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authorDualMatrix <piet.goris@gmail.com>2018-09-19 00:30:01 +0200
committerDualMatrix <piet.goris@gmail.com>2018-09-19 00:30:01 +0200
commitedd93b76087de4c7483cebb14db9007d343d8842 (patch)
tree54fefa551fe16cf705a5b7419dcce6e2acb172fa /editor/scene_tree_dock.cpp
parentf148e8eedeb1ff2dcf74d6843d1314d7c6db12a7 (diff)
Fixed favorite nodes list not being saved
Fixed favorite nodes list not being saved
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index 8637417598..1f5cd7fe0b 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -2401,7 +2401,6 @@ SceneTreeDock::SceneTreeDock(EditorNode *p_editor, Node *p_scene_root, EditorSel
add_child(create_dialog);
create_dialog->connect("create", this, "_create");
create_dialog->connect("favorites_updated", this, "_update_create_root_dialog");
- EditorFileSystem::get_singleton()->connect("script_classes_updated", create_dialog, "_save_and_update_favorite_list");
rename_dialog = memnew(RenameDialog(scene_tree, &editor_data->get_undo_redo()));
add_child(rename_dialog);