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authorRémi Verschelde <rverschelde@gmail.com>2022-03-29 01:18:43 +0200
committerRémi Verschelde <rverschelde@gmail.com>2022-03-29 01:23:03 +0200
commita7a3ff694031d56957274f3a40b7055a0723caf1 (patch)
tree79087f7c8478b3af3b81f297856cb0e3e0c7af2e /editor/translations/es_AR.po
parentc5192d57c6632b9020faa6f84932b0a0231ee5df (diff)
i18n: Sync editor translation template after #59349
(cherry picked from commit 15dc747de8e895c4ac3212cd564266fb31a5d613)
Diffstat (limited to 'editor/translations/es_AR.po')
-rw-r--r--editor/translations/es_AR.po2462
1 files changed, 2195 insertions, 267 deletions
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po
index 01286d65fc..8c2f755e49 100644
--- a/editor/translations/es_AR.po
+++ b/editor/translations/es_AR.po
@@ -35,7 +35,7 @@ msgstr ""
"Plural-Forms: nplurals=2; plural=n != 1;\n"
"X-Generator: Weblate 4.11.1-dev\n"
-#: core/bind/core_bind.cpp
+#: core/bind/core_bind.cpp main/main.cpp
msgid "Tablet Driver"
msgstr ""
@@ -139,8 +139,8 @@ msgstr "Posición del Panel"
#: core/bind/core_bind.cpp editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/gdscript_editor.cpp modules/gridmap/grid_map.cpp
#: modules/mono/csharp_script.cpp modules/visual_script/visual_script_nodes.cpp
-#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/gui/control.cpp
-#: scene/gui/graph_edit.cpp scene/main/viewport.cpp
+#: scene/2d/tile_map.cpp scene/3d/camera.cpp scene/3d/light.cpp
+#: scene/gui/control.cpp scene/gui/graph_edit.cpp scene/main/viewport.cpp
#: scene/resources/dynamic_font.cpp scene/resources/navigation_mesh.cpp
#: scene/resources/primitive_meshes.cpp scene/resources/sky.cpp
#: scene/resources/style_box.cpp scene/resources/texture.cpp
@@ -244,8 +244,7 @@ msgid "Data"
msgstr "Con Data"
#: core/io/file_access_network.cpp core/register_core_types.cpp
-#: editor/editor_settings.cpp editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp main/main.cpp
+#: editor/editor_settings.cpp main/main.cpp
#: modules/gdscript/language_server/gdscript_language_server.cpp
#, fuzzy
msgid "Network"
@@ -531,9 +530,10 @@ msgstr "Preset"
msgid "Relative"
msgstr "Ajuste Relativo"
-#: core/os/input_event.cpp scene/2d/camera_2d.cpp
-#: scene/3d/interpolated_camera.cpp scene/animation/animation_player.cpp
-#: scene/resources/environment.cpp
+#: core/os/input_event.cpp scene/2d/camera_2d.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/interpolated_camera.cpp
+#: scene/animation/animation_player.cpp scene/resources/environment.cpp
+#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Speed"
msgstr "Velocidad:"
@@ -583,8 +583,9 @@ msgstr "Mensaje de Commit"
msgid "Pitch"
msgstr "Cabeceo:"
-#: core/os/input_event.cpp scene/2d/physics_body_2d.cpp
-#: scene/3d/physics_body.cpp
+#: core/os/input_event.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/physics_body_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/physics_body.cpp scene/resources/particles_material.cpp
#, fuzzy
msgid "Velocity"
msgstr "Orbitar Vista Hacia La Derecha"
@@ -603,6 +604,8 @@ msgid "Controller Value"
msgstr ""
#: core/project_settings.cpp editor/editor_node.cpp main/main.cpp
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
#, fuzzy
msgid "Application"
msgstr "Acción"
@@ -621,13 +624,16 @@ msgstr "Ajustes del Proyecto..."
#: editor/editor_autoload_settings.cpp editor/editor_help_search.cpp
#: editor/editor_plugin_settings.cpp editor/editor_profiler.cpp
#: editor/project_manager.cpp editor/settings_config_dialog.cpp
-#: modules/gdnative/nativescript/nativescript.cpp scene/2d/area_2d.cpp
-#: scene/3d/area.cpp scene/main/node.cpp
+#: modules/gdnative/nativescript/nativescript.cpp
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+#: platform/osx/export/export.cpp scene/2d/area_2d.cpp scene/3d/area.cpp
+#: scene/main/node.cpp
msgid "Name"
msgstr "Nombre"
#: core/project_settings.cpp editor/editor_help.cpp
-#: modules/visual_script/visual_script_nodes.cpp
+#: modules/visual_script/visual_script_nodes.cpp platform/uwp/export/export.cpp
+#: platform/windows/export/export.cpp
msgid "Description"
msgstr "Descripción"
@@ -665,7 +671,7 @@ msgid "Custom User Dir Name"
msgstr ""
#: core/project_settings.cpp editor/animation_track_editor.cpp
-#: editor/editor_audio_buses.cpp servers/audio_server.cpp
+#: editor/editor_audio_buses.cpp main/main.cpp servers/audio_server.cpp
msgid "Audio"
msgstr "Audio"
@@ -833,10 +839,13 @@ msgstr "Filtros:"
msgid "Sharpen Intensity"
msgstr ""
-#: core/project_settings.cpp editor/editor_node.cpp editor/editor_settings.cpp
-#: editor/plugins/script_editor_plugin.cpp editor/project_export.cpp
-#: main/main.cpp modules/gdscript/gdscript.cpp
-#: modules/visual_script/visual_script.cpp scene/3d/room_manager.cpp
+#: core/project_settings.cpp editor/editor_export.cpp editor/editor_node.cpp
+#: editor/editor_settings.cpp editor/plugins/script_editor_plugin.cpp
+#: editor/project_export.cpp main/main.cpp modules/gdscript/gdscript.cpp
+#: modules/visual_script/visual_script.cpp
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp scene/3d/room_manager.cpp
#: scene/main/scene_tree.cpp scene/resources/shape_2d.cpp
#: servers/visual_server.cpp
msgid "Debug"
@@ -1072,6 +1081,7 @@ msgid "Subsurface Scattering"
msgstr ""
#: drivers/gles3/rasterizer_scene_gles3.cpp
+#: editor/import/resource_importer_texture.cpp
#: editor/plugins/spatial_editor_plugin.cpp modules/gltf/gltf_node.cpp
#: modules/gridmap/grid_map.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/node_2d.cpp scene/2d/parallax_layer.cpp scene/2d/polygon_2d.cpp
@@ -1369,6 +1379,7 @@ msgid "Editors"
msgstr "Editor"
#: editor/animation_track_editor.cpp editor/editor_settings.cpp
+#: editor/import/resource_importer_scene.cpp
#: editor/plugins/animation_player_editor_plugin.cpp editor/scene_tree_dock.cpp
#: scene/2d/animated_sprite.cpp scene/2d/cpu_particles_2d.cpp
#: scene/2d/sprite.cpp scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
@@ -1603,14 +1614,14 @@ msgstr "Valor de paso de animación."
msgid "Seconds"
msgstr "Segundos"
-#: editor/animation_track_editor.cpp
+#: editor/animation_track_editor.cpp editor/import/resource_importer_scene.cpp
#: editor/plugins/sprite_frames_editor_plugin.cpp main/main.cpp
#: scene/resources/texture.cpp
msgid "FPS"
msgstr "FPS"
#: editor/animation_track_editor.cpp editor/editor_plugin_settings.cpp
-#: editor/editor_resource_picker.cpp
+#: editor/editor_resource_picker.cpp editor/import/resource_importer_wav.cpp
#: editor/plugins/polygon_2d_editor_plugin.cpp
#: editor/plugins/script_text_editor.cpp
#: editor/plugins/shader_editor_plugin.cpp editor/plugins/text_editor.cpp
@@ -2579,7 +2590,9 @@ msgid "Remove Autoload"
msgstr "Quitar Autoload"
#: editor/editor_autoload_settings.cpp editor/editor_plugin_settings.cpp
-#: modules/gdscript/gdscript.cpp scene/2d/polygon_2d.cpp scene/3d/area.cpp
+#: modules/gdscript/gdscript.cpp platform/android/export/export_plugin.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/2d/polygon_2d.cpp scene/3d/area.cpp scene/3d/physics_joint.cpp
#: scene/3d/reflection_probe.cpp scene/main/canvas_layer.cpp
#: scene/resources/material.cpp servers/visual_server.cpp
msgid "Enable"
@@ -2749,6 +2762,59 @@ msgstr ""
#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Custom Template"
+msgstr "Editar Tema"
+
+#: editor/editor_export.cpp editor/project_export.cpp
+#: platform/android/export/export_plugin.cpp platform/iphone/export/export.cpp
+#: platform/javascript/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp
+msgid "Release"
+msgstr "Release"
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "Binary Format"
+msgstr "Operador Color."
+
+#: editor/editor_export.cpp
+msgid "64 Bits"
+msgstr ""
+
+#: editor/editor_export.cpp
+msgid "Embed PCK"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Texture Format"
+msgstr "Región de Textura"
+
+#: editor/editor_export.cpp
+msgid "BPTC"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "S3TC"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "ETC"
+msgstr ""
+
+#: editor/editor_export.cpp platform/osx/export/export.cpp
+msgid "ETC2"
+msgstr ""
+
+#: editor/editor_export.cpp
+#, fuzzy
+msgid "No BPTC Fallbacks"
+msgstr "Forzar Shader Fallbacks"
+
+#: editor/editor_export.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
msgid "Custom debug template not found."
msgstr "Plantilla debug personalizada no encontrada."
