diff options
author | Rémi Verschelde <remi@verschelde.fr> | 2022-07-13 14:10:38 +0200 |
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committer | GitHub <noreply@github.com> | 2022-07-13 14:10:38 +0200 |
commit | b942c1ffe3dc8f7ea45f9d535700740d78e38543 (patch) | |
tree | 0ca4f39588aff239b68e9c38ade4839bb8a8bf04 /editor/shader_create_dialog.cpp | |
parent | dd1951355ded10df8469dd1ee04e279981a8f981 (diff) | |
parent | e4067064cecd71914691580447d77de9bbc3d0b6 (diff) |
Merge pull request #62827 from fire-forge/ok-cancel
Add `ok_button_text` to AcceptDialog and `cancel_button_text` to ConfirmationDialog
Diffstat (limited to 'editor/shader_create_dialog.cpp')
-rw-r--r-- | editor/shader_create_dialog.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/editor/shader_create_dialog.cpp b/editor/shader_create_dialog.cpp index f70c46c8d8..28e1e9bf22 100644 --- a/editor/shader_create_dialog.cpp +++ b/editor/shader_create_dialog.cpp @@ -270,7 +270,7 @@ void ShaderCreateDialog::_built_in_toggled(bool p_enabled) { void ShaderCreateDialog::_browse_path() { file_browse->set_file_mode(EditorFileDialog::FILE_MODE_SAVE_FILE); file_browse->set_title(TTR("Open Shader / Choose Location")); - file_browse->get_ok_button()->set_text(TTR("Open")); + file_browse->set_ok_button_text(TTR("Open")); file_browse->set_disable_overwrite_warning(true); file_browse->clear_filters(); @@ -469,20 +469,20 @@ void ShaderCreateDialog::_update_dialog() { builtin_warning_label->set_visible(is_built_in); if (is_built_in) { - get_ok_button()->set_text(TTR("Create")); + set_ok_button_text(TTR("Create")); _msg_path_valid(true, TTR("Built-in shader (into scene file).")); } else if (is_new_shader_created) { - get_ok_button()->set_text(TTR("Create")); + set_ok_button_text(TTR("Create")); if (is_path_valid) { _msg_path_valid(true, TTR("Will create a new shader file.")); } } else if (load_enabled) { - get_ok_button()->set_text(TTR("Load")); + set_ok_button_text(TTR("Load")); if (is_path_valid) { _msg_path_valid(true, TTR("Will load an existing shader file.")); } } else { - get_ok_button()->set_text(TTR("Create")); + set_ok_button_text(TTR("Create")); _msg_path_valid(false, TTR("Shader file already exists.")); shader_ok = false; @@ -638,7 +638,7 @@ ShaderCreateDialog::ShaderCreateDialog() { alert->get_label()->set_custom_minimum_size(Size2(325, 60) * EDSCALE); add_child(alert); - get_ok_button()->set_text(TTR("Create")); + set_ok_button_text(TTR("Create")); set_hide_on_ok(false); set_title(TTR("Create Shader")); |