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authorRémi Verschelde <rverschelde@gmail.com>2017-06-25 14:12:33 +0200
committerRémi Verschelde <rverschelde@gmail.com>2017-06-25 14:16:14 +0200
commitd9813ba826ef512e6f9ca02654017356b807af4d (patch)
tree83249d9365ca6d23b79cea3271c9b4733a0140d2 /editor/translations/es.po
parent515c71422525b15514818b9d586ebf675c17f18c (diff)
i18n: Sync translations with Weblate
Adds Finnish translation.
Diffstat (limited to 'editor/translations/es.po')
-rw-r--r--editor/translations/es.po328
1 files changed, 67 insertions, 261 deletions
diff --git a/editor/translations/es.po b/editor/translations/es.po
index f01c84718b..6c9c54d88e 100644
--- a/editor/translations/es.po
+++ b/editor/translations/es.po
@@ -1,6 +1,5 @@
# Spanish translation of the Godot Engine editor
-# Copyright (C) 2007-2017 Juan Linietsky, Ariel Manzur
-# Copyright (C) 2014-2017 Godot Engine contributors (cf. AUTHORS.md)
+# Copyright (C) 2016-2017 Juan Linietsky, Ariel Manzur and the Godot community
# This file is distributed under the same license as the Godot source code.
#
# Alejandro Alvarez <eliluminado00@gmail.com>, 2017.
@@ -367,184 +366,6 @@ msgstr "Cambiar tipo de valor del «array»"
msgid "Change Array Value"
msgstr "Cambiar valor del «array»"
-#: editor/asset_library_editor_plugin.cpp
-msgid "Free"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp editor/editor_plugin_settings.cpp
-msgid "Version:"
-msgstr "Versión:"
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Contents:"
-msgstr "Constantes:"
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "View Files"
-msgstr "Archivo"
-
-#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
-#: editor/editor_help.cpp editor/property_selector.cpp
-#: editor/script_editor_debugger.cpp
-msgid "Description:"
-msgstr "Descripción:"
-
-#: editor/asset_library_editor_plugin.cpp editor/project_manager.cpp
-msgid "Install"
-msgstr "Instalar"
-
-#: editor/asset_library_editor_plugin.cpp editor/call_dialog.cpp
-#: editor/connections_dialog.cpp editor/export_template_manager.cpp
-#: editor/plugins/animation_player_editor_plugin.cpp
-#: editor/plugins/canvas_item_editor_plugin.cpp
-#: editor/plugins/resource_preloader_editor_plugin.cpp
-#: editor/plugins/sample_library_editor_plugin.cpp
-#: editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
-#: editor/property_editor.cpp editor/run_settings_dialog.cpp
-#: editor/settings_config_dialog.cpp
-#: modules/visual_script/visual_script_editor.cpp
-msgid "Close"
-msgstr "Cerrar"
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Can't resolve hostname:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Can't resolve."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Connection error, please try again."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Can't connect."
-msgstr "Conectar.."
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Can't connect to host:"
-msgstr "Conectar a nodo:"
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "No response from host:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "No response."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Request failed, return code:"
-msgstr "Formato de archivo desconocido:"
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Req. Failed."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Request failed, too many redirects"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Redirect Loop."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Failed:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Bad download hash, assuming file has been tampered with."
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Expected:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Got:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Failed sha256 hash check"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Asset Download Error:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Success!"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Fetching:"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Resolving.."
-msgstr "Guardando…"
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Connecting.."
-msgstr "Conectar.."
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Requesting.."
-msgstr "Prueba"
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Error making request"
-msgstr "¡Hubo un error al guardar el recurso!"