@@ -2932,6 +2998,7 @@ msgid "Make Current"
msgstr "Hacer Actual"
#: editor/editor_feature_profile.cpp editor/editor_node.cpp
+#: editor/import/resource_importer_scene.cpp
#: editor/plugins/theme_editor_plugin.cpp editor/project_manager.cpp
msgid "Import"
msgstr "Importar"
@@ -3060,8 +3127,11 @@ msgstr "¡Éxito!"
msgid "Display Mode"
msgstr "Modo de Reproducción:"
-#: editor/editor_file_dialog.cpp main/main.cpp modules/csg/csg_shape.cpp
-#: modules/visual_script/visual_script_nodes.cpp
+#: editor/editor_file_dialog.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/import/resource_importer_wav.cpp main/main.cpp
+#: modules/csg/csg_shape.cpp modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_yield_nodes.cpp scene/2d/light_2d.cpp
#: scene/2d/physics_body_2d.cpp scene/2d/tile_map.cpp
#: scene/3d/baked_lightmap.cpp scene/3d/light.cpp scene/3d/physics_body.cpp
@@ -3200,7 +3270,9 @@ msgstr "(Re)Importando Assets"
msgid "Reimport Missing Imported Files"
msgstr ""
-#: editor/editor_help.cpp
+#: editor/editor_help.cpp scene/2d/camera_2d.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/resources/dynamic_font.cpp
+#: scene/resources/style_box.cpp
msgid "Top"
msgstr "Cima"
@@ -3252,6 +3324,7 @@ msgid "Fonts"
msgstr "Fuentes"
#: editor/editor_help.cpp editor/plugins/theme_editor_plugin.cpp
+#: platform/iphone/export/export.cpp
msgid "Icons"
msgstr "Iconos"
@@ -3421,7 +3494,9 @@ msgstr ""
msgid "Pin value [Disabled because '%s' is editor-only]"
msgstr "Fijar Valor [Desactivado porque '%s' es solo para el editor]"
-#: editor/editor_inspector.cpp editor/scene_tree_dock.cpp
+#: editor/editor_inspector.cpp
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+#: editor/scene_tree_dock.cpp
#: modules/visual_script/visual_script_func_nodes.cpp
#: modules/visual_script/visual_script_nodes.cpp
#: modules/visual_script/visual_script_property_selector.cpp
@@ -3765,6 +3840,16 @@ msgid "Quick Open Script..."
msgstr "Apertura Rápida de Script..."
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Save & Reload"
+msgstr "Guardar y Reiniciar"
+
+#: editor/editor_node.cpp
+#, fuzzy
+msgid "Save changes to '%s' before reloading?"
+msgstr "Guardar cambios a '%s' antes de cerrar?"
+
+#: editor/editor_node.cpp
msgid "Save & Close"
msgstr "Guardar y Cerrar"
@@ -3883,6 +3968,11 @@ msgid "Open Project Manager?"
msgstr "Abrir Gestor de Proyectos?"
#: editor/editor_node.cpp
+#, fuzzy
+msgid "Save changes to the following scene(s) before reloading?"
+msgstr "Guardar cambios a la(s) siguiente(s) escena(s) antes de salir?"
+
+#: editor/editor_node.cpp
msgid "Save & Quit"
msgstr "Guardar y Salir"
@@ -4163,8 +4253,8 @@ msgstr "Actualizar Cambios Vitales"
#: editor/editor_node.cpp
#, fuzzy
-msgid "Translate Properties"
-msgstr "Pegar Propiedades"
+msgid "Localize Settings"
+msgstr "Localización"
#: editor/editor_node.cpp
#, fuzzy
@@ -4181,8 +4271,8 @@ msgstr "Inspector"
#: editor/editor_node.cpp
#, fuzzy
-msgid "Capitalize Properties"
-msgstr "Pegar Propiedades"
+msgid "Default Property Name Style"
+msgstr "Ruta del Proyecto:"
#: editor/editor_node.cpp
msgid "Default Float Step"
@@ -4790,7 +4880,9 @@ msgstr "Plugins Instalados:"
msgid "Update"
msgstr "Actualizar"
-#: editor/editor_plugin_settings.cpp
+#: editor/editor_plugin_settings.cpp platform/android/export/export_plugin.cpp
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#: platform/uwp/export/export.cpp
msgid "Version"
msgstr "Version"
@@ -5833,7 +5925,7 @@ msgstr "Todo el Rect"
msgid "Rect Custom Position"
msgstr "Setear Posición de Salida de Curva"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp platform/android/export/export_plugin.cpp
msgid "Screen"
msgstr ""
@@ -5860,6 +5952,19 @@ msgid "Editor SSL Certificates"
msgstr "Configuración del Editor"
#: editor/editor_settings.cpp
+msgid "HTTP Proxy"
+msgstr ""
+
+#: editor/editor_settings.cpp
+msgid "Host"
+msgstr ""
+
+#: editor/editor_settings.cpp editor/fileserver/editor_file_server.cpp
+#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
+msgid "Port"
+msgstr ""
+
+#: editor/editor_settings.cpp
msgid "Project Manager"
msgstr "Gestor de Proyectos"
@@ -5902,7 +6007,8 @@ msgstr ""
msgid "String Color"
msgstr "Almacenando Archivo:"
-#: editor/editor_settings.cpp
+#: editor/editor_settings.cpp platform/javascript/export/export.cpp
+#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Background Color"
msgstr "Color de fondo inválido."
@@ -6081,22 +6187,6 @@ msgid "Starting the download..."
msgstr "Iniciando la descarga..."
#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "HTTP Proxy"
-msgstr ""
-
-#: editor/export_template_manager.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp
-msgid "Host"
-msgstr ""
-
-#: editor/export_template_manager.cpp editor/fileserver/editor_file_server.cpp
-#: editor/plugins/asset_library_editor_plugin.cpp main/main.cpp
-#: modules/mono/mono_gd/gd_mono.cpp
-msgid "Port"
-msgstr ""
-
-#: editor/export_template_manager.cpp
msgid "Error requesting URL:"
msgstr "Error al solicitar la URL:"
@@ -6356,6 +6446,7 @@ msgstr ""
#: editor/fileserver/editor_file_server.cpp
#: editor/plugins/version_control_editor_plugin.cpp
+#: platform/uwp/export/export.cpp platform/windows/export/export.cpp
msgid "Password"
msgstr "Contraseña"
@@ -6738,6 +6829,117 @@ msgstr ""
msgid "Use Ambient"
msgstr ""
+#: editor/import/resource_importer_bitmask.cpp
+#, fuzzy
+msgid "Create From"
+msgstr "Crear Carpeta"
+
+#: editor/import/resource_importer_bitmask.cpp
+#: servers/audio/effects/audio_effect_compressor.cpp
+msgid "Threshold"
+msgstr ""
+
+#: editor/import/resource_importer_csv_translation.cpp
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_scene.cpp
+#: editor/import/resource_importer_texture.cpp
+#: editor/import/resource_importer_wav.cpp scene/3d/gi_probe.cpp
+#, fuzzy
+msgid "Compress"
+msgstr "Componentes"
+
+#: editor/import/resource_importer_csv_translation.cpp
+msgid "Delimiter"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+msgid "No BPTC If RGB"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/sprite_3d.cpp
+#: scene/resources/material.cpp scene/resources/particles_material.cpp
+#: scene/resources/texture.cpp
+msgid "Flags"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp scene/animation/tween.cpp
+#: scene/resources/texture.cpp
+msgid "Repeat"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp scene/2d/light_2d.cpp
+#: scene/gui/control.cpp scene/resources/navigation_mesh.cpp
+#, fuzzy
+msgid "Filter"
+msgstr "Filtros:"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Mipmaps"
+msgstr "Señales"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+msgid "Anisotropic"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: editor/import/resource_importer_texture.cpp
+msgid "sRGB"
+msgstr ""
+
+#: editor/import/resource_importer_layered_texture.cpp
+#, fuzzy
+msgid "Slices"
+msgstr "Corte Automático"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Horizontal"
+msgstr "Horizontal:"
+
+#: editor/import/resource_importer_layered_texture.cpp
+#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
+#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Vertical"
+msgstr "Vertical:"
+
+#: editor/import/resource_importer_obj.cpp
+#, fuzzy
+msgid "Generate Tangents"
+msgstr "Generar puntos"
+
+#: editor/import/resource_importer_obj.cpp
+#, fuzzy
+msgid "Scale Mesh"
+msgstr "Modo de Escalado"
+
+#: editor/import/resource_importer_obj.cpp
+#, fuzzy
+msgid "Offset Mesh"
+msgstr "Offset:"
+
+#: editor/import/resource_importer_obj.cpp
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Octahedral Compression"
+msgstr "Expresión"
+
+#: editor/import/resource_importer_obj.cpp
+#, fuzzy
+msgid "Optimize Mesh Flags"
+msgstr "Tamaño: "
+
#: editor/import/resource_importer_scene.cpp
msgid "Import as Single Scene"
msgstr "Importar como Escena Única"
@@ -6778,6 +6980,156 @@ msgstr "Importar como Escenas Múltiples"
msgid "Import as Multiple Scenes+Materials"
msgstr "Importar como Escenas+Materiales Múltiples"
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Nodes"
+msgstr "Nodo"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Root Type"
+msgstr "Retornar"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Root Name"
+msgstr "Nombre del Remote"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Root Scale"
+msgstr "Escalar"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Custom Script"
+msgstr "CustomNode"
+
+#: editor/import/resource_importer_scene.cpp scene/resources/texture.cpp
+#, fuzzy
+msgid "Storage"
+msgstr "Almacenando Archivo:"
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Use Legacy Names"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Materials"
+msgstr "Cambios de Material:"
+
+#: editor/import/resource_importer_scene.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Location"
+msgstr "Localización"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Keep On Reimport"
+msgstr "Reimportar"
+
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+#, fuzzy
+msgid "Meshes"
+msgstr "Mesh"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Ensure Tangents"
+msgstr "Modificar Tangente de Curva"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Light Baking"
+msgstr "Bake Lightmaps"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Lightmap Texel Size"
+msgstr "Bake Lightmaps"
+
+#: editor/import/resource_importer_scene.cpp modules/gltf/gltf_state.cpp
+msgid "Skins"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Use Named Skins"
+msgstr "Usar Ajuste de Escalado"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "External Files"
+msgstr "Abrir un Archivo"
+
+#: editor/import/resource_importer_scene.cpp
+msgid "Store In Subdir"
+msgstr ""
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Filter Script"
+msgstr "Filtrar scripts"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Keep Custom Tracks"
+msgstr "Transform"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Optimizer"
+msgstr "Optimizar"
+
+#: editor/import/resource_importer_scene.cpp main/main.cpp
+#: modules/mono/mono_gd/gd_mono.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/navigation_polygon.cpp scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp
+#: scene/2d/y_sort.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/3d/baked_lightmap.cpp scene/3d/interpolated_camera.cpp
+#: scene/3d/light.cpp scene/3d/navigation_mesh_instance.cpp
+#: scene/3d/physics_joint.cpp scene/3d/ray_cast.cpp scene/3d/sprite_3d.cpp
+#: scene/gui/graph_edit.cpp scene/gui/rich_text_label.cpp
+#: scene/resources/curve.cpp scene/resources/environment.cpp
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Enabled"
+msgstr "Activar"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Max Linear Error"
+msgstr "Error Lineal Max.:"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Max Angular Error"
+msgstr "Error Angular Max.:"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Max Angle"
+msgstr "Valor"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Remove Unused Tracks"
+msgstr "Quitar pista de animación"
+
+#: editor/import/resource_importer_scene.cpp
+#, fuzzy
+msgid "Clips"
+msgstr "Clips de Anim"
+
+#: editor/import/resource_importer_scene.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/particles_2d.cpp scene/3d/area.cpp scene/3d/cpu_particles.cpp
+#: scene/3d/particles.cpp scene/resources/environment.cpp
+#, fuzzy
+msgid "Amount"
+msgstr "Cantidad:"
+
#: editor/import/resource_importer_scene.cpp
#: editor/plugins/mesh_library_editor_plugin.cpp
msgid "Import Scene"
@@ -6819,12 +7171,149 @@ msgstr "¿Devolviste un objeto derivado de Node en el método `post_import()`?"
msgid "Saving..."
msgstr "Guardando..."
