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author | Juan Linietsky <reduzio@gmail.com> | 2020-10-10 08:24:14 -0300 |
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committer | GitHub <noreply@github.com> | 2020-10-10 08:24:14 -0300 |
commit | cf0045011ed8f1b79e3c3012dc2aeb3a49d85363 (patch) | |
tree | 7b924010b4696f108d022323ce70371a44043847 /editor/scene_tree_dock.cpp | |
parent | ca2c0b8937d287e608448a9a5ba553a8deaf46d9 (diff) | |
parent | 351a122029fea57f431672965d623f34262d6e11 (diff) |
Merge pull request #42683 from reduz/implement-call-bind-unbind
Add ability to bind an unbind arguments to Callable.
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r-- | editor/scene_tree_dock.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp index 75dc840738..fa2270dcd6 100644 --- a/editor/scene_tree_dock.cpp +++ b/editor/scene_tree_dock.cpp @@ -1141,7 +1141,7 @@ void SceneTreeDock::_notification(int p_what) { node_shortcuts->add_child(button_custom); button_custom->set_text(TTR("Other Node")); button_custom->set_icon(get_theme_icon("Add", "EditorIcons")); - button_custom->connect("pressed", callable_mp(this, &SceneTreeDock::_tool_selected), make_binds(TOOL_NEW, false)); + button_custom->connect("pressed", callable_bind(callable_mp(this, &SceneTreeDock::_tool_selected), TOOL_NEW, false)); node_shortcuts->add_spacer(); create_root_dialog->add_child(node_shortcuts); |