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authorDmitry Koteroff <vortex@verona.im>2017-11-26 14:49:21 +0300
committerDmitry Koteroff <vortex@verona.im>2017-11-26 18:30:48 +0300
commitb8b5bb657767698b5864356fb2549ee9681f1bd6 (patch)
treefe365ad7237eec90e3a5055bc2b88be2257fd8cb /editor/scene_tree_editor.h
parent6086252f66ac185b97b0580352383e4b068b9fe5 (diff)
Scene Tree Dock: added ability to deselect items when clicking on empty space
Diffstat (limited to 'editor/scene_tree_editor.h')
-rw-r--r--editor/scene_tree_editor.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index 1114b92796..88d60f9b8a 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -78,6 +78,7 @@ class SceneTreeEditor : public Control {
TreeItem *_find(TreeItem *p_node, const NodePath &p_path);
void _notification(int p_what);
void _selected_changed();
+ void _deselect_items();
void _rename_node(ObjectID p_node, const String &p_name);
void _cell_collapsed(Object *p_obj);