+#: editor/import/resource_importer_texture.cpp scene/resources/texture.cpp
+msgid "Lossy Quality"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "HDR Mode"
+msgstr "Modo Seleccionar"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "BPTC LDR"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp scene/2d/cpu_particles_2d.cpp
+#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
+#: scene/2d/particles_2d.cpp scene/2d/sprite.cpp scene/resources/style_box.cpp
+msgid "Normal Map"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Process"
+msgstr "Post procesado"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Fix Alpha Border"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Premult Alpha"
+msgstr "Editar Polígono"
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Hdr As Srgb"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Invert Color"
+msgstr "Vértice"
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Normal Map Invert Y"
+msgstr "Escala al Azar:"
+
+#: editor/import/resource_importer_texture.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
+#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
+msgid "Stream"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "Size Limit"
+msgstr "Tamaño: "
+
+#: editor/import/resource_importer_texture.cpp
+msgid "Detect 3D"
+msgstr ""
+
+#: editor/import/resource_importer_texture.cpp
+#, fuzzy
+msgid "SVG"
+msgstr "HSV"
+
#: editor/import/resource_importer_texture.cpp
msgid ""
"Warning, no suitable PC VRAM compression enabled in Project Settings. This "
"texture will not display correctly on PC."
msgstr ""
+#: editor/import/resource_importer_texture_atlas.cpp
+#, fuzzy
+msgid "Atlas File"
+msgstr "Tamaño de Outline:"
+
+#: editor/import/resource_importer_texture_atlas.cpp
+#, fuzzy
+msgid "Import Mode"
+msgstr "Modo de Exportación:"
+
+#: editor/import/resource_importer_texture_atlas.cpp
+#, fuzzy
+msgid "Crop To Region"
+msgstr "Asignar Región de Tile"
+
+#: editor/import/resource_importer_texture_atlas.cpp
+msgid "Trim Alpha Border From Region"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp scene/2d/physics_body_2d.cpp
+#, fuzzy
+msgid "Force"
+msgstr "Forzar Push"
+
+#: editor/import/resource_importer_wav.cpp
+msgid "8 Bit"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp main/main.cpp
+#: modules/mono/editor/csharp_project.cpp modules/mono/mono_gd/gd_mono.cpp
+msgid "Mono"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp
+#, fuzzy
+msgid "Max Rate"
+msgstr "Nodo Mix"
+
+#: editor/import/resource_importer_wav.cpp
+#, fuzzy
+msgid "Max Rate Hz"
+msgstr "Nodo Mix"
+
+#: editor/import/resource_importer_wav.cpp
+msgid "Trim"
+msgstr ""
+
+#: editor/import/resource_importer_wav.cpp
+#, fuzzy
+msgid "Normalize"
+msgstr "Formato"
+
+#: editor/import/resource_importer_wav.cpp
+#: scene/resources/audio_stream_sample.cpp
+#, fuzzy
+msgid "Loop Mode"
+msgstr "Modo Mover"
+
+#: editor/import/resource_importer_wav.cpp
+#: scene/resources/audio_stream_sample.cpp
+#, fuzzy
+msgid "Loop Begin"
+msgstr "Modo Mover"
+
+#: editor/import/resource_importer_wav.cpp
+#: scene/resources/audio_stream_sample.cpp
+#, fuzzy
+msgid "Loop End"
+msgstr "Modo Mover"
+
#: editor/import_defaults_editor.cpp
msgid "Select Importer"
msgstr "Seleccionar Importador"
@@ -6904,6 +7393,29 @@ msgid "Failed to load resource."
msgstr "Fallo al cargar recurso."
#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Property Name Style"
+msgstr "Nombre del Proyecto:"
+
+#: editor/inspector_dock.cpp scene/gui/color_picker.cpp
+msgid "Raw"
+msgstr "Raw"
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Capitalized"
+msgstr "Capitalizar"
+
+#: editor/inspector_dock.cpp
+#, fuzzy
+msgid "Localized"
+msgstr "Idioma"
+
+#: editor/inspector_dock.cpp
+msgid "Localization not available for current language."
+msgstr ""
+
+#: editor/inspector_dock.cpp
msgid "Copy Properties"
msgstr "Copiar Propiedades"
@@ -7955,18 +8467,26 @@ msgid "License (Z-A)"
msgstr "Licencia (Z-A)"
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgctxt "Pagination"
msgid "First"
msgstr "Primero"
-#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgctxt "Pagination"
msgid "Previous"
msgstr "Anterior"
-#: editor/plugins/asset_library_editor_plugin.cpp scene/gui/control.cpp
+#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgctxt "Pagination"
msgid "Next"
msgstr "Siguiente"
#: editor/plugins/asset_library_editor_plugin.cpp
+#, fuzzy
+msgctxt "Pagination"
msgid "Last"
msgstr "Ultimo"
@@ -8217,19 +8737,19 @@ msgstr ""
"Cuando está activo, mover nodos Control cambia sus anclajes en vez de sus "
"márgenes."
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Top Left"
msgstr "Superior Izquierda"
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Top Right"
msgstr "Superior Derecha"
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Bottom Right"
msgstr "Inferior Derecha"
-#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp scene/resources/style_box.cpp
msgid "Bottom Left"
msgstr "Inferior Izquierda"
@@ -8944,6 +9464,19 @@ msgstr "Bake GI Probe"
msgid "Gradient Edited"
msgstr "Degradado Editado"
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+msgid "Swap GradientTexture2D Fill Points"
+msgstr ""
+
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+msgid "Swap Gradient Fill Points"
+msgstr ""
+
+#: editor/plugins/gradient_texture_2d_editor_plugin.cpp
+#, fuzzy
+msgid "Toggle Grid Snap"
+msgstr "Act/Desact. Modo"
+
#: editor/plugins/item_list_editor_plugin.cpp
msgid "Item %d"
msgstr "Item %d"
@@ -9179,8 +9712,9 @@ msgstr ""
"¿Actualizar desde escena existente?\n"
"%s"
-#: editor/plugins/mesh_library_editor_plugin.cpp modules/gridmap/grid_map.cpp
-msgid "Mesh Library"
+#: editor/plugins/mesh_library_editor_plugin.cpp
+#, fuzzy
+msgid "MeshLibrary"
msgstr "Biblioteca de Meshes"
#: editor/plugins/mesh_library_editor_plugin.cpp
@@ -10174,8 +10708,8 @@ msgstr "Conexiones al método:"
msgid "Source"
msgstr "Fuente"
-#: editor/plugins/script_text_editor.cpp scene/3d/interpolated_camera.cpp
-#: scene/animation/skeleton_ik.cpp
+#: editor/plugins/script_text_editor.cpp platform/uwp/export/export.cpp
+#: scene/3d/interpolated_camera.cpp scene/animation/skeleton_ik.cpp
msgid "Target"
msgstr "Objetivo"
@@ -11150,7 +11684,9 @@ msgstr "Velocidad:"
#: editor/plugins/sprite_frames_editor_plugin.cpp
#: modules/gltf/gltf_animation.cpp modules/minimp3/audio_stream_mp3.cpp
-#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp scene/2d/path_2d.cpp
+#: modules/minimp3/resource_importer_mp3.cpp
+#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp scene/2d/path_2d.cpp
#: scene/3d/path.cpp scene/resources/animation.cpp scene/resources/material.cpp
msgid "Loop"
msgstr "Loop"
@@ -12043,8 +12579,9 @@ msgstr "Bitmask"
msgid "Priority"
msgstr "Prioridad"
-#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp scene/gui/button.cpp
-#: scene/gui/item_list.cpp
+#: editor/plugins/tile_set_editor_plugin.cpp main/main.cpp
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#: scene/gui/button.cpp scene/gui/item_list.cpp
msgid "Icon"
msgstr "Icono"
@@ -13421,10 +13958,6 @@ msgstr ""
"exportación o en los ajustes de exportación."
