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authorMicky <micheledevita2@gmail.com>2022-09-16 22:27:10 +0200
committerMicky <micheledevita2@gmail.com>2022-09-16 22:30:39 +0200
commit976ec5f94a687880874f803473f1f7ad4b257990 (patch)
tree838ab0f1709872eacce4dc276cbfaaee902e118e /editor/scene_tree_dock.h
parent57bdddce02370af3d13e6edc583afdc17264147d (diff)
Remove unused `import_subscene()` in Scene Tree Dock
Diffstat (limited to 'editor/scene_tree_dock.h')
-rw-r--r--editor/scene_tree_dock.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/editor/scene_tree_dock.h b/editor/scene_tree_dock.h
index dc228e1c93..f3bea15b5e 100644
--- a/editor/scene_tree_dock.h
+++ b/editor/scene_tree_dock.h
@@ -228,8 +228,6 @@ class SceneTreeDock : public VBoxContainer {
virtual void input(const Ref<InputEvent> &p_event) override;
virtual void shortcut_input(const Ref<InputEvent> &p_event) override;
- void _import_subscene();
-
void _new_scene_from(String p_file);
void _set_node_owner_recursive(Node *p_node, Node *p_owner);
@@ -292,7 +290,6 @@ public:
void _focus_node();
- void import_subscene();
void add_root_node(Node *p_node);
void set_edited_scene(Node *p_scene);
void instantiate(const String &p_file);