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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-12 14:35:47 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-01-12 14:36:21 +0100 |
commit | 48d7f7a70f432e2bd416a30fe9897a532203c538 (patch) | |
tree | 2336f36132362c23b969c52f37762b557f40f87c /editor/translations/es_AR.po | |
parent | 7f9bf5472c299f15f01ccab82d380cd3d946e57f (diff) |
i18n: Sync translations with Weblate
Diffstat (limited to 'editor/translations/es_AR.po')
-rw-r--r-- | editor/translations/es_AR.po | 68 |
1 files changed, 29 insertions, 39 deletions
diff --git a/editor/translations/es_AR.po b/editor/translations/es_AR.po index d1ec00bf87..70a805ea9f 100644 --- a/editor/translations/es_AR.po +++ b/editor/translations/es_AR.po @@ -3,12 +3,12 @@ # Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). # This file is distributed under the same license as the Godot source code. # Diego López <diegodario21@gmail.com>, 2017. -# Lisandro Lorea <lisandrolorea@gmail.com>, 2016-2018, 2019. +# Lisandro Lorea <lisandrolorea@gmail.com>, 2016-2018, 2019, 2020. # Roger Blanco Ribera <roger.blancoribera@gmail.com>, 2016-2018. # Sebastian Silva <sebastian@sugarlabs.org>, 2016. # Jose Luis Bossio <joseluisbossio@gmail.com>, 2018. # Reynaldo Cruz <rcruz60@gmail.com>, 2018. -# Javier Ocampos <xavier.ocampos@gmail.com>, 2018, 2019. +# Javier Ocampos <xavier.ocampos@gmail.com>, 2018, 2019, 2020. # Andrés S <andres.segovia.dev@gmail.com>, 2019. # Florencia Menéndez <mariaflormz2@gmail.com>, 2019. # roger <616steam@gmail.com>, 2019. @@ -17,8 +17,8 @@ msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2019-12-25 12:45+0000\n" -"Last-Translator: Lisandro Lorea <lisandrolorea@gmail.com>\n" +"PO-Revision-Date: 2020-01-11 03:05+0000\n" +"Last-Translator: Javier Ocampos <xavier.ocampos@gmail.com>\n" "Language-Team: Spanish (Argentina) <https://hosted.weblate.org/projects/" "godot-engine/godot/es_AR/>\n" "Language: es_AR\n" @@ -26,7 +26,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.10\n" +"X-Generator: Weblate 3.10.1\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -430,7 +430,7 @@ msgstr "No es posible agregar una nueva pista sin una raíz" #: editor/animation_track_editor.cpp msgid "Invalid track for Bezier (no suitable sub-properties)" -msgstr "" +msgstr "Pista inválida para Bezier (no hay sub-propiedades adecuadas)" #: editor/animation_track_editor.cpp msgid "Add Bezier Track" @@ -2009,9 +2009,8 @@ msgid "Case Sensitive" msgstr "Respetar Mayúsculas/Minúsculas" #: editor/editor_help_search.cpp -#, fuzzy msgid "Show Hierarchy" -msgstr "Mostrar Ayudantes" +msgstr "Mostrar Jerarquía" #: editor/editor_help_search.cpp msgid "Display All" @@ -2050,9 +2049,8 @@ msgid "Class" msgstr "Clase" #: editor/editor_help_search.cpp -#, fuzzy msgid "Method" -msgstr "Métodos" +msgstr "Método" #: editor/editor_help_search.cpp editor/plugins/script_text_editor.cpp msgid "Signal" @@ -2063,14 +2061,12 @@ msgid "Constant" msgstr "Constante" #: editor/editor_help_search.cpp -#, fuzzy msgid "Property" -msgstr "Propiedad:" +msgstr "Propiedad" #: editor/editor_help_search.cpp -#, fuzzy msgid "Theme Property" -msgstr "Propiedades de Tema" +msgstr "Propiedades del Tema" #: editor/editor_inspector.cpp editor/project_settings_editor.cpp msgid "Property:" @@ -3465,13 +3461,14 @@ msgid "Importing:" msgstr "Importando:" #: editor/export_template_manager.cpp -#, fuzzy msgid "Error getting the list of mirrors." -msgstr "Error al crear el objeto firma." +msgstr "Error al obtener la lista de mirrors." #: editor/export_template_manager.cpp msgid "Error parsing JSON of mirror list. Please report this issue!" msgstr "" +"Error al parsear el JSON de la lista de mirrors. Por favor reportá este " +"problema!" #: editor/export_template_manager.cpp msgid "" @@ -4663,9 +4660,8 @@ msgid "Move Node" msgstr "Mover Nodo" #: editor/plugins/animation_state_machine_editor.cpp -#, fuzzy msgid "Transition exists!" -msgstr "Transiciones" +msgstr "¡La transición existe!" #: editor/plugins/animation_state_machine_editor.cpp msgid "Add Transition" @@ -5931,15 +5927,15 @@ msgstr "Mesh" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Static Body" -msgstr "Crear Body Estático Trimesh" +msgstr "Crear StaticBody Triangular" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Trimesh Collision Sibling" -msgstr "Crear Trimesh Collision Sibling" +msgstr "Crear Collider Triangular Hermano" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Convex Collision Sibling(s)" -msgstr "Crear Convex Collision Hemano(s)" +msgstr "Crear Collider Convexo Hermano(s)" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Outline Mesh..." @@ -5967,18 +5963,19 @@ msgstr "Tamaño de Outline:" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "UV Channel Debug" -msgstr "" +msgstr "Depuración de Canal UV" #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Remove item %d?" msgstr "Remover item %d?" #: editor/plugins/mesh_library_editor_plugin.cpp -#, fuzzy msgid "" "Update from existing scene?:\n" "%s" -msgstr "Acutalizar desde Escena" +msgstr "" +"¿Actualizar desde escena existente?\n" +"%s" #: editor/plugins/mesh_library_editor_plugin.cpp msgid "Mesh Library" @@ -7531,9 +7528,8 @@ msgid "Create Mesh2D" msgstr "Crear Mesh2D" #: editor/plugins/sprite_editor_plugin.cpp -#, fuzzy msgid "Mesh2D Preview" -msgstr "Creando Vistas Previas de Mesh/es" +msgstr "Vista Previa de Mesh2D" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create Polygon2D" @@ -7541,25 +7537,23 @@ msgstr "Crear Polygon2D" #: editor/plugins/sprite_editor_plugin.cpp msgid "Polygon2D Preview" -msgstr "" +msgstr "Vista Previa de Polygon2D" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create CollisionPolygon2D" msgstr "Crear CollisionPolygon2D" #: editor/plugins/sprite_editor_plugin.cpp -#, fuzzy msgid "CollisionPolygon2D Preview" -msgstr "Crear CollisionPolygon2D" +msgstr "Vista Previa de CollisionPolygon2D" #: editor/plugins/sprite_editor_plugin.cpp msgid "Create LightOccluder2D" msgstr "Crear LightOccluder2D" #: editor/plugins/sprite_editor_plugin.cpp -#, fuzzy msgid "LightOccluder2D Preview" -msgstr "Crear LightOccluder2D" +msgstr "Vista Previa de LightOccluder2D" #: editor/plugins/sprite_editor_plugin.cpp msgid "Sprite is empty!" @@ -7638,9 +7632,8 @@ msgid "Add Frame" msgstr "Agregar Frame" #: editor/plugins/sprite_frames_editor_plugin.cpp -#, fuzzy msgid "Unable to load images" -msgstr "No se pudo cargar la imagen:" +msgstr "No se pudieron cargar las imágenes" #: editor/plugins/sprite_frames_editor_plugin.cpp msgid "ERROR: Couldn't load frame resource!" @@ -8328,14 +8321,12 @@ msgid "Edit Tile Z Index" msgstr "Editar Z Index de Tile" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Make Convex" -msgstr "Crear Polígono Convexo" +msgstr "Hacer Convexo" #: editor/plugins/tile_set_editor_plugin.cpp -#, fuzzy msgid "Make Concave" -msgstr "Crear Polígono Cóncavo" +msgstr "Hacer Cóncavo" #: editor/plugins/tile_set_editor_plugin.cpp msgid "Create Collision Polygon" @@ -11286,9 +11277,8 @@ msgid "Cursor Clear Rotation" msgstr "Restablecer Rotación en Cursor" #: modules/gridmap/grid_map_editor_plugin.cpp -#, fuzzy msgid "Paste Selects" -msgstr "Eliminar Selección" +msgstr "Seleccionar al Pegar" #: modules/gridmap/grid_map_editor_plugin.cpp msgid "Clear Selection" |