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authorRedworkDE <10944644+RedworkDE@users.noreply.github.com>2023-01-17 12:48:10 +0100
committerRedworkDE <10944644+RedworkDE@users.noreply.github.com>2023-01-19 10:30:25 +0100
commitbe4eb3bbdd4d433acbf16612465d93573f35813a (patch)
tree61166a3ee052d442e825b323124751c06aebce8b /editor/scene_tree_editor.cpp
parent9ebb3e3107bee82da2b4eafad685978c26bc1a2c (diff)
Fix LOD sort order; checks in add_surface; and document all parameters of `ArrayMesh::add_surface_from_arrays`
Also clarify some related documentation and expose the misssing `ArrayFormat::ARRAY_FLAG_USES_EMPTY_VERTEX_ARRAY`
Diffstat (limited to 'editor/scene_tree_editor.cpp')
0 files changed, 0 insertions, 0 deletions