#: editor/project_export.cpp
-msgid "Release"
-msgstr "Release"
-
-#: editor/project_export.cpp
msgid "Exporting All"
msgstr "Exportar Todo"
@@ -15320,6 +15853,7 @@ msgid "Change AudioStreamPlayer3D Emission Angle"
msgstr "Cambiar el Ángulo de Emisión del AudioStreamPlayer3D"
#: editor/spatial_editor_gizmos.cpp modules/gltf/gltf_node.cpp
+#: platform/osx/export/export.cpp
msgid "Camera"
msgstr ""
@@ -15601,7 +16135,8 @@ msgstr ""
msgid "Use Nvidia Rect Flicker Workaround"
msgstr ""
-#: main/main.cpp platform/uwp/os_uwp.cpp
+#: main/main.cpp platform/javascript/export/export.cpp
+#: platform/osx/export/export.cpp platform/uwp/os_uwp.cpp
#, fuzzy
msgid "Display"
msgstr "Mostrar Todo"
@@ -15662,19 +16197,6 @@ msgstr ""
msgid "Allowed"
msgstr ""
-#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp scene/2d/camera_2d.cpp
-#: scene/2d/light_2d.cpp scene/2d/navigation_polygon.cpp
-#: scene/2d/ray_cast_2d.cpp scene/2d/sprite.cpp scene/2d/y_sort.cpp
-#: scene/3d/audio_stream_player_3d.cpp scene/3d/baked_lightmap.cpp
-#: scene/3d/interpolated_camera.cpp scene/3d/light.cpp
-#: scene/3d/navigation_mesh_instance.cpp scene/3d/ray_cast.cpp
-#: scene/3d/sprite_3d.cpp scene/gui/graph_edit.cpp
-#: scene/gui/rich_text_label.cpp scene/resources/curve.cpp
-#: scene/resources/environment.cpp
-#, fuzzy
-msgid "Enabled"
-msgstr "Activar"
-
#: main/main.cpp
msgid "Intended Usage"
msgstr ""
@@ -15706,13 +16228,14 @@ msgstr ""
msgid "Handheld"
msgstr ""
-#: main/main.cpp
+#: main/main.cpp platform/javascript/export/export.cpp
+#: platform/uwp/export/export.cpp
#, fuzzy
msgid "Orientation"
msgstr "Documentación En Línea"
#: main/main.cpp scene/gui/scroll_container.cpp scene/gui/text_edit.cpp
-#: scene/main/scene_tree.cpp
+#: scene/main/scene_tree.cpp scene/register_scene_types.cpp
#, fuzzy
msgid "Common"
msgstr "Comunidad"
@@ -15755,7 +16278,7 @@ msgstr ""
#: main/main.cpp
#, fuzzy
-msgid "Frame Delay (msec)"
+msgid "Frame Delay Msec"
msgstr "Encuadrar Selección"
#: main/main.cpp
@@ -15884,11 +16407,6 @@ msgstr ""
msgid "Tooltip Position Offset"
msgstr "Offset de Rotación:"
-#: main/main.cpp modules/mono/editor/csharp_project.cpp
-#: modules/mono/mono_gd/gd_mono.cpp
-msgid "Mono"
-msgstr ""
-
#: main/main.cpp modules/mono/mono_gd/gd_mono.cpp
#, fuzzy
msgid "Debugger Agent"
@@ -16470,7 +16988,7 @@ msgstr "Colores"
msgid "Intensity"
msgstr ""
-#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp
+#: modules/gltf/gltf_light.cpp scene/2d/light_2d.cpp scene/3d/light.cpp
#, fuzzy
msgid "Range"
msgstr "Cambiar"
@@ -16617,11 +17135,6 @@ msgstr "Con Data"
msgid "Use Named Skin Binds"
msgstr ""
-#: modules/gltf/gltf_state.cpp scene/3d/physics_joint.cpp
-#, fuzzy
-msgid "Nodes"
-msgstr "Nodo"
-
#: modules/gltf/gltf_state.cpp
#, fuzzy
msgid "Buffer Views"
@@ -16633,16 +17146,6 @@ msgstr ""
#: modules/gltf/gltf_state.cpp
#, fuzzy
-msgid "Meshes"
-msgstr "Mesh"
-
-#: modules/gltf/gltf_state.cpp
-#, fuzzy
-msgid "Materials"
-msgstr "Cambios de Material:"
-
-#: modules/gltf/gltf_state.cpp
-#, fuzzy
msgid "Scene Name"
msgstr "Ruta a la Escena:"
@@ -16658,15 +17161,11 @@ msgstr "Nombre del nodo raíz"
msgid "Textures"
msgstr "Características"
-#: modules/gltf/gltf_state.cpp
+#: modules/gltf/gltf_state.cpp platform/uwp/export/export.cpp
msgid "Images"
msgstr ""
#: modules/gltf/gltf_state.cpp
-msgid "Skins"
-msgstr ""
-
-#: modules/gltf/gltf_state.cpp
msgid "Cameras"
msgstr ""
@@ -16701,11 +17200,15 @@ msgid "Src Image"
msgstr "Mostrar Huesos"
#: modules/gridmap/grid_map.cpp
+msgid "Mesh Library"
+msgstr "Biblioteca de Meshes"
+
+#: modules/gridmap/grid_map.cpp
#, fuzzy
msgid "Physics Material"
msgstr "Frames de Física %"
-#: modules/gridmap/grid_map.cpp
+#: modules/gridmap/grid_map.cpp scene/3d/visual_instance.cpp
#, fuzzy
msgid "Use In Baked Light"
msgstr "Bake Lightmaps"
@@ -16737,6 +17240,7 @@ msgstr "Centro"
#: modules/gridmap/grid_map.cpp scene/2d/collision_object_2d.cpp
#: scene/2d/tile_map.cpp scene/3d/collision_object.cpp scene/3d/soft_body.cpp
+#: scene/resources/material.cpp
msgid "Mask"
msgstr ""
@@ -16918,7 +17422,9 @@ msgid "Ultra Quality Ray Count"
msgstr ""
#: modules/minimp3/audio_stream_mp3.cpp
+#: modules/minimp3/resource_importer_mp3.cpp
#: modules/stb_vorbis/audio_stream_ogg_vorbis.cpp
+#: modules/stb_vorbis/resource_importer_ogg_vorbis.cpp
#, fuzzy
msgid "Loop Offset"
msgstr "Offset:"
@@ -18006,6 +18512,193 @@ msgid "The package must have at least one '.' separator."
msgstr "El paquete debe tener al menos un '.' como separador."
#: platform/android/export/export_plugin.cpp
+msgid "Use Custom Build"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Export Format"
+msgstr "Ruta de Exportación"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Keystore"
+msgstr "Depurador"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Debug User"
+msgstr "Depurador"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Debug Password"
+msgstr "Contraseña"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Release User"
+msgstr "Release"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Release Password"
+msgstr "Contraseña"
+
+#: platform/android/export/export_plugin.cpp
+msgid "One Click Deploy"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Clear Previous Install"
+msgstr "Inspeccionar Instancia Previa"
+
+#: platform/android/export/export_plugin.cpp scene/resources/shader.cpp
+msgid "Code"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Min SDK"
+msgstr "Tamaño de Outline:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Target SDK"
+msgstr "Objetivo"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Package"
+msgstr "Empaquetando"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Unique Name"
+msgstr "Nombre de Nodo:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Signed"
+msgstr "Señal"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Classify As Game"
+msgstr "Nombre de Clase:"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Retain Data On Uninstall"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Exclude From Recents"
+msgstr "Eliminar Nodos"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Graphics"
+msgstr "Offset de Grilla:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "OpenGL Debug"
+msgstr "Abrir"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "XR Features"
+msgstr "Características"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "XR Mode"
+msgstr "Modo Paneo"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Hand Tracking"
+msgstr "Empaquetando"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Hand Tracking Frequency"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+msgid "Passthrough"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Immersive Mode"
+msgstr "Modo Prioridad"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Small"
+msgstr "Soporte"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Normal"
+msgstr "Soporte"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Large"
+msgstr "Soporte"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Support Xlarge"
+msgstr "Soporte"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "User Data Backup"
+msgstr "Interfaz de Usuario"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Allow"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Command Line"
+msgstr "Comunidad"
+
+#: platform/android/export/export_plugin.cpp platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Extra Args"
+msgstr "Argumentos de Llamada Extras:"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "APK Expansion"
+msgstr "Expresión"
+
+#: platform/android/export/export_plugin.cpp
+msgid "Salt"
+msgstr ""
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Public Key"
+msgstr "Ruta de la clave pública SSH"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Permissions"
+msgstr "Máscara de Emisión"
+
+#: platform/android/export/export_plugin.cpp
+#, fuzzy
+msgid "Custom Permissions"
+msgstr "Reproducir Escena Personalizada"
+
+#: platform/android/export/export_plugin.cpp
msgid "Select device from the list"
msgstr "Seleccionar dispositivo de la lista"
@@ -18340,6 +19033,178 @@ msgid "The character '%s' is not allowed in Identifier."
msgstr "El caracter '%s' no esta permitido como identificador."
#: platform/iphone/export/export.cpp
+msgid "App Store Team ID"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Provisioning Profile UUID Debug"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Code Sign Identity Debug"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Export Method Debug"
+msgstr "Exportar Con Depuración"
+
+#: platform/iphone/export/export.cpp
+msgid "Provisioning Profile UUID Release"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Code Sign Identity Release"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Export Method Release"
+msgstr "Modo de Exportación:"
+
+#: platform/iphone/export/export.cpp
+msgid "Targeted Device Family"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+msgid "Info"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Identifier"
+msgstr "Identificador inválido:"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Signature"
+msgstr "Señal"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Short Version"
+msgstr "Version"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Copyright"
+msgstr "Superior Derecha"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Capabilities"
+msgstr "Pegar Propiedades"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Access Wi-Fi"
+msgstr "¡Éxito!"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Push Notifications"
+msgstr "Rotación al Azar:"
+
+#: platform/iphone/export/export.cpp scene/3d/baked_lightmap.cpp
+#, fuzzy
+msgid "User Data"
+msgstr "Interfaz de Usuario"
+
+#: platform/iphone/export/export.cpp
+msgid "Accessible From Files App"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Accessible From Itunes Sharing"
+msgstr ""
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Privacy"
+msgstr "Ruta de la Clave Privada SSH"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Camera Usage Description"
+msgstr "Descripción"
+
+#: platform/iphone/export/export.cpp platform/osx/export/export.cpp
+#, fuzzy
+msgid "Microphone Usage Description"
+msgstr "Descripción de Propiedades"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Photolibrary Usage Description"
+msgstr "Descripción de Propiedades"
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 120 X 120"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPhone 180 X 180"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 76 X 76"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 152 X 152"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "iPad 167 X 167"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "App Store 1024 X 1024"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Spotlight 40 X 40"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Spotlight 80 X 80"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Storyboard"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+msgid "Use Launch Screen Storyboard"
+msgstr ""
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Image Scale Mode"
+msgstr "Modo de Escalado"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Custom Image @2x"
+msgstr "CustomNode"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Custom Image @3x"
+msgstr "CustomNode"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Use Custom BG Color"
+msgstr "CustomNode"
+
+#: platform/iphone/export/export.cpp
+#, fuzzy
+msgid "Custom BG Color"
+msgstr "CustomNode"
+
+#: platform/iphone/export/export.cpp
msgid "App Store Team ID not specified - cannot configure the project."
msgstr ""
"App Store Team ID no especificado - no se puede configurar el proyecto."
@@ -18377,6 +19242,80 @@ msgid "Could not read file:"
msgstr "No se pudo leer el archivo:"
#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Variant"
+msgstr "Separación:"
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Export Type"
+msgstr "Exportar"
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "VRAM Texture Compression"
+msgstr "Expresión"
+
+#: platform/javascript/export/export.cpp
+msgid "For Desktop"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "For Mobile"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Html"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Export Icon"
+msgstr "Expandir Todos"
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Custom Html Shell"
+msgstr "CustomNode"
+
+#: platform/javascript/export/export.cpp
+msgid "Head Include"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Canvas Resize Policy"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Focus Canvas On Start"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+#, fuzzy
+msgid "Experimental Virtual Keyboard"
+msgstr "Filtrar señales"
+
+#: platform/javascript/export/export.cpp
+msgid "Progressive Web App"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Offline Page"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Icon 144 X 144"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Icon 180 X 180"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
+msgid "Icon 512 X 512"
+msgstr ""
+
+#: platform/javascript/export/export.cpp
msgid "Could not read HTML shell:"
msgstr "No se pudo leer el shell HTML:"
@@ -18482,6 +19421,202 @@ msgid "Unknown object type."
msgstr "Tipo de objeto desconocido."
