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authorChibiDenDen <pdaniq@gmail.com>2023-03-15 18:55:10 +0200
committerRĂ©mi Verschelde <rverschelde@gmail.com>2023-05-12 12:31:22 +0200
commitbb785cfcc0f01cd8e41a25a5bfb461476c790a3d (patch)
tree9881aa67b8bf403a6d0360b06d298e5e41f133bd /editor/shader_globals_editor.cpp
parentcf0bd389cc7294c7e8bc6dbc57a88880cfd8372e (diff)
Fix gles3 rendering on android studio emulator
Use a temporary framebuffer for screen copy from rendertarget to screen. This solves GLES3 rendering in android studio emulator (before this change there is just a black screen) Based on discussion in: https://github.com/godotengine/godot/issues/74828 (cherry picked from commit 5956aa1a6a7df8b098a12a585f5541042ee1cc6e)
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