16 @@ msgid "Move CanvasItem" msgstr "CanvasItemを移動" #: editor/plugins/canvas_item_editor_plugin.cpp +msgid "Presets for the anchors and margins values of a Control node." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp +msgid "" +"Children of containers have their anchors and margins values overridden by " +"their parent." +msgstr "" + +#: editor/plugins/canvas_item_editor_plugin.cpp msgid "Anchors only" msgstr "アンカーのみ" @@ -6408,7 +6410,7 @@ msgid "Post" msgstr "" #: editor/plugins/spatial_editor_plugin.cpp -msgid "Name-less gizmo" +msgid "Nameless gizmo" msgstr "" #: editor/plugins/sprite_editor_plugin.cpp @@ -6489,7 +6491,13 @@ msgid "(empty)" msgstr "(空)" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animations" +#, fuzzy +msgid "Animations:" +msgstr "アニメーション" + +#: editor/plugins/sprite_frames_editor_plugin.cpp +#, fuzzy +msgid "New Animation" msgstr "アニメーション" #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -6501,7 +6509,8 @@ msgid "Loop" msgstr "ループ" #: editor/plugins/sprite_frames_editor_plugin.cpp -msgid "Animation Frames" +#, fuzzy +msgid "Animation Frames:" msgstr "アニメーションのフレーム" #: editor/plugins/sprite_frames_editor_plugin.cpp @@ -7352,6 +7361,19 @@ msgstr "複数のプロジェクトを開いてもよろしいですか?" #: editor/project_manager.cpp msgid "" +"The following project settings file does not specify the version of Godot " +"through which it was created.\n" +"\n" +"%s\n" +"\n" +"If you proceed with opening it, it will be converted to Godot's current " +"configuration file format.\n" +"Warning: You will not be able to open the project with previous versions of " +"the engine anymore." +msgstr "" + +#: editor/project_manager.cpp +msgid "" "The following project settings file was generated by an older engine " "version, and needs to be converted for this version:\n" "\n" @@ -8961,10 +8983,6 @@ msgid "Build Project" msgstr "プロジェクトをビルド" #: modules/mono/editor/mono_bottom_panel.cpp -msgid "Warnings" -msgstr "警告" - -#: modules/mono/editor/mono_bottom_panel.cpp msgid "View log" msgstr "ログを表示" @@ -9683,6 +9701,13 @@ msgstr "" "ParallaxLayer ノードは、ParallaxBackground ノードの子として設定されている場合" "のみ動作します。" +#: scene/2d/particles_2d.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles2D node instead. You can use the \"Convert to " +"CPUParticles\" option for this purpose." +msgstr "" + #: scene/2d/particles_2d.cpp scene/3d/particles.cpp #, fuzzy msgid "" @@ -9863,6 +9888,13 @@ msgstr "" "これはナビゲーションデータのみ提供します。" #: scene/3d/particles.cpp +msgid "" +"GPU-based particles are not supported by the GLES2 video driver.\n" +"Use the CPUParticles node instead. You can use the \"Convert to CPUParticles" +"\" option for this purpose." +msgstr "" + +#: scene/3d/particles.cpp #, fuzzy msgid "" "Nothing is visible because meshes have not been assigned to draw passes." @@ -9991,11 +10023,19 @@ msgstr "" "このノードは非推奨になりました。代わりにAnimationTreeを使用してください。" #: scene/gui/color_picker.cpp +msgid "Pick a color from the screen." +msgstr "" + +#: scene/gui/color_picker.cpp #, fuzzy msgid "Raw Mode" msgstr "パン・モード" #: scene/gui/color_picker.cpp +msgid "Switch between hexadecimal and code values." +msgstr "" + +#: scene/gui/color_picker.cpp msgid "Add current color as a preset" msgstr "現在の色をプリセットとして追加" @@ -10092,6 +10132,18 @@ msgstr "" msgid "Varyings can only be assigned in vertex function." msgstr "" +#~ msgid "Warnings:" +#~ msgstr "警告:" + +#~ msgid "Font Size:" +#~ msgstr "フォントサイズ:" + +#~ msgid "Line:" +#~ msgstr "行:" + +#~ msgid "Col:" +#~ msgstr "列:" + #, fuzzy #~ msgid "OrientedPathFollow only works when set as a child of a Path node." #~ msgstr "" |