#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "App Category"
+msgstr "Categoría:"
+
+#: platform/osx/export/export.cpp
+msgid "High Res"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Location Usage Description"
+msgstr "Descripción"
+
+#: platform/osx/export/export.cpp
+msgid "Address Book Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Calendar Usage Description"
+msgstr "Descripción"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Photos Library Usage Description"
+msgstr "Descripción de Propiedades"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Desktop Folder Usage Description"
+msgstr "Descripción de Método"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Documents Folder Usage Description"
+msgstr "Descripción de Método"
+
+#: platform/osx/export/export.cpp
+msgid "Downloads Folder Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Network Volumes Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Removable Volumes Usage Description"
+msgstr ""
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#, fuzzy
+msgid "Codesign"
+msgstr "Firmando código de DMG"
+
+#: platform/osx/export/export.cpp platform/uwp/export/export.cpp
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Identity"
+msgstr "Indentar a la Izq"
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#, fuzzy
+msgid "Timestamp"
+msgstr "Tiempo"
+
+#: platform/osx/export/export.cpp
+msgid "Hardened Runtime"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Replace Existing Signature"
+msgstr "eemplazar en Archivos"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Entitlements"
+msgstr "Gizmos"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Custom File"
+msgstr "CustomNode"
+
+#: platform/osx/export/export.cpp
+msgid "Allow JIT Code Execution"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Allow Unsigned Executable Memory"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Allow Dyld Environment Variables"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Disable Library Validation"
+msgstr "Botón Desactivado"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Audio Input"
+msgstr "Agregar Entrada"
+
+#: platform/osx/export/export.cpp
+msgid "Address Book"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+msgid "Calendars"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Photos Library"
+msgstr "Exportar Libreria"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Apple Events"
+msgstr "Agregar Evento"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Debugging"
+msgstr "Depurar"
+
+#: platform/osx/export/export.cpp
+msgid "App Sandbox"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Network Server"
+msgstr "Profiler de Red"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Network Client"
+msgstr "Profiler de Red"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Device Usb"
+msgstr "Dispositivo"
+
+#: platform/osx/export/export.cpp
+msgid "Device Bluetooth"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Downloads"
+msgstr "Descargar"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Pictures"
+msgstr "Características"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Music"
+msgstr "Archivo"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Files Movies"
+msgstr "Filtrar tiles"
+
+#: platform/osx/export/export.cpp platform/windows/export/export.cpp
+#, fuzzy
+msgid "Custom Options"
+msgstr "Opciones de Bus"
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Notarization"
+msgstr "Localización"
+
+#: platform/osx/export/export.cpp
+msgid "Apple ID Name"
+msgstr ""
+
+#: platform/osx/export/export.cpp
+#, fuzzy
+msgid "Apple ID Password"
+msgstr "Contraseña"
+
+#: platform/osx/export/export.cpp
+msgid "Apple Team ID"
+msgstr ""
+
+#: platform/osx/export/export.cpp
msgid ""
"Note: The notarization process generally takes less than an hour. When the "
"process is completed, you'll receive an email."
@@ -18712,6 +19847,136 @@ msgid "Force Builtin Codesign"
msgstr ""
#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Architecture"
+msgstr "Agregar una entrada de arquitectura"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Display Name"
+msgstr "Mostrar Todo"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Short Name"
+msgstr "Nombre del Script:"
+
+#: platform/uwp/export/export.cpp
+msgid "Publisher"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Publisher Display Name"
+msgstr "Nombre de paquete de editor inválido."
+
+#: platform/uwp/export/export.cpp
+msgid "Product Guid"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Publisher Guid"
+msgstr "Restablecer Guías"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Signing"
+msgstr "Señal"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Certificate"
+msgstr "Vértices:"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Algorithm"
+msgstr "Depurador"
+
+#: platform/uwp/export/export.cpp
+msgid "Major"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Minor"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Build"
+msgstr "Modo Regla"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Revision"
+msgstr "Expresión"
+
+#: platform/uwp/export/export.cpp
+msgid "Landscape"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Portrait"
+msgstr "Invertir Portales"
+
+#: platform/uwp/export/export.cpp
+msgid "Landscape Flipped"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Portrait Flipped"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Store Logo"
+msgstr "Modo de Escalado"
+
+#: platform/uwp/export/export.cpp
+msgid "Square 44 X 44 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Square 71 X 71 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Square 150 X 150 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Square 310 X 310 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Wide 310 X 150 Logo"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Splash Screen"
+msgstr "Llamadas de Dibujado:"
+
+#: platform/uwp/export/export.cpp
+#, fuzzy
+msgid "Tiles"
+msgstr "Archivo"
+
+#: platform/uwp/export/export.cpp
+msgid "Show Name On Square 150 X 150"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Show Name On Wide 310 X 150"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
+msgid "Show Name On Square 310 X 310"
+msgstr ""
+
+#: platform/uwp/export/export.cpp
msgid "Invalid package short name."
msgstr "Nombre corto de paquete inválido."
@@ -18789,15 +20054,52 @@ msgstr ""
#: platform/uwp/export/export.cpp
#, fuzzy
-msgid "Debug Password"
-msgstr "Contraseña"
+msgid "Debug Algorithm"
+msgstr "Depurador"
-#: platform/uwp/export/export.cpp
+#: platform/windows/export/export.cpp
+msgid "Identity Type"
+msgstr ""
+
+#: platform/windows/export/export.cpp
+msgid "Timestamp Server URL"
+msgstr ""
+
+#: platform/windows/export/export.cpp
#, fuzzy
-msgid "Debug Algorithm"
+msgid "Digest Algorithm"
msgstr "Depurador"
#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "File Version"
+msgstr "Version"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Product Version"
+msgstr "versión de producto inválida."
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Company Name"
+msgstr "Nombre de Nodo:"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "Product Name"
+msgstr "Nombre del Proyecto:"
+
+#: platform/windows/export/export.cpp
+#, fuzzy
+msgid "File Description"
+msgstr "Descripción"
+
+#: platform/windows/export/export.cpp
+msgid "Trademarks"
+msgstr ""
+
+#: platform/windows/export/export.cpp
msgid ""
"The rcedit tool must be configured in the Editor Settings (Export > Windows "
"> Rcedit) to change the icon or app information data."
@@ -18869,12 +20171,14 @@ msgstr "Reproducir"
msgid "Centered"
msgstr "Centro"
-#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp scene/2d/light_2d.cpp
+#: scene/2d/animated_sprite.cpp scene/2d/camera_2d.cpp
+#: scene/2d/cpu_particles_2d.cpp scene/2d/light_2d.cpp
#: scene/2d/parallax_background.cpp scene/2d/parallax_layer.cpp
#: scene/2d/path_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
-#: scene/3d/path.cpp scene/3d/physics_body.cpp scene/3d/sprite_3d.cpp
-#: scene/gui/graph_node.cpp scene/gui/rich_text_effect.cpp
-#: scene/main/canvas_layer.cpp scene/resources/material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/path.cpp scene/3d/physics_body.cpp
+#: scene/3d/sprite_3d.cpp scene/gui/graph_node.cpp
+#: scene/gui/rich_text_effect.cpp scene/main/canvas_layer.cpp
+#: scene/resources/material.cpp scene/resources/particles_material.cpp
#: scene/resources/style_box.cpp
#, fuzzy
msgid "Offset"
@@ -18949,11 +20253,6 @@ msgstr "Agregar Bus de Audio"
msgid "Override"
msgstr "Reemplazos(Overrides)"
-#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/audio/audio_stream_player.cpp scene/gui/video_player.cpp
-msgid "Stream"
-msgstr ""
-
#: scene/2d/audio_stream_player_2d.cpp scene/audio/audio_stream_player.cpp
#: scene/gui/video_player.cpp servers/audio/effects/audio_effect_amplify.cpp
#, fuzzy
@@ -18980,13 +20279,13 @@ msgid "Stream Paused"
msgstr ""
#: scene/2d/audio_stream_player_2d.cpp scene/3d/audio_stream_player_3d.cpp
-#: scene/3d/reflection_probe.cpp scene/3d/visual_instance.cpp
-#: scene/resources/material.cpp
+#: scene/3d/light.cpp scene/3d/reflection_probe.cpp
+#: scene/3d/visual_instance.cpp scene/resources/material.cpp
#, fuzzy
msgid "Max Distance"
msgstr "Elegir Instancia:"
-#: scene/2d/audio_stream_player_2d.cpp
+#: scene/2d/audio_stream_player_2d.cpp scene/3d/light.cpp
