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authorreduz <reduzio@gmail.com>2021-02-12 11:05:10 -0300
committerJuan Linietsky <reduzio@gmail.com>2021-02-12 17:04:38 +0100
commit28537d8c84a03bf88e99f3cae0ca5ded0fc95df6 (patch)
treecdb7b5a85d71a3cafb890ef261783c19670ff43b /editor/scene_tree_editor.cpp
parent5e528f35505ba946cbda5f7c1fc800ed578b52dc (diff)
Fix LineEdit minimum width
-Changed theme setting name to make more sense of what it does -Reduced amount of minimum characters, so minimum size is smaller.
Diffstat (limited to 'editor/scene_tree_editor.cpp')
-rw-r--r--editor/scene_tree_editor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/scene_tree_editor.cpp b/editor/scene_tree_editor.cpp
index ce44a4bca1..2cd64a81dc 100644
--- a/editor/scene_tree_editor.cpp
+++ b/editor/scene_tree_editor.cpp
@@ -1260,7 +1260,7 @@ SceneTreeDialog::SceneTreeDialog() {
filter = memnew(LineEdit);
filter->set_h_size_flags(Control::SIZE_EXPAND_FILL);
filter->set_placeholder(TTR("Filter nodes"));
- filter->add_theme_constant_override("minimum_spaces", 0);
+ filter->add_theme_constant_override("minimum_character_width", 0);
filter->connect("text_changed", callable_mp(this, &SceneTreeDialog::_filter_changed));
vbc->add_child(filter);