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Idle"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Retry"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-#, fuzzy
-msgid "Download Error"
-msgstr "Abajo"
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "Download for this asset is already in progress!"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "first"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "prev"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "next"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "last"
-msgstr ""
-
-#: editor/asset_library_editor_plugin.cpp
-msgid "All"
-msgstr "Todos"
-
#: editor/asset_library_editor_plugin.cpp editor/create_dialog.cpp
#: editor/editor_help.cpp editor/editor_node.cpp
#: editor/plugins/script_editor_plugin.cpp editor/property_selector.cpp
@@ -552,29 +373,6 @@ msgstr "Todos"
msgid "Search:"
msgstr "Buscar:"
-#: editor/asset_library_editor_plugin.cpp editor/code_editor.cpp
-#: editor/editor_help.cpp editor/plugins/script_editor_plugin.cpp
-#: editor/plugins/script_text_editor.cpp
-#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
-msgid "Search"
-msgstr "Buscar"
-
-#: editor/asset_library_editor_plugin.cpp editor/editor_node.cpp
-#: editor/io_plugins/editor_bitmask_import_plugin.cpp
-#: editor/io_plugins/editor_font_import_plugin.cpp
-#: editor/io_plugins/editor_mesh_import_plugin.cpp
-#: editor/io_plugins/editor_sample_import_plugin.cpp
-#: editor/io_plugins/editor_scene_import_plugin.cpp
-#: editor/io_plugins/editor_texture_import_plugin.cpp
-#: editor/io_plugins/editor_translation_import_plugin.cpp
-#: editor/project_manager.cpp
-msgid "Import"
-msgstr "Importar"
-
-#: editor/asset_library_editor_plugin.cpp editor/project_settings.cpp
-msgid "Plugins"
-msgstr "Plugins"
-
#: editor/asset_library_editor_plugin.cpp
msgid "Sort:"
msgstr "Ordenar:"
@@ -588,6 +386,10 @@ msgid "Category:"
msgstr "Categoría:"
#: editor/asset_library_editor_plugin.cpp
+msgid "All"
+msgstr "Todos"
+
+#: editor/asset_library_editor_plugin.cpp
msgid "Site:"
msgstr "Sitio:"
@@ -619,6 +421,20 @@ msgstr "Lista de métodos Para '%s':"
msgid "Call"
msgstr "Llamada"
+#: editor/call_dialog.cpp editor/connections_dialog.cpp
+#: editor/export_template_manager.cpp
+#: editor/plugins/animation_player_editor_plugin.cpp
+#: editor/plugins/canvas_item_editor_plugin.cpp
+#: editor/plugins/resource_preloader_editor_plugin.cpp
+#: editor/plugins/sample_library_editor_plugin.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/sprite_frames_editor_plugin.cpp editor/project_settings.cpp
+#: editor/property_editor.cpp editor/run_settings_dialog.cpp
+#: editor/settings_config_dialog.cpp
+#: modules/visual_script/visual_script_editor.cpp
+msgid "Close"
+msgstr "Cerrar"
+
#: editor/call_dialog.cpp
msgid "Method List:"
msgstr "Lista de métodos:"
@@ -669,6 +485,13 @@ msgid "Selection Only"
msgstr "Sólo selección"
#: editor/code_editor.cpp editor/editor_help.cpp
+#: editor/plugins/script_editor_plugin.cpp
+#: editor/plugins/script_text_editor.cpp
+#: editor/plugins/shader_editor_plugin.cpp editor/project_settings.cpp
+msgid "Search"
+msgstr "Buscar"
+
+#: editor/code_editor.cpp editor/editor_help.cpp
msgid "Find"
msgstr "Búsqueda"
@@ -822,6 +645,11 @@ msgstr "Recientes:"
msgid "Matches:"
msgstr "Coincidencias:"
+#: editor/create_dialog.cpp editor/editor_help.cpp editor/property_selector.cpp
+#: editor/script_editor_debugger.cpp
+msgid "Description:"
+msgstr "Descripción:"
+
#: editor/dependency_editor.cpp
msgid "Search Replacement For:"
msgstr "Buscar reemplazo para:"
@@ -1313,6 +1141,10 @@ msgstr " Salida:"
msgid "Clear"
msgstr "Borrar todo"
+#: editor/editor_node.cpp
+msgid "Node From Scene"
+msgstr "Nodo desde escena"
+
#: editor/editor_node.cpp editor/plugins/animation_player_editor_plugin.cpp
#: editor/resources_dock.cpp
msgid "Error saving resource!"
@@ -1697,6 +1529,21 @@ msgid "Distraction Free Mode"
msgstr "Modo sin distracciones"
#: editor/editor_node.cpp
+msgid "Import assets to the project."
+msgstr "Importar elementos al proyecto."
+
+#: editor/editor_node.cpp editor/io_plugins/editor_bitmask_import_plugin.cpp
+#: editor/io_plugins/editor_font_import_plugin.cpp
+#: editor/io_plugins/editor_mesh_import_plugin.cpp
+#: editor/io_plugins/editor_sample_import_plugin.cpp
+#: editor/io_plugins/editor_scene_import_plugin.cpp
+#: editor/io_plugins/editor_texture_import_plugin.cpp
+#: editor/io_plugins/editor_translation_import_plugin.cpp
+#: editor/project_manager.cpp
+msgid "Import"
+msgstr "Importar"
+
+#: editor/editor_node.cpp
msgid "Miscellaneous project or scene-wide tools."
msgstr "Herramientas varias o de escenas."
@@ -1987,6 +1834,10 @@ msgid "Installed Plugins:"
msgstr "Plugins instalados:"
#: editor/editor_plugin_settings.cpp
+msgid "Version:"
+msgstr "Versión:"
+
+#: editor/editor_plugin_settings.cpp
msgid "Author:"
msgstr "Autor:"
@@ -4017,11 +3868,6 @@ msgid "A processor material of type 'ParticlesMaterial' is required."
msgstr ""
#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
-msgid "Generating AABB"
-msgstr "Generar AABB"
-
-#: editor/plugins/particles_editor_plugin.cpp
msgid "Faces contain no area!"
msgstr "¡Las caras no contienen área!"
