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author | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-18 21:37:17 +0100 |
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committer | Rémi Verschelde <rverschelde@gmail.com> | 2018-01-18 22:01:42 +0100 |
commit | 9f479f096cb50fa8d1215e68c262f110116114ef (patch) | |
tree | f115332a8e73ab059c16b077873ca2f3faab9cb1 /editor/translations/bg.po | |
parent | a1c08b71091c47d626410406f36a4bb6fca40953 (diff) |
Fix typos in code and docs with codespell
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
Diffstat (limited to 'editor/translations/bg.po')
-rw-r--r-- | editor/translations/bg.po | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/editor/translations/bg.po b/editor/translations/bg.po index 4945d495c5..0513664cba 100644 --- a/editor/translations/bg.po +++ b/editor/translations/bg.po @@ -7852,7 +7852,7 @@ msgstr "PathFollow2D работи само когато е наследник н #: scene/2d/physics_body_2d.cpp msgid "" -"Size changes to RigidBody2D (in character or rigid modes) will be overriden " +"Size changes to RigidBody2D (in character or rigid modes) will be overridden " "by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" @@ -7958,8 +7958,8 @@ msgstr "" #: scene/3d/physics_body.cpp msgid "" -"Size changes to RigidBody (in character or rigid modes) will be overriden by " -"the physics engine when running.\n" +"Size changes to RigidBody (in character or rigid modes) will be overridden " +"by the physics engine when running.\n" "Change the size in children collision shapes instead." msgstr "" |