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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-12-10 14:12:35 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-12-10 14:50:29 +0100 |
commit | d26cbc41a650e73baf29533b2930d5a61770c1bb (patch) | |
tree | 6384c801e2fe620c40f75cfab29990dd7f0194ee /editor/translations/hi.po | |
parent | d62dcb6b015918a6ddbba2e17f6d698f0ac6850e (diff) |
i18n: Sync translations with Weblate
(cherry picked from commit 3e20a98503f66bfe0bfc5140582a78e76c117588)
Diffstat (limited to 'editor/translations/hi.po')
-rw-r--r-- | editor/translations/hi.po | 88 |
1 files changed, 69 insertions, 19 deletions
diff --git a/editor/translations/hi.po b/editor/translations/hi.po index de3b8630ab..03fbdc1971 100644 --- a/editor/translations/hi.po +++ b/editor/translations/hi.po @@ -1089,7 +1089,7 @@ msgstr "अनाथ संसाधन एक्सप्लोरर" #: editor/dependency_editor.cpp editor/editor_audio_buses.cpp #: editor/editor_file_dialog.cpp editor/editor_node.cpp -#: editor/filesystem_dock.cpp editor/plugins/item_list_editor_plugin.cpp +#: editor/plugins/item_list_editor_plugin.cpp #: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_export.cpp #: editor/project_settings_editor.cpp editor/scene_tree_dock.cpp msgid "Delete" @@ -3670,6 +3670,16 @@ msgid "Name contains invalid characters." msgstr "नाम मे अमान्य अक्षर मौजूद." #: editor/filesystem_dock.cpp +msgid "" +"The following files or folders conflict with items in the target location " +"'%s':\n" +"\n" +"%s\n" +"\n" +"Do you wish to overwrite them?" +msgstr "" + +#: editor/filesystem_dock.cpp msgid "Renaming file:" msgstr "फ़ाइल का नाम बदल रहे है:" @@ -3717,24 +3727,11 @@ msgstr "निर्भरित फ़ाइलें संपादित क msgid "View Owners..." msgstr "" -#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp -msgid "Rename..." -msgstr "" - -#: editor/filesystem_dock.cpp -msgid "Duplicate..." -msgstr "डुप्लिकेट..." - #: editor/filesystem_dock.cpp msgid "Move To..." msgstr "" #: editor/filesystem_dock.cpp -#, fuzzy -msgid "Move to Trash" -msgstr "औटोलोड हिलाइये" - -#: editor/filesystem_dock.cpp msgid "New Scene..." msgstr "नया दृश्य..." @@ -3757,10 +3754,16 @@ msgid "Collapse All" msgstr "" #: editor/filesystem_dock.cpp -#: editor/plugins/animation_tree_player_editor_plugin.cpp -#: editor/project_manager.cpp editor/rename_dialog.cpp -#: editor/scene_tree_dock.cpp -msgid "Rename" +msgid "Duplicate..." +msgstr "डुप्लिकेट..." + +#: editor/filesystem_dock.cpp +#, fuzzy +msgid "Move to Trash" +msgstr "औटोलोड हिलाइये" + +#: editor/filesystem_dock.cpp editor/plugins/animation_player_editor_plugin.cpp +msgid "Rename..." msgstr "" #: editor/filesystem_dock.cpp @@ -3794,7 +3797,10 @@ msgid "Move" msgstr "" #: editor/filesystem_dock.cpp -msgid "There is already file or folder with the same name in this location." +#: editor/plugins/animation_tree_player_editor_plugin.cpp +#: editor/project_manager.cpp editor/rename_dialog.cpp +#: editor/scene_tree_dock.cpp +msgid "Rename" msgstr "" #: editor/filesystem_dock.cpp @@ -9659,6 +9665,10 @@ msgid "OpenGL ES 3.0" msgstr "" #: editor/project_manager.cpp +msgid "Not supported by your GPU drivers." +msgstr "" + +#: editor/project_manager.cpp msgid "" "Higher visual quality\n" "All features available\n" @@ -12125,6 +12135,26 @@ msgid "" "\"Particles Animation\" enabled." msgstr "" +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node B must be a PhysicsBody2D" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Joint is not connected to two PhysicsBody2Ds" +msgstr "" + +#: scene/2d/joints_2d.cpp +msgid "Node A and Node B must be different PhysicsBody2Ds" +msgstr "" + #: scene/2d/light_2d.cpp msgid "" "A texture with the shape of the light must be supplied to the \"Texture\" " @@ -12385,6 +12415,26 @@ msgid "" "Change the size in children collision shapes instead." msgstr "" +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node B must be a PhysicsBody" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Joint is not connected to any PhysicsBodies" +msgstr "" + +#: scene/3d/physics_joint.cpp +msgid "Node A and Node B must be different PhysicsBodies" +msgstr "" + #: scene/3d/remote_transform.cpp msgid "" "The \"Remote Path\" property must point to a valid Spatial or Spatial-" |