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author | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-09 10:00:28 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2020-03-09 10:13:45 +0100 |
commit | e629b4bc8af9221c2a8088660e13e91394f02504 (patch) | |
tree | 8ddae9ccc0d3048dc8d3084154005355ebe6d43e /editor/translations/de.po | |
parent | 18dae8409c04b07a5817eb8c1ad612283bc40ac5 (diff) |
i18n: Sync translations with Weblate
(cherry picked from commit 18e021b7cd81afbccf915bd825aaa264a9f608a1)
Diffstat (limited to 'editor/translations/de.po')
-rw-r--r-- | editor/translations/de.po | 33 |
1 files changed, 20 insertions, 13 deletions
diff --git a/editor/translations/de.po b/editor/translations/de.po index 3e8c61025a..14d9926ecb 100644 --- a/editor/translations/de.po +++ b/editor/translations/de.po @@ -48,12 +48,13 @@ # David May <wasser@gmail.com>, 2019. # Draco Drache <jan.holger.te@gmail.com>, 2019. # Jonas <dotchucknorris@gmx.de>, 2019. +# PagDev <pag.develop@gmail.com>, 2020. msgid "" msgstr "" "Project-Id-Version: Godot Engine editor\n" "POT-Creation-Date: \n" -"PO-Revision-Date: 2020-02-16 15:20+0000\n" -"Last-Translator: So Wieso <sowieso@dukun.de>\n" +"PO-Revision-Date: 2020-03-08 22:32+0000\n" +"Last-Translator: PagDev <pag.develop@gmail.com>\n" "Language-Team: German <https://hosted.weblate.org/projects/godot-engine/" "godot/de/>\n" "Language: de\n" @@ -61,7 +62,7 @@ msgstr "" "Content-Type: text/plain; charset=UTF-8\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=2; plural=n != 1;\n" -"X-Generator: Weblate 3.11-dev\n" +"X-Generator: Weblate 4.0-dev\n" #: core/math/expression.cpp modules/gdscript/gdscript_functions.cpp #: modules/visual_script/visual_script_builtin_funcs.cpp @@ -1538,6 +1539,10 @@ msgstr "Name" msgid "Singleton" msgstr "Singleton" +#: editor/editor_data.cpp editor/inspector_dock.cpp +msgid "Paste Params" +msgstr "Parameter einfügen" + #: editor/editor_data.cpp msgid "Updating Scene" msgstr "Aktualisiere Szene" @@ -1825,7 +1830,7 @@ msgstr "Im Dateimanager anzeigen" msgid "New Folder..." msgstr "Neuer Ordner..." -#: editor/editor_file_dialog.cpp +#: editor/editor_file_dialog.cpp editor/find_in_files.cpp #: editor/plugins/version_control_editor_plugin.cpp msgid "Refresh" msgstr "Aktualisieren" @@ -2992,7 +2997,7 @@ msgstr "Problem-Melder" #: editor/editor_node.cpp editor/plugins/asset_library_editor_plugin.cpp msgid "Community" -msgstr "Internetgemeinschaft" +msgstr "Community" #: editor/editor_node.cpp msgid "About" @@ -4084,10 +4089,6 @@ msgid "Copy Params" msgstr "Parameter kopieren" #: editor/inspector_dock.cpp -msgid "Paste Params" -msgstr "Parameter einfügen" - -#: editor/inspector_dock.cpp msgid "Edit Resource Clipboard" msgstr "Ressourcen-Zwischenablage bearbeiten" @@ -5914,7 +5915,7 @@ msgstr "Mesh ist leer!" #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Couldn't create a Trimesh collision shape." -msgstr "Konnte Trimesh-Kollisionselement nicht erzeugen." +msgstr "Trimesh-Kollisions-Shape konnte nicht erstellt werden." #: editor/plugins/mesh_instance_editor_plugin.cpp msgid "Create Static Trimesh Body" @@ -6028,7 +6029,8 @@ msgstr "" "Dies ist die präziseste (aber langsamste) Methode für Kollisionsberechnungen." #: editor/plugins/mesh_instance_editor_plugin.cpp -msgid "Create Single Convex Collision Siblings" +#, fuzzy +msgid "Create Single Convex Collision Sibling" msgstr "Ein einzelnes konvexes Kollisionsunterelement erzeugen" #: editor/plugins/mesh_instance_editor_plugin.cpp @@ -10114,7 +10116,7 @@ msgstr "Ereignis hinzufügen" #: editor/project_settings_editor.cpp msgid "Button" -msgstr "Knopf" +msgstr "\"Button\"" #: editor/project_settings_editor.cpp msgid "Left Button." @@ -12120,7 +12122,7 @@ msgstr "Verwende Standard-Startbildschirm-Bilddatei." #: platform/uwp/export/export.cpp msgid "Invalid package short name." -msgstr "Ungültiger Paketekurzname." +msgstr "Ungültiger Paket-Kurzname." #: platform/uwp/export/export.cpp msgid "Invalid package unique name." @@ -12478,6 +12480,11 @@ msgstr "" "Plane-Shapes funktionieren nicht gut und werden in einer zukünftigen Version " "entfernt. Von der Nutzung wird abgeraten." +#: scene/3d/collision_shape.cpp +msgid "" +"ConcavePolygonShape doesn't support RigidBody in another mode than static." +msgstr "" + #: scene/3d/cpu_particles.cpp msgid "Nothing is visible because no mesh has been assigned." msgstr "Nichts ist sichtbar da kein Mesh zugewiesen wurden." |