@@ -4074,16 +3920,6 @@ msgstr "Volumen"
msgid "Emission Source: "
msgstr "Relleno de emisión:"
-#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
-msgid "Generate Visibility AABB"
-msgstr "Generar AABB"
-
-#: editor/plugins/particles_editor_plugin.cpp
-#, fuzzy
-msgid "Generation Time (sec):"
-msgstr "Tiempo promedio (seg)"
-
#: editor/plugins/path_2d_editor_plugin.cpp
msgid "Remove Point from Curve"
msgstr "Borrar punto de curva"
@@ -4541,14 +4377,6 @@ msgid "Trim Trailing Whitespace"
msgstr "Borrar espacios sobrantes al final"
#: editor/plugins/script_text_editor.cpp
-msgid "Convert Indent To Spaces"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
-msgid "Convert Indent To Tabs"
-msgstr ""
-
-#: editor/plugins/script_text_editor.cpp
msgid "Auto Indent"
msgstr "Autoindentar"
@@ -5427,12 +5255,12 @@ msgstr "¡La ruta del proyecto no es correcta, tiene que existir!"
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid project path, *.godot must not exist."
+msgid "Invalid project path, godot.cfg must not exist."
msgstr "La ruta del proyecto no es correcta, engine.cfg no debe existir."
#: editor/project_manager.cpp
#, fuzzy
-msgid "Invalid project path, *.godot must exist."
+msgid "Invalid project path, godot.cfg must exist."
msgstr "¡La ruta del proyecto no es correcta, engine.cfg debe existir."
#: editor/project_manager.cpp
@@ -5445,7 +5273,7 @@ msgstr "La ruta del proyecto no es correcta (¿has cambiado algo?)."
#: editor/project_manager.cpp
#, fuzzy
-msgid "Couldn't create *.godot project file in project path."
+msgid "Couldn't create godot.cfg in project path."
msgstr "No se pudo crear engine.cfg en la ruta de proyecto."
#: editor/project_manager.cpp
@@ -5481,6 +5309,10 @@ msgid "Install Project:"
msgstr "Instalar proyecto:"
#: editor/project_manager.cpp
+msgid "Install"
+msgstr "Instalar"
+
+#: editor/project_manager.cpp
msgid "Browse"
msgstr "Examinar"
@@ -5543,11 +5375,6 @@ msgid "New Project"
msgstr "Proyecto nuevo"
#: editor/project_manager.cpp
-#, fuzzy
-msgid "Templates"
-msgstr "Remover Item"
-
-#: editor/project_manager.cpp
msgid "Exit"
msgstr "Salir"
@@ -5734,8 +5561,8 @@ msgstr "Quitar opción de remapeo de recursos"
#: editor/project_settings.cpp
#, fuzzy
-msgid "Project Settings "
-msgstr "Ajustes del proyecto"
+msgid "Project Settings (godot.cfg)"
+msgstr "Ajustes de proyecto (engine.cfg)"
#: editor/project_settings.cpp editor/settings_config_dialog.cpp
msgid "General"
@@ -5801,6 +5628,10 @@ msgstr "Idioma"
msgid "AutoLoad"
msgstr "AutoLoad"
+#: editor/project_settings.cpp
+msgid "Plugins"
+msgstr "Plugins"
+
#: editor/property_editor.cpp
#, fuzzy
msgid "Pick a Viewport"
@@ -6423,10 +6254,6 @@ msgid "Change Notifier Extents"
msgstr "Cambiar Alcances de Notificadores"
#: editor/spatial_editor_gizmos.cpp
-msgid "Change Particles AABB"
-msgstr ""
-
-#: editor/spatial_editor_gizmos.cpp
#, fuzzy
msgid "Change Probe Extents"
msgstr "Cambiar Alcances de Notificadores"
@@ -7072,17 +6899,6 @@ msgstr ""
"NavigationMeshInstance debe ser un hijo o nieto de un nodo Navigation. Ya "
"que sólo proporciona los datos de navegación."
-#: scene/3d/particles.cpp
-msgid ""
-"Nothing is visible because meshes have not been assigned to draw passes."
-msgstr ""
-
-#: scene/3d/particles.cpp
-msgid ""
-"A material to process the particles is not assigned, so no behavior is "
-"imprinted."
-msgstr ""
-
#: scene/3d/remote_transform.cpp
#, fuzzy
msgid "Path property must point to a valid Spatial node to work."
@@ -7161,16 +6977,6 @@ msgstr ""
"que pueda obtener un tamaño. Alternativamente, hacelo un RenderTarget y "
"asigná su textura interna a algún otro nodo para mostrar."
-#~ msgid "Node From Scene"
-#~ msgstr "Nodo desde escena"
-
-#~ msgid "Import assets to the project."
-#~ msgstr "Importar elementos al proyecto."
-
-#, fuzzy
-#~ msgid "Project Settings (godot.cfg)"
-#~ msgstr "Ajustes de proyecto (engine.cfg)"
-
#~ msgid "Surface"
#~ msgstr "Superficie"