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authorRĂ©mi Verschelde <rverschelde@gmail.com>2019-08-23 09:13:06 +0200
committerGitHub <noreply@github.com>2019-08-23 09:13:06 +0200
commit0cff5d0b30bef7fafc32425275c5be28fb8828f5 (patch)
treefcab5c14dfd71a6218323e317651a567d168fb2b /editor/script_editor_debugger.cpp
parentbfed4b6a9781099589f71cf5e70ad9848f7fd3dc (diff)
parent2f2abadefe91ad3fb1c81be46f4573988b8226be (diff)
Merge pull request #30833 from sparkart/fix_inspector_clear_remote_node
Fix Clearing Inspector for Remote Node
Diffstat (limited to 'editor/script_editor_debugger.cpp')
-rw-r--r--editor/script_editor_debugger.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/script_editor_debugger.cpp b/editor/script_editor_debugger.cpp
index f7ff754a0b..fc5aecdbe9 100644
--- a/editor/script_editor_debugger.cpp
+++ b/editor/script_editor_debugger.cpp
@@ -1376,7 +1376,7 @@ void ScriptEditorDebugger::stop() {
profiler->set_enabled(true);
inspect_scene_tree->clear();
- inspector->edit(NULL);
+ EditorNode::get_singleton()->edit_current();
EditorNode::get_singleton()->get_pause_button()->set_pressed(false);
EditorNode::get_singleton()->get_pause_button()->set_disabled(true);
EditorNode::get_singleton()->get_scene_tree_dock()->hide_remote_tree();