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authorRémi Verschelde <rverschelde@gmail.com>2019-12-22 13:27:02 +0100
committerRémi Verschelde <rverschelde@gmail.com>2019-12-22 13:27:02 +0100
commit8938577459ba1f33a814833c06d92e775c04bb5e (patch)
tree0bd202abd2c5740222a50fc61770d8dfa5b82918 /editor/translations/fr.po
parent9410d0c792b95abed8173de808d1da38546e0c64 (diff)
i18n: Sync translations with Weblate + update template
Also fix a few stray clang-format formatting errors that passed through CI unnoticed.
Diffstat (limited to 'editor/translations/fr.po')
-rw-r--r--editor/translations/fr.po118
1 files changed, 103 insertions, 15 deletions
diff --git a/editor/translations/fr.po b/editor/translations/fr.po
index b5902193e3..7484ad5409 100644
--- a/editor/translations/fr.po
+++ b/editor/translations/fr.po
@@ -73,8 +73,8 @@ msgid ""
msgstr ""
"Project-Id-Version: Godot Engine editor\n"
"POT-Creation-Date: \n"
-"PO-Revision-Date: 2019-12-21 08:38+0000\n"
-"Last-Translator: Caye Pierre <pierrecaye@laposte.net>\n"
+"PO-Revision-Date: 2019-12-22 04:19+0000\n"
+"Last-Translator: Rémi Verschelde <akien@godotengine.org>\n"
"Language-Team: French <https://hosted.weblate.org/projects/godot-engine/"
"godot/fr/>\n"
"Language: fr\n"
@@ -599,8 +599,9 @@ msgstr "IPS"
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
-#: editor/project_manager.cpp editor/project_settings_editor.cpp
-#: editor/property_editor.cpp modules/visual_script/visual_script_editor.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp editor/project_manager.cpp
+#: editor/project_settings_editor.cpp editor/property_editor.cpp
+#: modules/visual_script/visual_script_editor.cpp
msgid "Edit"
msgstr "Édition"
@@ -868,6 +869,11 @@ msgid "Extra Call Arguments:"
msgstr "Arguments supplémentaires :"
#: editor/connections_dialog.cpp
+#, fuzzy
+msgid "Receiver Method:"
+msgstr "Sélectionner une méthode"
+
+#: editor/connections_dialog.cpp
msgid "Advanced"
msgstr "Options avancées"
@@ -3162,6 +3168,11 @@ msgstr "Ouvrir l'éditeur suivant"
msgid "Open the previous Editor"
msgstr "Ouvrir l'éditeur précédant"
+#: editor/editor_node.h
+#, fuzzy
+msgid "Warning!"
+msgstr "Avertissements"
+
#: editor/editor_path.cpp
msgid "No sub-resources found."
msgstr "Aucune sous-ressource n'a été trouvée."
@@ -4761,6 +4772,11 @@ msgstr "Définir l'animation de fin. Ceci est utile pour les sous-transitions."
msgid "Transition: "
msgstr "Transition : "
+#: editor/plugins/animation_state_machine_editor.cpp
+#, fuzzy
+msgid "Play Mode:"
+msgstr "Mode navigation"
+
#: editor/plugins/animation_tree_editor_plugin.cpp
#: editor/plugins/animation_tree_player_editor_plugin.cpp
msgid "AnimationTree"
@@ -5980,6 +5996,11 @@ msgid "Remove item %d?"
msgstr "Supprimer l'objet %d ?"
#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "Mesh Library"
+msgstr "MeshLibrary…"
+
+#: editor/plugins/mesh_library_editor_plugin.cpp
#: editor/plugins/theme_editor_plugin.cpp
msgid "Add Item"
msgstr "Ajouter un item"
@@ -6619,6 +6640,23 @@ msgid "Save File As..."
msgstr "Enregistrer sous…"
#: editor/plugins/script_editor_plugin.cpp
+msgid "Can't obtain the script for running."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Script failed reloading, check console for errors."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid "Script is not in tool mode, will not be able to run."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
+msgid ""
+"To run this script, it must inherit EditorScript and be set to tool mode."
+msgstr ""
+
+#: editor/plugins/script_editor_plugin.cpp
msgid "Import Theme"
msgstr "Importer un thème"
@@ -7875,6 +7913,7 @@ msgid "Data Type:"
msgstr "Type de données :"
#: editor/plugins/theme_editor_plugin.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Icon"
msgstr "Icône"
@@ -8008,6 +8047,20 @@ msgid "Merge from Scene"
msgstr "Fusionner depuis la scène"
#: editor/plugins/tile_set_editor_plugin.cpp
+msgid "New Single Tile"
+msgstr ""
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "New Autotile"
+msgstr "Désactiver Autotile"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "New Atlas"
+msgstr "Nouveau %s"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Next Coordinate"
msgstr "Coordonnée suivante"
@@ -8024,6 +8077,41 @@ msgid "Select the previous shape, subtile, or Tile."
msgstr "Sélectionner la forme précédente, sous-tuile, ou tuile."
#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Region"
+msgstr "Mode Région"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Collision"
+msgstr "Mode collision"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Occlusion"
+msgstr "Mode Occlusion"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Navigation"
+msgstr "Mode Navigation"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Bitmask"
+msgstr "Mode Bitmask"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Priority"
+msgstr "Mode prioritaire"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
+#, fuzzy
+msgid "Z Index"
+msgstr "Index :"
+
+#: editor/plugins/tile_set_editor_plugin.cpp
msgid "Region Mode"
msgstr "Mode Région"
@@ -9407,7 +9495,7 @@ msgstr "Clé de chiffrement invalide (doit comporter 64 caractères)"
#: editor/project_export.cpp
msgid "Script Encryption Key (256-bits as hex):"
-msgstr "Clé de chiffre des scripts (256 bits en hexadécimal) :"
+msgstr "Clé de chiffrement des scripts (256 bits en hexadécimal) :"
#: editor/project_export.cpp
msgid "Export PCK/Zip"
@@ -9423,11 +9511,11 @@ msgstr "Tout exporter"
#: editor/project_export.cpp editor/project_manager.cpp
msgid "ZIP File"
-msgstr "Fichiers ZIP"
+msgstr "Fichier ZIP"
#: editor/project_export.cpp
msgid "Godot Game Pack"
-msgstr ""
+msgstr "Données de jeu Godot"
#: editor/project_export.cpp
msgid "Export templates for this platform are missing:"
@@ -11361,6 +11449,14 @@ msgid "Set Variable Type"
msgstr "Définir type de variable"
#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Input Port"
+msgstr "Ajouter un port d'entrée"
+
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Add Output Port"
+msgstr "Ajouter un port de sortie"
+
+#: modules/visual_script/visual_script_editor.cpp
msgid "Override an existing built-in function."
msgstr "Remplacer une fonction intégrée existante."
@@ -11421,14 +11517,6 @@ msgid "Add Signal"
msgstr "Ajouter un signal"
#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Input Port"
-msgstr "Ajouter un port d'entrée"
-
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Add Output Port"
-msgstr "Ajouter un port de sortie"
-
-#: modules/visual_script/visual_script_editor.cpp
msgid "Remove Input Port"
msgstr "Supprimer le port d'entrée"