diff options
author | Juan Linietsky <juan@godotengine.org> | 2020-02-12 14:24:06 -0300 |
---|---|---|
committer | Juan Linietsky <juan@godotengine.org> | 2020-02-12 14:24:54 -0300 |
commit | cf8c679a23b21d6c6f29cba6a54eaa2eed88bf92 (patch) | |
tree | 52aca947b395362b2addec4843915b15947c32ca /editor/script_editor_debugger.cpp | |
parent | 4aa31a2851e3dd5b67193194f899850239b2669d (diff) |
ObjectID converted to a structure, fixes many bugs where used incorrectly as 32 bits.
Diffstat (limited to 'editor/script_editor_debugger.cpp')
-rw-r--r-- | editor/script_editor_debugger.cpp | 13 |
1 files changed, 6 insertions, 7 deletions
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp index 3aec50528f..2b28aa87a3 100644 --- a/editor/script_editor_debugger.cpp +++ b/editor/script_editor_debugger.cpp @@ -172,7 +172,7 @@ public: } String get_title() { - if (remote_object_id) + if (remote_object_id.is_valid()) return TTR("Remote ") + String(type_name) + ": " + itos(remote_object_id); else return "<null>"; @@ -197,7 +197,6 @@ public: } ScriptEditorDebuggerInspectedObject() { - remote_object_id = 0; } }; @@ -302,7 +301,7 @@ void ScriptEditorDebugger::_scene_tree_selected() { return; } - inspected_object_id = item->get_metadata(0); + inspected_object_id = item->get_metadata(0).operator ObjectID(); Array msg; msg.push_back("inspect_object"); @@ -434,7 +433,7 @@ int ScriptEditorDebugger::_update_scene_tree(TreeItem *parent, const Array &node TreeItem *item = inspect_scene_tree->create_item(parent); item->set_text(0, item_text); item->set_tooltip(0, TTR("Type:") + " " + item_type); - ObjectID id = ObjectID(nodes[current_index + 3]); + ObjectID id = nodes[current_index + 3].operator ObjectID(); Ref<Texture2D> icon = EditorNode::get_singleton()->get_class_icon(nodes[current_index + 2], ""); if (icon.is_valid()) { item->set_icon(0, icon); @@ -1107,7 +1106,7 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da int frame_size = 6; for (int i = 0; i < p_data.size(); i += frame_size) { MultiplayerAPI::ProfilingInfo pi; - pi.node = p_data[i + 0]; + pi.node = p_data[i + 0].operator ObjectID(); pi.node_path = p_data[i + 1]; pi.incoming_rpc = p_data[i + 2]; pi.incoming_rset = p_data[i + 3]; @@ -1253,7 +1252,7 @@ void ScriptEditorDebugger::_notification(int p_what) { inspect_edited_object_timeout -= get_process_delta_time(); if (inspect_edited_object_timeout < 0) { inspect_edited_object_timeout = EditorSettings::get_singleton()->get("debugger/remote_inspect_refresh_interval"); - if (inspected_object_id) { + if (inspected_object_id.is_valid()) { if (ScriptEditorDebuggerInspectedObject *obj = Object::cast_to<ScriptEditorDebuggerInspectedObject>(ObjectDB::get_instance(editor->get_editor_history()->get_current()))) { if (obj->remote_object_id == inspected_object_id) { //take the chance and re-inspect selected object @@ -2486,7 +2485,7 @@ ScriptEditorDebugger::ScriptEditorDebugger(EditorNode *p_editor) { auto_switch_remote_scene_tree = EDITOR_DEF("debugger/auto_switch_to_remote_scene_tree", false); inspect_scene_tree_timeout = EDITOR_DEF("debugger/remote_scene_tree_refresh_interval", 1.0); inspect_edited_object_timeout = EDITOR_DEF("debugger/remote_inspect_refresh_interval", 0.2); - inspected_object_id = 0; + inspected_object_id = ObjectID(); updating_scene_tree = false; } |