#, fuzzy
msgid "Attenuation"
msgstr "Animación"
@@ -19042,6 +20341,24 @@ msgstr "Modo Mover"
msgid "Limit"
msgstr ""
+#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Left"
+msgstr "Superior Izquierda"
+
+#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
+#: scene/resources/style_box.cpp
+#, fuzzy
+msgid "Right"
+msgstr "Luz"
+
+#: scene/2d/camera_2d.cpp scene/gui/control.cpp scene/gui/nine_patch_rect.cpp
+#: scene/resources/dynamic_font.cpp scene/resources/style_box.cpp
+#, fuzzy
+msgid "Bottom"
+msgstr "Inferior Izquierda"
+
#: scene/2d/camera_2d.cpp
#, fuzzy
msgid "Smoothed"
@@ -19285,13 +20602,6 @@ msgstr ""
msgid "Emitting"
msgstr "Configuración:"
-#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp scene/3d/area.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
-#: scene/resources/environment.cpp
-#, fuzzy
-msgid "Amount"
-msgstr "Cantidad:"
-
#: scene/2d/cpu_particles_2d.cpp scene/2d/particles_2d.cpp
#: scene/3d/cpu_particles.cpp scene/3d/particles.cpp
msgid "Lifetime"
@@ -19356,18 +20666,13 @@ msgstr ""
#: scene/2d/mesh_instance_2d.cpp scene/2d/multimesh_instance_2d.cpp
#: scene/2d/particles_2d.cpp scene/2d/polygon_2d.cpp scene/2d/sprite.cpp
#: scene/3d/sprite_3d.cpp scene/gui/nine_patch_rect.cpp
-#: scene/gui/texture_rect.cpp scene/resources/sky.cpp
-#: scene/resources/style_box.cpp scene/resources/visual_shader_nodes.cpp
+#: scene/gui/texture_rect.cpp scene/resources/material.cpp
+#: scene/resources/sky.cpp scene/resources/style_box.cpp
+#: scene/resources/visual_shader_nodes.cpp
#, fuzzy
msgid "Texture"
msgstr "Texto"
-#: scene/2d/cpu_particles_2d.cpp scene/2d/mesh_instance_2d.cpp
-#: scene/2d/multimesh_instance_2d.cpp scene/2d/particles_2d.cpp
-#: scene/2d/sprite.cpp scene/resources/style_box.cpp
-msgid "Normal Map"
-msgstr ""
-
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
@@ -19391,10 +20696,10 @@ msgid "Normals"
msgstr "Formato"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
-#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
-#: scene/resources/particles_material.cpp scene/resources/texture.cpp
-msgid "Flags"
-msgstr ""
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Align Y"
+msgstr "Asignar"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
@@ -19415,6 +20720,12 @@ msgid "Initial Velocity"
msgstr "Inicializar"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Velocity Random"
+msgstr "Orbitar Vista Hacia La Derecha"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp servers/physics_2d_server.cpp
#: servers/physics_server.cpp
msgid "Angular Velocity"
@@ -19423,6 +20734,12 @@ msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
#, fuzzy
+msgid "Velocity Curve"
+msgstr "Orbitar Vista Hacia La Derecha"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
msgid "Orbit Velocity"
msgstr "Orbitar Vista Hacia La Derecha"
@@ -19434,6 +20751,23 @@ msgstr "Lineal"
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Accel"
+msgstr "¡Éxito!"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+msgid "Accel Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Accel Curve"
+msgstr "Partir Curva"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
msgid "Radial Accel"
msgstr ""
@@ -19443,19 +20777,55 @@ msgid "Tangential Accel"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/2d/joints_2d.cpp
-#: scene/3d/cpu_particles.cpp scene/3d/vehicle_body.cpp
-#: scene/resources/particles_material.cpp
+#: scene/3d/cpu_particles.cpp scene/3d/physics_joint.cpp
+#: scene/3d/vehicle_body.cpp scene/resources/particles_material.cpp
#: servers/audio/effects/audio_effect_reverb.cpp
msgid "Damping"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+msgid "Damping Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Damping Curve"
+msgstr "Partir Curva"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp scene/3d/light.cpp
+#: scene/resources/particles_material.cpp
msgid "Angle"
msgstr ""
#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
#: scene/resources/particles_material.cpp
+msgid "Angle Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Angle Curve"
+msgstr "Cerrar Curva"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#, fuzzy
+msgid "Scale Amount"
+msgstr "Cantidad:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+msgid "Scale Amount Random"
+msgstr ""
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#, fuzzy
+msgid "Scale Amount Curve"
+msgstr "Escalar Desde Cursor"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
#, fuzzy
msgid "Color Ramp"
msgstr "Colores"
@@ -19471,6 +20841,48 @@ msgstr ""
msgid "Hue Variation"
msgstr "Separación:"
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Variation"
+msgstr "Separación:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Variation Random"
+msgstr "Separación:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Variation Curve"
+msgstr "Separación:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Speed Random"
+msgstr "Escalar"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Speed Curve"
+msgstr "Partir Curva"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Offset Random"
+msgstr "Offset:"
+
+#: scene/2d/cpu_particles_2d.cpp scene/3d/cpu_particles.cpp
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Offset Curve"
+msgstr "Cerrar Curva"
+
#: scene/2d/joints_2d.cpp
msgid "Node A and Node B must be PhysicsBody2Ds"
msgstr "El nodo A y el nodo B deben ser PhysicsBody2D"
@@ -19502,6 +20914,7 @@ msgid "Node B"
msgstr "Nodo"
#: scene/2d/joints_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
+#: scene/3d/light.cpp scene/3d/physics_joint.cpp
#: scene/resources/environment.cpp
msgid "Bias"
msgstr ""
@@ -19511,7 +20924,7 @@ msgstr ""
msgid "Disable Collision"
msgstr "Botón Desactivado"
-#: scene/2d/joints_2d.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp
msgid "Softness"
msgstr ""
@@ -19529,7 +20942,7 @@ msgstr "Inicializar"
msgid "Rest Length"
msgstr ""
-#: scene/2d/joints_2d.cpp scene/3d/vehicle_body.cpp
+#: scene/2d/joints_2d.cpp scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
msgid "Stiffness"
msgstr ""
@@ -19552,7 +20965,7 @@ msgid "Texture Scale"
msgstr "Región de Textura"
#: scene/2d/light_2d.cpp scene/3d/baked_lightmap.cpp scene/3d/gi_probe.cpp
-#: scene/resources/environment.cpp scene/resources/sky.cpp
+#: scene/3d/light.cpp scene/resources/environment.cpp scene/resources/sky.cpp
msgid "Energy"
msgstr ""
@@ -19593,12 +21006,6 @@ msgstr "Vista Anterior"
msgid "Gradient Length"
msgstr "Degradado Editado"
-#: scene/2d/light_2d.cpp scene/gui/control.cpp
-#: scene/resources/navigation_mesh.cpp
-#, fuzzy
-msgid "Filter"
-msgstr "Filtros:"
-
#: scene/2d/light_2d.cpp
#, fuzzy
msgid "Filter Smooth"
@@ -20041,11 +21448,6 @@ msgid "Applied Forces"
msgstr ""
#: scene/2d/physics_body_2d.cpp
-#, fuzzy
-msgid "Force"
-msgstr "Forzar Push"
-
-#: scene/2d/physics_body_2d.cpp
msgid "Torque"
msgstr ""
@@ -20061,7 +21463,7 @@ msgstr " (Física)"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
#, fuzzy
-msgid "Moving platform"
+msgid "Moving Platform"
msgstr "Moviendo salida"
#: scene/2d/physics_body_2d.cpp scene/3d/physics_body.cpp
@@ -20070,7 +21472,7 @@ msgstr ""
#: scene/2d/physics_body_2d.cpp scene/2d/touch_screen_button.cpp
#: scene/3d/physics_body.cpp scene/gui/texture_button.cpp
-#: scene/resources/line_shape_2d.cpp
+#: scene/resources/line_shape_2d.cpp scene/resources/material.cpp
#, fuzzy
msgid "Normal"
msgstr "Formato"
@@ -20316,6 +21718,34 @@ msgstr ""
"VisibilityEnabler2D funciona mejor cuando se usa con la raíz de la escena "
"editada directamente como padre."
+#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
+#, fuzzy
+msgid "Pause Animations"
+msgstr "Pegar Animación"
+
+#: scene/2d/visibility_notifier_2d.cpp scene/3d/visibility_notifier.cpp
+msgid "Freeze Bodies"
+msgstr ""
+
+#: scene/2d/visibility_notifier_2d.cpp
+#, fuzzy
+msgid "Pause Particles"
+msgstr "Partículas"
+
+#: scene/2d/visibility_notifier_2d.cpp
+#, fuzzy
+msgid "Pause Animated Sprites"
+msgstr "Pegar Animación"
+
+#: scene/2d/visibility_notifier_2d.cpp
+#, fuzzy
+msgid "Process Parent"
+msgstr "Activar Prioridad"
+
+#: scene/2d/visibility_notifier_2d.cpp
+msgid "Physics Process Parent"
+msgstr ""
+
#: scene/3d/area.cpp
msgid "Reverb Bus"
msgstr ""
@@ -20416,6 +21846,7 @@ msgid "Attenuation Filter"
msgstr ""
#: scene/3d/audio_stream_player_3d.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
#: servers/audio/effects/audio_effect_filter.cpp
msgid "Cutoff Hz"
msgstr ""
@@ -20460,11 +21891,6 @@ msgid "Octree"
msgstr "Subárbol"
#: scene/3d/baked_lightmap.cpp
-#, fuzzy
-msgid "User Data"
-msgstr "Interfaz de Usuario"
-
-#: scene/3d/baked_lightmap.cpp
msgid "Finding meshes and lights"
msgstr "Encontrar mallas y luces"
@@ -20738,6 +22164,16 @@ msgid "Ring Axis"
msgstr "Advertencias"
#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Rotate Y"
+msgstr "Rotar"
+
+#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Disable Z"
+msgstr "Desactivar Ítem"
+
+#: scene/3d/cpu_particles.cpp scene/resources/particles_material.cpp
msgid "Flatness"
msgstr ""
@@ -20778,16 +22214,11 @@ msgstr "Biblioteca Dinámica"
msgid "Dynamic Range"
msgstr "Biblioteca Dinámica"
-#: scene/3d/gi_probe.cpp
+#: scene/3d/gi_probe.cpp scene/3d/light.cpp
msgid "Normal Bias"
msgstr ""
#: scene/3d/gi_probe.cpp
-#, fuzzy
-msgid "Compress"
-msgstr "Componentes"
-
-#: scene/3d/gi_probe.cpp
msgid "Plotting Meshes"
msgstr "Trazando Meshes"
@@ -20819,16 +22250,31 @@ msgstr ""
