summaryrefslogtreecommitdiff
path: root/editor/translations/de.po
diff options
context:
space:
mode:
authorRémi Verschelde <rverschelde@gmail.com>2020-01-01 11:16:22 +0100
committerRémi Verschelde <rverschelde@gmail.com>2020-01-01 11:16:22 +0100
commita7f49ac9a107820a62677ee3fb49d38982a25165 (patch)
tree720ec3f5b63943d6a3f8b4b9bcc6cd897d080e91 /editor/translations/de.po
parent7fddf5eb7c6b6e58f891aaaa5b396f2b0cf616f8 (diff)
Update copyright statements to 2020
Happy new year to the wonderful Godot community! We're starting a new decade with a well-established, non-profit, free and open source game engine, and tons of further improvements in the pipeline from hundreds of contributors. Godot will keep getting better, and we're looking forward to all the games that the community will keep developing and releasing with it.
Diffstat (limited to 'editor/translations/de.po')
-rw-r--r--editor/translations/de.po4
1 files changed, 2 insertions, 2 deletions
diff --git a/editor/translations/de.po b/editor/translations/de.po
index b71d91fd66..706bab3fc3 100644
--- a/editor/translations/de.po
+++ b/editor/translations/de.po
@@ -1,6 +1,6 @@
# German translation of the Godot Engine editor
-# Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur.
-# Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md)
+# Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur.
+# Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md).
# This file is distributed under the same license as the Godot source code.
# Alexander Mahr <alex.mahr@gmail.com>, 2016, 2019.
# Andreas Esau <andreasesau@gmail.com>, 2016.