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authorRĂ©mi Verschelde <remi@verschelde.fr>2021-02-09 10:43:21 +0100
committerGitHub <noreply@github.com>2021-02-09 10:43:21 +0100
commitdf9c98e107b19fc50bc5ae9f7ed624d693c0fb32 (patch)
tree96d04bb7beec118027cdf3eebee27e8343fe1f20 /editor/scene_tree_editor.cpp
parente9bc984bef146a73acd3060f634018a15df1b72d (diff)
parentef062b1c37b22ad23bc243756a2a40958e8d3554 (diff)
Merge pull request #45812 from RandomShaper/keep_selected_visible
Keep selected node visible after filter change
Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r--editor/scene_tree_editor.cpp17
1 files changed, 12 insertions, 5 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index b8475656ee..ce44a4bca1 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -156,7 +156,7 @@ void SceneTreeEditor::_toggle_visible(Node *p_node) {
}
}
-bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
+bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent, bool p_scroll_to_selected) {
if (!p_node) {
return false;
}
@@ -391,15 +391,19 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
}
}
+ bool scroll = false;
+
if (editor_selection) {
if (editor_selection->is_selected(p_node)) {
item->select(0);
+ scroll = p_scroll_to_selected;
}
}
if (selected == p_node) {
if (!editor_selection) {
item->select(0);
+ scroll = p_scroll_to_selected;
}
item->set_as_cursor(0);
}
@@ -407,7 +411,7 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
bool keep = (filter.is_subsequence_ofi(String(p_node->get_name())));
for (int i = 0; i < p_node->get_child_count(); i++) {
- bool child_keep = _add_nodes(p_node->get_child(i), item);
+ bool child_keep = _add_nodes(p_node->get_child(i), item, p_scroll_to_selected);
keep = keep || child_keep;
}
@@ -438,6 +442,9 @@ bool SceneTreeEditor::_add_nodes(Node *p_node, TreeItem *p_parent) {
memdelete(item);
return false;
} else {
+ if (scroll) {
+ tree->scroll_to_item(item);
+ }
return true;
}
}
@@ -525,7 +532,7 @@ void SceneTreeEditor::_node_renamed(Node *p_node) {
}
}
-void SceneTreeEditor::_update_tree() {
+void SceneTreeEditor::_update_tree(bool p_scroll_to_selected) {
if (!is_inside_tree()) {
tree_dirty = false;
return;
@@ -534,7 +541,7 @@ void SceneTreeEditor::_update_tree() {
updating_tree = true;
tree->clear();
if (get_scene_node()) {
- _add_nodes(get_scene_node(), nullptr);
+ _add_nodes(get_scene_node(), nullptr, p_scroll_to_selected);
last_hash = hash_djb2_one_64(0);
_compute_hash(get_scene_node(), last_hash);
}
@@ -817,7 +824,7 @@ void SceneTreeEditor::set_marked(Node *p_marked, bool p_selectable, bool p_child
void SceneTreeEditor::set_filter(const String &p_filter) {
filter = p_filter;
- _update_tree();
+ _update_tree(true);
}
String SceneTreeEditor::get_filter() const {