#: scene/3d/light.cpp
#, fuzzy
+msgid "Indirect Energy"
+msgstr "Colores de Emisión"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Negative"
msgstr "GDNative"
#: scene/3d/light.cpp
#, fuzzy
+msgid "Specular"
+msgstr "Modo Regla"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Bake Mode"
msgstr "Modo Bitmask"
#: scene/3d/light.cpp
#, fuzzy
+msgid "Contact"
+msgstr "Seleccionar Color"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Reverse Cull Face"
msgstr "Resetear Volumen de Bus"
@@ -20839,11 +22285,31 @@ msgstr "Direcciones"
#: scene/3d/light.cpp
#, fuzzy
+msgid "Split 1"
+msgstr "Dividida"
+
+#: scene/3d/light.cpp
+#, fuzzy
+msgid "Split 2"
+msgstr "Dividida"
+
+#: scene/3d/light.cpp
+#, fuzzy
+msgid "Split 3"
+msgstr "Dividida"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Blend Splits"
msgstr "Tiempos de Blending:"
#: scene/3d/light.cpp
#, fuzzy
+msgid "Bias Split Scale"
+msgstr "Usar Ajuste de Escalado"
+
+#: scene/3d/light.cpp
+#, fuzzy
msgid "Depth Range"
msgstr "Profundidad"
@@ -20871,6 +22337,11 @@ msgstr ""
msgid "Spot"
msgstr ""
+#: scene/3d/light.cpp
+#, fuzzy
+msgid "Angle Attenuation"
+msgstr "Animación"
+
#: scene/3d/mesh_instance.cpp
msgid "Software Skinning"
msgstr ""
@@ -21012,6 +22483,63 @@ msgstr "Eje"
#: scene/3d/physics_body.cpp
#, fuzzy
+msgid "Linear X"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Y"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Linear Z"
+msgstr "Lineal"
+
+#: scene/3d/physics_body.cpp
+msgid "Angular X"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Y"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+msgid "Angular Z"
+msgstr ""
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Motion X"
+msgstr "Acción"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Motion Y"
+msgstr "Acción"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Motion Z"
+msgstr "Acción"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Move Lock X"
+msgstr "Mover Nodo"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Move Lock Y"
+msgstr "Mover Nodo"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
+msgid "Move Lock Z"
+msgstr "Mover Nodo"
+
+#: scene/3d/physics_body.cpp
+#, fuzzy
msgid "Body Offset"
msgstr "Offset:"
@@ -21045,6 +22573,15 @@ msgid "Exclude Nodes"
msgstr "Eliminar Nodos"
#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Params"
+msgstr "Parámetro Modificado:"
+
+#: scene/3d/physics_joint.cpp
+msgid "Impulse Clamp"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit"
msgstr ""
@@ -21058,6 +22595,55 @@ msgstr "Mayúsculas"
msgid "Lower"
msgstr "Minúsculas"
+#: scene/3d/physics_joint.cpp scene/3d/vehicle_body.cpp
+#, fuzzy
+msgid "Relaxation"
+msgstr "Separación:"
+
+#: scene/3d/physics_joint.cpp
+msgid "Motor"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Target Velocity"
+msgstr "Orbitar Vista Hacia La Derecha"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Max Impulse"
+msgstr "Velocidad:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit"
+msgstr "Lineal"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Upper Distance"
+msgstr "Elegir Instancia:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Lower Distance"
+msgstr "Elegir Instancia:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Restitution"
+msgstr "Descripción"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motion"
+msgstr "Inicializar"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Ortho"
+msgstr "Ortogonal Trasera"
+
#: scene/3d/physics_joint.cpp
#, fuzzy
msgid "Upper Angle"
@@ -21070,6 +22656,16 @@ msgstr "Minúsculas"
#: scene/3d/physics_joint.cpp
#, fuzzy
+msgid "Angular Motion"
+msgstr "Animación"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Angular Ortho"
+msgstr "Error Angular Max.:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
msgid "Swing Span"
msgstr "Guardar Escena"
@@ -21078,17 +22674,99 @@ msgid "Twist Span"
msgstr ""
#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit X"
+msgstr "Lineal"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motor X"
+msgstr "Inicializar"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Force Limit"
+msgstr "Llamadas de Dibujado:"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Spring X"
+msgstr "Lineal"
+
+#: scene/3d/physics_joint.cpp
+msgid "Equilibrium Point"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit X"
msgstr ""
#: scene/3d/physics_joint.cpp
+msgid "Erp"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Motor X"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Spring X"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit Y"
+msgstr "Lineal"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motor Y"
+msgstr "Inicializar"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Spring Y"
+msgstr "Lineal"
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit Y"
msgstr ""
#: scene/3d/physics_joint.cpp
+msgid "Angular Motor Y"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Spring Y"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Limit Z"
+msgstr "Lineal"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Motor Z"
+msgstr "Inicializar"
+
+#: scene/3d/physics_joint.cpp
+#, fuzzy
+msgid "Linear Spring Z"
+msgstr "Lineal"
+
+#: scene/3d/physics_joint.cpp
msgid "Angular Limit Z"
msgstr ""
+#: scene/3d/physics_joint.cpp
+msgid "Angular Motor Z"
+msgstr ""
+
+#: scene/3d/physics_joint.cpp
+msgid "Angular Spring Z"
+msgstr ""
+
#: scene/3d/portal.cpp
msgid "The RoomManager should not be a child or grandchild of a Portal."
msgstr "El RoomManager no debe ser hijo o nieto de un Portal."
@@ -21211,7 +22889,7 @@ msgstr ""
msgid "Use Default Simplify"
msgstr ""
-#: scene/3d/room.cpp
+#: scene/3d/room.cpp scene/3d/room_manager.cpp
msgid "Room Simplify"
msgstr ""
@@ -21252,6 +22930,13 @@ msgstr "Sólo debe haber un RoomManager en el SceneTree."
msgid "Main"
msgstr ""
+#: scene/3d/room_manager.cpp scene/animation/animation_player.cpp
+#: scene/animation/animation_tree.cpp scene/animation/animation_tree_player.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+#, fuzzy
+msgid "Active"
+msgstr "Acción"
+
#: scene/3d/room_manager.cpp
msgid "Roomlist"
msgstr ""
@@ -21276,6 +22961,54 @@ msgid "Gameplay"
msgstr ""
#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Gameplay Monitor"
+msgstr "Monitor"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Use Secondary PVS"
+msgstr "Usar Ajuste de Escalado"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Merge Meshes"
+msgstr "Mesh"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Show Margins"
+msgstr "Mostrar Orígen"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Debug Sprawl"
+msgstr "Depurar"
+
+#: scene/3d/room_manager.cpp
+msgid "Overlap Warning Threshold"
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Preview Camera"
+msgstr "Vista Previa"
+
+#: scene/3d/room_manager.cpp
+msgid "Portal Depth Limit"
+msgstr ""
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Default Portal Margin"
+msgstr "Asignar Margen"
+
+#: scene/3d/room_manager.cpp
+#, fuzzy
+msgid "Roaming Expansion Margin"
+msgstr "Expandir Todos"
+
+#: scene/3d/room_manager.cpp
msgid ""
"RoomList path is invalid.\n"
"Please check the RoomList branch has been assigned in the RoomManager."
@@ -21418,6 +23151,20 @@ msgstr "Ajustar a Pixeles"
msgid "Billboard"
msgstr ""
+#: scene/3d/sprite_3d.cpp scene/resources/material.cpp
+#, fuzzy
+msgid "Transparent"
+msgstr "Transponer"
+
+#: scene/3d/sprite_3d.cpp
+#, fuzzy
+msgid "Shaded"
+msgstr "Shader"
+
+#: scene/3d/sprite_3d.cpp
+msgid "Double Sided"
+msgstr ""
+
#: scene/3d/sprite_3d.cpp
msgid "Alpha Cut"
msgstr ""
@@ -21493,11 +23240,6 @@ msgstr "Expresión"
msgid "Max Force"
msgstr "Error"
-#: scene/3d/vehicle_body.cpp
-#, fuzzy
-msgid "Relaxation"
-msgstr "Separación:"
-
#: scene/3d/visibility_notifier.cpp
msgid "AABB"
msgstr ""
@@ -21642,7 +23384,7 @@ msgstr "Tiempo de Crossfade (s):"
#: scene/animation/animation_blend_tree.cpp
#, fuzzy
-msgid "autorestart_"
+msgid "Auto Restart"
msgstr "Auto Reiniciar:"
#: scene/animation/animation_blend_tree.cpp
@@ -21728,13 +23470,6 @@ msgstr "Opciones de Clase:"
msgid "Default Blend Time"
msgstr "Theme Predeterminado"
-#: scene/animation/animation_player.cpp scene/animation/animation_tree.cpp
-#: scene/animation/animation_tree_player.cpp
-#: servers/audio/effects/audio_effect_delay.cpp
-#, fuzzy
-msgid "Active"
-msgstr "Acción"
-
#: scene/animation/animation_player.cpp
msgid "Method Call Mode"
msgstr ""
@@ -21860,10 +23595,6 @@ msgstr "Reemparentar Nodo"
msgid "Max Iterations"
msgstr "Crear Función"
-#: scene/animation/tween.cpp scene/resources/texture.cpp
-msgid "Repeat"
-msgstr ""
-
#: scene/animation/tween.cpp
msgid "Playback Process Mode"
msgstr ""
@@ -21894,20 +23625,6 @@ msgstr "Modo Seleccionar"
msgid "Alignment"
msgstr ""
-#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
-#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Horizontal"
-msgstr "Horizontal:"
-
-#: scene/gui/aspect_ratio_container.cpp scene/gui/control.cpp
-#: scene/gui/nine_patch_rect.cpp scene/gui/scroll_container.cpp
-#: scene/resources/style_box.cpp
-#, fuzzy
-msgid "Vertical"
-msgstr "Vertical:"
-
#: scene/gui/base_button.cpp
#, fuzzy
msgid "Shortcut In Tooltip"
@@ -22010,10 +23727,6 @@ msgid "HSV"
msgstr "HSV"
#: scene/gui/color_picker.cpp
-msgid "Raw"
-msgstr "Raw"
-
-#: scene/gui/color_picker.cpp
msgid "Switch between hexadecimal and code values."
msgstr "Cambiar entre valores hexadecimales y de código."
