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authorFireForge <67974470+fire-forge@users.noreply.github.com>2022-05-26 23:02:48 -0500
committerFireForge <67974470+fire-forge@users.noreply.github.com>2022-05-28 18:43:16 -0500
commit7f7244f04a15a050f5f2a5f1c615ee0d43bf6cf9 (patch)
tree73ac34234edcbee36056672db9d51ac0d8321644 /editor/scene_tree_dock.cpp
parent9d28e1027636ebf1750a65105f6a23a17210813d (diff)
Use consistent casing in editor filter/search bars
Diffstat (limited to 'editor/scene_tree_dock.cpp')
-rw-r--r--editor/scene_tree_dock.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/editor/scene_tree_dock.cpp b/editor/scene_tree_dock.cpp
index c1cc144ff5..1ddefeba77 100644
--- a/editor/scene_tree_dock.cpp
+++ b/editor/scene_tree_dock.cpp
@@ -3381,7 +3381,7 @@ SceneTreeDock::SceneTreeDock(Node *p_scene_root, EditorSelection *p_editor_selec
vbc->add_child(filter_hbc);
filter = memnew(LineEdit);
filter->set_h_size_flags(SIZE_EXPAND_FILL);
- filter->set_placeholder(TTR("Filter nodes"));
+ filter->set_placeholder(TTR("Filter Nodes"));
filter_hbc->add_child(filter);
filter->add_theme_constant_override("minimum_character_width", 0);
filter->connect("text_changed", callable_mp(this, &SceneTreeDock::_filter_changed));