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author | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2019-03-25 20:56:33 +0100 |
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committer | Pedro J. Estébanez <pedrojrulez@gmail.com> | 2019-07-03 21:58:12 +0200 |
commit | 40f4d3cf0fea814e23de33db1f1f02ebe05292ab (patch) | |
tree | 4c83809ef1ec5ca5fc1ab800535615595c58996d /editor/scene_tree_editor.h | |
parent | 57b2b275b402d28ea903f5e85d2cb7a470e8200a (diff) |
Add embedded PCK option to PC platforms
The basic point is as in 2.1 (appending the PCK into the executable), but this implementation also patches a dedicated section in the ELF/PE executable so that it matches the appended data perfectly.
The usage of integer types is simplified in existing code; namely, using plain `int` for small quantities.
Diffstat (limited to 'editor/scene_tree_editor.h')
0 files changed, 0 insertions, 0 deletions