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authorRĂ©mi Verschelde <rverschelde@gmail.com>2018-05-15 17:34:02 +0200
committerGitHub <noreply@github.com>2018-05-15 17:34:02 +0200
commit3b8bd50b41e0197ab3bce653548715872a93ea80 (patch)
treedff1a54c64e5ced3b01261a38f84b2e07a585a1e /editor/scene_tree_editor.h
parent0738ba6bc1ed93ad24f4c0c7e493512ee0670cd6 (diff)
parentbcb24a0bb70f8a5e84774cffa8df1a8a6cfdfc60 (diff)
Merge pull request #18894 from volzhs/fix-toggle-visibility
Respect visibility change by Scene dock when using Sync Scene Changes
Diffstat (limited to 'editor/scene_tree_editor.h')
-rw-r--r--editor/scene_tree_editor.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/editor/scene_tree_editor.h b/editor/scene_tree_editor.h
index b63eb2a1f0..896fd6c431 100644
--- a/editor/scene_tree_editor.h
+++ b/editor/scene_tree_editor.h
@@ -70,8 +70,6 @@ class SceneTreeEditor : public Control {
void _compute_hash(Node *p_node, uint64_t &hash);
- void toggle_visible(Node *p_node);
-
bool _add_nodes(Node *p_node, TreeItem *p_parent);
void _test_update_tree();
void _update_tree();