@@ -22081,6 +23794,31 @@ msgid "Focus"
msgstr "Foco en Ruta"
#: scene/gui/control.cpp
+msgid "Neighbour Left"
+msgstr ""
+
+#: scene/gui/control.cpp
+msgid "Neighbour Top"
+msgstr ""
+
+#: scene/gui/control.cpp
+msgid "Neighbour Right"
+msgstr ""
+
+#: scene/gui/control.cpp
+#, fuzzy
+msgid "Neighbour Bottom"
+msgstr "Centro Inferior"
+
+#: scene/gui/control.cpp
+msgid "Next"
+msgstr "Siguiente"
+
+#: scene/gui/control.cpp
+msgid "Previous"
+msgstr "Anterior"
+
+#: scene/gui/control.cpp
msgid "Mouse"
msgstr ""
@@ -22118,7 +23856,7 @@ msgid "Dialog"
msgstr "Dialogo XForm"
#: scene/gui/dialogs.cpp
-msgid "Hide On Ok"
+msgid "Hide On OK"
msgstr ""
#: scene/gui/dialogs.cpp scene/gui/label.cpp
@@ -22217,7 +23955,7 @@ msgid "Timers"
msgstr "Tiempo"
#: scene/gui/item_list.cpp scene/gui/popup_menu.cpp scene/gui/tree.cpp
-msgid "Incremental Search Max Interval (msec)"
+msgid "Incremental Search Max Interval Msec"
msgstr ""
#: scene/gui/item_list.cpp scene/gui/tree.cpp
@@ -22804,6 +24542,26 @@ msgstr "Centro Izquierda"
msgid "Nine Patch Stretch"
msgstr "Modo de Interpolación"
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Left"
+msgstr "Asignar Margen"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Top"
+msgstr "Asignar Margen"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Right"
+msgstr "Asignar Margen"
+
+#: scene/gui/texture_progress.cpp
+#, fuzzy
+msgid "Stretch Margin Bottom"
+msgstr "Modo Seleccionar"
+
#: scene/gui/tree.cpp
msgid "Custom Minimum Height"
msgstr ""
@@ -22841,8 +24599,9 @@ msgid "Paused"
msgstr ""
#: scene/gui/video_player.cpp
-msgid "Buffering (msec)"
-msgstr ""
+#, fuzzy
+msgid "Buffering Msec"
+msgstr "Vista Anterior"
#: scene/gui/video_player.cpp
#, fuzzy
@@ -23204,6 +24963,22 @@ msgid "Shadow Atlas"
msgstr "Nuevo Atlas"
#: scene/main/viewport.cpp
+msgid "Quad 0"
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid "Quad 1"
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid "Quad 2"
+msgstr ""
+
+#: scene/main/viewport.cpp
+msgid "Quad 3"
+msgstr ""
+
+#: scene/main/viewport.cpp
#, fuzzy
msgid "Canvas Transform"
msgstr "Reestablecer Transform"
@@ -23218,6 +24993,11 @@ msgid "Tooltip Delay (sec)"
msgstr ""
#: scene/register_scene_types.cpp
+#, fuzzy
+msgid "Swap OK Cancel"
+msgstr "Cancelar"
+
+#: scene/register_scene_types.cpp
msgid "Use hiDPI"
msgstr ""
@@ -23232,21 +25012,6 @@ msgid "Custom Font"
msgstr "CustomNode"
#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
-msgid "Loop Mode"
-msgstr "Modo Mover"
-
-#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
-msgid "Loop Begin"
-msgstr "Modo Mover"
-
-#: scene/resources/audio_stream_sample.cpp
-#, fuzzy
-msgid "Loop End"
-msgstr "Modo Mover"
-
-#: scene/resources/audio_stream_sample.cpp
#: servers/audio/effects/audio_stream_generator.cpp servers/audio_server.cpp
#, fuzzy
msgid "Mix Rate"
@@ -23306,6 +25071,17 @@ msgstr "Opciones Extra:"
#: scene/resources/dynamic_font.cpp
#, fuzzy
+msgid "Char"
+msgstr "Caracteres válidos:"
+
+#: scene/resources/dynamic_font.cpp scene/resources/world.cpp
+#: scene/resources/world_2d.cpp
+#, fuzzy
+msgid "Space"
+msgstr "Escena Principal"
+
+#: scene/resources/dynamic_font.cpp
+#, fuzzy
msgid "Font"
msgstr "Fuentes"
@@ -23533,6 +25309,43 @@ msgid "Glow"
msgstr ""
#: scene/resources/environment.cpp
+#, fuzzy
+msgid "Levels"
+msgstr "Desarrolladores"
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "1"
+msgstr ""
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "2"
+msgstr ""
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "3"
+msgstr ""
+
+#: scene/resources/environment.cpp
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "4"
+msgstr ""
+
+#: scene/resources/environment.cpp
+msgid "5"
+msgstr ""
+
+#: scene/resources/environment.cpp
+msgid "6"
+msgstr ""
+
+#: scene/resources/environment.cpp
+msgid "7"
+msgstr ""
+
+#: scene/resources/environment.cpp
msgid "Bloom"
msgstr ""
@@ -23625,10 +25438,68 @@ msgid "Next Pass"
msgstr "Plano siguiente"
#: scene/resources/material.cpp
+msgid "Use Shadow To Opacity"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Unshaded"
+msgstr "Mostrar Sin Sombreado"
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Vertex Lighting"
+msgstr "Iluminación directa"
+
+#: scene/resources/material.cpp
+msgid "No Depth Test"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Use Point Size"
+msgstr "Vista Frontal"
+
+#: scene/resources/material.cpp
+msgid "World Triplanar"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Fixed Size"
+msgstr "Vista Frontal"
+
+#: scene/resources/material.cpp
+msgid "Albedo Tex Force sRGB"
+msgstr ""
+
+#: scene/resources/material.cpp
+msgid "Do Not Receive Shadows"
+msgstr ""
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Disable Ambient Light"
+msgstr "Indentar a la Der"
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Ensure Correct Normals"
+msgstr "Transformación Abortada."
+
+#: scene/resources/material.cpp
#, fuzzy
msgid "Vertex Color"
msgstr "Vértice"
+#: scene/resources/material.cpp
+msgid "Use As Albedo"
+msgstr ""
+
+#: scene/resources/material.cpp
+msgid "Is sRGB"
+msgstr ""
+
#: scene/resources/material.cpp servers/visual_server.cpp
#, fuzzy
msgid "Parameters"
@@ -23665,6 +25536,11 @@ msgid "Billboard Mode"
msgstr "Modo Regla"
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Billboard Keep Scale"
+msgstr "Modo Regla"
+
+#: scene/resources/material.cpp
msgid "Grow"
msgstr ""
@@ -23674,6 +25550,10 @@ msgid "Grow Amount"
msgstr "Cantidad:"
#: scene/resources/material.cpp
+msgid "Use Alpha Scissor"
+msgstr ""
+
+#: scene/resources/material.cpp
msgid "Alpha Scissor Threshold"
msgstr ""
@@ -23705,10 +25585,20 @@ msgid "Metallic Specular"
msgstr ""
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Metallic Texture"
+msgstr "Fuente de Emisión: "
+
+#: scene/resources/material.cpp
msgid "Metallic Texture Channel"
msgstr ""
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Roughness Texture"
+msgstr "Remover Textura"
+
+#: scene/resources/material.cpp
msgid "Roughness Texture Channel"
msgstr ""
@@ -23728,6 +25618,16 @@ msgid "Emission Operator"
msgstr "Colores de Emisión"
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Emission On UV2"
+msgstr "Máscara de Emisión"
+
+#: scene/resources/material.cpp
+#, fuzzy
+msgid "Emission Texture"
+msgstr "Fuente de Emisión: "
+
+#: scene/resources/material.cpp
msgid "NormalMap"
msgstr ""
@@ -23742,6 +25642,11 @@ msgstr "Inclinación al Azar:"
#: scene/resources/material.cpp
#, fuzzy
+msgid "Rim Texture"
+msgstr "Remover Textura"
+
+#: scene/resources/material.cpp
+#, fuzzy
msgid "Clearcoat"
msgstr "Limpiar"
@@ -23751,15 +25656,28 @@ msgid "Clearcoat Gloss"
msgstr "Restablecer Pose"
#: scene/resources/material.cpp
+#, fuzzy
+msgid "Clearcoat Texture"
+msgstr "Editar Tema"
+
+#: scene/resources/material.cpp
msgid "Anisotropy"
msgstr ""
#: scene/resources/material.cpp
+msgid "Anisotropy Flowmap"
+msgstr ""
+
+#: scene/resources/material.cpp
#, fuzzy
msgid "Ambient Occlusion"
msgstr "Oclusión"
#: scene/resources/material.cpp
+msgid "On UV2"
+msgstr ""
+
+#: scene/resources/material.cpp
#, fuzzy
msgid "Texture Channel"
msgstr "Región de Textura"
@@ -23798,6 +25716,11 @@ msgstr "Transición: "
#: scene/resources/material.cpp
#, fuzzy
+msgid "Transmission Texture"
+msgstr "Transición: "
+
+#: scene/resources/material.cpp
+#, fuzzy
msgid "Refraction"
msgstr "Separación:"
@@ -23816,6 +25739,10 @@ msgid "UV1"
msgstr "UV"
#: scene/resources/material.cpp
+msgid "Triplanar"
+msgstr ""
+
+#: scene/resources/material.cpp
msgid "Triplanar Sharpness"
msgstr ""
@@ -24027,6 +25954,16 @@ msgstr "Editar Tema"
msgid "Point Count"
msgstr "Agregar Puerto de Entrada"
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Scale Random"
+msgstr "Ratio de Escala:"
+
+#: scene/resources/particles_material.cpp
+#, fuzzy
+msgid "Scale Curve"
+msgstr "Cerrar Curva"
+
#: scene/resources/physics_material.cpp
msgid "Rough"
msgstr ""
@@ -24089,10 +26026,6 @@ msgid "A"
msgstr ""
#: scene/resources/shader.cpp
-msgid "Code"
-msgstr ""
-
-#: scene/resources/shader.cpp
#, fuzzy
msgid "Custom Defines"
msgstr "Reproducir Escena Personalizada"
@@ -24189,15 +26122,6 @@ msgstr ""
#: scene/resources/texture.cpp
#, fuzzy
-msgid "Storage"
-msgstr "Almacenando Archivo:"
-
-#: scene/resources/texture.cpp
-msgid "Lossy Quality"
-msgstr ""
-
-#: scene/resources/texture.cpp
-#, fuzzy
msgid "Load Path"
msgstr "Cargar Preset"
@@ -24328,11 +26252,6 @@ msgstr "Función de comparación inválida para este tipo."
msgid "Fallback Environment"
msgstr "Ver Entorno"
-#: scene/resources/world.cpp scene/resources/world_2d.cpp
-#, fuzzy
-msgid "Space"
-msgstr "Escena Principal"
-
#: scene/resources/world.cpp
#, fuzzy
msgid "Scenario"
@@ -24413,10 +26332,37 @@ msgstr ""
msgid "Wet"
msgstr ""
-#: servers/audio/effects/audio_effect_compressor.cpp
-msgid "Threshold"
+#: servers/audio/effects/audio_effect_chorus.cpp
+msgid "Voice"
msgstr ""
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+msgid "Delay (ms)"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_phaser.cpp
+msgid "Rate Hz"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#, fuzzy
+msgid "Depth (ms)"
+msgstr "Profundidad"
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+msgid "Level dB"
+msgstr ""
+
+#: servers/audio/effects/audio_effect_chorus.cpp
+#: servers/audio/effects/audio_effect_delay.cpp
+#: servers/audio/effects/audio_effect_panner.cpp
+#, fuzzy
+msgid "Pan"
+msgstr "Plano:"
+
#: servers/audio/effects/audio_effect_compressor.cpp
#: servers/audio/effects/audio_effect_filter.cpp
msgid "Gain"
@@ -24440,20 +26386,6 @@ msgid "Tap 1"
msgstr ""
#: servers/audio/effects/audio_effect_delay.cpp
-msgid "Delay (ms)"
-msgstr ""
-
-#: servers/audio/effects/audio_effect_delay.cpp
-msgid "Level dB"
-msgstr ""
-
-#: servers/audio/effects/audio_effect_delay.cpp
-#: servers/audio/effects/audio_effect_panner.cpp
-#, fuzzy
-msgid "Pan"
-msgstr "Plano:"
-
-#: servers/audio/effects/audio_effect_delay.cpp
msgid "Tap 2"
msgstr ""
@@ -24515,10 +26447,6 @@ msgstr ""
msgid "Range Max Hz"
msgstr ""
-#: servers/audio/effects/audio_effect_phaser.cpp
-msgid "Rate Hz"
-msgstr ""
-
#: servers/audio/effects/audio_effect_pitch_shift.cpp
msgid "Oversampling"
msgstr ""
@@ -24534,7 +26462,7 @@ msgid "Predelay"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp
-msgid "(msec)"
+msgid "Msec"
msgstr ""
#: servers/audio/effects/audio_effect_reverb.cpp